[Verified by Crosspatch] Rook Windwalker

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Rook Windwalker

Postby Rook Windwalker on June 19th, 2014, 3:02 am

Rook Windwalker

Image

Appearance


Race: Drykas
Gender: Male
Age: 19
Birthday: 9, Summer, 495
Birthplace: Endrykas, Cyphrus

Rook stands at 6’0 tall and is physically well-built from years out in the wild; his copper eyes with a look of maturity spanning way beyond his age. His choice of attire is a loose sleeveless cotton vest dyed red with matching breeches, which don’t restrict his movements while hunting or riding. Rook chooses to leave his blonde hair uncut like most Drykas, as a symbol of their pride. He has a long unkempt ponytail which easily reaches his lower back. He is usually clean shaven, but it’s not uncommon for him to have a thin layer of stubble. He has dark windmarks on his back but chooses to keep them concealed around other people.

Character Concept

Rook’s charismatic and easy-going nature combined with his confident demeanor often makes him seem arrogant, although he is generally compassionate to most people, especially his companions and friends. His moral standpoint encompasses various shades of grey, and he is unafraid to question authority and societal hierarchy in the presence of malice or injustice. He can be a fierce opponent in melee combat with an affinity towards the use of curved blades, especially his steel falchion which he sharpens on a regular basis.

He loves a good brawl or sword-fight, constantly striving to better himself in order to protect his clan and friends. Uninterested in fighting anyone weaker than him, he can sometimes go great lengths to challenge someone way out of his power, and on one occasion paid a high price. Rook loves winning more than anything and when he does, he encourages his bested opponents to train harder and to seek him out again for a rematch if they so desire, earning their admiration.

Relying on instinct and awareness instead of negligently charging into situations, he tries to keep his ego in check while upholding his conviction that the bonds shared with your companions is precious. He feels a genuine tie towards the Sea of Grass, and living in a world where it is eat or be eaten, he believes he should maintain a balance by taking only what he really needs from the land.

Adept with short bows and fletching, Rook possesses adequate knowledge about surviving in the wilderness through hunting. Trained by huntsmen in the Emerald horseclan, he is familiar with survival skills like bleeding of fallen prey, roasting and smoking meat, and setting up roasts for spitting and grilling. Rook occasionally harness his Djed into the webbing to detect nearby prey but prefers not to constantly depend on it.

Rook dreams of the world beyond the Sea of Grass, and hopes to explore new and undiscovered lands outside Cyphrus.
Last edited by Rook Windwalker on July 7th, 2014, 8:42 pm, edited 8 times in total.
User avatar
Rook Windwalker
Player
 
Posts: 4
Words: 1971
Joined roleplay: June 16th, 2014, 11:50 pm
Race: Human, Drykas
Character sheet

Rook Windwalker

Postby Rook Windwalker on June 19th, 2014, 3:10 am

Character History

As a very young child, Rook was orphaned in Endrykas with no memory of his parents or whether they were still alive. He trained himself physically to uphold the warrior traditions of the Drykas. A man is only considered a part of the horseclan when he has gained his first windmark: Rook was still a boy when he bonded with a strider, whom he fed and looked after himself, gaining his windmarks soon enough. He was initiated into the craft of Webbing showing early promise, and quickly grasped the fundamental concepts. He could sense Djed within beings with relative ease, but was forbidden to practise it outside of lessons for the risk of overgiving and self-harm.

Ironically, Rook set out to hunt prey much larger and fiercer than him, on a mission to prove that he was ready for advanced training. Craving the admiration of his clan and peers, the hunting trip turned into a disaster with his strider mortally wounded and beyond healing, Rook was forced to end his bonded strider’s life to maintain its dignity. Overcome by grief and sorrow due to his brash recklessness which was the cause of accident, Rook was lost. Choosing to run away, he utilised his training in Webbing to hide his Djed from the overarching web to conceal his whereabouts from his clanmates as he roamed the wilds.

An unexpected meeting and a few moons later, a Kelvic had soon become his companion and friend, surviving out in the Sea of Grass together living off the fauna and small prey. Although unwilling to be bond with anyone ever again, his newfound ties with the abandoned Kelvic helped him heal from the depression, Rook chose to return with his clan and face responsibility for his impulsive actions; however the trauma still persisted. The Kevlic found a new place to live in Endykas taking the name Abelia, and he was reunited with his clan. The duo have been inseparable ever since, living together as siblings and best friends. Life continued as before as his training within the Emerald horseclan resumed; and he eventually bonded with another strider as time passed, yet choosing to hunt either alone or with Abelia by his side.

Language

Fluent Language: Pavi
Basic Language: Common
Poor Language: Tukant

Skills

Skill EXP Total Proficiency
Wilderness Survival (Grassland) +10 SP 10 Novice
Webbing +10 SP 10 Novice
Weapon: Shortbow +10 SP 10 Novice
Weapon: Falchion +10 SP 10 Novice
Hunting +10 SP 10 Novice
Riding +10 RB 10 Novice


Lores

Lore of Sea of Grass Geography
Lore of the Importance of the Strider
Last edited by Rook Windwalker on July 7th, 2014, 8:44 pm, edited 4 times in total.
User avatar
Rook Windwalker
Player
 
Posts: 4
Words: 1971
Joined roleplay: June 16th, 2014, 11:50 pm
Race: Human, Drykas
Character sheet

Rook Windwalker

Postby Rook Windwalker on June 19th, 2014, 3:21 am

Possessions

Secret :
Image1 Set of Clothing:
-Simple sleeveless vest (Red)
-Simple breeches (Red)
-Simple Undergarments
-Simple Cloak
-Simple Boots
1 Backpack which contains:
-Comb (Bone)
-Brush (Bone)
-Soap
-Razor
-Balanced Rations (1 Week’s Worth)
-1 eating knife
-Flint & Steel
1 Quiver which contains:
-20 Shortbow arrows
1 Rucksack which contains:
-Knife
-Sea of Grass map
Heirloom: A sharp one-handed steel falchion.
1 Shortbow
1 Waterskin
28 Gold Mizas



Housing
Secret :
ImageLocation: Endrykas

Large tent (4 person) shared with Abelia Windwalker
1 large tarp
1 lantern
1 torch
1 bedroll
1 blanket
1 Training Post

Bonded Strider
1 Yvas
1 large set of Yvas bags
1 torch
100 ft of rope
1 set of fishing tackle & hooks

Ledger

Purchase Cost Total
Starting Package +100 GM 100 GM
Shortbow -30 GM 70 GM
Quiver -20 GM 50 GM
Sea of Grass Map -10 GM 40 GM
Knife -5 GM 35 GM
Training Post -5 GM 30 GM
Shortbow Arrows (40) -2 GM 28 GM
Rucksack -1 GM 27 GM


Thread List

Coming Soon
Last edited by Rook Windwalker on July 7th, 2014, 8:45 pm, edited 1 time in total.
User avatar
Rook Windwalker
Player
 
Posts: 4
Words: 1971
Joined roleplay: June 16th, 2014, 11:50 pm
Race: Human, Drykas
Character sheet


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