Timestamp - 6 Fall, 514 AV Eivl took to the streets of Kenash once more, this time armed with a viable map and a direction to go. Destinations set, objectives in mind and heart steeled, she hovered onwards to find the first shop on the list: Sweet Secrets. The shop was on the West Bank, and it was a ways away from her current location, but she took the regular road to familiarise herself with the layout of the city instead of flying directly to where she needed to go. From Fire Island, she headed south and passed by a shipyarding service of some sort. It was doubtful that she'd ever find a need to leave Kenash at all, unless some twist of fate gave her a lead on her parents that led her away from here, so she moved on without giving it much more thought. The rest of Blade Island was filled with empty buildings, and though Eivl was slightly curious as to why, her minor dabblings in philosophy led her to believe that it was simply not the right time for anyone to be building there for some reason, otherwise they would have already done so. She saw a park in the distance too, but did not feel like going to relax at the moment. She did have other things to do after all, and business comes before leisure. Crossing the first bridge she came to and reaching the West Bank, the first thing she saw was a beach full of colourful, rounded bits of glass. Not being able to resist the pull of beauty, she took a detour to study the union of colour and shapes that was the Glass Beach, requesting permission to enter from the man who sat in what looked like a beachside office. The sun reflected off the pieces of glass stunningly, and Eivl was loath to hover above them as her opaque form would prevent the life-giving rays of light from striking the surfaces of the glass bits, some of which were not transparent, but translucent, and at rarer times marbled. She caught some of the reflected rays on her palm, and against her pale skin they created wondrous spotted patterns, giving Eivl much food for thought for any personal projects. Though she did not wish to part with the beach's inspirational properties, thoughts of a project reminded her of the job that still needed to be done and she returned to her hunt for materials. Exiting the Glass Beach and hovering down the West Bank path, she noted several establishments of minimal value to herself and her pursuits. Towery's Casino, a hub of gamblers from various walks of life… and various states of mind. She was vaguely interested in psychology as well as philosophy, but her mild interest would not cause her to engage in casino gambling or, indeed, any activities pertaining to it. She was the less-known sort of artist, the cautious one. Even for art, it was doubtful that Eivl would hurt her physical self or mental well-being, as she was raised in a culture comprised of artists who were willing to go to any lengths for their work by an Auntie who cared for nothing more than her adoptive child's life. Nevertheless, Eivl had no intention of ever setting foot anywhere remotely dangerous unless it was absolutely necessary, and this caution extended to places that may erode her sense of self. The Askara Livery Stables, which sold horses. That was all Eivl needed to know before deciding she wouldn't be stopping by any time soon, as she and horses don't mix. The stories she'd heard of their legs being powerful enough to kill a man were sufficiently deterrent. The Kenash Gazette, which dispensed news of the city, was also of little interest to her, as art needs no modern day influences to become one itself. As she was capable of supporting herself by hunting for fish and seaweed, there was not much of a need to stop by for the latest news about popular food joints or places to get cheap food, and anything anyone had to offer about celebrities of any place was irrelevant to her search for her origins and purpose in life. Hovering down the path, Eivl noted that she has not been giving a lot of thought to life recently, much less than she did when she was in her soul-searching phase at the age of 12. Thanks to her Auntie and her philosophy volumes, she was able to deal with not having her parents around very well, to the point that her Auntie would never have thought she was worried about it until she voiced her wish to leave Abura to find them. Compared to her blazing progress years ago, Eivl had not moved a single step in regards to inner development, and her interest in philosophy had not changed in the slightest. She began to wonder if she had chosen the wrong time to come to Kenash, being in her late teens instead of in her early adulthood, when she realised that she'd reached Sweet Secrets. Putting her self-development on temporary hold, she approached the shop, ascending the stairs and noting the contrast between the shop's overall exterior and its sign. Squinting, she criticised the shopfront in her mind a little before knocking on the door and entering. Her eyes widened a little in mild surprise upon entering, though not too surprised as the plain-but-cosy atmosphere was all but overdone in the shops she'd read about. One thing she didn't expect was the smell of tobacco, which she wasn't unfamiliar with, but it was not a smell she recognised at once. She was immediately greeted by the owner of the shop as she approached the counter. What she needed was not something that was on the regular purchase list, and so understandably the owner was a little confused, but he went to the back to retrieve some needles nonetheless. Eivl looked at the largest sewing needle she was offered, and it was still a little too small. A little disappointed, but hopeful that the Hammer and Nail would carry the tools she needed, she thanked the owner for his time and went on her way. As the sun was about to set, she saw that she would need to pick up the pace or she would not be able to get anything done before any free source of light she had was gone, so she took to the skies and flew over to her next destination. She roughly knew its location, so it didn't take much thought to narrow down the area in which she would have to stop. Unfortunately, there were two buildings and she had no idea which one she had to enter in order to gain etching supplies. Unsurprisingly for a shop owned by the Radacke Dynasty, it had the kit she was looking for as well as a plaque base of silver of an appropriate size and was willing to sell them to her for a reasonable price. Of course, this reasonable price was still quite a bit to pay given her limited funds, but Eivl restrained her inner miser in favour of her inner survivalist, for she would not be able to pay for any lifestyle for long without this first purchase. She exited the shop and hovered around for a little more in search of a lantern to work by later at night. Back on the West Bank, she spotted a shop with the words 'The Traveler's Complex' on a nearby shop, which was larger than it initially appeared. Purchasing a lantern and even a bottle of magenta ink here was fast and simple, attesting to the experience of the workers and the amount of customers that have passed through this general shop. She considered staying here as well, but reconsidered as she found that she would be far more comfortable out in the open where she could see the stars. It may even give her ideas for any new projects she may want to work on. Finally back at the spot she'd designated as her home, she set the lantern on her workchest and got to work, coating the blank silver plaque with the acid resistant grounds carefully, and sketching out the design of the border while waiting for the grounds to set. She took out her initial sketches of the border and tried to combine the two that Estrellir liked, scritch-scratching for about an hour before she was finally satisfied with the result. The curves of the second design translated into the much less complex form of the third, weaving into it as if the two were entwined from the very beginning. The large black dot which punctuated the centre of the third design in its first form was carried over, and instead of being left at the centre, it has been multiplied to mark the corners of the plaque. Sketching the designs out now, a few more ideas popped into her head, ones that deviated from the request she was given. Eivl figured they would have made the plaque look better, especially the one which saw the black dot Estrellir disliked changed into a different shape or having more details within itself, but she refrained from changing what she'd been told to create. She could always create another border, for another project, for another time. She was slightly upset at herself for not having requested permission for a trademark or some sort of signature to be on the plaque, but seeing as it was far too late to request any such thing now, she went ahead with her plan and finalised the design. Being satisfied at last with what she'd put together, Eivl began the etching process with the tools she purchased just now. She was a little unfamiliar with these new items, but got used to them quickly as she carved the design into the grounds, exposing the silver to air. Curve after curve she carved out under the light of the lantern and the watchful stars, taking breaks whenever she felt a yawn coming up and her eyes begin to water. The sooner she finished it, the sooner she would feel unburdened by the looming threat of a deadline, so she pushed herself to finish it that night. Dawn broke, and Eivl found herself sleeping atop the chest. Recalling the past night, she remembered that she'd left the plaque sitting inside the chest itself where she would not disturb it in her sleep, and went to clean the ground off the plaque to check its aesthetic value after pouring some of the ink onto it and letting it sit overnight. The result was satisfactory, and Eivl sighed in relief as a multitude of things could have gone wrong in the time she took to sleep… But she would not dwell on it now. All that's left is to get the plaque to Estrellir and get her opinion on it. --------- Timestamp - 7 Fall, 514 AV Eivl arrived at Konrath's Detective Bureau the next day, not sure if it would be alright to drop by a day before the appointed deadline. It would be far more disastrous however, if she had arrived on the day and Estrellir did not find the plaque to her liking, so she'd convinced herself that work is something to be done as quickly as possible to leave room for improvements. |