Threads to be written
Minerva's GranddadDeveloping the RelationshipHeadless Dolls (Exploring why Tock truly dislikes girly things)
A Love For ToolsA Girl's PrideA Girl's Shame (Exploring the things Tock hid from her Granddad and why)
Death and DreamsThe Illness (In which Granddad gets sick)
The Coma (Spring 508: Tock sleeps for three months)Awakening to Loss (Tock awakens from the coma to find her Granddad dead and gone)
This Ain't a Cruise Ship (Tock's departure from Sunberth)
Stages of LossStage of Loss: Denial
Stage of Loss: AngerStage of Loss: BargainingStage of Loss: Depression
Stage of Loss: Acceptance
(Note: The "Stages of Loss" series of threads are only considered completed if an appropriate Lore is rewarded signifying that Tock has entered that stage. Current stage: Bargaining)
LegacyAchieving greatness in Granddad's name
(Note: Many of these thread concepts are open and not set in stone. Feel free to PM me with ideas if you're interested in being part of them. "Developing the Relationship" and "Death and Dreams" are, by necessity, Flashbacks in Sunberth prior to Autumn 508 AV. "Stage of Loss: Denial" will be a Flashback in Mura, sometime in Autumn or Winter of 508 AV. The rest will be Zeltiva threads in the present.)
The Zeltivan Monument SeriesPart 1: The Proposal (In which Tock gets permission to build the monument.)
Part 2: The Recruitment (In which Tock trades favors in order to get some help)
Part 3: The Materials (In which Tock gets the stone she needs, with help from the people she recruited)
Part 4: The Tools (In which Tock forges a set of special stone carving tools)
Part 5: The Design (In which Tock finalizes the actual design)
Part 6: The Carving (In which the work finally begins)
Part 7: The Defining (In which the finer details are added in)
Part 8: The Polishing (In which everything gets made purty)
Part 9: The Display (In which artistic touches are added and the area arranged)
(Note: The Zeltivan Monument Series is an ongoing storyline during which Tock is creating a landmark as a testament to Zeltiva's greatness. Themes to be explored include: falling in love with a city that isn't her home, learning Zeltivan history, learning more about stone carving, art, and symbolism, and earning recognition in the city. Many of these threads are open to development and I'd like for some of them to involve other players. Please PM me if you are interested in taking part. The monument will not be completed until Autumn at the earliest.)
The Mikey SeriesMikey is a very sick little boy. He is the victim of an illness that was spread and became more virulent because of
Wrenmae Sek's affliction of the
Blight Gnosis.
Little Monsters - In which Tock first meets Mikey and learns of his poor condition.
Long Day - In which Tock starts to bond with the little boy.
Different Streets, Same Troubles - In which Tock ends up having to take on extra responsibility for the now orphaned and alone child.
Helping a Friend - In which Tock tries to get Mikey healed, but his condition continues to worsen.
Getting Better - In which Mikey isn't getting better at all...
Surprise Visit - In which Tock's friends try to cheer her up in the face of impending loss.
Desperate Bargaining - In which things get desperate.
Negotiating the Future - Asking the Fortune Teller for help.
Life & Death - In which Tock tries one last desperate attempt to save Mikey's life...
Corrupted - In which bad things happen to good people...
??? - Vengeance against the Blighter
How to Build a Mechanical WolfThe Concept - Meeting a wolf, and getting the idea to build one herself
The Specimens - Capturing a live wolf and several dead ones for study
The Dissection - Cutting open some wolves to learn how they work
Live Animal Testing - Studying a live wolf
Prototype Programming - Using Animation to infuse a wolf's mind into a generic Automaton for practice
Designing the body - Schematics and blueprints
Building and Construction:
Skeleton (Steel bones)
Jaws and Fangs (Bladed)
Muscles (Gears/wires/cables)
Organs (Steel trap stomach)
Senses (High quality glass eyes with ability to focus and zoom, ears that can swivel)
Voice (Vocal chords to allow howling and growling)
Limbs (full articulated legs that can run)
Body (solid steel armor plating with Alchemical fur steel coat)
Assembly (bring all above parts together to make a whole)
The Animation - Bringing it to life
Performance Tests - Have it hunt a deer and compare to a normal wolf's capabilities