Rand

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Rand

Postby Rand on March 29th, 2010, 4:40 am

a
Rand Barlow


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Basic Information

Race: Human
Birthday & Age : 484AV (26 yr. old)
Gender: Male

Physical Description
Rand is a non discript man, he has no real impressive features, and he does not stand out physically in any real way. He stands 5' 10" tall, with a narrow willowy frame. Rand is slender, his body seems to be like a branch of a willow, and like a willow he bends but does not break. However, his arms are sinewy, and corded with muscle. His chest and back are strong, like the metal from Sunberth. Rand is not overly strong, it is just he has developed and toned the muscles his natural frame has given him. His hands are of average non discript size, the fingernails always seem to have a small layer of dirt underneath them, and the backs of his hands are covered in small scars from years of work in the Navy and on fishing boats. His right index finger is chopped of at the tip from a fishing accident as well. There are miscillanious scars of indiscript color size and depth from various jobs all over his body. Rand does not have any tatoos.
Rand's face is rather plain. He has high cheek bones that would normally make men look feminine but is offset by the windswept contours of his face, as well as his crows feet, also from years of seawork. His complection is tanned and his face is clear of pox or marks also from the salt of the sea. His nose is a small button like nose with the tip slightly smashed from a fight or two. He wears an earing in his right ear, and his left lobe is missing from an accident as well. He has deep blue eyes that are sunken in his head slightly. His brow though young is already weathered slightly from a life in a port town. His hair is long and shaggy, he ties it into a loose ponytail with several whispy strands always falling into his face. His hair is a light sandy brown, and his constant 5 o'clock shadow is the same color.

Character Concept
Rand isn't a sociopath, its just he is an introvert that has some trouble dealing with people. He likes people in general, he just has trouble connecting with them. He tends to get caught up in his own series of thoughts and often blurts them out or converses with himself. These actions tend to make people weary of him, and thus make it hard for Rand to get close to people. He is a generally good person, but often times resents people for their actions to them. Rand often times goes out on his own to get away from people, but feels a yearning to be around them and returns to Zeltiva. He feels a calmness, a solidarty when fighting. He is not a different person, just that for him fighting is like an artform, it allows him to tap into some creative thought to his life. He is not amazing, just he gives himself wholey to it and for a while his thoughts are focused.
Rand fears death, and losing his father, even though they are not close. He has a healthy respect of anything dangerous and while its not a fear, it is something he deals with. Along with that Rand does not like dogs, or anything that is dog like.
Rand does not know what he wants out of life. He feels tied to Zeltiva, while at the same time he dreams of leaving. He thinks of amazing tales, but rarely lets them out. His actions are conflicted and he does not know which way he will go.

Character History
Rand was born in Zeltiva to Sheilah and Fredrick Barlow. His father was a fisherman, and a former enlistee in the Navy. As such Fredrick spent much time at sea, and was not at home as much. Rand's mother was a homemaker, she received a stipend from the company that employed her husband, so she could take care of Rand. He was an only child as the midwife told Sheilah and Fredrick another son could kill her. Sheilah loved Rand with her whole heart. Life was good for Rand, he was a slightly odd child, he liked to sit and watch the other children, making up stories for a while, then occasionally playing. He was rather carefree boy, he had his mother to make him invincible. That is till she was six years old.
On that day Rand was going with his mother to the market. The morning was bright, and rather cheery. Dogs barked and played around their owners, and people were mingling outside of their homes. Cats lazily laid out in the sun stretching their paws, as children played in the puddles left by the night befores rain. As Sheilah and Rand walked down the lane, they were happily talking about something Rand had imagined earlier, a dog came running out of an alley. The dog was mangy, and starved looking sallow and starved. It was obviously ravenous and foaming from rabies. As the dog shambled towards the happy twosome Sheilah pushed Rand slowly away from the dog. Suddenly the dog wildly jumped up and bit Sheilah on the arm. The dog tasting blood began to gnaw and gnarl at her arm. Several neighbors came out to beat and chase away the mangy mutt. Sheilah was taken back to her home and treated.
Her wounds healed but she was not getting better, her body was slowly deteriorating and nothing could be done. She died in her home and Rand was devistated, he distanced himself from other people. His father took a closer to home fishing job in order to watch over Rand. Fredrick tried to teach his son how to fish, hunt and camp. He had some success, but being a hard and sea faring man he had trouble adjusting to Rand's closed off and often irrational behavior.
As the years passed Rand grew and on his 18th birthday he enlisted in the Navy. He learned the sea and combat, where he excelled, but the Navy proved to be to structured and rigorous for Rand's behavior. So, Rand left the Navy, and moved into the family business of fishing. He has done this job on and off for the rest of his life. He does not know what to do with his life. Fishing does not satisfy him, and he wants to have a larger meaning, but at the same time he is torn because he does love his father, whom he always has had a tumoltous relationship. Now Rand is 26 and waiting for his chance to live.

Training (Skills, Arcana, Gnosis, Lore)
blade training (sword, dagger) 30/100 (Racial bonus)
fishing 10/100
wilderness survival-11/100 (Racial bonus)
seafaring-10/100
cooking- 6/100 (Racial bonus)
Rhetoric 2/100
Lore
Knowledge of Ocean/ tides
Knowledge of edible plants of Zaltiva
Being suspicious
Uneasy friendships
Wound Cauterization

Equipment and Possessions
Leather sleeveless tunic
cotton pants
black leather boots with turndown
black cloack
toiletries
waterskin
heirloom- silver charm necklace from the mother, has three charms, fish; heart; and sword

■1 large tent (4 person), large tarp, 100 ft of rope, flint & steel, lantern, 2 torches, bedroll, blanket, fishing tackle & hooks, a riding horse, a full set of tack, and a large set of saddlebags.

horse is a Zavian
Ledger
100 gold Misas
Thread List
To protect, To Uphold, To avenge

Rafi http://www.mizahar.com/forums/topic2222.html
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Rand
Dreamer of the Stars
 
Posts: 48
Words: 25577
Joined roleplay: March 28th, 2010, 8:56 pm
Race: Human
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