OOC Info The Common Room

For Zeltiva Discussion, New Player Introductions, and Important OOC Announcements.

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Center of scholarly knowledge and shipwrighting, Zeltiva is a port city unlike any other in Mizahar. [Lore]

[Zeltiva OOC] The Common Room

Postby Paragon on April 23rd, 2012, 11:23 pm

Yay! PM me Ev :)
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[Zeltiva OOC] The Common Room

Postby Echelon on April 23rd, 2012, 11:24 pm

Oh goodie, another Nuit. Welcome to Zeltiva Evalin
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[Zeltiva OOC] The Common Room

Postby Paragon on April 23rd, 2012, 11:24 pm

Oh, another thing, @Black Obelisk players - seven days are up tomorrow, come on!
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[Zeltiva OOC] The Common Room

Postby Echelon on April 23rd, 2012, 11:26 pm

I'm very proud of the white team! ^-^
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[Zeltiva OOC] The Common Room

Postby Wrenmae on April 24th, 2012, 11:55 am

I'll be here on the 85th. Finishing up some threads on my end and then I'll be bringing down the friendly plague on Zeltiva ^_^

Honestly though...it's nothing personal.

:(

*Donates money to help the city get better*
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This PC has the Blight gnosis. As such, you as a player need to be aware of what that consists of. Wrenmae has an invisible aura that amplifies sickness and disease. Wounds may become infected, small sneezes may become coughing, and a slight fever may become more serious. A nuit's body will also break down faster in the presence of the Blight. These effects may not be immediate, but within the few days following your encounter, the symptoms will manifest. Some sooner than others. I cannot control your character, so creativity will be left up to you. Best wishes and stay healthy!

Special shoutout to Fallon for my new CS
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[Zeltiva OOC] The Common Room

Postby Elem Bree on April 24th, 2012, 1:31 pm

I see your Plague and raise you Healing. Call.
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[Zeltiva OOC] The Common Room

Postby Wrenmae on April 24th, 2012, 1:38 pm

Clever, Healer, Clever.

But how many can you treat at once?
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This PC has the Blight gnosis. As such, you as a player need to be aware of what that consists of. Wrenmae has an invisible aura that amplifies sickness and disease. Wounds may become infected, small sneezes may become coughing, and a slight fever may become more serious. A nuit's body will also break down faster in the presence of the Blight. These effects may not be immediate, but within the few days following your encounter, the symptoms will manifest. Some sooner than others. I cannot control your character, so creativity will be left up to you. Best wishes and stay healthy!

Special shoutout to Fallon for my new CS
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[Zeltiva OOC] The Common Room

Postby Elem Bree on April 24th, 2012, 1:51 pm

I have faith that healing will prevail. That's all I need to know.
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[Zeltiva OOC] The Common Room

Postby Rayage on April 24th, 2012, 2:12 pm

Oh, this will be fun Wren.

Ray will also be arriving the 85th though I wont be posting here till probably next season due to all the threads I have to finish. I look forward to having an interesting time here in Zeltiva :)
“Method is more important than strength, when you wish to control your enemies. By dropping golden beads near a snake, a crow once managed to have a passer-by kill the snake for the beads.” ~ Henry Wadsworth Longfellow

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[Zeltiva OOC] The Common Room

Postby Echelon on April 25th, 2012, 2:55 am

A welcome to you both.

I have been speaking with Dusk and Chevalier about our little agreement with Syliras.

As some of you probably already know, if you have read the news posts for this season, Syliras is supplying us with emergency rations at an increased price, in exchange for fifty young able bodied men and women who volunteer to move to Syliras, and learn to be a warrior mage to will be treated very well and become a protector of Syliras.

This sounds like a ton of fun, if your characters would be interested. Originally we sent the group off sooner in the season, but the dates will be changed. The new dates are

69th: Food Supplies Arrive
80th: Volunteers Are Sent Off

If you or your character is interested in becoming a Syliras Warrior Mage please contact Dusk or Chevalier and ask them what sort of fun quests they have in mind. If not, the storm pushed a lot of young folks to want to contribute, and even more want to travel to a place that actually has food stores. So NPC can fill the slots no problem.

And, no, SPs will not be rewarded to the folks that leave. They will cease to be Zeltivan citizens upon reaching the Syliras gates.
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