Article: [Race] Eypharian
Author(s): Rosela
Other development: Primarily in Riverfall: several locations, NPCs, and holidays, the Citizen's Council system, and an incomplete revamp of the city's education system (abandoned when I stepped down as Magpie)
Additional Info: Gossamer approved me to work on this article. Current Lore, Discussion Thread.
Peer Review Thread: Coming soon.
Founder Review Thread: Coming soon.
Synopsis: This rewrite will focus primarily on expanding the current lore to address several vague areas, add new information, as well as rework a couple problems in the history. Instead of a written explanation as to what will be added/changed, I have a full outline below, based on the outline of the original article, that details what information will go where.
Outline:
Author(s): Rosela
Other development: Primarily in Riverfall: several locations, NPCs, and holidays, the Citizen's Council system, and an incomplete revamp of the city's education system (abandoned when I stepped down as Magpie)
Additional Info: Gossamer approved me to work on this article. Current Lore, Discussion Thread.
Peer Review Thread: Coming soon.
Founder Review Thread: Coming soon.
Synopsis: This rewrite will focus primarily on expanding the current lore to address several vague areas, add new information, as well as rework a couple problems in the history. Instead of a written explanation as to what will be added/changed, I have a full outline below, based on the outline of the original article, that details what information will go where.
Outline:
- History - almost-full rewrite
- Race Origins
- Legend of divine origin
- Resulting racial split with other desert races
- Pre-Valterrian
- What is currently known, what is not
- Early society/industry/scientific knowledge
- Relationships with other races
- Annexation by Alahea
- Valterrian
- How much was destroyed
- How did they survive
- Post-Valterrian
- Rebuilding Ahnatep
- Recreating the old society
- What was preserved/lost
- Relationships with other races
- Race Origins
- Biology - greatly expanded
- Genetics
- Summary of current understanding
- Basis in djed
- Pure blood is desirable, too pure brings mutations
- 6-arms is most pure, 4-arms less
- Society established to manage bloodlines
- Origins of research
- Notable 'breakthrough' study
- Loss of information during Valterrian
- State of continued research
- Summary of current understanding
- Reproduction
- Pregnancies are similar to that of humans
- Occasional complications due to extra arms
- Enforcement of bloodlines - need to register with bloodline society
- 'Return to Ahnatep' mentality
- Physical Appearance
- Common skin tone, hair color, eye color
- Arms
- Makeup and fashion
- Pheromones
- How they work
- Ancient uses
- Current uses/considerations
- Psychology
- Strict social hierarchy
- Dedication to being better (than your neighbors)
- Play hard, work hard enough to maintain status
- Genetics
- Culture - tweaked/expanded
- Language
- Basic sounds
- High Arumenic
- Use of hands in conversation
- Names
- Family Structure
- Societal requirements due to gene pool
- Familial housing trends
- Tutoring requirements among the wealthy
- Industry
- Common respected industries
- Gaining status through industry
- Divide between work and play
- Art
- Overview - focus on the body and grace
- Semhu
- Perfumery/cosmetology/jewelry
- Weapons training
- Training for grace vs training for skill
- Fighting styles
- Religion
- Overview
- Makutsi
- Syna
- Leth
- Sivah
- Qalaya
- Language
- Racial Bonuses - tweaked/expanded
- Skill Bonus
- Dual wielding considerations
- Racial Knowledge - Genetics
- Skill Bonus