Nyctea

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Nyctea

Postby Nyctea on July 7th, 2012, 11:19 pm

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Simplicity. That's what Nyctea carves for herself.

In her old age, on her own, she hunts. She shares...

her game... for life.


Given Name: Nyctea
Pronunciation: Nick thaeya
Ancient Spelling: νυκτέα
Gender: Female
Race: Kelvic
Age: 12 (Spring 4, 510AV)
Human Height: 5'4"
Human Weight: 110lbs
Eye Color: Golden Yellow
Hair Color: Auburn
Animal: Great Horned Owl
Animal Weight: 55oz
Wingspan: 50"
Languages
Fluent: Common
Fluent (Kelvic): Owl
Basic: Vani
Poor: Pavi

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ImagePiercing yellow eyes.

It's the first thing you'd notice about her. Nyctea would stare at you curiously, trying to size you up. Her predatorily large eyes are a trademark for Kelvic Great Horned Owls like herself.

Nyc intends to carve herself a unique identity of her own. She doesn't just want to be known for her 'large yellow eyes' and her shapeshifting capabilities, nor does she plan on becoming a slave. That's not to say that she despises her race. Through stories often told by her father, Nyctea has always been intrigued by her race's history and variety, knowing quite well that she too would find herself a bondmate. The issue lies in 'how' she plans on doing just that...

With her petite build and slender figure, Nyctea has never really had a hard time receiving second glances from the opposite sex, both human and owl. Her mother has always prided herself for having her daughter look presentably beautiful at all times. Before sending Nyctea off into the city independently, her mother had bought her a simple leather corset; a peach, below-knee-length skirt, and low, brown-leather boots to wear while travelling as a 'human'.She had also made Nyctea carry along a newly made brown-fur cloak, folded neatly in her backpack (along with other essentials), just in case her human-form happened to get chilly...


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(+) Protean, Insensitive
(-) Incisive, Neat

Having Kelvic blood, Nyctea has been able to grow and to discover things about herself at a rate that would be beyond a human being's comprehension. Her lifespan extends for only 15 years, being a Kelvic owl, so her current human form would resemble that of an old woman. Since Nyctea had mostly been confined to grow up within a small area of the middle to lower class of Ravok, her idea of politics and religion were never as set in as some of the people she'd seen around the city. Of course, her parents had made her swear her allegiance to Rhysol to become a citizen of Ravok, in order to prevent her from becoming a slave, but that was as far as she'd went in terms of caring for world views.Image
The traits that Nyctea has been able to develop are quite average for a women her age. Most times she is a caring Kelvic, treating others with the respect and dignity they deserve. Yet, there are times when Nyctea feels the need to express her dreary outlook on life. It is as if she sees death and despair all around her. It almost thrills her to know that she is able to 'creep' people out using her monotonous way of communicating with others, and her opinion of you will be nothing short of being brutally honest. Having the capability of hunting with stealth only adds to her overall eerie character. First impressions usually don't reveal this side of Nyctea, since her rehearsed gentle smile can put most people at ease. Only with time could one be able to detect her true nature...


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Nyctea occasionally ponders about her mother's decision to let her wander in search of a leader. Kouneli, or Neli as her father called her, had waited for Nyctea to grow and mature before allowing her to travel freely and hopefully find a bondmate. Her 2nd birthday present consisted of items that she would pack up and leave home with. After stocking her with basic essentials and her father's favorite flutegun, Nyctea had been given 4 seemingly basic instructions:

  1. Roost from dawn to midday, then travel until dusk, while saving the night for hunting for food and scouting the area.
  2. Find a job
  3. Refrain from shapeshifting during daylight in the city, unless for a dire emergency
  4. Once the right individual is found, have them teach the skills of reading and writing

Nyctea had simply assumed that this was just the traditional thing that Kelvic parents make their offspring do, and so she was entirely willing to follow instructions and 'leave the nest'. She was certainly pleased to have finally left her home, since she'd now be free to shapeshift whenever she wanted. Nyctea had unfortunately turned out to become her parents' natural predator, for both her mother's and father's beast-form were of rabbits. Therefore, rules were quite strict in the house--so Nyctea would mostly sneak herself out during the night and spend hours solitarily watching over the forest. After discovering that her heightened senses allowed her to see and hear clearly in darkness, she'd learned to hunt on her own. It certainly helped that as an owl, her wings allowed for a silent kill. Day times though, were quite different. Nyctea would find a roosting as far away and as quiet as possible, spending most of her time cleansing or napping.

ImageOccasionally, if she didn't have anything better to do, Nyctea used to ask to help her parents with chores. They'd often try and shoo her away, in attempts to stop her from creeping on customers. Yet, with The People's Market so busy at noon, they'd allow Nyctea to clean up around their stall, and even try to sell some of the leftover game she'd caught the night before in order to rack up more mizas. At first, not many people were interested squirrels, rodents, small birds, and racoons. It took some time for word to spread; gradually, many Kelvic costumers became regulars at their family stall. It was also an excellent way for Nyctea to learn about the rumours in Ravok, either through light conversation or eavesdropping (which was a lot easier).

It was in this way that Nyctea had found out about the Ebonstryfe and their active plans for recruitment. It seemed that the Djed storm had caused them many losses, and have put them on edge. With more and more people seeming to secretly express their distrust in their government, her father Lepus had figured that it would be best for Nyctea to find security in the Ebonstryfe's struggle to secure power and control by acquiring a job. Of course, Lepus hadn't come up with the idea on his own, being a Kelvic and all; he'd simply heard the suggestions from the men in the taverns.

Nyctea travelled on her own through the City of Ravok, coming back to her parent's house once in a while to check up on them and let them now how things are progressing with her searches. She'd found out about The Center for Employment and asked Lepus to bring the application form to one of his human friends in order to get it filled out (since neither knew how to write). With a job as a Huntress, the Kelvic Owl continued her Ravokian life while providing her goods to the city.

As the years went by, the Huntress lived life with a sense of simple pride over her freedom. Her husband fell in love with that sense in her. He, being a Kelvic as well, professed his bond of love under her favourite tree in the presence of Cheva and they had been living happily together ever since. They bore Kelvic children, and in their own freedom, the children decided to live in the city centre amongst the nobles. The Kelvic Owl has faith that her adult offspring will be able to take care of themselves. She decided to continue living in the northern wilds, working to provide for her family. She rarely sees her family nowadays, since her husband chose to live closer to their children (to protect them)… while Nyctea chose instead to continue learning new skills and lores on her own.


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Skills Exp Total Proficiency
Hunting 10 RB, 16 SP 26 Competent
Cooking 1 XP 1 Novice
Intelligence 8 SP 8 Novice
Observation 2 XP 2 Novice
Persuasion 3 XP 3 Novice
Stealth 8 SP 8 Novice
Tracking 5 SP 5 Novice
Playing Instrument: Flute 5 SP 5 Novice
Wilderness Survival 8 SP 8 Novice


Lore of Core Survival Foods
Lore of Religion - Rhysol
Garlic Soup is Good for Colds
How to Gut a Squirrel
New Customer - Yernaver
Getting a Kill


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Clothing
  • Leather Corset
  • Average Skirt
  • Low Boots
  • Fur Cloak

 
Equipment
1 Backpack which contains:
  • Comb (wood)
  • Brush (Wood)
  • Soap
  • Razor
  • Balanced Rations (1 Week's Worth)
  • 1 Eating Knife
  • Flint and Steel
  • Portable Shelter

1 Rucksack which contains:
  • Sewing Kit
  • Preserving Kit
  • Field Healer's Kit
  • Flask
  • Water Additive
  • Slingshot Bullets (10)
  • Flutegun Needles (20)
  • Map


 
Weapons
Contained in backpack:
  • Flutegun (Heirloom)
  • Slingshot


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Item Gain/Loss Season Total
Starting Funds +600gm Starting 600.00gm
Flutegun Needles (20) -5gm Starting 595.00gm
Rucksack -1gm Starting 594.00gm
Portable Shelter -25gm Starting 569.00gm
Sewing Kit -18gm Starting 551.00gm
Preserving Kit -5gm Starting 546.00gm
Water Additive -3gm Starting 543.00gm
Flask -0.03gm Starting 542.97gm
Slingshot -0.5gm Starting 542.47gm
Slingshot Bullets (10) -0.1gm Starting 542.37gm
Map, City -2gm Starting 540.37gm
Field Healer's Kit (5 applications) -55gm Starting 485.37gm
Selling Game +3.30gm Summer 512 488.67gm
Living Expenses, Poor -45gm Summer 512 443.67gm


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22nd of Summer, 512AV Fancy some wild game, folks?
+3 Persuasion, +1 Cooking

23rd of Summer, 512AV Applying For Work at the CEB
73rd of Summer, 512AV It's Death is my Dinner
+2 Observation

Inactive between Fall of 512AV and Summer of 521AV


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User avatar
Nyctea
This game is wild.
 
Posts: 32
Words: 20097
Joined roleplay: July 4th, 2012, 9:01 pm
Location: Ravok & Northern Wildlands
Race: Kelvic
Character sheet
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