AppearanceRace: Human
Gender: Female
Age: 27
Birthday: Day 60 of Fall 486 AV
Birthplace: The Suvan Sea, on a ship, though she is a common human, not Svefra
Appearance: General impression
- A sporty and healthy looking outdoorswoman with long hazelnut brown hair
- More than medium tall for a human woman - around 5'9'' (175 cm)
- Dressed in simple clothes of brown colors : pants, shirt, boots, cloak
- In cold winter weather she wears the winter clothes
- A black and white scarf tied as bandana keeps the hair out of her face
- Lean but fit and slihtly musled due to her physically active life
- Agile movements
- Carries a fiddle, sometimes
Face - Greyblue eyes
- High cheekbones and a straight nose
- A bit tanned if it's a sunny time of the year
- A frindly facial expression if she isn't offended
Character Concept
Identity
This is about Chandray's Self Image - How she defines her own identity, who she is and how she is. Like all self images this can be biased and just because this is how Chandray percieves herself it doesn't need to be the truth. She may discover new things about herself by time, like all people do. But this is her self image today.
- She is Chandray Evereene, daughter of two anthropologists in Syliras
- She is a reasonably competent and experienced person
- She is a righteous person who doesn't compromise with her ideals
- She isn't a thief just because she picks up things she finds, svefra style
- She's a petching good fiddler !
- And a decent fencer
- She is an independent woman with interesting plans
- She optimistically thinks herself able to learn most things - "how hard can it be?"
- She is the discrete Aide-de-camp of the representative of a trade company
Beliefs
- A true believer in Laviku
- She is human, but her mindset is affected by Svefra culture and values
- Good people helping each other is what makes the world go round
- It's important to be honest and keep promises
- It's important to do "the right thing"
- It's important to be loyal with your family and friends
- It's important respect other people's and beings cultures
Life Goals
These are the goals of Chandray IC - not necessarily my goals for her OOC. They may actually already have been twarthed a bit, and just because Chandray has goals it's not like I'm planning to write her there. The world had a way of surprising people and make them end up totally other ways. Time will tell.
- Want's to be an explorer, adventurer and treasure hunter eventually, but is far from skilled enough and has lots to learn.
- She has been happy to live for the day and not plan or think so much of the future. Laviku will take care of her, she believes. But now when the years has passed by and she isn't in her early twenties anymore, she has started to feel she wants to do more of her life after all. She wants to settle down in a city, find a job, learn new skills and eventually form relationships
Short Term Goals
Again, Chandray's IC goals. She may achieve them or not achieve them. There can very well be things Chandray aims for but which comes to nothing. And again, time will tell.
For now I keep the short term goals in my
plotnotes as I think this could easily become lots things that are much the same, so it's best to have it in only one place and keep it up to date there.
Interests
This is about general interests and pastimes Chandray takes pleasure in when she isn't working or studying / practicing but just is free.
- Music and playing instruments
- Chandray also likes to socialize, speak with people, discuss life philosophy and opinions, tell stories true or untrue. It doesn't hurt if this is done while fishing or by a campfire, or while practicing at the rapier, or while looking at the starry night sky above, or by the sea or the river or in some other location of interest.
- It can be nice to sail a bit, or ride a bit, explore just for fun
- Always interetested in learning and improving languages
Strenghts Talents
- Chandray has a talent for auristics. She keeps that secret and normally she uses it very sparsely.
- She has a basically sunny and optimistic personality and attitude which can make her nice to socialize with and cheer people up
- She takes an optimistic view on other people and expects the best of them, for good and for bad. A sometimes strength.
- She has a serious side,and takes true interest in exploring and investigating in places, cultures and people. She learns about archaeology and other things that are good for her to know and is studious and eager when she's interested in something.
- As she has sometimes been in trouble and a needed to defend herself, Chandray has learnt to use a rapier. She's not one of those aggressive people actively seeking combat around every corner, but she is able to fight when shyke happens.
- Curious, reckless, optimistic and adventure loving, she thrives on risk and is often quick to act to get what she wants. This can sometimes lead to gaining advantages and achieving goals, if it succeeds.
Flaws Risks
- The risk of going to far with the magic is a constant weakness/threat. As she first learnt it in a bad way from a careless teacher she went on the wrong track from start and for a while she was (unawares) using the magic more or less constantly, which made her oversensitive and tired. She has made progress after this, and leartn to only use the auristics when she choose to do so. But she always need to take care to be aware and control herself. It’s a constant struggle against temptation, bad habits and distraction. There can sometimes be a risk for being carried away and overuse auristics when she’s playing her fiddle, when she’s fencing and when she’s curious about something or somebody.
- She can sometimes be easygoing bordering on irresponsible and carelessly flirty.
- She takes an optimistic view on other people and expects the best of them, for good and for bad. A sometimes weakness she is aware of.
- Curious, reckless, optimistic and adventure loving, she thrives on risk and is often quick to act to get what she wants. This can sometimes lead to serious trouble if it backfires.
The Auristics in Chandray’s case
What she is able to do
As Competent Aurist Cahandray can do the following
- Discern single auras one at the time and get impressions of simple facts
Sometimes guess at the taste of food - She will be able to reliably find hidden things and identify magical objects.
- Facts about people tend to remain basic, though there is a definite improvement in that area, as well.
- She can focus on a couple of auras and keep track of them at the same time even if they are outside her field of vision.
How She Learnt
- Chandray first learnt auristics as a side effect when she took fencing lessons and was told to try to mentally get a feel for the adversary’s moves in order to fence better - much like when real life tennis trainers tell a player to try to “mentally see” and get a feel for where the ball is going.
- The first trainer didn’t know what he was doing but she learnt more later, from a healer who wanted to pay her parents back for saving the healers life once upon a time
Normal Learning Pace
- She normally develops in auristics at a pace of 3-4 XP per year
- She isn’t a “power-crazed” personality by default and not striving to go past competent for the sake of it. Unless something extraordinarily demanding happens in her life she will likely reach level competent in auristics and stay there for quite long time.
Cautious Attitude
- Auristics hasn't been a harmless experience for Chandray and for a time she had great problems with overgiving
- And she hadn't been seeking it, she learnt it by accident
- Because of this she isn't convinced that auristis is a good thing
- She keeps it secret and uses it sparsely
- She doesn't take on to teach other people auristics
Character HistoryChandray's parents (still alive both of them) are common humans and they are explorers, cartographers and antropologists. Her early life was happy and there's no big disasters and traumas in her past. Due to their work as antropologists, her parents (common humans) lived with Svefra for long periods of time, in order to study them and their culture. This is why Chandray knows a great deal about the Svefra and she speaks fratava, though common is her mothers tongue.
Early Years 486-503 0-16 : Living with her family, mostly among svefra pods her parents wanted to study
Late Teens 504-506 : Cruising the Suvan Sea area, still living with her parents
Adult Life 507-513 : "Moved out", living her own life as adult in the Suvan Sea and it's costal towns
GnosisNo gnosis marks yet
LanguageFluent Language: Common
Basic Language: Fratava
Poor Language: Pavi
SkillsSOCIAL AND INTERACTION SKILLS | EXP | Total | Proficiency |
Play Musical Instrument: Fiddle | 15 RB+10 SP +2+1+2 XP | 30 | Competent |
Play Musical Instrument: Harp | +3 XP | 3 | Novice |
Teaching | +5+1 XP | 6 | Novice |
Leadership | +4 XP | 4 | Novice |
Interrogation | +3+1 XP | 4 | Novice |
Flirting | +3 XP | 3 | Novice |
Negotiation | +3 XP | 3 | Novice |
Socialization | +1+1 XP | 2 | Novice |
Intimidation | +1 XP | 1 | Novice |
WEAPON AND COMBAT SKILLS | EXP | Total | Proficiency |
Weapon: Rapier | 15 SP+5 XP+5XP | 25 | Novice |
Brawling | +1XP | 1 | Novice |
MAGIC SKILLS | EXP | Total | Proficiency |
Auristics | 25 SP+4+1 XP | 30 | Competent |
INTELLECTUAL & KNOWLEDGE SKILLS | EXP | Total | Proficiency |
Observation | +5 +4 +2 +1+1+1+2+4 XP | 18 | Novice |
Planning | +1+1+4 XP | 6 | Novice |
Meditation | +1+1 XP | 2 | Novice |
Investigation | +1 XP | 1 | Novice |
OUTDOORS AND WILDERNESS SKILLS | EXP | Total | Proficiency |
City Navigation : Riverfall | +5+1 XP | 6 | Novice |
Riding | +5 XP | 5 | Novice |
Horsemanship | +2 XP | 2 | Novice |
Running | +1 XP | 1 | Novice |
LoresLore of Layout of The Suvan Sea
Lore of Laviku
Riverfall+ Riverfall: City of Akalaks
+ Riverfall: Layout of the city, Landmarks of Riverfall
+ Riverfall Location: the Almond Blossom
+ Riverfall Location : Coil's Club
- Coil's Club : "Something" in the smoke ?
Friends + Stefan Teagan: Musician (sadly dead, but Chandray doesn't know)
Neutral /AquaintanceVanator: A Good Teacher
Vanator: Incredibly Helpful
FoesNo lores yet.
Akalaks+ Akalaks: Haiduk, A Very knowledgeable Akalak
+ Akalaks: Even the Children are Strong!
+ Akalaks: Novalak, Wants to Learn How to Play the Fiddle
DrykasDrykas: Use a yvas, not saddles or bridles
Communication with others+ Self Awareness: The ability to heed other’s advice
+ Self Awareness: The ability to ask deeper questions
+ Negotation: Knowing How To Not Look Too Eager
+ Teaching: the Necessity of Keeping Discpline
+ Teaching: Prepare Well
+ Teaching: Proper Commuication
+ Intimidation: Making Threats
Planning+ Planning: Knowing when actions are a waste of time or valuable
Rapier+ Rapier: Testing out new weapons
+ Rapier: Facing off against a practice dummy
+ Rapier: The Defensive Positions
+ Rapier: Quarte
+ Rapier: En Garde
+ Rapier: Proper Equipment
+ Rapier: Proper Stance
+ Rapier: Lunge
+ Rapier: Footwork
Auristics + Auristics: Using Auristics in Fencing
+ Aurisitcs: Using Auristics in Prepurchase Examinations
+ Auristics: Using Auristics to Persue Prey
Fiddle+ Fiddle: Getting Paid for Having Fun
+ Fiddle: Playing A Different Style
Horses and Riding Horses: Being thrown off when a horse spooks
Riding: You must be confident and in control, not uncertain.
Riding: How to get a horse to stop eating grass and pay attention to the rider
Riding: How to control the speed of a horse
Special Personal Experiences+ Getting Robbed
+ Being Captured By A Dhani
+ Being Interrogated
PossessionsClothing in Spring, Summer, Fall- Simple Shirt
- Simple Pants
- Simple Undergarments
- Simple Cloak or Coat
- Simple Boots
- Silk Scarf
Winter Clothing - Dark Brown Wool Cloak with Common Buckle
- Black Widebrimmed Wool Hat
- Red-brown scarf of Lama Wool
- Dark Brown Gloves of Lama Wool
- Black-Brown Furlined High Leather Boots
- Burgundy Red Leather Belt with Fine Buckle
- Dark Brown Pants of Lama Wool
- Pale Red Shirt of Lama Wool
ArmorWeaponsBooksMaps- Riverfall City Map
- A sea chart/map she found in The Rats Hole
Tools and Toolkits- Crafters Toolkit
- Fishing Pole
Backpack which contains:- Comb (Wood), Brush (Wood), Soap, Razor
- Balanced Rations (1 Week's worth)
- 1 eating knife
- Flint & Steel
1 WaterskinCurrent furniture in her 20'x20' home- simple bunk (SP)
- simple chest (SP)
- smple chair (SP)
- simple small table(SP)
Heirloom: - "Father's Fortune Fiddle" (worth 50 Gold Mizas). A violin won by her father in a game of cards, long story. The fiddle was inherited by Chandray as a gift on her 27 th Birthday.Her father is alive and at full health, but no need to wait for his death, he said...
HousingLocation: Riverfall
House: 20'x20' (400 sq ft) apartment in Northwind Suites with hearth and furniture as listed under "Current furniture"
Living Expenses:Common, 135 Gold Mizas/season
Job: Performer: Fiddle, L2 Competent 6 gm/day
LedgerSeason | Purchase | Cost | Total |
Wi 513 | Starting | +100 gm | 100 gm |
Wi 513 | Silk Scarf | -25 sm | 97gm 5sm |
Wi 513 | The Winter Clothing, Zhongjie Warren Day 11 | -64 gm 5 sm | 33 gm |
Wi 513 | Rapier, Arma'Drex Smithy Day 20 | -25 gm | 8 gm |
Wi 513 | Soft leather fencing gloves Day 45 | -5 gm | 3gm |
Wi 513 | Winter 513 living expenses,Common | -135 gm | -132 gm |
Wi 513 | Winter wages 513 AV | + 368 gm | 236 gm |
Sp 514 | Rowboat | -100gm | 136 gm |
Sp 514 | Crafters Toolkit | - 25 gm | 111 gm |
Sp 514 | Red Sailcloth | - 11 gm | 100 gm |
Sp 514 | Wood and nails | - 15 gm | 85 gm |
Sp 514 | Fishing pole | -1 gm | 84 gm |
Sp 514 | Simple outdoors food | -1 gm | 83 gm |
Sp 514 | Spring 514 living expenses, Common | - 135 gm | - 52 gm |
Sp 514 | Spring Wages Busker L2 | + 546 gm | 494 gm |
Thread ListWINTER 513 AV
Day 1 of Winter 513 AV The City and it's Map - Graded
Day 20 of Winter 513 AV The Auristic Fencer - Graded
Day 43 of Winter 513 AV A Party Like No Other
Day 45 of Winter 513 AV To Teach or Not To Teach - Graded
Day 50 of Winter 513 AV A Busker in the Almond Blossom - Graded, Wages added to ledger
Day 80 of Winter 513 AV Entertaining in a family gathering - Graded, Wages added to ledger
SPRING 514 AV
Day 5 of Spring 514 AV Coils Club Complications - Graded
Day 6 of Spring 514 AV Snake's Path on the Rock - Graded
Day 12 of Spring 514 AV On horseback - Graded.
Day 27 of Spring 514 AV For Jenkins' Sake - Graded
At this point I retired the PC after investigation of the grade of the last thread and a decision that in practice it meant the only option for Chandray in Riverfall was execution for murder. I could of course have moved the PC somewhere else, but I felt I had already done what I wanted to do on her. I am satisfied with the time I have had on her and the threads I wrote, but I'm more interested in doing something new now.
Threads not eligible for grading, but written before the the grading of last thread above. Due to the reasons above the content in these threads aren't in the PC's storyline and I have edited accordingly and taken away the timestamps.
Women, Velvet and Work
A New And Closer Alliance