Ritz Basic Information: Race: Kelvic Birthday & Age : Fall 40, 502 AV (10 years of age) Gender: Female Languages- Fluent: Common Tongue Basic: Konti Poor: Zith Physical Description - In the form of a wolf, she has ice blue eyes. Mostly white fur with darker markings, shades of black, brown, and bits of grey as well. In the form of a human, she stands at five foot, two inches in height and weighing in at one-hundred and four pounds. Her hair is curly and jet black with red highlights that cascades to her shoulders. A deep scar goes from her right shoulder to her right forearm. There are bandages on her right arm so the deep scar does not show as she prefers to keep it covered up. Character Concept - Protect those precious to you. Keep few close. She is most at peace when listening to ocean waves crashing against the shorelines. Has a rough exterior, but deep down is listening even if it seems she is not. Usually reserved and quiet, she may open up if it is to someone she cares for. Has a tendency to scold someone just to set them on the right path, or try to keep them out of trouble. If someone is very close to her they might glimpse a motherly nature on rare occasions. Slow to anger, she does have patience. And a temper when that patience finally runs out. Sometimes it is better to be straight blunt then to beat around the bushes, for she can be very blunt. Any promises she made, she did her best to fulfill them. And believing honesty was the best way to live. Character History - From an early start she learned about a few things in life the hard way. Having fought hard, and lose most of the fights. Loosing a few friends and the only family she had in the process. Never quite finding the right person to talk to, she sometimes found herself in severe trouble. Over time she learned that sometimes, it was best to avoid a fight just to stay alive. If she caught food for herself, she would forfeit it to a larger predator in the hopes that it would be a distraction as she escaped. Slowly she learned to do unarmed combat by watching passersby as they sometimes fought within their own groups. She would watch, then go off to practice, mimicking the same moves as she slowly learned. Despite the self training, she still lost most the fights she ended up in. And her pride got hurt enough times that eventually she stopped caring if she lost. If it was a fist fight, someone would come out as the victor. And most the time she went home as the loser. But it didn't bother her anymore. Having traveled for a little while, she looked into her backpack. Noting that she needed a place to stay, or at least some time to get a job and then a place to call her own. Or until a human or other may take her in. Skills: Brawling (10/100) (+10 SP) Carpentry (5/100) (+5 SP) Construction (5/100) (+5 SP) Cooking (5/100) (+5 SP) Hunting (10/100) (+10 RB) Tracking (5/100) (+5 SP) Trapping (5/100) (+5 SP) Unarmed Combat (15/100) (+15 SP) Possessions (SP) 1 Set of Clothing -Simple Shirt -Simple Pants -Simple Undergarments -Simple Cloak/coat -Simple Boots 1 Waterskin 1 Backpack which contains: -Comb (Wood) -Brush (Wood) -Soap -Razor -Balanced Rations (1 Week’s Worth) -1 eating knife -Flint & Steel -Heirloom: An old beaded necklace that was her mother's. Lores: Lore of Zeltivian Culture Lore of Small Animals Outside Zeltiva Ledger: 100 Mizas (SP) -20 SM = 98 GM left (10 days worth at World's End Grotto) Housing: A simple bare apartment with a hearth, bed, two chairs, a table, and wardrobe. (SP) Temporary lodgings at World's End Grotto, Zeltiva. Thread List: http://www.mizahar.com/forums/post216569.html#p216569 http://www.mizahar.com/forums/topic98-10.html http://www.mizahar.com/forums/topic27900.html |