Territory: Upon entering the Trough, visitors are first struck by the homely appeal of the place. Low, fold-able tables dot the carpeted floor of the pavilion. Each of the tables are surrounded by cushions of various colors and sizes, all worn by countless bottoms. A makeshift bar, simply a row of barrels, is situated near a flap into the cook-room. Purpose: Many Drykas travel with their Pavilion, but there always will be visitors to the city, or groups seeking something different. For just such individuals, the Trough exists. Under the skilled supervision of Aeryc Fouroats, the Trough provides simple meals, and a small variety of drink to its patrons. Advisors: Two young men, Erys and Aeryc Fouroats, serve the tables. It is possible to see a Drykas man or woman earning coin by playing an instrument, or reciting poetry. Stories of the heroes and heroines of Endrykas are favourites among the regulars. Fights are extremely rare occurrences. Anybody that comes in to throw fists will be separated and promptly removed. Even if the Fouroats brothers are unable to, they have many friends nearby that will intervene for them. Aeryc Fouroats Cooking: 90 Brewing: 100 Food Preservation: 80 Erys Fouroats Cooking: 95 Food Preservation: 75 Storytelling: 70 Wares: Beverages - Ale 5 SM - Juice 2 SM - Water - Wine 5 SM Food - Bread 2 CM - Cheese 2 SM - Meal 50 SM - Meat 3 SM • The meal of the day varies, and is often, simply, a stew of various meats, vegetables, and tubers. • The meal of the day is generally less expensive the day before Endrykas moves, the owners dislike throwing good food away. • Some small coin can be earned bringing game to the tavern. Pay varies according to size and quality of the game. • Entertainers are paid well, and a bonus may be forthcoming for particularly skilled musicians, magicians, and storytellers. |