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Please post your locations, NPCs, creatures, plants, and anything else here for critique and submission. This thread is for finished projects.
(This is a thread from Mizahar's fantasy role play forum. Why don't you register today? This message is not shown when you are logged in. Come roleplay with us, it's fun!)by Minosayaa on August 13th, 2013, 7:05 pm
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by Noblesse on August 13th, 2013, 7:54 pm
by Minosayaa on August 13th, 2013, 8:17 pm
by Noblesse on August 14th, 2013, 11:04 am
by Minosayaa on August 14th, 2013, 12:48 pm
by Noblesse on August 25th, 2013, 7:36 am
by Minosayaa on August 26th, 2013, 12:17 am
by Spirit Frostfawn on September 1st, 2013, 7:17 pm
The Wastes Cottage The Wastes Cottage, like the name states, is a small cottage of ice stone built in the wastes. It's nowhere near as large as an Arvinta, but instead is the perfect size to fit it's two permanent residents. It blends in well with its surroundings, the outside walls moving smoothly into the ground, and always covered with fresh snow. The only feature that separates it from an odd hill is the entrance, which is flat and tall, with a pair of sturdy wooden doors leading inside the construction. Inside, there are three main rooms, one larger than the other two. The largest takes up the main portion of the cottage, and sits right next to the entrance. It serves as a generic lounge, work space, and kitchen. It's full of sturdy ice stone chairs and tables, all cluttered with various items. Small game and herbs are hung from the ceiling to dry, and the amount gives the room a slightly cramped feeling, despite it's size. The other two rooms are simple bedrooms, with a much larger bed in one than the other. All the spaces are brightly lit with storm gems rather than candles, to prevent any damage to the walls and furniture. The two residents, a Jamoura and a Kelvic from the Spires, prefer to live far from the city, despite the dangers. However, though this is a private home, the pair always welcome visitors, who come for knowledge, or just a general chat. They have amassed a few constant friends among the Vanthas, who on occasion take the journey out of the walls for a cup of tea or chocolate and company. The pair built the cottage in around 509 AV, to have an isolated place to live other than Avanthal. Both hail from the Spires, one an avid herbalist, the other a hunter and phylonurist. They moved up North from their home, mostly because the latter's biome was that of the arctic, forcing her to live in the Wastes. Shara :
Name: Shara
Race: Jamoura Date of Birth: 10 AV, Winter 14th Place of Birth: The Spires Title/Occupation: Herbalist, Bondmate of Mia Skills: Herbalism - 52, Philtering - 33, Foraging - 18, Wilderness Survival - 48, Medicing - 43 Gnosis: N/A Personality/History: Shara is a kind soul, always welcome to showing her creations to anyone who asks, and giving them to those in need. She is always up for a chat, her large but motherly demeanor comforting almost anyone. She is an avid herbalist, always enjoying creating new concoctions, and always appreciates new plants to work with. Sometimes they are brought by her bond mate, but she will always accept an offering from a Vantha, and, if it's something particularly rare, she may give something in return. She has been known to occasionally take various medicines to the Whitevine Healing Center, if she gets word of someone with a bad condition, and knows how to solve it. She is always up for teaching a novice to herbalism some basics. Mia :
Name: Mia
Race: Kelvic, Frosthawk Date of Birth: 507 AV, Spring 58th Place of Birth: The Spires Title/Occupation: Phylonurist, Hunter, Bondmate of Shara Skills: Hunting - 41, Observation - 24, Flying - 36, Wilderness Survival - 60 Gnosis: 1 Polynura Personality/History: Mia is more blunt, and slightly less friendly than her bondmate, but their connection has softened her slightly. She spends a lot of her time out and about, flying, hunting, or searching for rare herbs for Shara. Still, if she spends an equal amount of time at home, enjoying the Jamoura's company, and occasionally speaking to a visitor. If some one asks, very, very politely, she may give them lessons in hunting. Moderator's NotePlease PM an ST if you wish to have some lessons with either Shara or Mia. They will arrange it from there |
by Zisien on September 3rd, 2013, 1:56 am
by Una Tanta on January 1st, 2014, 5:15 am
Looking back into Avanthal's past calenders a huge focus has been on destructive childhood antics, murder, and animal sickness. I was thinking we could address this next season when Morwen returns. Because she is so present in the Vanthas' lives it would be great to see her actually be active. What I thought would be great is to have seasonal, or bi-seasonal speeches from her. These would be open for a week. Anyone wanting to participate would only post once and would get to know whatever information was given (lores, etc.) They can choose to share this (truthfully or not) with other PC's that inquire but they are the only ones who get to witness it. This links into the past calenders in this way. Morwen returns, hurt that the damage this winter was caused from her own Vantha not the criminals released from the prison, she punishes or does something to help the safety of the city and gives a speech to this end. The second speech, if we chose to have one would be in response to a calender event. This would be a great way to integrate a very present goddess into Avanthal as it would only require the DS to write one or two posts that are the speech and the rest would be left for the PC's to respond to. With the destruction of Denval, Avanthal is extremely isolated so it's hard for new players to travel here. Like any small town gossip affects people's jobs, businesses, etc. Therefore, I think it would be valuable to have a stickie dedicated to gossip that appears throughout the season. This gossip can be about a PC (obviously after asking them) or about an NPC. These could also be gossip posted by PC's that were started in thread that may affect the rest of the community. This would provide more links between characters beyond those simply PRESENT in the thread and more links with the NPC's. Examples could include; The puppy Spirit sold to the man ends up biting a little kid and her reputation is compromised as the rumour spreads. (Of course in the thread the actual rumour would be written out, what would need to be kept in mind of course is that rumours change as they develop so PC's should be allowed to take liberties with the gossip and assume it can take on a slightly different form when told to them.) Some ideas on the calender next season: I think it would be valuable to get away from the destruction caused by kids, murder, and if there is tension between holds for it to be more easily penetrated and affected by PC's. We only have 3 of the holds represented here by one or two PC's so I don't think it's the most valuable thing to be plotting. Especially because the most active PC's are either not Vantha or are Frostfawns. Furthermore, I think taking into account WR situation would be valuable for the new Calender. Because they are experiencing riots and massive food shortages maybe we can expect higher prices for Avora goods (glass, etc.) and send more dried meats back in exchange putting everyone in Avanthal on rations, maybe when the Wind Eagles come they mention it and people in Avanthal ignore it and none of their goods are available this upcoming season, etc. That's the basic gist of some of my thoughts. As I promised Lullz I will be posting the development stuff shortly. ADDED - Because Avanthal is such a hub of storytelling I think all stories should be placed somewhere when used in thread and then approved (in case there are any obvious mistakes) and added to the wiki as Avanthalian stories (or stories from wherever they are). |
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