[Wind Reach] The NPC Library

NPC's available for use in WR, a great way to learn who's in charge of WR and flesh out threads.

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[Wind Reach] The NPC Library

Postby Gossamer on July 30th, 2010, 6:18 pm

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The following is going to be an 'at a glance' look at the cast of NPC characters of Wind Reach. Each NPC a storyteller creates will be added to this list along with a tidbit on their personality, if they have skills, their proper title, significance in Wind Reach, and if you can use them. Each NPC should have their own Wiki Article and in that Wiki Article it will list the threads they have been used in. If you create an NPC for a training thread, feel free to find an image for that NPC and post it here in this thread so we can both add it to the wiki as well as add it to our master list here. With this being available, players can scan down the list and get an idea of who's who in Wind Reach. And also, if you would like some training, this gives you a quick reference chart to which NPCs know whatever skills you might be looking for.

Feel free to suggest an NPC you'd like to interact with or see in the mix to more flesh out Wind Reach. Do you need training and no one is listed? Feel free to talk to a Storyteller about creating a character to suit your needs. For rare or outrageous skills, permission is absolutely required. When you write up your NPC and post it here, you know you have had it approved when its been added to the master list below.

Also, if a character is an Endal and bonded with an Eagle, his or her eagle will be listed in parenthesis after their name like this:


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The Leadership


NPC Name
Significance in Wind Reach
Skills & Gnosis
Personality
Moderator Required - Y/N
Kaden Avin Valintar of WR - The Ultimate Authority 91 Leadership, 68 Drums, 2 Rhaus Gnosis Marks Ex-Endal - Very approachable. Most likely to be seen with a smile on his face.
Yes
Yoletta Tavina of Wind Reach Wilderness Survival 76, Riding (Wind Eagle) 88, Hunting 60, Climbing 45, Navigation 61, Short Bow 50 Wise and very kind hearted, young and spry for her age.
Yes
Rhyon Tavinar of Wind Reach Hunting 45, Riding (Wind Eagle) 87, Storytelling 40, Acrobatics 70, Wrestling 60, Fishing 50 Loud and boisterous, a braggart and a storyteller.
Yes


The Masters



NPC Name
Significance in Wind Reach
Skills & Gnosis
Personality
Moderator Required - Y/N
Duvin Kakiv Youthmaster Leadership 81, Guitar 22,Intimidation 46 Duvin is a leader and a rolemodel for the youth of the Inarta - approachable and willing to help and get to know each child. He is often seen playing his guitar at festival with all the other musicians. And Duvin is always first in line to volunteer on projects or offer up his opinion on just about every subject imaginable.
No
Eva Skvina Mistress of The Darvina Commonrooms Organization 73, Reimancy (Earth/Fire) 53 Eva is approachable and tends to be a problem solver as well as a good listener.
No
Tysala Bursar Master Bow Instructor Bowyer 90, Weapon: Long Bow 85, Weapon: Short Bow 76 Tysala is a stern but fair perfectionist and a no nonsense instructor in Archery. She teaches regular classes to the youths, but all other instruction is by appointment only.
No
Harif Fral Master Hunting Instructor Hunting: 88, Weapon: Long Bow 60, Weapon: Talon Sword: 54, Wilderness Survival: 67 Harif is rather happy go lucky should you find him within Wind Reach. Once he is out among the trees however, he is all business and can be rather stern and demanding of his students. Harif has no patience for failure when such thing could result in ones death.
No
Archeron Greco Master Swordsman Weapon (Long Sword) 78, Wilderness Survial 76, Weapon (Staff) 70, Hunting 51 A serious man who prefers his solitude, Archeron takes his art and training as life or death situations and can be a tough teacher.
No
Meera (Irist) Master Falconer 60 Birdkeeping, 91 Falconry, 45 Riding (Wind Eagle), 57 Hunting, 40 Teaching, 2 marks Tatani The number one go-to Inartan for learning falconry. Commonly seen in the non-eagle aeries teaching the Yasi or working with her apprentices. Only three apprentices are ever taken at one time and require 5 years of apprenticeship before placement.
Yes


The Endal - Eagle Riders


NPC Name
Significance in Wind Reach
Skills & Gnosis
Personality
Moderator Required - Y/N
Mother Ilish (Twilrik) Not a Flight or Windleader, Ilish assigns scouting missions, food gathering, and Lookout Duty in a rotation to those newer Endal who haven't found a Flight yet. Birdkeeping 34, Hunting 76, Fletching/Bowing 35, Organization 89, and Leadership 86 Ilish seems to care very little about feelings, and has often been heard saying that it clouds her judgment. Twilrik, however, is the complete opposite and will spend time socializing with other birds and people.
Y
Harkoi Flightleader Riding (Eagle) 45, Hunting 54, Weapon (Compact Bow) 60, Leadership 26 Harkoi is very quiet and laid back for his station. The Endals under his charge know that they can come to him for anything, but their Flight runs as a well oiled machine with little need of Harkoi to give direction; he expects things to be done right the first time.
N
Yanna Flightleader, Warhawks Riding (Wind Eagle) 51, Tracking 51, Weapon (Gladius) 55, Leadership 32, Brawling 26 Strength is the only thing Yanna admires. Not your fancy title of Endal, your velvet sheets or your silk dress. She accepts only strength, and those without it will not be made to feel welcome. As a War Hawk, she has spent her days training and battling, with her body bruised and her enemies bathing in blood. She is ruthless, and focuses only on the mission. Those who aren't strong enough or able enough to keep up will be left behind, and you'd be arrogant to think she'd feel a tinge of guilt.
N
Narth Flightleader, White Owl Medicine 56, Persuasion 37, Riding (Wind Eagle) 64, Diplomacy 50, Leadership 25 Narth is a very calm and easy going guy who prefers to talk out a problem rather than simply solve it with fists. More apt to rush to a strangers aid than most Endal, Narth dabbles in healing on the side as well as relations with outside races. Normally given flack for this by other, tougher Endal, Narth has found his calling with the White Owls and continues to do good with them and his Flight-mates.
N


The Avora - Artisans


NPC Name
Significance in Wind Reach
Skills & Gnosis
Personality
Moderator Required - Y/N
Shubre Dyson Reimancer & Talon Sword Instructor Reimancy 90, Talon Sword 76 Approachable, friendly, takes students in trade for knowledge of other kinds
N
The Twins of the Courtyard The Caretakers of the Courtyard of the Sky. They are responsible for planning events and decorations for festivals/trails. Architecture 76, Dagger 39, Drawing 35,Carving 63, Construction 76, Reimancy (Earth/Water) 62, Sculpting 35, and Unarmed Combat 45 Lorlyn is pretty, but thought to be slightly crazy. Herth is dark and humorless
N
Chef Davoid Chef Davoid grants no extra portions without a great deal of work; knowing if she hands out extra portions today, people starve tomorrow.Cooking 75, Brewing 53, Food Preservation 35, Organization 83, and Vinting 15 As Head Chef of Communal Kitchens, Davoid is force to be strict and harsh.
Y
Hansi Nadar Stablemaster Leadership 67, Animal Husbandry 80, Riding 40, Construction 73, Reinmancy (Earth/Water/Air) 55 Hansi is a friendly sort that is often described as having an open and honest face. He fights hard to make sure his horses and his facility are well supplied. He takes exceptional care of Skyhigh Stables and always sees that everyone is comfortable and well supplied.
Y - With Permission
Kami Riding Instructor/Healer Riding 75, Medicine 62, Leatherworking 60, Herbalism 23, 2 M Rak'Keli Kami is a quiet reserved no-nonsense horse healer and riding instructor. She makes sure all the injuries are well cared for and that everyone in her stables is eating and drinking well and that they are impeccably groomed.
Y
Whisper Shrine Keeper for Those That Have Passed 1 M Avalis, 2 M Dira, Spiritism 81, Harp 53, Incense Making 45 Whisper is a Konti that came to Wind Reach answering her Call. She speaks quietly and has so far shown no signs of moving on or doing anything but caretaking the spirits of Wind Reach.
Y
Akvin_Kultra Magecrafter 3 M Akajia, 2 M Eyris, Magecraft 87, Morphing 61, Glyphing, 71, Shielding 65, Projection 55, Knives 49, Philtering 33, Brewing 22 Akvin's appearance never changes. He has been known to take Kelvic companions from time to time, but often grieves long periods after their deaths. He seems young, rash even at times, though mostly its an illusion that helps disguise his true need for blending in and being overlooked. The magecrafter doesn't often take apprentices or outside students, nor does he usually take commissions, but in times of great need he's been known to help out the Leadership of Wind Reach. Akvin has a passion for cigars and can sometimes be found brewing his own beer or ale. He often dresses in black leather, and unless he has a caretaker or companion with him, his hair normally falls long and ignored down into his eyes.
Y
Glav_Navik Priest and Councilor Various Gnosis Marks, Leadership 90, Psychology 83, Shielding 73, Rhetoric 68, Negotiation 64 Glav is a quiet older man that seems to be in his mid forties. In good shape, hes soft spoken with an aura of peace and calm about it. Glav seems to have time to speak to anyone and everyone and due to his nature is an effective councilor and negotiator.
Y
Kara Vakamisa Infirmary Healer Medicine 65, Spinning 51, Leadership 23, Psychology 15 Kara a 52 year old Avora who spends her free time tending the sick, wounded, and extremely old residents in the Infirmary. Anyone could tell, however, that Kara's heart isn't in her work. She mainly sits at her spinning wheel that is set up in the corner because the infirmary is always a quiet place for her to spin wool into yarn. Many say that Kara is bitter because she was never chosen by Rak'keli and that was all she ever wanted when she was younger - to receive a gnosis mark.
Y
Granyl_Weavr Carpenter & Carver Carving 65, Carpentry 45, Geology 30, Drawing 25, Calligraphy 20 Granyl is a lighthearted, peaceful man who makes a living by his woodworking and carving skills. He is easily approachable, but will not have much to say unless it is something to do with his trade. Therein lies his passion. He is willing to teach carving and carpentry to anyone who will simply ask and show him patience and respect. The student's first piece of work must be given up to him once it is completed, no matter how rough and unstable it is. They are tokens to the memory of his work as he passes the skill down to those who seek it.
N
Corvin_Astil Glassblower Glassworking: 75, Philtering: 40, Metalsmithing: 60, Drawing: 50, Etching: 30 Corvin is an accomplished glassblower. He takes but very few under his wing to learn his trade, and will dismiss his pupil if he or she fails to develop and express passion for the work he provides. An apprentice under Corvin will be expected to pick up the art as well as assist him in keeping his shop clean and the tools in prime condition. In his early twenties, Corvin has yet to fully mature into a man. He can be sarcastic and witty, and most people misunderstand his sense of humor as harsh or unkind.
N


The Chiet - Commoners



NPC Name
Significance in Wind Reach
Skills & Gnosis
Personality
Moderator Required - Y/N
Name
Y/N



The Yasi - Youth



NPC Name
Significance in Wind Reach
Skills & Gnosis
Personality
Moderator Required - Y/N
Name
Y/N




The Dek - Drudges



NPC Name
Significance in Wind Reach
Skills & Gnosis
Personality
Moderator Required - Y/N
Name
Y/N
Toffin Groom & Cleaner In Skyhigh Stables Organization 40, Housekeeping 60, Animal Husbandry 55 Friendly, outgoing, loves horses tremendously
N
Avik Groom & Cleaner in Skyhigh Stables Hair Dressing 50, Animal Husbandry 45, 1 M Caiyha Shy, reserved, more prone to interact with plants and animals rather than people
N



Miscellaneous


NPC Name
Significance in Wind Reach
Skills & Gnosis
Personality
Moderator Required - Y/N
Valtrrrik “Val” Imsun Gatekeeper or Elder Animal Husbandry 52, Teaching 80, Writing 80, and Marked by Eywatt Valtrrik is a kind old man that favors to stay out of politics and be the lonely Gatekeeper. He has a gentle smile and a memory like a Isurian Steel trap. However, he is able to teach languages and writing to people who wish to learn, and if they bring a little honey for the tea, Valtrrik shares knowledge of the world outside Wind Reach.
N
Last edited by Emergence on August 24th, 2016, 6:09 pm, edited 13 times in total.
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[Wind Reach] The NPC Library

Postby Alori Sai on May 14th, 2012, 10:38 pm

These are NPCs I need for a flash back.

PC- Erik Calder

Age: 38

Caste: Avora

Personality- Erik is a tough, yet slightly reasonable man. Most younger people wouldn't know this, but Erik was born a commoner. He studied hard and worked his way up to become a glassblower.

History-Erik was born in WindReach, and spent his youth on the poorer side of things. It wasn't until he was taken as an apprentice that he learned to better work glass. It was at this point in which he had made a name for himself that he found a mate in Lydia.

Skill EXP Total Proficiency
Metalsmithing + 60 # Novice
Glassblower + 80 # Competent
Drawing + 40 # Competent


PC- Ria

Age: 45

Caste: Dek

Personality- Ria is a proud woman despite her sitution. She bares no hate for those who are kind-hearted. She works long and hard each day to claim a meal and if she has to go without, she has no problem voicing her opinion even if it gets her into trouble.

History- Ria was born in Wind Reach on ths streets of sorts. She has no idea who her real parents are and doesn't care to find out. She's spent her years doing every dirty job there was to do in WindReach and just trys to live day to day as best as she can.

Skill EXP Total Proficiency
Housekeeping + 60 # Novice
Organizaion + 40 # Competent
Hair Dressing + 50 # Competent


PC-Perith

age- 36

Caste- Avora

Personality- Perith is a grumpy man with a monkey on his back. He does decent work but could do a lot better if he was faster. He prefers to work alone and will make a small fuss if he has to share the space with others.

History- Perith was born in WindReach but was rasied by the community because his father was too busy working and his mother was no where to be found. He learned early in life not to depend on others and is the main reason for his selfish and arrogant attitude.

Skill EXP Total Proficiency
Philtering + 45 # Novice
Etching + 30 # Competent
Glassworking + 50 # Competent
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