The Garden of No Return has long been the site for adventure and for the more daring who actually step into the maze it might prove to be a challenge to even the most skilled warriors. That is not to say the warriors skills are lacking rather than they just don’t have the right kind of skills. Those who get lost in this maze usually take days to get out if common sense is not used to the fullest, but it is said that those who know of flora have an edge in this hedge maze. The red flower bloom will mark the way out and the way in. This garden, although beautiful in many ways, may have a couple of secrets to share to those willing to accept their fate. Although playful the garden hardly ever claims lives. Its vines, moving passageways, and numerous fruit bearing trees alongside fountains of water keep the lost souls alive…
Whispers of such a place, both wonderful and foreboding, were mentioned many times to Miro when Kinneas would tell him stories of Alvadas. The Garden of No Return just being a bed time story told to the kid when his elder did not want him wandering off. One such story, one of questionable occurrence, told of a child, one of Miros age to be exact, running off into the maze when his guardian told him to go no further. Of course, the boy being the curious adventurer and thinking that he can handle himself, not exactly Kinneas’ words but this is how the story went. Anyways, the boy ran off deep into the garden thinking that he could handle himself. He thought that he would prove to his guardian just how capable he is, and he saw surviving the garden as the ultimate test. Needless to say, when Kinneas got tired of describing the challenges the kid went through all because he thought that he didn’t need the other he would end the story abruptly with the child never making it out, or never being found again. Something along those lines; Miro had heard the story too many times and each time seemed to have a different ending if he was paying attention.
To others the garden would have a majestic feel to it, maybe to a snake it would feel almost like home with the vines, trees, and the hedges… Well, the walls made of hedge would seem out of place but the canopy of treetops would not. In the ever shifting maze there would be sense of home, the trees reminding of the jungles of the south, but although not quite. They were different in their own way, as was all of Alvadas. It was unique and seemed always out of place, or to those more open it could seem like it appears just at the right moment, maybe when one is striving, actively looking, for adventure? Perhaps the city has an odd way of knowing what the people want, and perhaps it plays a key role, the puppeteer of the people in Alvadas, of the meeting of two people? Whatever the case may be it would seem that both Miro and Bones were drawn to the spot.
Though both stumbling upon this grand place, the entrance seems almost too welcoming, they would end up at different, if not totally opposite, entrance points. If they would stop to observe the scenery around them they would be greeted by walls of tall, green hedges that appeared to expand out in both directions as far as the eye could see. Of course, it really wasn’t that big, but it was rather another tick of the city, another illusion of the maze, and another warning to those who might be reading into this. If the place was as big as it seemed, why would someone go in there and expect to get out? Whatever their reasons for entering the maze the wind would cheer them on, playfully blowing at their backs. The maze was welcoming them in. Taking their first steps past the boundaries of green, and into the maze, it would shift, a slight trembling in the ground could be felt as this happened, but if they would look back the entrance would still be there as if patiently waiting for them to go further in before the door is shut.