by Fallon on June 17th, 2013, 11:42 pm
In advance, this may just sound like pointless twittering. So please bare with me. Also, feel free just to skim over it ignore it and deal with it as you wish. It is after all, only my own opinion.
From the perspective of a player here, I came to Mizahar because it appealed to me. There was structure, there was lores and there was a lot of careful thought on what was going on and what was trying to be achieved. If you have a canvas and throw paint at it, there will be nothing but chaos. Even I know that much. The Founders, Moderators, Storytellers, Lore helper/people/makers/thingies, all know that. They know Mizahar is a canvas that has to be carefully worked upon to produce (in my opinion at least) a beautiful piece of work. As Verilian said, the founders (and everyone else) do what they do because they enjoy it, because they want to share what they enjoy with the world and say "Hey! I love this stuff!" and share the vital thing that we have over others.
Individuality. We strive on it here. That is what makes Mizahar unique.
And I love it.
So, what do the players do with what is made here? Well they take that stuff and they use it, that's what. Why? Because they like it, because it works, because of numerous reasons. Sure, I'm only one voice out of all the player base, but I'm sure that all the others behind me will say their own reasons on why they like it here and not elsewhere. And are in fact still here 1, 2 or 3 years on. I admire all the work that is done here, completely and utterly. It is better than anything I could ever do or produce, even in my most wildest of dreams. And because of that I respect them and their processes they need to do in keeping the lore in check. If they don't keep it in check all the things Mizahar was not about would come rushing in.
I didn't come here to fight dragons and drink tea with elves, dwarves and hobbits, with the intention of wanting to change anything I could get my mitts on.
I came here to explore the frozen wastes of Taldera, talk about pottery with gods, be tricked by Akalak, saved by Konti, make the best of friends, the worst of enemies and most importantly have a good time.