Basically, my character, Thalrick, comes across a lot of bad and good men in his youth, most of which are outlaws. They're all based in the wildlands, but there's a chance they could spread further out across Mizahar. I was wondering what everyone thinks of writing up some groups of outlaws as solid lore? Each to his own purpose, with different goals for their groups. E.G. The Sovereign Company, who I've created in flashbacks, see Syliran Knights as bad, and think that killing them 'protects the wildlands', while another group (yet to be mentioned IC) called 'The Flayed Brothers' are basically a group of bandit savages who revel in killing and gore, and are generally bought out as sellswords by people who need them, even if their methods are disturbing. More could be introduced, I'm just curious as to what people think?