7th Winter 512AV Valo's house A commission to an artist is more precious than a chest full of treasure - for treasure is just an illusion and a commission is the ultimate chance to prove one self as an artist to a client. And clients make an artist. They put the bread on Valo's table and coal in his hearth. A commission is a contract for an artist to sell their's soul to something that care not about at all, but it's the mizas they care about. And the commissioner had promised to make this Inarta's time worth while. perhaps she was a noble of some sort, or merely a rich woman, he cared little. Most important thing was that there was enough coin in her pockets to compensate his efforts. Valo had always thought him self to be a man of passion and it was that passion which drove his art and everything he did in life flourished from it. He though that the passion within him gave life to his many wonderful ideas, which he then transferred onto canvas or paper. Zeltiva had shown him he was wrong. He was just another fool to sell his hands away from a hope of a more comfortable lifestyle. He had no love for architecture. It bored his eyes to tears and rid him of any inspiration. There was no life in buildings. Life was in people and animals and abstract. He ached for new ways and techniques to portray that life and to combine live subjects with mathematics and mechanics which drove such abstract. He had a lot of love for cubism and surrealism and modernism. That to him was real art. And above all he could never become bored with the human face, no matter how many times he drew it, for the face held so much passion and expression. The fact would identify the person which in turn would identify the painting, give it a sense of purpose. And purpose was key. An elaborate purpose in the weave of lifelines that entwined reality with a divine dreaming, which Valo simply called by the name of inspiration. However inspiration didn't sell... architecture did. Architecture was a conglomeration of empty shells who's only purpose was to defy nature and it's elements. To stand between a person and the wild. And perhaps the contents would prove very interesting, for items told stories about their owners; but all Valo would paint were the very shells that withheld information about the lives that took place within them. If one wished to watch architecture, they could simply look out the window . Valo wondered how many more architectural paintings he would have to paint until people become aware of this fact. He had ventured out into the biting cold of winter for several days and making studies of the sight he was going to paint, for it was too cold and wet to be standing in the middle of the street, painting some elaborate canvas. In fact it was too cold to even be drawing and many times his fingers went numb and there was pain in his joints. Hot tea helped, but truly he preferred to stay indoors where the warmth of his hearth kept his tools of the trade in good health. None the less the sketches and colour studies had to be complete before he would start painting, for there's only so much an artist can pull out of their own imagination before the painting begins looking nothing like the subject. There were five sketches all together. For of them were small and simple, with only the basic outlines filled in with possible colour schemes of varying levels of warmth in the hues. All fit nicely on just one sheet of paper and were painted in water colour. One was primarily green and one primarily grey, but Valo decided to go with the warmest colour scheme to prevent his painting from looking so dreary. No one wanted a dark, depressing painting to hand on their wall. This winter wasn't a good time of year for deciding on colour schemes for the artist's imagination had to work over time to imagine compensate for the lack of proper saturation in real life scenery, as if he was looking though a filter. He would have to pull the basic colour from overcast hues without making them look overly pretentious. Several times he would stop and thing what colour the object he was focused on really was, without allowing him self to paint what he saw. Instead an ideal world had to take shape in the final piece. He formed annotations around the little paintings. With the very point of his pencil, he scribed tiny letters at a slant in any space available on the paper. "Abundance of green tones." he would write. "Cold shades of mint and neutrals to describe the..." and an arrow pointing to an area where such colour would be needed. The italic letters seemed to visually join the separate sketches together, forming an aesthetic connection between then, like a bridge of elongated 'g's and 'j's, rounded 'l's and perfectly spherical 'o's and 'w's and 'u's. His slender fingers scribbled that elegant if not a little chaotic calligraphy of his until the whole sheet of paper could have passed for a work of art. The very last sketch was a perfect architectural sketch in charcoal of the docs of Zeltiva in the higher ground vantage point where he stood. It took him several hours but finally he had the perfect placing of each building, each roof top and each boat in sight. It wasn't as difficult is it would seem to some, for the sketch was a mirror image of his field of view. Not a single object hovered out of place. But Valo had a technique for ensuring this perfection. He would find him self a focal point, this being the World's End Grotto - the granite building constructed in such a peculiar way that it seemed at odds with everything else around it, an obvious foal point to be taken advantage of - and he drew it flawlessly, with every wall and every line and every feature precisely positioned. He would then take various measurements of it, by holding the distance marked with a finger nail on his pencil, and used this to position the surrounding area. Soon a whole cluster of buildings appeared on the paper. Then in turn, he would take the measurements of those clusters in the same way, to refer objects existing further away. Many times he would hold out his pencil on a stretched arm and close one eye, adjusting it to line the angle of the object he was drawing and then transferring that line to the paper. Very light lines began to appear where they did not exist to map the positions of boats in relation to the buildings and soon the scenery was complete and looked as if it was a black and white version of Zeltiva, seen though some magical window. He had began this sketch at noon, but the meticulous nature of his work led him into the afternoon, when the mellow sunlight cast sideways shadows upon the buildings. This was taken into consideration of shading, for Valo had prided him self thoroughly on his tonal drawings. With a vast scale of mark intensity, he worked to produce these highlights and lowlights which would then in turn inform his colour work. A transferable technique, one would call it. And finally towards the very late hours of the afternoon when the clouded sun however very low in the sky, casting it's diffused light over the docs with a tints of purple, the sketch was complete and Valo was shivering. He had returned home that night in almost child like ecstasy to finally begin real work on his commissioned painting. he set up a great canvas on an easel and seating him self down on the only chair in the house, he began to transfer elements of the sketch onto the stretched white texture. So much preparation goes into making a piece like this. So many hours spent on initial drawings and as sleep rendered him unable to proceed with work in the very late hours of the night, he had not yet started painting. The next day an outline of all the buildings in the scenery awaited him. The Grotto was no longer the focal point, though it remained an eye catcher. All the invisible directions, the lay lines that existed within the structure yet were not marked on the canvas it self, fed into the sea. It seemed almost that they pointed to it; and quite rightly so, for that was to be the most colourful part of the scenery. Funny thought it was; invisible hands of these granite buildings of Zeltiva, all pointing towards the sea. It was a metaphor for the nature of the city, it seemed. And if one would look close enough, they would find that the very peripheral structures that hang on the very edges of the canvas were not quite positioned properly. Perhaps this was because the sluggishness that took over the artist as he struggled to finish the outlines before surrendering his body to blissful sleep. Not that anyone would really notice, but somehow they added a much needed sense of atmosphere into the otherwise cliché painting. A signature, is it was, to the manifestation of originality of the artist's work. Anyone could copy what they saw, but to do it imaginatively; that to Valo was the real meaning of being an artist. To see the world in a different way to everyone. A peculiar way. A defiant way. After a quick breakfast and a moment for Valo to collect him self, it was finally time to begin painting. His home echoed silence with nothing but the occasional footsteps of citizens outside, disrupting his concentration. It was a blissful kind of alienation. No one to distract him, no one to notice if he would suddenly fall dead and begin rotting. These thoughts crossed his mind frequently when it was filled with such profound quietness. |