Training (Skills, Arcana, Lore, Bondmate)
- Skills:
Skill | Points | Rank | Total | Acrobatics | +2, | Novice | 2 | Animal Husbandry | +1 | Novice | 1 | Bodybuilding | +1 | Novice | 1 | Brawling | +2, | Novice | 2 | Butchery | +5 | Novice | 5 | Camouflage | +1, | Novice | 1 | Carving | +5, +1, +1, | Novice | 7 | Climbing | +1, +5, +1, | Novice | 7 | Cooking | +1, +5 | Novice | 6 | Herbalism | +1, +1, +3, | Novice | 5 | Hospitality | +1, | Novice | 1 | Hostessing | +3, | Novice | 3 | Hunting | 5, +3, +2, +1, +1, +1 | Novice | 13 | Interrogation | +2, +1, +3, +2, +2, +2,+4, +2, +3, | Novice | 21 | Intimidation | +3, +3, +1, +1, +3, +3, +2 | Novice | 14 | Land Navigation | +1, +1, +2, +1, | Novice | 5 | Leadership | +3, +2, +1, +1, +5, +3, +2, +5, +1, +4, +2, +1, | Competent | 30 | Malediction | +5 | Novice | 5 | Medicine | +1, +1, +1 | Novice | 3 | Negotiation | +2 | Novice | 2 | Observation | +2, +4, +2, +3, +3, +1, +4, +2, +1, | Novice | 22 | Persuasion | +1, | Novice | 1 | Rhetoric | +2, +3, +1, +1, +2, +3, +5, +1, | Novice | 18 | Riding: Horse | +1 | Novice | 1 | Running | +1, +1, +2, | Novice | 4 | Scouting | +1 | Novice | 1 | Seduction | +2 | Novice | 2 | Skinning | +2 | Novice | 2 | Stealth | +1, +1, +1, +3, | Novice | 6 | Swimming | +1 | Novice | 1 | Tactics | +1, +1, +1, +2, +1, +5, +2, +1, +1, +4, +1, +2, | Novice | 22 | Teaching | +2, +4, +1, +5, +1, +1, +5, | Novice | 19 | Tracking | 10, +1, +1, +2, +2, +1, +1, +2, | Novice | 20 | Trapping | +2, +1, +1 | Novice | 4 | Unarmed Combat | 15, +4, +1, +3, +4, +5, +1, +3, +2, +2, +3, +2, +3, +1, +4, +2, +1, | Expert | 56 | Weapon: Cudgel | +1 | Novice | 1 | Weapon: Dagger + Throwing Dagger | 5, +3, +1, +1, +1, +2, +2, +2, +1*, +1*, +1*, +1*, +4, | Competent | 26 | Weapon: Greatsword | 15, +3, +3, +2, +2, +1, +3, +2, +3, +1, +5, +4, +4, +2, +3, +1, +5, | Expert | 59 | Weapon: Hatchet | +1 | Novice | 1 | Weapon: Mace | +1, +2, +2, +4, +1 | Novice | 7 | Weapon: Spear | +2 | Novice | 2 | Weapon: Stone (Thrown) | +1 | Novice | 1 | Weaponry | +1 | Novice | 1 | Wilderness Survival | 10, +2, +1, +2, +3, +1, +1, +1 | Novice | 21 | Wrestling | +4, +2, +1, | Novice | 7 |
- Arcana:
- Lore:
History of the Snapping Jaws clan | Care of Bladed Metal Weapons | Kelvics | Kelvic Bonding | Tiger Roarer | Capybaras | Myrian Tattooing Techniques | Major Killing Points of the Human Body | Capabilities of Kelvic-Bondmate Bond | Brutal Beatings | Dealing With Arrogant Males | Waterproofing Leather | Internal Politics of the Snapping Jaws Clan | Paralyzing Abilities of the Suvai | Possessive Tendencies of the Riamm | Riamm Berserking Abilities | The Riamm | Using Light Reflections Against Opponents | Being Snarky With Elders | Chicken Herding | Bartering | What is Malediction | What Malediction Can Create | How Malediction Works | Rumour: Where Ruros Remains Might Be | Benshira Cuisine | Benshira Attire | Desert Hares | Lore of the temperament of camels | Lore of Benshiran tents | Lore of Desert weather | Myrian Motivational Techniques | Countering Dual-Wielded Blades with Slayer | Myrian Anatomy | Various Choke Holds | Stimulating Bloodflow | Proper Punching Techniques | Attacking the Head and Neck | Myrian Ancestral Worship | Cooking Charodae - Methods of Preparation | Acquitors - Charodaen Ambassadors | Spice Potency Relative to Time | What Makes Peppers Spicy | How Milk Tames Spices | The Trick to Peeling Garlic | Different Cooking Knives and Cooking Knife Techniques (chopping, mincing, etc.) | The Shadow_Guard | Insect-Repelling Powers of Garlic | Why Onions Make You Cry | Charodaen Anatomy | How to Debone a Charoda | Benefits of Reflection | Creating a Training Space | Pathways around the Kandukta Basin | Three Forms of the Dhani | Dhani Shapeshifting | Vinumia | Tracking In The Rain | Picking Up Tracks from Damaged Plants | Countering Spears with Slayer | Isometrics in Combat | Process of Cleaning the Suvai | The Benefits of a Smaller Weapon | The Poison of the Suvai is a Pain In The Ass | Patience and Healing | The Risks of Crocodile Hunting | Breaks and Dislocations in the Arms and Shoulders | Caiyha’s Ugly Joke: Tsana | Hunting Tsanas | Targeting the Young | Roaring like a Tiger | Is it Possible to be Overarmed? | Kisthkin (Basic) | Wresting for Control of the Group | Issuing Orders | Explaining Your Plans to Others | Rak'keli (Basic) | Guard Duty | Accepting a Challenge | We Don't Fight Fair | Drawing Blood | Showing Mercy | Trespassers | Ano Cult (Basic) | Talking of the Gods | Dhani Meat | The Quoalelye | The Rain Festival | Clothing her Kelvic Bondmate | Recognizing Miharu's Injuries | Watch Where You Charge | Defending Your Kill | It’s Yours When It’s Dead | Tactic: Fighting Back-to-Back | Tactic: Knowing When To Retreat | Hiding Our Numbers, Step Where I Step | Retreat Is Not Defeat | Vynia of the Blooded Fangs (Basic) | Challenging the Alpha | Wrestling: Hip Toss | Reflection: Is the Kill Worth It? | Blending In With the Crowd | Hating Administrative Work | Humans And Their Petty Hatreds | Spotting Outsiders and their Tails | Arrogant Slavers | Trails Close to Taloba | Showing Around the Human | Tact Is Just Not Saying True Things | Usefulness of Guava Leaves | The Meaning of "Scoring", in Human Innuendo | Tingu's Impatience | Explaining Myrian Respect to Outsiders | Exchanging Mizas for Bikka | Verbal Sparring | Getting On People's Nerves | Games Myrians Play | Comforting One’s Bondmate | A Charoda Would Help a Myrian | Soothing Miharu | Maintaining Your Word | - | - |
- Languages:
- Common (Basic) - Myrian (Fluent) - Myrian animal signals (Broken)
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