PC name Skizoe whitevine Race Mixed blood (half symenestra half human) Birthday & Age, including Day/Season/Year 5th of spring 495 A.V 19 years old Gender Male Physical information Skizoe appears to be in his late teens to very early twenty's he has mid length black hair with several strands of hair which has almost a gray look to it thanks to his symenestran mother. Skizoe's eyes are a light brown which a almost golden tint to them, but Skizoe also inherited the pale skin of a symenestra while still retaining a human look. Skizoe does have the fangs of a symenestra, Skizoe when it comes to clothing enjoys wearing darker clothing which benefits his occupation as a thief but he never wears his street clothing for a job unless he is trying to pick the pocket of his target. Character concept There are a few words to describe Skizoe cunning, thrill seeker, greedy all of these describe Skizoe he naturally was drawn to the life of a thief but Skizoe has learned a small bit of personal magic which interests him to a great extent. Skizoe hopes to use the magic he learns to help him succeed in his line of work. PersonalitySkizoe from a young age he was taught that the only way to advance in life is to take it for himself but Skizoe has always been a bit of a thrill seeker he loves spending his time climbing buildings or tree's whatever he could find. But this also lead to many injury's throughout his life from cuts and scrapes to a few broken bones. Due to the fact that Skizoe was orphaned at a young age he has a bit of abandoned meant issues and he has trouble connecting with people and trusting them into any sort of friendship. Ethics Skizoe believes that with the few people left in this world that wealth and power should go to the people that have the ambition to get it even if the wealth and power is through ill gotten means. With these beliefs Skizoe is naturally a worshiper of yshul but Skizoe also is a worshiper of morwen but that was just a product of the environment. Being raised in avanthal he was naturally expected to worship morwen and thats what Skizoe had done, those two goddesses are the only gods Skizoe cares to worship. Likes Anything of value, climbing,stealing Dislikes Guards, witnesses, daylight Character history Skizoe's story begins with his parents they were both courier's who lived in syka they had worked together two seasons and they were given an assignment to take an important letter to avanthal. The parents had had left together and half way through the trip the symenestran mother found out she was pregnant with Skizoe the father had told the mother that it was to dangerous to continue the trip but she insisted and they continued on there trip. As they approached avanthal they were harassed by a group of bandits who attacked them, the father had killed one and the rest scattered but on the outskirts of avanthal the mother went into labor and they had to stop they couldn't continue but soon after Skizoe was born the bandits had caught up with them and before the father could protect them the bandits fired a volley of arrows that killed both the father and the mother but Skizoe had miraculously survived being protected by his mother. The bandits left them not finding anything of value except the Miza's they had on them they saw Skizoe who was still in the dead mothers arms in a protective position, soon a vantha merchant was walking up the road and he saw the corpses and he went to check if they had anything on them and that's when he found Skizoe. The merchant couldn't leave the child there he ended up taking Skizoe with him into avanthal and giving the child to his brother who already had two children of his own. Skizoe's childhood was a difficult one he was never treated as apart of the family and his adoptive parents never withheld the fact that he was different from the other children. When Skizoe reached the age of eleven he was told about how what happened to his real parents and he gave skizoe his fathers hand axe which was one of the things his brother gave him besides skizoe. Skizoe took it badly, all of his feelings towards his adoptive parents ended and when he was twelve Skizoe attempted to run away from home to a different part of the city. But it was a small city he was found but he spent most of his time away from home and that's when he found a person that would be his mentor. Skizoe first saw the man morphing his hand by a fire, Skizoe watched the man every day for a week before Skizoe approached the man and asked him if he could teach him that. It took a while of convincing but the mentor had taught him how to start with his guidance and after a month of concentrating and learning how to focus his Djed he was able to turn the nail of his index finger into a claw similar to a common house cats. Soon the mentor started teaching him other things such as how to steal and pick pockets but after two years of learning small amounts of this and on occasion getting caught the mentor was apprehended after breaking into a house and he was taken into svanhildur where the mentor ended up dying of sickness. Several years after that after pickpocketing through the years he was caught several times and soon enough he had developed a reputation as a thief and he got ready to move too a different city for the first time in his life. Before Skizoe left he sat outside the ice palace of morwen he had never went inside even though he knew visitors were usually accepted but Skizoe never thought he was worthy. Skizoe prayed to morwen as he sat outside the ice palace, Skizoe never went inside he left the city that day but he swore he would be back one day. Lores Dangers of overgiving Picking a simple lock Athletics
Climbing-5(SP) Acrobatics-10(RB) Social
Place holder Combat
Place holder Magic
Morphing-15(SP) Misc
Larceny-20(SP) Stealth-10(SP) Lores [tabset=200] Weapons
Hand Axe(Cold iron, heirloom) Sap pommel dagger Armor
Silk Body suit(worn under clothes) Dyed shirt Leather low boots Cotton pants Leather gloves Dagger scabbard. Weapon harness dyed dark gray cotton buttoned/buckled jacket Stored items
Water skin Common jacket Common pants Common shoes Soap Razor Eating knife Flint&steel Comb Acid vial(x4) Candles(x5) Backpack
Black hard leather mask Skeleton key Long metal picks and pries Small hand saw Small wedge Hammer Long nosed clamp Grappling hook Kohl 10oz Cosmetic brush Pint jar Ledger
600gm -1gm Grappling hook -30gm Thieves tools -1gm leather black full mask -1gm Sap pommel dagger -5gm weapon harness -2gm dagger scabbard -220gm silk bodysuit -1gm leather gloves -20gm bladed boots -1gm cotton pants -13gm/4sm dyed dark gray cotton buttoned/buckled jacket -2sm dyed blue shirt -45gm small cubical housing -2sm cosmetic brush -1gm kohl (x10 oz) -20gm Acid vial (x4) -5cm candles(x5) 231gm 9sm 95cm |