Carving (Skill description)

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Carving (Skill description)

Postby Torc Ironwood on April 7th, 2010, 5:34 pm

Carving is the creation of a decorative object by removing material (such as wood, ivory, stone, and so forth) in order to achieve a desired shape. In Mizahar, carving is usually taught along with carpentry and masonry as the novice grows in his/her craft. However, this is not the only way learn such a skill. In villages carving ones furniture or making religious pieces from bone or wood is quite common, especially during a harsh winter where one has to remain inside. Though someone trained in carving can switch between materials and apply the same techniques, different tools are needed for each material and different dangers exist for ruining the piece.

Contents

o 1 History
o 2 Prerequisites and Maintenance
o 3 Tools
o 3.1 The Chisel
o 3.2 Gougers
o 3.3 The Drill
o 3.4 The File
o 3.5 Picks
o 3.6 Mallets
o 3.7 Saws
o 3.8 Other Tools
o 4 Carving
o 4.1 Representation
o 4.2 Warping of Materail
o 4.3 Removal of Large Material
o 4.4 Defining
o 4.5 Detail Work
o 4.6 Finishing
o 5 Skill progression

History

In the early origins of carving, it was said that the Deities of Mizahar came together and sought a way for the people to know their images. Caiyha brought wood and bone before them and said, "Take my children that are no longer alive and construct our images in them." Izurdin made tools to cut and drill, and Nysel sent dreams to the men of Mizahar so that they may create visions of their gods. Later Semele added stone and the gods spoke to people to create hope and beauty in their homes. Once carving become common place the Gods receded allowing the art to transform and grow.

Prerequisites and Maintenance

While a skill such as blacksmithing can be useful in carving, it is not required. Anyone with the drive and the creative skill can try their hand at carving.

There are many skills that can be used to help augment the carver in his business. Below you can find some examples: Blacksmithing can be very helpful in the creating chisels and other instruments that will need to be replaced, as use will wear them out. Painting can help in the finishing process allowing different stains or lacquering as well. Jewelcrafting will allow placement of Jewels into the final pieces. Also Philtering can be used to help create different stains and adhesives.

Tools

A carver's tools can be as simple as a knife, a drill, and an abrasive to polish with. Yet when a carver wishes to take on a material like stone it is likely that they will have multiple chisels, drills, rifflers/files/rasps, picks, and mallets to name a few. Without them, statues of polished marble wouldn’t exist. The following list contains the more common and most important pieces of equipment that a carver will have and use. Often, the carver will have to go to a blacksmith to will make replacements or custom tools.

The Chisel

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The Chisel is the most basic tool a carver has. Its main use is in wood and stone to make deep cuts on the material in straight lines. Wood chisels will have very sharp points and depending on the depth of material to be taken can use by hand or with a mallet. The mallet is usually used when the depth of wood is more than quarter of an inch or if stone is involved. The chisel comes in different widths and depending on the medium or use a different width is chosen.

Gougers

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Gougers are probably the most customized tool besides the file. They remove wood in the shape of the gouge, V gouges and curved gouges are the most common of the carvers tools, and with practice the carver can make a long straight line of uniform depth on tables. Gougers are used mainly in softer materials like wood and ivory, since it relies on the hand strength of the user to do. Gougers can make small dimples as well without the use of a drill. However, if hole has any depth beyond the surface a drill must be employed.

The Drill

The earliest drill was a long rod of wood, a bow, and a stone. The carver would place sand or crush rock at the site in which they wanted the hole to be at, then they would place the rod on top, loop the bow string around the rod and place the stone on top of the rod. Applying pressure to the rod with the stone and moving the bow back and forth, the sand/rock would remove the material; this was a long and lengthy process. Thankfully with blacksmithing came better drills, to handle wood and stone, sadly the bow drill is the only drill that won’t stress ivory.

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Hand Drill

The File

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The file is used for creating texture and polishing out rough lines that have been left from the chisel. Though the chisel can destroy a piece by taking too much material or splitting it, the danger in the file is small surface cracks or splintering of wood. The file is the most customized tool in the carvers tool box, and the carver will often go back to the blacksmith for these tools.

Picks

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Picks use their sharp points to scratch/indent the surface. They are usually used in stone and ivory to cut away hard to reach places, and create a fine edge.

Mallets

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Mallets are employed on the chisel, when the removal of material is so great that arm strength is no longer able to do so. The mallet will leave large marks during the removal process and only should be used during the first stages of carving.

Saws

Saws are employed on the first pass of the material. Cutting large excess material away and creating a straight surface, it is more then likely that the carver will have to polish the surface the saw leaves, if the carver wants it to be a finished surface. Saws can generally be applied in all materials.

Other tools

Though mention above are the main tools that a carver will employ, he/she should also have vices to hold the material, a warping tub if the carver wants to bend wood, clay to make miniature for statues, and chalk or charcoal for drawing on the material during cutting.

Carving

Carving isn’t just coming up with a general idea of what the artist wants and picking up tools. Depending on the difficulty of the piece, the carver may need to make multiple drawings, or shape a rough piece in clay. The carver could have several practice pieces so that the final cuts on an arm or piece wouldn’t suffer from a fatal mistake. Whatever the material or creative carving the craftsmen wishes to make he/she will go through several steps.

Representation

After the carver has come up with his/her idea and chosen a material to carve, he/she needs to make sure that vision isn’t lost during the carving. If the decoration is a simple they can draw lines in which gouges and chisels can follow. If trying to create a bust, lines will need to be drawn and redrawn on the piece several times during the process. Generally a drawing will help if the carver is making a relief scene in a door panel or a folk story on ivory. Clay miniatures are used in statues since balance of the piece as well as depth are key factors in carving the stone.

Warping of the Material

This step is usually not used, and when it is done, the most common material is wood. Wood submerge in water will rehydrate itself and allow the wood to become slightly flexible. The carver then can place the wood in a vice and as the wood dries out it will warp to it desired shape. Alchemy has created several tonics that can be used in this manner for stone and bone, but finding an alchemist who knows such things is a rare find indeed. Also, the wood will flex only so much before it breaks, the technique is more common to Maskmaking or providing curved ridges beams in carpentry.

Removal of Large Material

In this step the carver employs first the saw. It is rare that the carver will find a piece that doesn’t need saw work, even ivory carvers will employ the saw to shorten a tusk or rib for their design. Once the saw has done the large cutting chisels and drills are employed to make rough cuts where the saw can’t go and hollow out the ridges. At this point the carver show be able to see the general shape that he desires. The carver now has but a half an inch between him and the details of his carving.

During this step, major pitfalls include cracking or breaking large sections of the piece. Stone can have delicate cracks that if the carver is not aware of can destroy his whole piece. Wood and ivory can split if too much material is trying to be removed with a chisel. At this point the carver would have to start all over again and purchase a new piece.

Note: if the carver has chosen a finished object as his piece, i.e. Skulls, tables, a door. The removal of large material probably won’t be employed.

Defining

At this point the carver puts away the saw and drill, and then places the representation lines once again on the piece. Hand Chisels and Gougers will be used in this step with nothing more than hand pressure for wood and ivory. Shapes, like eyes and muscles, are added by the carver doing his best to add contours. If the carver is creating a relief scene he should be able to see generally the entire scene from the sun in the sky to the men in armor. A person looking at the piece should be able to tell what it is and the general meaning.

During this step, major pitfalls include cracking or breaking small sections of the piece. Examples: A carver working on a stone statue may break off an ear or ruin an arm. A wood carver working on a relief scene may destroy a figure in it or break off some of the finish work that he/she previously did. Stone can have delicate cracks that if the carver is not aware of, can destroy his whole piece. Wood and ivory can split if too much material is trying to be removed with a chisel. At this point if disaster strikes the carver can try to salvage his piece. Drilling holes in the statue and fixing the statue with iron fillings on a new arm is possible. Glues and adhesives from alchemy or philtering can restore the damaged wood/ivory. Seams where the carver tried to fix his mistake will be apparent, and as a whole the piece will not sale for high prices.

Detail Work

Detail work on tables or writing messages on stone will still use a gouge or chisel respectfully. However, for more complex pieces, files/rasps/rifflers and picks will be used in this step. The carver should not have more than a fingernails width left on his carving to take away, and he/she should tread with great care the instruments they choose. Files and rasps will finally take away all the rough ridges left by chisels and the picks will give defined lines and recess a hard edge that can’t be done with a chisel.

During this step, mistakes are not dangerous but will ruin a piece if the observer gets too close. Files can take away a clever smirk on a statue if the carver is not careful. Scratches are the most common mistake and can lead to hours of finishing work to correct. Though the dangers seem small, it’s in this part of the carving that will separate Masters from Journeymen.

Finishing

At this point the carver is done with this piece. He should only be picking up the finest files and picks to complete his work. Leather with find grains of sand or crushed stone is used to smooth the material and bring out a shine or luster.

Use of other skills: The carver can now employ alchemy or philtering treatments to the piece. He/She can perform gold leafing or lacquering with the appropriate skill. Fit jewels, metal, or cloth to the piece for wear or effect.

The only danger left to the carver and his piece is that he uses too large of a grain of sand or he/she can't realize that its done.

Skill progression

NOVICE (1-25)

The Novice carver is learned in the use of the primary tools and when to use them. They are also capable producing simple carvings. They can fix mistakes that occur in the Detail Work process. Carvings made tend to lack subtle details, a mouth will smile but small lines on the lips or the lips being parted in lust is far beyond their ability. If the carver is working for a master, the master will trust the carver to do Finishing and Removal of Large Material by themselves. If not working for a master the novice has a good chance of committing multiple mistakes during his/her carving.

COMPETENT (26-50)

Competent carvers have been days, if not months honing their skill. The Master will now trust the carver with the Defining stage. Or if the Carver pursues study by themselves, it is likely they will commit one mistake during the carving process.

The carvers objects show balance and well thought out cuts. The Carver knows more about some of the special gougers and files that are used in complex carvings, and the carver might even own a few. His/Her work is asked for in small villages or hamlets. The carver has no fear of making a mistake of proportion in his carvings and knows mistakes in Removal of Large Material are almost impossible. He/she should be able to fix mistakes that occur in the Defining stage. The carver should be able to make masks and relief scenes at this level, though fine details will still show the carver needs improvement.

EXPERT (51-75)

The Expert carver can complete all the steps of carving with only fear of making mistakes on the Detail work stage, but then again what are apprentices for if not fixing those mistakes. The Expert is usually only a masterpiece away from become a full master himself. However the devil is in the details, and the expert knows it. He works to hone his skill on finishing and detail work so that subtle feelings hidden in his piece can be seen by the observer. Statues and busts made by an expert carver are life-like but cold and emotional void. The carver’s name would be known in a city and his work sought after by merchants and nobles. The carvers tool chest overfills with tools and his shop usually has several novices working in it.

MASTER (76-100)

The Master carver possesses a skill that will echo throughout time. Carvings made by the Master are sought after across Mizahar, and their name will be known by people long after he/she dies. The master fears none of the mistakes made by carving and is called upon by the temple to make statues of the gods and goddesses. He has designed several new tools for his trade and his workshop has multiple tools and apprentices working. Subtitles show through the carvers creations like the sun cutting through clouds. A face in ecstasy, a hand beckoning to a lover, a look of pure lust is not beyond the skill of the master to carve.
Last edited by Torc Ironwood on April 9th, 2010, 4:04 pm, edited 4 times in total.
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Carving (Skill description)

Postby Torc Ironwood on April 7th, 2010, 5:35 pm

Whew..... Ok people tell me what you think
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Carving (Skill description)

Postby Gossamer on April 7th, 2010, 6:43 pm

Okay, I think this is a great writeup.

I do have a couple of small issues with it though... The first one is that at the novice level you say 'if the carver is working for a master' etc... which is great but in later levels you sorta imply that the carver is and say 'The Master will now trust the carver with the defining stage.' etc... I think someone should be able to clearly progress through the skill tree with or without a master and that should be clearly defined at each stage so that no one falls into one category or another.

The other small issue I have with it is in the limitations on materials. You seem to imply that someone has to be at level 3 to know three materials so they sorta gain a knowledge of say wood, then bone, then stone etc as they go up through the ranks. I think any sculpture or carver would argue this point with you to death.... if you can carve one material, you can pretty much carve them all. Sure, certain types of stone will flake according to its cleavage one way verses another more easily, but otherwise, its all basically removing material to get at a finished desired effect... so I strongly dislike this notion of only being well versed in one material per level... its simply not realistic and I would remove it altogether.

There are some really strong points to this writeup too. The stages were fantastic, and I can't say enough good about them. I loved your in-depth tool list. It was very well written and thought out. I think your background was great, and I liked the little touches you added to link this skill to other skills or tie it into the game world overall.

Really super good job!
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Carving (Skill description)

Postby Torc Ironwood on April 7th, 2010, 8:01 pm

Ok edited.

Took out the idea that carvers only know one medium and progress, and reworked Novice and Expert comments to reflect a masterless carver.
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Carving (Skill description)

Postby Dhanya on April 8th, 2010, 6:36 am

Oooooh! This is great! Very in-depth.
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Carving (Skill description)

Postby Aneira Haimati on April 8th, 2010, 12:32 pm

Torc,

I think you did an incredible job with this! The approach is great, and the way you have written it makes it clear that you know exactly what you're talking about. I also really like the in-depth study of the tools and the pictures. It helps someone like me, who has no experience with the skill, really envision what it would be like to learn it.

I am really impressed with this and look forward to delving into the skill itself with Aneira!
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Carving (Skill description)

Postby Siana Skyglow on April 8th, 2010, 5:15 pm

Though I'm neither a storyteller or carving expert, I think this write-up is really excellent. I especially like how you detailed the tools and steps involved in the carving process. Your writing is very clear and brief, which makes your write-up easy to read and follow.
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Carving (Skill description)

Postby Torc Ironwood on April 9th, 2010, 4:02 pm

Thanks for all the kind words everyone, edited some grammar in the skill description
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Carving (Skill description)

Postby Talhar on April 11th, 2010, 4:34 am

Awesome write-up, this character has carving as a skill and this post is and will continue to be a GREAT help.

Thanks again :)
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Carving (Skill description)

Postby Gossamer on April 11th, 2010, 5:23 am

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This is one of the best examples of skills I've seen to date. Thank you for your awesome contribution to Mizahar. Please feel free to add this to the wiki now using the Dummy Skill template. Once your done, let us know and you'll earn a Lore Medal. :)
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