☀ Bloodbanes: Native to Ravok
☀ Bloodbanes: Carnivorous Diet
☀ Bloodbanes: Purebreds Restricted to the Ebonstryfe
☀ Bloodbanes: Characteristics
☀ Breeze the Pregnant Tiaden Mare
☀ Breeze: Naturally a Defiant Mare
☀ Coosa: A Fierce and Faithful Friend
☀ Seme: Characteristics
☀ Seme: Bred by the Sweetwater Pavillion
☀ Terior the Injured Tiaden Gelding
☀ Knit-bone: Appearance, Properties, and Application
☀ Terior: Origin of the Name
☀ The Legend of Ser Terior Stalinsa
☀ Location: The Fool's Errand
☀ Location: The Great Bazaar
☀ Location: The Great Harbor
☀ Location: The Ironworks
☀ Location: The Kabrin Road
☀ Location: The Mithryn Outpost
☀ Location: The Syliras Gates
☀ Location: The Windmount Stables
☀ Location: Windmount Track and Field
☀ Location: Sweetwater Pavillion
☀ Location: Windbourne Pavillion
☀ Ingot means metal brick
☀ Isurians and their Strange Arms
☀ Light blades are faster; heavy blades block better
☀ Not all knights are good
☀ Steel is more durable than iron
☀ Struggling With the Language Barrier
☀ Lore of the stages of grief: anger and depression
☀ Rain rot: Potentially caused by rain and insects
☀ Restlessness breeds mischief
☀ Arden: Beginner Herbalist
☀ Cameron Tamson: Squire
☀ Jeremy: extra help for a scared horse
☀ Noah: The Frightened Stranger
☀ Serena Windmount: Kind and Generous at Heart
☀ Serena Windmount: Owner of the Windmount Stables
☀ Ser Nicholas Varner: Blue Company, 1st Regiment, Gold Quadron
☀ Terag the Isurian
☀ Tiath: a blacksmith
☀ Weston: Sweetwater Pavillion's crippled horse master
☀ Izurdin: Lord of the Isur
☀ Lore of Religion: Syna’s Shining Light (SP)
☀ Acrobatics: Basic ducking manoeuvre
☀ Acting: non-threatening posture
☀ Acting: Gestures bring the story to life
☀ Animal handling: food as bribe
☀ Animal Husbandry: Basic Equine Soundness Inspection
☀ Animal Husbandry: Diagnosing Equine Lameness
☀ Animal Husbandry: Signs of a Mare Soon to Foal
☀ Endurance: Keeping breathing even through exertion
☀ Herbalism: Applying a Poultice
☀ Herbalism: Creating a Poultice
☀ Horsemanship: Basics of how to treat rain rot
☀ Horsemanship: Bribing with Apples
☀ Horsemanship: lunging a young horse
☀ Horsemanship: Getting a Horse to Accept a Halter
☀ Horsemanship: Properly Grooming a Horse
☀ Horsemanship: Properly grooming a horse with rain rot
☀ Horsemanship: Properly Tying a Horse
☀ Horsemanship: reading a horse's body language
☀ Horsemanship: Signalling a horse to follow
☀ Horsemanship: Signs and effects of rain rot
☀ Horsemanship: Soothing the Beast
☀ Land Navigation: Keeping to well known paths
☀ Logic: Using a basic understanding to formulate an answer
☀ Mathematics: Counting breaths
☀ Medicine: Bandaging a Poulticed Wound
☀ Meditation: Calming ones heart rate
☀ Negotiation: Haggling a Price
☀ Negotiation: Pleading and Pulling Heart Strings
☀ Observation: Looking for threats
☀ Organisation: Making mental lists
☀ Organisation: Making use of what's available
☀ Planning: Devising a prank
☀ Reimancy: The Arcane Art of Elemental Manipulation
☀ Running: Using toes to grip when barefoot
☀ Stealth: Bare, muddy feet can muffle sounds
☀ Stealth: Holding ones breath to avoid detection
☀ Stealth: Moving low and slow to avoid detection
☀ Stealth: The art of creeping quietly
☀ Stealth: Using large objects to hide behind
☀ Storytelling: Exaggeration Adds Emphasis
☀ Storytelling is like Braiding: How to Weave a Pretty Tale (SP)