[Verified by Siren] Ils'a

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Ils'a

Postby Ils'a on July 27th, 2012, 4:24 am

Ils’a

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Name: Ils’a
Race: Konti
Age: 40
Birthday: Spring 15, 472 AV

Physical Description

Ils’a is of average height, around 5’5” and slender, with a willowy build. But though light, she is muscular from her almost constant swimming. Like the rest of her race, she has light coloring – light blonde hair, pale skin and light blue eyes. Iridescent scales trace up from her feet and ankles to her mid calves. They are seem shimmering on the back of her delicate hands and up over her wrists, as well as down the back of her elegant neck, over her shoulders and upper back and down each side of her spine. Her long, slim fingers and toes are webbed. Her face is almost heart shaped and she has very wide set eyes. She bears the first mark of Avalis, an iridescent seer's lily, about two inches long, on the left side of her neck, where it curls up right under her ear.


Character Concept


Ils’a, like most Konti, is very sedate, tranquil and soft spoken – almost to the point that she hardly speaks at all. Some of that might stem from what has been her preference to spend time ‘alone’ far out to sea. Though, in her mind, she is never alone for she is always in the presence of Avalis, Laviku, and all the creatures of the sea. During her far flung travels, Ils’a collects many things from the ocean depths – oddities and curiosities and pretty things and fearful things. When she returns to Mura, she may sell these things, as they are – to the curious or scholars or any number of people who might think they have a use for such rare items. Or she might turn a find into a piece of art, or jewelry, or a decoration. Many she keeps for her own interest and study, and she has acquired quite a knowledge of some of the more rare specimens of the deep sea. She is a creative person, artistic and imaginative. She is generally a happy woman, though she keeps her thoughts and moods to herself, for the most part.

Character History

Ils’a has led a very sedate life to date. She was born on the White Isle, growing up in Mura in a household consisting of her grandmother, her mother, herself, and eventually a younger sister. Like all Konti, Ils’a was at home in the water as she was on land. But Ils’a had a particular love of the sea and as she grew, she spent more and more of her time swimming, sometimes taking extremely long journeys far out in the ocean, not setting foot on land for weeks on end.

Her Konti gift was very useful in her travels. Ils'a has the gift of being able to sense things that are going on in the ocean through the touch of marine life forms. She can not "read the mind" of a whale, or turtle, or sea cucumber. But through touch, she has the ability to sense what they are experiencing in their watery environment - such as the presence or absence of other of their kind, or their prey, or predators (as they know it themselves). She can sense their reactions to brewing water conditions, temperatures and changes in current direction and strength. Information can come to her from any of the creatures that live in the water – as long as she can touch them. Like those who have a weather sense, Ils’a’s marine-life-sense allows her to get some idea of what is happening in the ocean around her.

Now having reached the age of forty, Ils’a has decided to leave Mura for an extended period of time, to perhaps learn more about the southern oceans, the lands of Mizahar, and potentially to find a father for her first child.

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Possessions :
Starting Pack:
1 Set of Clothing
-Simple Shirt
-Simple Pants
-Simple Undergarments
-Simple Cloak/coat
-Simple Boots
1 Waterskin
1 Backpack which contains:
-Comb (Wood)
-Brush (Wood)
-Soap
-Razor
-Balanced Rations (1 Week’s Worth)
-1 eating knife
-Flint & Steel
Heirloom: A set of mother-of-pearl combs for her hair, from her grandmother, and small case of carved coral to keep them in (50gm)

Purchased:
Boots - knee high
Wool pants
Cotton pants
2 Cotton shirts
Wool cloak
Hatchet
3 Small animal snares
Fishing kit
2 Waterskins
Hunting Knife
Mule
Halter
Saddlebags

100 Gold Mizas - 32.5 GM spent = 67.5 GM


Housing:
1 basic 20x20 single room cottage (400 sq feet) with a hearth, bunk, chest, chair, and small table.


Ledger :
Purchase Cost Total
Starting +100 GM 100 GM
Fishing Kit -10 GM 90 GM
Mule -8 GM 82 GM
Saddlebags -8 GM 74 GM
2 Waterskins -2 GM 72 GM
3 Small Animal Snares -1.5 GM 70.5 GM
Boots -5 SM 70 GM
Wool Pants -5 SM 69.5 GM
Wool Cloak -5 SM 69 GM
Cotton Pants -1 SM 68.9 GM
2 Cotton shirts -2 SM 68.7 GM
Hatchet -6 SM 68.1 GM
Halter -1 SM 68 GM
Knife -5 SM 67.5 GM


Skills, Lores, Gnosis, Languages


Skill EXP Total Proficiency
Swimming 26 SP 26 Competent
Jewelry Making 10 SP 10 Novice
Ocean Navigation 14 SP 14 Novice
Fortune telling 10 RB 10 Novice


Fluent Language: Kontinese
Basic Language: Common
Poor Language: Svefra

Lores:

Lore of Kontinese Culture
Lore of History of Mura

Gnosis:

First mark of Avalis (at birth)

Konti gift:

Marine-life-sense


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Thread List :
In Search Of Treasure (Mura: Yvette) Summer 10, 512 unfinished
New Arrival (Nyka: Kassan) Summer 80, 512 AV unfinished
Stop And Stare (Nyka: Nico) Summer 81, 512 AV unfinished
The Ugly truth (Nyka: Samael) Summer 82, 512 AV finished
All Roads Lead To Somewhere (The Wildlands: Samael) Summer 82, 512 AV unfinished
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Ils'a
out to sea/see
 
Posts: 34
Words: 32127
Joined roleplay: July 27th, 2012, 4:17 am
Race: Konti
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