Carthin Debaer
Physical Information
Race - Human
Birthday & Age - 25, Spring of 492 A.V. - 18 years of age
Gender - Male
Physical Description
Despite all the training in the world, Carthin is not the large, burly beast that his father always wanted. Instead, the boy sports a moderate frame, standing just above six feet in height. He is moderately muscled, though seems more suited towards agility than brute force. His hair is kept at medium length, a bark-like shade which compliments his bright green eyes. His skin is fairly tanned, though is usually soiled by some sort of dirt.
He has an air about him that some find unsettling. Most often unhappy at something, he is rarely found smiling amiably or chuckling. He wears somber colors, which coincides with his general distaste for things garish and loud. In the right situations, however, Carthin is just as loud and boisterous as his father, and can be as jolly and gregarious and anyone. He often wears leather armor, seeing as anything heavier than that tends to slow him down too much and encumber more than protect.
Despite all the training in the world, Carthin is not the large, burly beast that his father always wanted. Instead, the boy sports a moderate frame, standing just above six feet in height. He is moderately muscled, though seems more suited towards agility than brute force. His hair is kept at medium length, a bark-like shade which compliments his bright green eyes. His skin is fairly tanned, though is usually soiled by some sort of dirt.
He has an air about him that some find unsettling. Most often unhappy at something, he is rarely found smiling amiably or chuckling. He wears somber colors, which coincides with his general distaste for things garish and loud. In the right situations, however, Carthin is just as loud and boisterous as his father, and can be as jolly and gregarious and anyone. He often wears leather armor, seeing as anything heavier than that tends to slow him down too much and encumber more than protect.
Character Concept
The son of a self-proclaimed hero, Carthin was raised to be 'just like daddy'. He has been trained by his father personally, yet has failed to inherit some of his father's most prominent qualities (his brute strength for one). Personally, Carthin despises the future that's laid out for him. He hates playing the hero. The fact of the matter is, though, as the son of a great warrior, he is the victim of certain expectations, and as such, must do what must be done. Reluctantly, he travels Mizahar, building his reputation as one of his generation's heroes.
Personality
Despite what he'd like to believe, Carthin is much like his father. He is extremely proud and values his dignity high above most other things. He is hard-headed and arrogant, reluctant to change and unwilling to give up. At times he is a braggart, and often becomes passionate about things he is doing.
Carthin has an insatiable curiosity regarding the world at large. He is fascinated by the stories and lore of different cultures and regions, as well as their traditions, religions, and people. He is in awe of magic, though approaches the subject with caution- the power it commands makes him uneasy.
Carthin is rarely hospitable to those that ask for his assistance. He will most often agree to do what is asked of him, for a price, though will waste no opportunity to make his displeasure obvious. He does not like being the one that people go to to solve their problems and will tell anyone willing to listen that the population is full of idiots that can't do a damn thing for themselves. When approached casually, the boy is most often an agreeable companion. Almost all of his unpleasantness is reserved for those that request his 'heroic services'.
Despite what he'd like to believe, Carthin is much like his father. He is extremely proud and values his dignity high above most other things. He is hard-headed and arrogant, reluctant to change and unwilling to give up. At times he is a braggart, and often becomes passionate about things he is doing.
Carthin has an insatiable curiosity regarding the world at large. He is fascinated by the stories and lore of different cultures and regions, as well as their traditions, religions, and people. He is in awe of magic, though approaches the subject with caution- the power it commands makes him uneasy.
Carthin is rarely hospitable to those that ask for his assistance. He will most often agree to do what is asked of him, for a price, though will waste no opportunity to make his displeasure obvious. He does not like being the one that people go to to solve their problems and will tell anyone willing to listen that the population is full of idiots that can't do a damn thing for themselves. When approached casually, the boy is most often an agreeable companion. Almost all of his unpleasantness is reserved for those that request his 'heroic services'.
Ethics
Since a young age, Carthin has been taught to identify the very distinct line between what is good and what is bad, acceptable and punishable, good and evil. He understands, also, that there is a gray area between the simple black and white extremes- one that he must traverse constantly. He is (theoretically) willing to kill, but only an armed opponent or someone that has done something horrible. He does not steal, save from those that steal themselves. He is chivalrous and respectful towards women, and generally manages to follow every expectation society has for a hero; a chip off the old block.
Carthin has yet to take a life, and it is still unclear if he will have the willpower to do so.
Likes
Carthin loves, above all, the stories, histories, and lore of exotic lands. He has a constant thirst for information regarding the world and all its wonders. He adores art, revels in music, and basks in drama. Sadly, there is hardly time to experience the cultures he so desperately wishes to learn about when he must train to become a hero like his father... leaving his knowledge all but non-existent. Free, now, to go where he pleases, Carthin intends to learn as much as he can about as much as he can, travelling to the furthest corners of Mizahar to quench his thirst.
Carthin loves, above all, the stories, histories, and lore of exotic lands. He has a constant thirst for information regarding the world and all its wonders. He adores art, revels in music, and basks in drama. Sadly, there is hardly time to experience the cultures he so desperately wishes to learn about when he must train to become a hero like his father... leaving his knowledge all but non-existent. Free, now, to go where he pleases, Carthin intends to learn as much as he can about as much as he can, travelling to the furthest corners of Mizahar to quench his thirst.
Dislikes
Unfortunately, Carthin despises actual confrontation. This is unfortunate because of his... career. As a mercenary/hero-to-be, he shall be in the middle of a fair number of frays, and as such forced to partake in something he despises. In addition, he has no love for the idea of being a hero, convinced that people should handle their own problems. Still, he has little choice in the matter, and must obey his father's wishes... a hero's life for me...