Will Life is but a dream. The Basics Name: Will Race: Human Age: 17 Birthday: 12th day of Spring, 495 AV Appearance Will is the kind of man that, regardless of how he stands, always seems eveloped in shadows. Perhaps it's coincidence. Perhaps it is fate's ironic way of betraying the nature of the man that lies beneath the pale skin. Skin so pale, by the way, that it stands in direct contrast to hair that, much like the shadows, is darker than the darkest night. Otherwise, his face is long. Not in the figurative sad manner-his countenance remains eternally impassive-but in a more literal, thin and tall head kind of way. Will's nose, in keeping with this pattern, extends quite a length down his face. It never flares into a wider bulge characteristic of more comical big noses; rather, it maintains a simple, straight path down the center. His mouth is average, if not continuing with the slight thinness that the rest of his face seems to follow. And his eyes... His eyes are the kind of eyes that glisten in a way that's emotionless and sad and full of hope all at the same time. They ask a thousand questions while, at the same time, putting an equal number of questions into the minds of his companions. Their black color serves as a kind of empty void that is also, somehow, full, since you know there has to be something beneath. Will has that kind of eyes. His stature is tall, while also verging on the thin side. His head reaches 6 feet in the air, though his body weight only amounts to around 150 pounds. His shirt obviously conceals some level of muscle definition but not enough to provide for any bulk. It's rather evident that, in a contest of brute force, there are plenty capable of taking Will down. Still, his tall and thin frame looks agile enough, so perhaps brute force isn't what he should be relying on. Personality Contrary to what those around him might believe, Will has a capacity for happiness. It's a side of him that is seldom shown, though his entire composure seems to change when he emerges from his layers of emotional shadows. His entire figure seems to light up. His head lifts higher and he seems to gain an inch in height. He can smile, it's just something that's often hidden. That said, just because no smile graces his face doesn't mean he's some sad, tortured pit of sorrow and despair. Make no mistake, Will isn't the kind of person to sulk. He's not the kind of person that we would view with silent pity, wondering just what in his life went so wrong. He has all of the excuses to be that kind of person but, in truth, Will is far more... Passive. His face carries shadows under the weight of his experiences, which is why he often comes across as sad. However, he's more the type to view the world with a kind of silent disapproval. He's been wronged in more ways than most, but that doesn't stop him from living. Or, at least, from trying to survive. As such, Will tends to carry himself along silently. He generally tries to avoid notice in large groups of people and would probably be classified as introverted. He can handle himself with a reasonable proficiency in conversation, but he prefers resorting to a more laconic style of speech, keeping his dialogues to a minimum. In this sense, he's quiet and reserved. On top of that, he's generally mistrustful of strangers, though he often tries not to show it. History A Grand Entrance From the day of his birth, Will was ready to take life by the reins. His mother, however, wasn't quite as ready for such a fighting spirit. The birth was met with some complications, and Will's mom, already not at the peak of health, died in the act. Like a phoenix rising from the ashes, Will was thrust into the light of this world as his mother went to greet Lhex. Otherwise, Will emerged healthy and blissfully unaware of the woman he'd just had a part in murdering. Will's father, a man by the name of Cern, was struck with grief over the death and turned to drinking as a way of wallowing in his own sorrows. A fierce temper was born that day, and Cern was lost when it came to directing his anger. He knew it was wrong to blame his only son, but he couldn't help to imagine a world in which the birth had never taken place. Learning the Ropes As a wizard and professor at the Zeltivan University, Cern's occupation entailed teaching magic to his students. Despite the conflicted feelings for his son, he felt the paternal need to provide the best life for his family, and personally attended to most matters of Will's education as he grew. In this manner, he had hoped his son would flourish as a student and climb towards success. Yet, despite Cern's hopes, Will was a troubled child. The loss of his mother left him psychologically deprived of many things essential to most children, and the lack of a mother figure left him without an important beacon as he grew up. Likewise, his father often seemed detached, always working or otherwise incapable of being much of a presence in Will's life. In truth, he wanted the best for his son, but he didn't quite have the means to provide what Will really needed. Obviously affected negatively by each of these factors, Will turned to acts of childish rebellion. He stole small things, he tried alcohol-though he'd yet to grow into the taste at that age and failed to understand the appeal-and got into fights. Oh, the fights were probably the worst. It was not uncommon for him to return home bloody and injured, and a black eye became an integral part of his appearance. Still, his father didn't know how to respond to the acts of violence and allowed the small injuries to pass as punishments on their own. That was, until it got worse. One fight, this one completely uninitiated by Will, was the worst. He left completely broken. A fractured leg, a broken nose... It was obvious that, despite his fighting experience, he was hardly capable of defending himself. His father realized this and, in what may have been a foolish decision, decided to bargain with his son. Cern offered Will initiation in Reinmancy, his primary focus as an educator, in exchange for him never picking a fight again. Cern, only trying to help his kid, wanted to give him a means of self-defense, but couldn't be further from sure that his son was capable of such power. He argued internally and finally decided that, as Will's mentor, he could quell any signs that his son was breaking the deal. Will accepted, and the initiation began. He began reimancy training and, indeed, stuck to his word. He was still far from a perfect child, but it would be a while before Cern would regret his decision. Incident and Escape Of course, Cern only brought such regret on himself. It was late a night. The day coincided with what would have been Will's mother's birthday. In mourning-Cern never quite managed to get past his wife's death-he had spent the night at a tavern, drinking away his troubles. It was from the drunken stupor that a blame for Will reemerged. The alcohol took his rational thought and left him with an illogical anger. Kicked out of the tavern for throwing a drunken fit, he had no where to go but home. "Will! You come here right now!" The words were sharp. They sliced through the air like a blade pulled from its scabbard. "Yes father?" Much more calmly, if not slightly confused by the sudden outburst, Will entered the room and look at his dad. Cern didn't say a word, though the pure hate in his eyes betrayed a thousand sentence speech. Without speaking, he lunged for his son, sending a drunken punch for his face. Will, caught off guard, was thrown to the ground by the force of the blow. "Wha- What are you doing?!" The blow had taken most of his air, but he still managed to spurt out the bewildered comment. "I'm doing what I should have done a long time ago." The words, spoken completely without rational thought, hit Will harder than any physical punch. He knew what he was being punished for, and his still-developing young mind let him accept blame for events far beyond his control. Still... He knew he couldn't stay where he was. Cern leapt towards him and sent forward another punch, but Will saw this one coming. He offers up his palm in defense, expelling res from the surface faster than he had thought he could. As the misty substance collected into a sphere, Will ignited the exterior. He threw the fire at his father, allowing its flames to eat the man that had taught Will how to bring them to life. Without waiting for his father to recover, Will jumped to his feet and fled the house. He didn't look back. Calm After the Storm He slept in an ally that night, waiting for light so he could figure out a better course of action. As the sun emerged, Will headed for the edge of Zeltiva where he hid himself away on a departing merchant cart. The merchants would catch him a couple days later, but they would agree to carry him as far as the next city so he wouldn't be left to fend for himself. His destination was Syliras. Arriving in Syliras, Will would spend the next few years maturing by himself. He didn't quite know what his goal was, only that he had to survive. He practiced what little magic he knew and even began to experiment with the very minimal glyphing that he had been taught, hoping that he might eventually be able to make a profit off of it. Altogether, he just tried to find his way. He just tried to make a new life. Nightmares But, his past wasn't entirely left in Zeltiva. Rather, Will remained haunted by recurring nightmares long after those events took place. In his dreams, he's himself at a younger age, about as old as he would have been when he left. A clone of the child Will also appears, acting as his guide through the dream world. The child whispers Will onwards, running through a foggy corrider. At the end of the corrider, the child rushes through a door, motioning for Will to follow. However, when he reaches the door, he finds himself unable to open it. It's locked and Will is stuck at a dead end. From the opposite end of the corrider, a shadowy figure appears. Some nights, the figure resembles Cern, but its shape is always shifting and there is no way to determine its identity entirely. Regardless, its nightly actions are always the same. It sprints towards Will with a thunderous gait, picking him up by the neck when its within reach. The figure throws Will to the ground, and he crumples to a heap before jolting awake. Even years after escaping his home, that one night, or what Will infers relates to that one night, still haunts him. The dream doesn't recur nightly, though it happens with enough frequency that Will's sleeping patterns have been thrown off. It is, after all, difficult to find rest when your haunted by your dreams. Possessions
Ledger
Job Will's current job (accepted concept, pending a secrets thread) entails producing magic items for the knights through the use of glyphing. Each season, he's given a collection of ordinary military supplies ranging from simple scrolls to boots to swords. He's then tasked with making them more useful. It's a broad goal, and it usually leads to inventing innovative tools for helping the knights. These might be swords that shoot fire or boots that help knights jump or anything in between. In exchange for his work in producing magic items, he's paid 10gm a day. |