AppearanceRace: Human
Gender: Female
Age: 18
Birthday: 35, Spring, 497.
Birthplace: A farm on the outskirts of Karjin
Appearance: Imellion is a frail young woman, standing just under five and a quarter feet and clearly underweight, with wide brown eyes that scan faces before darting away, pretending to not exist. She's frail, almost wispy, and seems to try and shrink herself even farther, creating the thought she'll never reach the full weight and build she might have otherwise. Her hair is dirty blonde and ragged, usually pulled up in a bun, and draped to cover her eyes.
If she ever reveals skin below the nape of her neck, it will reveal faint, thin scars tracing back and forth all the way down her back towards her waist. That's the reason she always seems a bit overdressed and emaciated for the weather. Dark shadows linger beneath her eyes, and seemingly within.
Character ConceptShe's very shy and wary, cringing if people reach out towards her and ducking away from loud noises, and almost subservient in attitude. She accepts suggestions as iron-clad commands and usually without complaint.
Despite this front, she has a rock solid core of defiance of the odds and stubborn optimism. Some might even call it hope. She is more open with other outcasts like herself and gives what food and kindness she can to those poorer than her. This side, this vulnerability to be precise, only comes out when alone with others, especially younger ones. In the presence of those older or more powerful, she shuts down and shrinks, passing as simply a servant or beggar. Someone unimportant enough not to be noticed. She's always tense, as if prepared to bolt away and disappear.
This is even more noticeable at night in the dark when there's very little light. She never sleeps in the dark if she can help it, and so might often be found in the hallway outside her dorm curled up on the floor clutching her necklace, shifting fitfully and often starting upright from the nightmares that plague her sleep, so is often found in the mornings with dark shadows beneath her eyes and haunted, unkempt appearance. She's too unused to accepting help or trusting people to seek help for these afflictions, so she tries her hardest to keep them secret.
Character HistoryA farmer's daughter from the outskirts of Karjin, she grew up as happy as possible for the first few years of her life. Then a band of bold and desperate slavers raided one night when she was five, and burnt her home to the ground, killing her parents and older siblings after they resisted capture strongly enough the slavers couldn't take them alive. One of the raiders, having recently lost a child of his own, spared her and took her with them to the slave caravan. The caravan master was very displeased, but was too focused on evading and fighting off any pursuit to pursue it farther.
Afterwards, he insisted Imellion be abandoned, but the man who took insisted, and fought a knife fight for a compromise. She would work in the caravan for no pay but would not be sold unless she stopped being useful and became a burden. At first, they manacled her to one of the wagons to prevent her from escaping. Eventually, however, she was so manipulated and broken that they stopped bothering, as she, after all, had nowhere else to go, no family to return to, no skills to support herself. That wasn't entirely true. She had gotten some skill at cooking and had become a master pot-washer. Hardly enough for a girl of nine to make her way in the world through though. Besides, she was caught in an abusive relationship, manipulated into believing she deserved to be there for surviving while the rest of her family died.
Eventually at thirteen, she'd had enough and ran off to try to starve herself to death. She was tracked down and caught, then severely beaten. Some of the slavers wanted to kill her, but most of the others were discomforted by that, since they had gotten so used to her being around them, and remembered her before she shattered, when she was still an optimistic little girl chasing butterflies and picking flowers. They convinced the others to spare her.
So, she was turned over to an old woman they had been trying to sell for healing and some restoration. Imellion never learned her name, but grew to love and respect her greatly. The woman nursed her back to health, and taught her about Priskil and her long, hopeful vigil over her lover and how, even in the darkest times, refused to give in to the darkness but instead chose to persevere and stay strong through hope. Imellion was rather skeptical of that, but the old woman eventually won her over and she became a tentative follower of Priskil. It's hard to thing to live by and adjust to after so long lost in despair.
Several more years passed, and the old woman died from exposure caused illness, and Imellion was back where she was before. A little more lively now, but still timid and frail.
Then the caravan master decides its time to get to Sunberth and he decides to risk the short way through Syliras territory. It's a brutal, forced trip, and Imellion collapsed from the strain and exhaustion and all the stress her body has been through in her life. Despite the attempt at stealth, it is not easy to conceal a caravan. They were spotted by some hunters who sent word to the Syliran knights. They responded with sufficient force and crushed the slaver forces and freed the slaves.
Imellion only caught glimpses of the battle but the moonlight glinting of the knight's armor was a very striking image and surprisingly inspiring, as if her prayers for assistance and hope had been answered in a dramatically ethereal manner. All returned to Syliras, where the freed slaves were given the options of staying and finding work or returning home when the opportunity presented itself.
Imellion had nowhere to go. The caravan was the only home and family she could remember, so she was at a loss. So, she elected to join the knights, remembering that image of their armor in the moonlight and the chance to have a family again. The teachings of the old woman also came to mind and the chance to stand for something greater and bring hope in the future seems to be a good idea.
That was close to a year ago now and she has been beginning her training and trying to learn more about Sylira and the knights after spending month and a half recovering and simply regaining her strength and learning to eat more.
Now she's mostly recovered, physically, but mentally and emotionally will take far longer to heal.
LanguageFluent Language: Common
SkillsSkill | EXP | Total | Proficiency |
Foraging | 10 (SP) | 10 | Novice | |
Weapon: Longsword | 5(SP) | 5 | Novice | |
Weapon: Shield | 5(SP),+1 +1 | 7 | Novice | |
Weapon: Spear | 5 (SP), +1 +1 | 7 | Novice | |
Riding: Horse | 20 (RB+SP)+4 | 24 | Novice | |
Wilderness Survival: Forest | 20 (SP)+2 | 22 | Novice | |
Reading | 2 | 2 | Novice | |
Rhetoric | 1, +1+3 | 5 | Novice | |
Socialization | 2+5, +4 +1 | 12 | Novice | |
Prayer | 2+2 | 4 | Novice | |
Endurance | +5 +5 | 10 | Novice | |
Observation | +5+4+5 +1 | 15 | Novice | |
Tactics | +1 | 1 | Novice | |
Philosophy | +1 | 1 | Novice |
Storytelling | +1 | 1 | Novice |
Negotiation | +1 | 1 | Novice |
Planning | +2 | 2 | Novice |
Escape Artist | +1 | 1 | Novice |
Horsemanship | +3 | 3 | Novice |
LoresReligion
Mizahar:
Combat:
Spear: Proper FootworkProper Stance and HandlingMounting in plate armor is hardLearning Mounted CombatMagic:
Social:
Possessions1 Set of Clothing
-Simple Shirt
-Simple Pants
-Simple Undergarments
-Simple Cloak
-Simple Boots
-2 pairs of coarse wool gloves
-1 felt cloak
-1 llama wool scarf
-1 pair of riding boots
-1 cotton dress
1 Waterskin
1 Backpack which contains:
-Comb (Wood)
-Brush (Wood)
-Soap
-Razor
-Balanced Rations (1 Week's worth)
-1 eating knife
-Flint & Steel
90 Gold Mizas
Heirloom: It's a necklace with a small wooden eagle set on an old leather strap. Under close examination, ancient flecks of paint can be seen, but time and weather has worn them away, and many of the fine details. She keeps this around her neck at all times, and can often be found at night clutching it tightly as it helps lessen the effects of her nightmares.
It was a gift from her mother and the only connection she still has to her. Even her memories of her mother have completely faded away.
HousingLocation: Syliras
House: Squire's Dormitory
She lives in an average squire's dormitory, all female of course, but doesn't spend much time there now that she is out of her recovery phase. It's rather tight and confined for her tastes, reminding her of slave-wagons. Her extraordinarily meager possessions are stored in the trunk, with lots of space left over.
LedgerPurchase | Cost | Total |
Starting | +100 GM | 100 GM |
Padded Linen Armor (SP) | -5 GM | 95 GM |
2 coarse wool gloves (SP) | -1gm | 94 gm |
1 felt cloak (SP) | -1 gm | 93 gm |
1 llama wool scarf (SP) | -1 gm | 92 gm |
1 pair: riding boots (SP) | -1 gm | 91 gm |
1 cotton dress (SP) | -1gm | 90 gm |
Fall 514 AV Common Living Expenses | -0 GM (Syliran Squire) | 90GM |
Spring 516 Common Living Expenses | -0 GM (Syliran Squire) | 90 GM |
Shield Points:
+2 | 2 | |
+2 | 4 | |
+3,+1 | 8 | |
+1, +2 | 11 |
[ur=http://www.mizahar.com/forums/post496643.html#p496643l]+2[/url] | 13 |
Thread ListWinter 513 AVFlashback: Cold Steel 'Neath Cold MoonlightFall 514 AV32nd of Fall:
Like a Closed Book 44th of Fall:
Pulling Strings46th of Fall:
In the Heart of the StormWinter 514 AV15th Day of Winter:
Snowed InSpring 515 AVNo Threads
Summer 515 AVNo Threads
Fall 515 AVNo Threads
Winter 515 AVNo Threads
Spring 516 AV15th of Spring: Windmount Bashing23rd of Spring: Pain is Fleeting, Experience is Everlasting42nd of Spring: A uted Sense of Peace