[Verified by Crosspatch] Chakahn

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Chakahn

Postby Chakahn on November 21st, 2013, 9:43 pm

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BASIC INFORMATION

Name: Chakahn Snowgrass
Birthday & Age: 67th of Winter, 494. Age 19.
Gender: Male
Race: Drykas

PHYSICAL APPEARANCE

Build: Standing about 5"9, Chakahn has a muscular shape. His body is built for short bursts of extreme power rather than long stretches of less force.
The longest strands of his moderately straight, fair hair reach to the middle of his back, the strands flowing from the middle parting and falling across his cheekbones. His equally blonde eyebrows lean into a slight negative slope, lending his facial expression an air of serenity. The effect is enhanced by his deep brown eyes, and contrasted partially by the curve of his lips.
Although often exposed to the sun, his skin is slow to tan.
Windmarks: No Cyphrus strider has hitherto chosen and bonded with Chakahn

PERSONALITY


Chakahn's foremost character trait is his impulsiveness. Quick thinking and spur of the moment decisions are his high ground, giving him the ability to make a fast assessment of any situation. The less positive side to this is his quickness to aggression that so often clouds his judgement and frequently strains relationships betwixt himself and family, friends and acquaintances. He is not particularly smooth-tongued, but amiably tolerable among his own people and openly hostile toward trespassers.
Chakahn isn't driven by arrogance or vanity, instead by protection and safekeeping of that what he holds most dear, although he can be prone to jealousy. Once a person is accepted into his life and grows important enough to label as family, that person can expect to receive an unwavering affection and loyalty. Perhaps with his eye on his own frequent outbursts, Chakahn's tolerance for wrongdoers is fairly high and grudges are seldom formed on his part. Squabbles are easily forgotten (less so in the eyes of the adversary).
He can appreciate the company of a large group of people and can fit in comfortably, as long as he finds time to be in his own peaceful company every so often without a myriad of bodies and loud voices stamped around him.

Enjoys
- Hunting is one of the few activities he can lengthen his attention span for.
- The sound of foreign languages, and the urge to learn said language. He enjoys being able to speak multiple languages and being able to translate.
- In line with translation, he also enjoys knowledge and legends on other cultures
- Spending time with his horse, riding out often.
- Misty weather (although he prefers the sun)
- A good fight to warm his blood

Dislikes
- Spending too much time on one project. His impatient nature disallows him to keep up the enthusiasm he had when he dived into the project.
- Healing is not his strong suit. Although he comes from a long line of Opal Clansmen, he lacks the affinity and the patience for magic.
- Organising. He prefer impulsive decision making.


~
Last edited by Chakahn on December 4th, 2013, 8:36 am, edited 6 times in total.
~When they ran, the ground shook
and mere mortals parted ~
User avatar
Chakahn
Save a horse, ride a cowboy
 
Posts: 42
Words: 28583
Joined roleplay: November 19th, 2013, 4:55 pm
Location: Lhavit
Race: Human, Drykas
Character sheet
Plotnotes

Chakahn

Postby Chakahn on November 22nd, 2013, 5:40 pm

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HISTORY


Coming from a long line of Drykas who have the tendency to keep expanding their family until the tent is full, Chakahn has his fair share of siblings and with that, sibling history.
His father died when he was seven years old. As the patriarch of the family was growing frail and increasingly unresponsive to those around him, their mother was left raising him, his two brothers and three sisters, with recurring but unfruitful attempts at controlling the unruly family. His sister and brothers, too, had inherited the high spirited Snowgrass trait and ran wild, creating chaos and leaving their poor mother with a head of full grey hair long before she should have got it.
They fought, often and fierce. It was inevitable that one day, the sparring would get out of hand and when that day came, at the age of fifteen, it was Chakahn who lost control. His brother lost his footing and fell, slamming head first onto the floor and losing consciousness forever.
After the incident he took leave of his people for some time. Though he took a few close friends with him on the journey, he isolated his mind from the party to come to terms with the passed events, seeking refuge throughout Mizahar. Their Drykas blood itched for them to keep moving and they never stayed long in one place or the other, but they settled for a while in Denval, just within the borders of Kalea.
On return to Endrykas his mother, the origin of his own forgiving nature, was lenient and forgave him soon after but his siblings were another matter entirely. One by one they gradually came around, although they are to this day wary and stoïc around him, never fully recovering their trust.
Not long being able to stand the hostility around him, Chakahn gathered his belongings for a second time and set off once again, taking little more than his old, trusted four-hoofed friend, Karal.

Secret :
Note: Karal was an Eyktolian Desertbred of 23 years. The long journey into colder climates was too much for him and Chakahn reluctantly left him in the care of a breeder who promised to send him south. In his stead he spent a while searching for the right new mount, finding him in a Frostmarch stallion of eight years.


Flashback threads:
NONE
Last edited by Chakahn on November 27th, 2013, 8:11 pm, edited 3 times in total.
~When they ran, the ground shook
and mere mortals parted ~
User avatar
Chakahn
Save a horse, ride a cowboy
 
Posts: 42
Words: 28583
Joined roleplay: November 19th, 2013, 4:55 pm
Location: Lhavit
Race: Human, Drykas
Character sheet
Plotnotes

Chakahn

Postby Chakahn on November 22nd, 2013, 6:10 pm

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EQUIPMENT/POSSESSIONS

* Clothing.
Secret :
Specifics:
- light grey sleeveless shirt, supple leather
- lighter grey jacket, furlined leather. Can be threaded together via the white chords
- moderately tightfitting breeches, dark brown with tassels and various contraptions of white knotted string tied to the belt (symbolising the Opal Clan, the healers)
- High boots fit for riding. Heeled, making a v-shape over the breeches.
- Long sweeping hooded riding cloak, hardy material and a dark grey.
* a waterskin
* backpack containing toiletries, food, flint&steel and an eating knife.
* Heirloom - a necklace, the string made from the tail hair of his fallen brother's Cyphrus Strider. The ornament on it was his father's.
* housing - a large tent. Interior includes rope (100 ft), torches, bedroll and blanket, fishing gear.
* Also a horse (breed: Frostmarch) with a full set of tack, saddlebags
Secret :
Sanshae is an eight-year-old Frostmarch stallion.
Appearance: His mane and tail are light grey, it's extremely hard to spot him in snowy climates. His eyes, nose and hooves are dark.
Personality: affectionate and relaxed. He doesn't easily bolt and is not bothered in the least by Chakahn's frequent high-spirited hunts and doings. He does need to be reminded often of why they are travelling at a run, and not at a calm stroll.


LEDGER

Secret :
Item Price Money
Starting package 100gm 100gm
Rent (Solar Winds)-6 kina 94gm
Shortspear x 2- 4gm90 gm
Scimitar-15gm75gm


THREAD LIST


 
Ongoing
When Screams Fill the Air - 52nd of Fall, 513 AV;Lhavit;Kalea
Work, Schmerk! - 1st of Winter, 513 AV;Lhavit;Kalea
Little Victories - 44th of Winter, 513 AV;Lhavit;Kalea
 
Completed
 
Flashbacks


~
Last edited by Chakahn on December 9th, 2013, 9:04 am, edited 9 times in total.
~When they ran, the ground shook
and mere mortals parted ~
User avatar
Chakahn
Save a horse, ride a cowboy
 
Posts: 42
Words: 28583
Joined roleplay: November 19th, 2013, 4:55 pm
Location: Lhavit
Race: Human, Drykas
Character sheet
Plotnotes

Chakahn

Postby Chakahn on November 22nd, 2013, 7:58 pm

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TRAINING & SKILL POINTS

- Riding: 15 out of 100 [Race bonus, Drykas + 5 points starting package]
- Brawling:10 out of 100 [starting package]
- Hunting: 10 out of 100 [starting package]
- Tracking: 20 out of 100 [starting package]
- Wilderniss Survival: 5 out of 100[starting package]

Languages:
* Pavi - fluent
* Common - basic

Area's of lore
- Lore of equipment used in hunting. This includes knowledge in recognition of use, knowledge of build-up, construction and usage. Also history and former uses. [starting package]
- Lore of warriors of significance of Cyphrus; as a boy, these hero stories tended to be the only stories for which he could muster the patience to listen to. [starting package]
~
Last edited by Chakahn on November 30th, 2013, 2:32 pm, edited 5 times in total.
~When they ran, the ground shook
and mere mortals parted ~
User avatar
Chakahn
Save a horse, ride a cowboy
 
Posts: 42
Words: 28583
Joined roleplay: November 19th, 2013, 4:55 pm
Location: Lhavit
Race: Human, Drykas
Character sheet
Plotnotes


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