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Moderator: Liaisons
by Alses on August 8th, 2012, 4:35 pm
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by Alses on August 8th, 2012, 4:41 pm
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by Alses on August 14th, 2012, 9:14 pm
Threads List Historical Threads :
1.) 32nd Day of Summer, 512 A.V. - A Poisonous Delivery - ENDED - +2 Running, +2 Socialisation, +1 Observation - Lores: Kahuri, The Antidote and its Application; Ethaefal Are Susceptible to Poison; Ground Hollyhock: An Herbal Poultice; The Honor-Bound Shinya
2.) 43rd Day of Summer, 512 A.V. - Contemplations on a Dawn - ENDED - +4 Auristics, +1 Glyphing - Lores: Lhavit at dawn; Pros and cons of eating; The dangers of overgiving; The faith and rituals of the Taiyang; The Temple of The Sun; Mild overgiving Summer 512 :
1.) 45th Day of Summer - Midsummer Festival: Old Light - ONGOING
2.) 78th Day of Summer - A Green(?) Thumbed Ethaefal - ENDED - +3 Gardening, +1 Auristics, +1 Glyphing - Lores: Caring for a Lhavitian Garden; The dangers of Kuhari; Dealing with weeds; Dusk Tower's gardener: Martin; Properties of Jasao; Appearance of Leiyona; Zentris' Garden 3.) 82nd Day of Summer - The First Commission - ENDED - +5 Magecrafting, +5 Glyphing, +4 Observation, +2 Rhetoric, +1 Auristics - Lores: How to Catalogue a Laboratory; The Advantages of Auristics while Magecrafting; How to Amend Defective Glyphing; How to Magecraft Skyglass; Activating Djed Connections while Magecrafting; Completing the Steps of Magecrafting; How to Amend a Failure while Magecrafting; How to Compile Observations; How to Successfully Magecraft an Item; How to Successfully Use an Optional Reagent; How to Extract Knowledge from an Optional Reagent; How to Successfully Complete a Bloodline Binding. 4.) 87th Day of Summer - 1001 Lhavitian Nights (Night One) - ENDED - +3 Gardening, +2 Glyphing, +2 Philtering. - Lores: Lore of Azure Market Layout; Lore of Recipe for Weedkiller 5.) 91st Day of Summer - Stockpiling Day - ENDED - +3 Gardening, +2 Auristics. Lores: Lore of Shortcuts through Lhavit Autumn 512 :
1.) 8th Day of Autumn - An Instructive Day - RETIRED
2.) 14th Day of Autumn - An Autumn Morning - RETIRED - Mara seems to have vanished... 3.) 22nd Day of Autumn - Come into the Garden, Martin... - ENDED - +3 Gardening, +3 Auristics, +2 Philtering, +1 Socialising - Lores: Lhavitian Gardens-Autumn; Preparing for Winter- Partial; Arranging a flower bouquet; Steam Distillation; An Attar Of Roses 4.) 25th Day of Autumn - The Occluded Sky - ENDED - +2 Running, +3 Auristics, +3 Observation. - Lores: Lore of “The Appointing of the Sun and the Moon”; Lore of “The Dark Years”; The Ferocity of Lhavitian Storms; How to Avoid Overgiving 5.) 67th Day of Autumn - The First Frost - ENDED - +4 Gardening, +2 Observation. - Lores: How to Break Up Earth; How to Collect Linseed Oil; How to Dredge Up Rotted Leaves; How to Maintain a Garden; Lore of a Scythe and It's Uses 6.) 68th Day of Autumn - Absorbing the Scene - ENDED? - +3 Rhetoric, +2 Socialising, +1 Observation, +1 Negotiation - Lore: How to Haggle in Lhavit; The Menu of Mhakula's Tea House Winter 512 AV :
1.) 4th Day of Winter - Two Times out of Three - ONGOING
2.) 9th Day of Winter - Brightest Dusk - ENDED - +2 Auristics, +4 Rhetoric, +2 Observation, +2 Philosophy. Seasonal XP: +5 Running - Lores: Dariel Masute, the Bookbinder’s Son; How to Engage a Stranger; Metaphor: The Generalist vs. the Specialist; Approaches to Magic and its Complimentary Disciplines 3.) 11th Day of Winter - Of Salves and Solutions - ENDED - +5 Philtering, +3 Auristics, +2 Observation - Lores: Recipe: Chilblain Salve; Taka Moss, Otherwise Known as Glue; The Benefits of Auristics and Philtering; Chilblain Salve, “Leiyona Sap Goes in First” 4.) 14th Day of Winter - Midwinter Observances - ENDED - +3 Auristics, +3 Observation - Lores: Lore of Taiyang Rituals; Punishment for “Crossing the Pale”; Kariino Extract and Addiction; Past Life: The Worship of Tanroa; How to Observe Syna; How to Observe Zintila 5.) 56th Day of Winter - Sweet Satisfaction - ENDED - +5 Philtering, +2 Auristics, +2 Brewing, +1 Cooking, +2 Rhetoric - Lores: Recipe: Hangover Purgative; Recipe: Sugar Syrup; Philtering: Sugar Syrup as a Base; Ingredient: Punkwood; How to Smother a Grease Fire; How to Hammer in a Spigot; Leiyona Sap, Raising the Boiling Point; Recipe: Vanilla Extract; Ingredient: Vodka; Ingredient: Zujin Leaf; Ingredient: Taikapi Extract; Ingredient: Bulboru Root; Ingredient: Ipdo Leaf; The Versatility of Taka Moss 6.) 59th Day of Winter - Winter Deliveries - ENDED - +2 Observation, +1 Rhetoric, +3 Running - Lores: The Emotional Effect of Suicide; How to Handle Precious Cargo; Tian J’net, Mistress of the Starry Chalice; Recipe: The Essence of Cheer; The Burden of the Fallen 7.)62nd Day of Winter - A Clerical Error - ENDED - +4 Auristics, +4 Observation, +2 Rhetoric, +1 Socialising - Lores: The Dusk Tower: A Minor Discrepancy; Auristics: Uncovering the Sordid Past; Lhavitian History: The Day of Discord; The Execution of Weisur Twilight; The History of the Ethereal Opera House; Lili A'realia, Callous and Beautiful 8.) 64th Day of Winter - A Theoretical Debate - SUSPENDED 9.) 71st Day of Winter - The Zenith - ENDED - +5 Observation, +4 Auristics, +4 Rhetoric, +3 Persuasion, +2 Investigation, +2 Leadership - Lores: Lhavit: The Temple of the Sun; Sel'ira, Head of the Taiyang; Maryela, Priestess' Apprentice; Arture the Summoner; Address: 212 Okomo Way,; Zintia Peak; Lhavit: The Day of Discord; How to Decipher the Ancient Tongue; Lhavit: The Bharani Library; Shara, Scholar and Beast; Gnosis: Lykata; Book: Kelvic Factor and Summoners of the Suvan Empire; Race: Kelvic (Advanced); Syna, Goddess of the Sun; Syna: The Task; Aysel, the Lethaefal Founder of Lhavit 10.) 88th Day of Winter - The Azure Festival - ONGOING 11.) 90th Day of Winter - A Minor Inquisition - ENDED - +5 Auristics, +3 Glyphing, +5 Observation, +3 Rhetoric, +4 Investigation, +2 Meditation - Lores: Auristics: Identifying a Veiled Object; Auristics: Overcoming a Glyph; Auristics: Identifying the Properties of Magecrafted Items; Overgiving: Knowing Your "Hard Limits"; Glyphing: An Unfair Advantage; Overgiving Symptom, Blindness; Overgiving Symptom, Fainting; Flippance, a Faux Pas; The Adjudication Process of Dusk Tower Spring 513 A.V. :
1.) 1st Day of Spring - A Question of Scrollwork - ENDED - +5 Glyphing, +3 Auristics, +4 Observation, +3 Drawing - Lores: How to Create an Auristic Scroll; Glyphing: The Focus Glyph; Glyphing: Sub-Glyphs; Glyphing: Barrier Glyphs; The Golden Rule, “Define Everything”; Glyphing: The Trigger Glyph; The Six-Sixteen Rule; Glyphing: Djed Transfer
2.) 1st Day of Spring - Shattered Cycle - ENDED - +5 Observation, +4 Auristics, +4 Investigation, +3 Rhetoric, +3 Leadership, +2 Persuasion, +1 Running - Lores: Elzai and Alaja of the Ethereal Opera House; Ayda the Ethaefal; Seeker, Clay Warrior; Illia, Hummingbird Kelvic; Lena, the Fallen Lethaefal; How to Persuade the Grieving; Lena's Journal: Last Words; Anchorite Hayani, Gone to Madness; Sayim, Murderer and Okomo Kelvic; Zintila, Alvina of the Stars; Aoru's Sacrifice and Zintila's Mercy; Talora, Lady of the Sun; Ald'gare Dusk, Patriarch; The Execution of the Anchorite; Weapon: The Morningstaff 3.) 31st Day of Spring - Sweet Oblivion - ENDED - +5 Philtering, +3 Observation, +2 Climbing, +1 Acrobatics - Lores: Recipe: Sweet Oblivion; How to Collect Kariino Blossoms; Philtering: How to Distill Kariino; Philtering: lnsurating Flasks; Philtering: How to Use an Accelerant; How to Resolve a Philtering Reaction; Philtering: Kariino Bricks; Philtering: Uses of Liquor Silica 4.) 35th Day of Spring - Syna's Reach at the Shadow - ENDED - +2 Auristics, +3 Observation, +4 Rhetoric, +1 Negotiation. - Lores: Projection, Basic; Recipe: Alses' Divine Cocktail; The Taciturn Protector; Shinya and the Day of Discord 5.) 38th Day of Spring - A Scholarly Interlude - ENDED - +4 Teaching, +3 Observation, +2 Rhetoric, +2 Glyphing, +1 Auristics - [/i]+4 Teaching Seasonal XP[/i] - Lores: How to Instruct on Glyphing; Lhavit: Solar Winds Apartments; Teaching: Instruction by Practical Attempt; How to Save a Student; The Application of Sweet Oblivion 5.) 40th Day of Spring - Fire and Fleet and Forgelight - ENDED - +5 Observation, +2 Auristics, +1 Rhetoric - Lores: How to Earn the Admiration of a Superior; Lhavit: A Touch of Fire; Aska Terras, the Isur Smith; Glyphing: D-wire 6.) 41st Day of Spring - Vitriol in the Morning - ENDED - +4 Philtering, +2 Auristics, +3 Observation, +1 Bodybuilding, +2 Mathematics - Lores: Recipe: Oil of Vitriol; Philtering: Mason Furnace; Ingredient: Yellow Sulphur; Ingredient: Nitre; What is Saltpetre?; Philtering: Carboy; Philtering: Oleum; Philtering: Burette; Philtering: Indicators; Philtering: The Venturi Effect; Mathematics: Ratios; Philtering: Standard Unit 7.) 42nd Day of Spring - Combing the Greensward - ONGOING 8.) 45th Day of Spring - A Spot of Luncheon - ENDED - +3 Auristics, +3 Investigation, +3 Observation, +4 Rhetoric - Lores: Chiona's Mysterious Summons; How to Identify Invisible Ink; An Unexpected Promotion; Mhakula's: A Cup of Sunrise 9.) 50th Day of Spring - Into the Lion's Den - ENDED - +5 Teaching, +3 Auristics, +2 Organization, +4 Observation - Lores: Teaching: Organizing the Lesson Plan; Class 1 - Malien, Alma, Erin, Robert, Shano and Tael; Teaching: Uses of Auristics; Teaching: The Almighty Tangent; Teaching: Caution Against Overgiving; Teaching: Establishing Authority; The Inestimable Chiona Dusk 10.) 80th Day of Spring - Invocation - ENDED - +5 Auristics, +5 Observation, +3 Leadership, +3 Rhetoric, +2 Tracking, +1 Land Navigation - Lores: Alduin, the Mysterious Warrior; Albireo, the Lethaefal; Svan, the Snake; Marvasa, the Medic; Auristics: How to Track an Aura; Leadership: Reconciling Differences; The Enigmatic God-Child Summer 513 A.V. :
1.) 1st Day of Summer - Changing Faces - ENDED - +5 Teaching, +4 Auristics, +3 Meditation, +3 Observation, +2 Rhetoric - Lores: Ethaefal and their Seasonal Change; Auristics: Webwork Encapsulation; Auristics: Weave Integration; Teaching: Better Meditation Techniques; Auristics: The Impression of Faith; Auristics: The Sympathetic Link; Auristics: Djedic Synchrony; Teaching: How to Refine the Weave; Close Encounters with Overgiving
2.) 2nd Day of Summer - The Intricacies of Planning - ENDED - +5 Auristics, +4 Rhetoric, +3 Persuasion, +3 Observation, +3 Meditation - Lores: Lhavit: Open Day; Proposing the Auristic Mirror; Dusk Tower: Event Planning and Logistics; Auristics: How to Read a Crowd; Auristics: Filtering Auras; Auristics: Avoid Lingering on Impressions; The Master, Ald'gare Dusk; How to Win a Bet; Chiona Dusk, "Success Requires Sacrifice" 3.) 4th Day of Summer - Craving a Boon - ENDED - +4 Observation, +3 Persuasion, +2 Rhetoric, +2 Auristics - Lores: Lhavit: Elena's Studio of Enchantment; Elena Lariat, Sex and Hedonism; Lhavit: The Overflowing Phial; How to Entertain the Eccentric; Sweetie for a Sweetie; Auristics: Uncovering Carnal Acts 4.) 5th-7th Day of Summer - Reflected Glory - ENDED - +5 Magecraft, +5 Observation, +3 Glyphing, +3 Auristics, +3 Organization, +2 Writing, +1 Persuasion - Lores Magecraft: The Aurist's Mirror; Magecraft: Adjustable Clamps; Analyzing and Adjusting the Vice; Reagent: The Aura Diamond; Glyphing: Chalk v. Glypher's Paint; Glyphing: Daeq, or Djed Runes; Magecraft: The Hepatizon Hammer; Magecraft: The Electrum Hammer; Organization: The Art of Multitasking; Magecraft: Imbuing an Item with Auristics; Magecraft: Sympathetic Feedback; Magecraft: Restructing Djed; Elena Lariat's Purgative Philtre 5.) 14th Day of Summer - The Summer Garden - ENDED - +5 Gardening, +2 Observation, +2 Body-Building, +2 Botany, +1 Rhetoric - Lores: Gardening: Deadheading; Botany: Rhizome; Gardening: How to Remove Jasao Weed; Rhetoric: A Tactful Explanation; Botany: Ink Disease; Gardening: Iris Borer (Moth); Gardening: Purging the Pond 6.) 21st Day of Summer - Things Set In Motion - ENDED - +5 Animation, +4 Auristics, +4 Observation, +4 Meditation, +3 Rhetoric, +1 Glyphing - Lores: Lhavit: Maeki Cho's Studio of Animation; Maeki Cho: Short, Sweet and to the Point; Animation: The Life Principle; Animation: Complementary Skills; Animation: Base Materials & Constructs; Automaton: Jumping-Jack Toy; Animation: Source, Destination and Directive Circles; Glyphing: Venting Glyphs; Yovinkus Wotch, Legendary Animator; Animation: Establishing the Link; Animation: Creating the Soulcore; Layers of the Soul; Animation: Directives; Animation: Replicating Sensory Organs; Animation: Differentiation; Animation: Stopping Points 7.) 24th Day of Summer - A Festival of Light and Magic - ENDED - +5 Rhetoric, +4 Socialisation, +2 Teaching, +1 Auristics - Lores: Zeran, Polymath and Esteemed Companion; Lhavit: The Towers' Open Day; Auristics: Diminution; Ravok: Mark of the Black Sun 8.) 27th Day of Summer - Going For A Seventh Sense - ENDED - +3 Observation, +2 Rhetoric, +1 Auristics - Lores: Fauna: Rashkari; Ingredient: Rashkari Blood; Dhani: Rattlers, Vipers and Constrictors 9.) 31st Day of Summer - A Philtered Easement - ENDED - +4 Philtering, +3 Observation, +1 Cooking - Lores: Recipe: Sunscreen; Philtering: How to Clarify Wax; Ingredient Proficiency: Beeswax; Ingredient Proficiency: Almond Oil; Ingredient Proficiency: Zinc Oxide, "Philosopher's Wool" Autumn 513 A.V. :
1.) 6th Day of Autumn - Shadows of the Craft - RETIRED
2.) 8th Day of Autumn - Locks and Lockboxes - ENDED - +5 Animation, +2 Glyphing, +2 Intelligence, +2 Socialisation, +1 Planning - Lores: Glyphing: How to "Mute and Attenuate" Emotion; Animation: The Necessity of Staying Calm; Animation: Regulating Djed Expenditure; Animation: Proper Glyphic Sequencing; Animation: Adding Depth; Animation: Stabilizing the Soulcore; Animation: Assuming a Gentler Approach 2.) 16th Day of Autumn - The Sight of Suffering - ONGOING 3.) 21st Day of Autumn - Quills and Ink-Drops - ENDED - +5 Magecraft, +5 Writing, +3 Planning - Lores: Writing: Starting an Outline; Writing: The Foreword; Writing: Maintaining Concentration; Magecraft: Falkenhayn's Fields of Endeavor; Magecraft: Reagent Theory; Magecraft: Lopper's Law; Magecraft: Strinbeck's Principle of Equality; Magecraft: Djed Classification; Magecraft: High-Order Reagent Theory; Magecraft: Use of High Order Djed; Magecraft: Optional Reagents; Magecraft: Necessary Tools; Magecraft: The Process of Magecraft; Areesa Tallshade, the White Enchantress of Alahea; Artifacts: The Book of Roth, The Djed Eye, The Najim Pearl, The Zariath, The Kingmaker and The Anvil of Souls 4.) 44th Day of Autumn - The Other Side of the Table - ENDED - +5 Teaching, +3 Rhetoric, +2 Investigation, +1 Intelligence - Lores: Auristics: How to Overwhelm an Aura; Teaching: How to Conduct an Examination; Celeste, the Timid Aurist; Rhetoric: Leading Questions; Instructors Lionel and Malia of Dusk Tower 5.) 51st Day of Autumn - Response to Ruination - RETIRED 6.) 70th Day of Autumn - Favours Owed and Owing - ENDED - +5 Politics, +5 Persuasion, +4 Rhetoric, +1 Negotiation, +1 Wrestling, +1 Seduction - Lores: Lhavit: Earthquakes and the Aftermath; Lhavit: The Tower of Radiance; Politics: Lobbying; Politics: Humans, the Silent Majority; How to Recognize Hypnotism; Wrestling: Leverage is Key; Seduction: Sex is a Weapon; Lhavit: The Twuele 7.) 75th Day of Autumn - Descension - ENDED - +4 Leadership, +4 Socialisation, +2 Rhetoric, +1 Glyphing, +1 Running, +1 Intimidation - Lores: Joining the expedition to get a good reputation; Oh, how we despise Konti; Descending into a tomb, out of Syan’s reach; A dislike of caves; Zeran: Idiot; The cave is alive?; Svan: Still mad; Revering Lhex and Tanroa; Zael: Ghostly boy; Zael: Killed by the cave; Zael: Triggered the quake; We should proceed with caution!; Auristics: Hypnotism at work is fascinating to watch Winter 513 A.V. :
1.) 1st Day of Winter - A Friendly Meeting -ONGOING
x.) 9th Day of Winter - A Vicious Surprise - ENDED - +5 Animation, +5 Glyphing, +5 Socialisation, +2 Planning, +1 Meditation - Lores: Mousetraps: They Trap Vermin to Protect Food!; Understanding the Fundamental Gadgets of a Mousetrap; Systems and Synergies: The Complexity of Progress; Glyphs: A Window to One's Soul and Perspective; Djed: An Intimate and Powerful Product of Nature; Possession: What is Crafted is Personal; Practice and Experimentation: Terms that Drive Innovation; Stability can Sometimes be the Enemy; Personal Glyphic Circles: They get the Job Done; Blood: An Efficious Substance for Glyphing; Maeki: A Passionate Teacher of Laconic Attributes; Animation: Scrutinizing Work for Every Possible Flaw; Animation: Thinking like a Mouse to Finish a Task; Animation: To Possess Entire Control Creates Physical Hazards; Djed: Not Just a Skill, but an Art; Djed-Nimbus: Manipulating it in Terms of Control x.) 10th Day of Winter - A Taste of Complexity -ONGOING x.) 18th Day of Winter - Beauty in the Detail -ENDED - +5 Socialisation, +5 Rhetoric, +4 Teaching, +4 Philosophy, +3 Storytelling, +2 Leadership, +2 Poetry, +2 Astronomy, +1 Interrogation - Lores: Seeing Cassandra Murder by Using Auristics; Aviakittis: The Stolen Day of Relaxation; Explaining the Basic Concepts of Magic; Cassandra: The Pod, the Casinor and her Siblings’ Personal Ships; Speaking with Poetic Definition; Lhavit: Zintila’s Rest; Polaris: The Sea Star that Guides; Cassandra: A Svefra of Many Questions; Storytelling: Explaining the Occurrence of the Valterrian and what it did to Lhavit; Lhavit’s Systems and Securities; Zintila: The Story of who she is and how she came to be; Sharing the Elaborate Explanation on the Pride of Lhavit’s People x.) 23rd Day of Winter - Shadows of the Craft - ENDED - +5 Magecraft, +5 Glyphing, +2 Writing, +2 Painting, +1 Weapon: Glaive - Lores: Glyphing: Pearl-edged circles; Elena Lariat’s furniture; Distracted by auras; Magecraft: Wishes come true; Glyphing: Defense, protection, purification; Modifying the optical ring; Magecraft: The copper hammer; Magecraft: Keeping conduits in control; Magecraft: Enhancing speed x.) 50th Day of Winter - Modern Methods - ENDED - +3 Reading, +2 Planning, +2 Drawing, +2 Glyphing, +1 Teaching - Lores: The Bharani Library: Where New Principles and Ideas are Found; Teaching: Where there are Shortfalls, but Rectification; Interactivity: Teaching Students Differently; Roleplaying (Teaching): Acting or Illustrating Various Scenarios; Teaching Technique: The Different Forms of Roleplay; Glyphic Triggers: Phantom Bombs of the Arcane; Grand Oath: A Sacred Tool for Glyphers and Mages Alike x.) 53rd Day of Winter - A Simulated Situation -ONGOING x.) 82nd Day of Winter - The Masquerade Ball -ENDED - +4 Rhetoric, +3 Socialisation, +1 Politics - Lores: Enjoying the Finer Things; Reading People; Deciphering Social Cues; Moving with Grace and Poise; Masquerades: Making the World Seem Better; Lhavit: More Than Flamboyant; Deception: Not Always a Bad Thing; Playing the Wordless Game; Dancing: An Art for Others; Mingling: A Wonderful Word; Slave Auctions: A Travesty; Memories Can Be Powerful; Date Auctions: Frustrating; Losing is Never Fun; Politics: Sore Losers Not Allowed; Location: Ethereal Opera House; A Night at the Masquerade Ball Spring 514 A.V. :
1.) Job Thread 1 - Job Thread 1 - ONGOING
2.) Job Thread 2 - Job Thread 2 - ONGOING 3.) 3rd Day of Spring - Taking Up The Reins - ENDED - +5 Politics, +3 Leadership, +2 Reading, +2 Socialisation, +1 Teaching, +1 Intimidation - Lores: Elysium Hall: Unfamiliar new home; The Library: Solution to all problems; Councilor of Magic’s Duty: keeping magic-users in check; Foreign Affairs: contact with Wind Reach and Zelvita; Warning: Great power comes with great responsibility; New Life as Councilor Radiant: Shinya protection and pompous buildings; Mercadier: Sharp Dressed Functionary; Lhavit’s Third Law: Not entirely what it should be; State and government: not the same!; State of Lhavit: the city and the Misty Peaks; Government of Lhavit: the Star Lady, the Diarchy, the Council and the Ancillary departments 4.) 15th Day of Spring - Shadows of the Craft Redux - ENDED - +5 Magecraft, +4 Glyphing, +2 Philosophy, +1 Writing - Lores: Glyphs to control wayward Djed; Glyphing: One circle supports the other; Glyphing with white paint; Glyphing: Countercurrent circles; Magecraft: Sharpening a blade; Magecraft: The silver hammer; Magecraft: Using two hammers simultaneously; Magecraft: Laying Djed lines on material; Safety in Magecraft; Magecraft: Strengthening conduits; Magecraft: Careful with the sealing trough 5.) 61st Day of Spring - Making Connections - ENDED - +5 Socialisation, +5 Rhetoric, +3 Politics - Lores: Mhakula's: An Escape from Work; Arysana: Built with Confidence, Pride and Rebellion; The Chemistry between Positions in Each Tower; Personal Tours: Experience, Positioning and Tact; Arysana: A Specialist with Different Perspectives on Magic Summer, 514 A.V. :
x.) 5th Day of Summer - An Adamant Portal - ENDED - +3 Magecraft, +3 Socialisation, +2 Glyphing, +1 Drawing, +1 Negotiation - Lores: Lord Twilight: An Abnormally Introspective Aura; Lord Twilight: A Unique Character; Taking Business Inside; Lord Twilight: An Admirer of Elysium Hall; Elysium Hall: A Useful Tool for Humanization; Lord Twilight's Suggestion: Hire some Help; Lord Twilight: "Call me Altelo"; The Twilight Tower's Request; Lord Twilight: Hard to Read; Magecraft: A Cause for Activity; Postponing a Craft for Comfort; The Twilight Vault: An Impressive Door; Magecraft: Drawing out a Craft; The Divine Gateway: Provider of Alien Reagents; Magecraft: Careful Handling of a Reagent; Glyphing: Could the Shape of Sigils represent the Shaper?; Magecraft: The Beauty in a Familiar Tool; Magecraft: To Craft the Unmovable Object, a Masterpiece; Magecraft: The; Euphoria of Crafting; Magecraft: Hammering in The Moment; Magecraft: Always more to Learn; Magecraft: The Pain of Leaving a Craft Unfinished; Glyphing: A Near Perfect Craft is Still not Good Enough; Glyphing: Djed Vents
x.) 7th Day of Summer - An Adamant Portal: Part Two - ENDED - +4 Magecraft, +2 Planning, +1 Endurance - Lores: Lore - Auristics: Distinguishing Between Scents; Lore - Auristics: Averting Catastrophe; Lore - Dusk Tower: A Mantra of Technique and Finesse; Lore - Magic: When Djed Strikes Back; Lore - Magecraft: The Art of Weilding Electrum; Lore - Magecraft: Formulating Plans and Procedures; Lore - Magecraft: Synergy Over Domination; Lore - Magecraft: Retreating Effectively, Limbs Intact; Lore - Magecraft: The Potential Power of Conduits; Lore - Social: Swearing Like A Sailor x.) 9th Day of Summer - An Adamant Portal: Part Three - ENDED - +5 Magecraft, +5 Glyphing, +3 Planning, +1 Organization, +1 Copying, +1 Drawing - Lores: Lore - Engineering Not To Be Discredited; Lore - Overconfidence Leads to Undoing; Lore - The Perils Of Traversing Ladders;Lore - Rak'keli Answering the Call of Salvation; Lore - Glyphing: Battling Gods With Plans and Contingencies; Lore - Glyphing: Freedom In Three Dimensions; Lore - Glyphing: Fortress Blueprints With Chalk and Board; Lore - Glyphing: Storing Chaos By The Reservoir Load; Lore - Glyphing: Strength In Numbers, Depth and Weight; Lore - Magecraft: Old Methods, Tried and True; Lore - Magecraft: Stepping Back To Move Forwards; Lore - Magecraft: On The Precipice of Greatness; Lore - Magecraft: Otherworld Swords as Catalysts; Lore - Magecraft: The Unity of Magics, Overwordly Or Not; Lore - Magecraft: Use of an Extra-Terrestrial Catalyst; Lore - Magecraft: Working Alien Djed; Lore - Medical: Devine Intervention of the Catholicon x.) 23rd Day of Summer - Words Afloat - ONGOING x.) 31st Day of Summer - The Letter of the Law - ENDED - +5 Law, +3 Socialisation, +2 Intelligence, +2 Leadership, +2 Persuasion, +2 Politics, +2 Rhetoric - Lores: Lhavit Law: Breaking and Entering; Lhavit Law: Trespassing; Lhavit Law: Assault; Lhavit Law: Murder; Lhavit Law: Criminal Conspiracy; Lhavit Law: Vagrancy; Lhavit Law: Smuggling; Lhavit Law: Pick Pocketing; Lhavit Law: Larceny; Lhavit Law: Slavery; Lhavit Law: High Treason; Amending the Third Law; Etiquette in Politics; Drafting the Third Law for the Masses and Formal Records x.) 57th Day of Summer - Hysteria - ONGOING x.) 67th Day of Summer - You Rang, M'lady? - ENDED - +4 Socialisation, +4 Interrogation, +2 Rhetoric, +1 Intimidation - Lores: The Butler: Maximilian Silver; Silver’s History; Silver’s observations: Elysium Hall has to be changed to accommodate servants; Elysium Hall: It’s nothing more but a core; Silver: A capable and observant butler; Silver has a pleasant aura x.) 74th Day of Summer - Two Suns Shining - ENDED - +4 Politics, +4 Socialising, +3 Rhetoric, +2 Persuasion - Lores: Lore - Auristics: Reading The Star Lady; Lore - Politics: Consensus Government; Lore - Politics: A Master Class From An Ancient Leader; Lore - Politics: Noncommittal Strategy; Lore - Politics: Pleasing An Ascendant; Lore - Politics: Shades of Concern; Lore - Politics: Status Quo: Past No Indication of Future; Lore - Social: A Decanter and Its Uses; Lore - Social: Traversing An Uncomfortable Silence Autumn, 514 A.V. :
x.) 5th Day of Autumn - Mi Casa Es Su Casa - ENDED - +4 Socialisation, +1 Investigation, +1 Observation - Lores: Normal: You've long since abandoned it; Identifying alcoholic beverages; Sal: Has attracted the attention of the Gods; Sal: Works with the Cosmos Center; Radiant Tower: Needs Investigators too; Sal: Not ashamed, but hesitant, about his gnosis
x.) 22nd Day of Autumn - Putting the House in Order - ENDED - +4 Socialisation, +2 Politics, +1 Organization[/url] - Lores: Flowcharts: May be clear to the creator, but not to others; Understanding the key structure of the Department; Wanted: Representative of the Treasury Department; Making a flowchart to organize the Department; Politics: The difference between Talora and myself; Politics: Pushing unpleasant tasks into someone else’s lap; Politics: The need of organization to do one’s job perfectly x.) 28th Day of Autumn - Storm Stories - ENDED - [i]+2 Leadership, +2 Socialisation, +1 Observation - Lores: Ornea: A fighter; Maeki Cho: A generous Host; Windreach: Home of the Inarta x.) 50th Day of Autumn - The Bonfire Ball - ONGOING x.) 88th Day of Autumn - Sturm und Drang - ENDED - +3 Magecraft, +3 Glyphing, +3 Drawing, +3 Socialisation, +3 Rhetoric, +2 Leadership, +1 Planning, +1 Philosophy, +1 Painting - Lores: Most deadly kind of reimancy: lightning; Reimancy: You can create para-elements by mixing basic elements; Lore of self: The consequences of reimancy frighten us; Planning the crafting of a protective ring; Working with a Reimancer to craft a magic item; Circles: widely used in the magic arts; Glyphing: it’s better to have the whole of your defenses weakened a little bit than one part greatly; Glyphing: chalk can’t handle the djed flux of magecraft; Magecraft: the right hammer(s) for the right job; Magecraft: Insurance: Making your own objects impotent against yourself. Winter 514 A.V. :
x.) 3rd Day of Winter - Hot Bath - ENDED
x.) 15th Day of Winter - Job Thread One - ONGOING - On pause because of Lhavitian rewrite x.) 37th Day of Winter - Job Thread Two - ONGOING - On pause because of Lhavitian rewrite x.) 77th Day of Winter - Gravoria Manent - ONGOING Spring 515 A.V. :
x.) 2nd Day of Spring - Sturm und Drang, Part II - GRADED - +4 Magecraft, +3 Rhetoric, +2 Leadership, +2 Socialization, +1 Interrogation, +1 Teaching, +1 Glyphing - Lores: Reimancy: step 1 –generate res; Glyphing: Repairing the glyphic defenses; Magecraft: Teaching a reimantic ring control.
x.) 20th Day of Spring - Sunlight and Shadows - ENDED - +5 Rhetoric, +5 Socialisation, +5 Storytelling, +3 Teaching, +2 Leadership, +1 Dancing, +1 Persuasion, +1 Intimidation, +1 Deduction - Lores: Bennar Witt, Scarred; Bennar's Aura; Bennar's from Alvadas; Bennar's Family Background; Bennar's a Mage; Bennar: Morpher; Bennar Works at Obsidian x.) 87th Day of Spring - Take a Stand - ONGOING Summer 515 A.V. :
X.) 2nd Day of Summer - Sturm und Drang, Part II - ENDED - +4 Magecraft, +3 Rhetoric, +2 Leadership, +2 Socialisation, +1 Interrogation, +1 Teaching, +1 Glyphing - Lores: Reimancy: step 1 –generate res; Glyphing: Repairing the glyphic defenses; Magecraft: Teaching a reimantic ring control
x.) 5th Day of Summer - Sturm und Drang, Part III - ENDED - +5 Magecraft, +4 Leadership, +3 Rhetoric, +3 Socialization, +2 Endurance, +1 Acting, +1 Diplomacy - Lores: Auristics: witnessing the transmutation of Res; The frightening power of an expert reimancer; Reimancy: Keeping the core of your transmuted element as res to be able to control it; Reimancy: Fire + Air = Lightning; Magecraft: keeping a tool from overloading x.) 9th Day of Summer - Petitions - GRADED - +2 Politics, +2 Leadership, +1 Intelligence - Lores: Lore: Greasing the Wheels- Mercadier; Lore: The Sweep; Lore: Handling Angry Petitioners x.) 14th Day of Summer - Preliminary Discussions - AWAITING GRADE x.) 23rd Day of Summer - An Inquiry - ONGOING x.) 27th Day of Summer - The Intricacies of Language - GRADED - +3 Socialisation, +1 Intimidation, +1 Persuasion, +1 Negotiation, +1 Interrogation - Lores: Silver: Speaks Arumenic; Arumenic: Context specific; Arumenic: Can be specific, but also duplicitous; Arumenic: The stress is very important; Arumenic: Numbers look like multi-armed people; Introducing yourself in Arumenic; Counting to ten in Arumenic; The formal greeting in Arumenic; Arumenic: Slurring is a sign of poor education and culture; Arumenic has 47 speech modes; High Arumenic is the pinnacle of the language x.) 39th Day of Summer - A Watery Meeting - GRADED - +3 Rhetoric, +3 Socialisation - Lores: Aurtistics: Identifying a Konti; Tanell, Daughter of Avalis; Language: Kontinese; Rhetoric: How to Eat Crow x.) Autumn 515 A.V. :
x.) 3rd Day of Autum - Metal and Mechanisms - ONGOING
x.) 4th Day of Autumn - Beneath the Trees - SUSPENDED? x.) 13th Day of Autumn - Opals and Streamers - ONGOING x.) 44th Day of Autumn - The End of Malfeasance - ONGOING x.) 45th Day of Autumn - An Impressive Cloak - ONGOING |
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