For a long time she sat there, messing around with the res, shaping it, scrapping the shape, doing it again. She made a sort of star shape, and then like a diamond, a boot, an arrow. Eventually she molded the res-clay back into its original lump once more, thinking... and then she frowned. Hesitantly, she reached out.
The first touch contoured the edges, polishing out the bumps. The res looked again like a sphere, and she tweaked it gently, enticing it to shape longer, more like an ovoid or an egg, though not quite. She pulled at the bottom, and it extended downwards, into a column coming out of the ball, as if supporting it. Isolde ran her hands lightly over that, dragging the sides of it gently outwards, and the column thickened in increments, and shortened. She sat back, considering the new shape.
It looked like a sketch of a human head, complete with a neck at the bottom. Isolde put out her hand and touched the base of the neck, and called more res to her palms, thickened already to the consistency of clay. She pressed her hands to either side of the neck, adding the new res, and the edges blossomed out, forming rough shoulders. These the Nuit widened with deft movements, turning the form in midair to make certain the back was the right shape and not too skinny. She spun the thing to face her, staring at it. At him. At what she wished she could form to look like him.
It was only a vague shape, and now Isolde turned more to the details. She closed her eyes again. Picturing him. She was frightened that maybe she wouldn't be able to picture him clearly, but the images came quickly to mind. Most of them were moving, memories of him laughing or playing with Wynry, cooing to one of his birds or clucking at the chickens, playing cards with the other men at the Outpost, working in the field with his back stained with sweat, gathering her close to him in his arms. She drew the memory of his face into the fore of her mind, then opened her eyes and inspected the rough head and shoulders she'd created. Isolde picked her hands up once more, and laid them lightly on the unshapen face.
She widened the jaw, angling it, drew more res to her palms and added the indistinct shape of ears midway up the sides of the head. Smoothed her fingers over the front of the rounded face at an incline, adding the profile of cheekbones. Created yet more res, just a bit, and stuck it onto the front like a nose. She closed her eyes again, drawing up another picture of him; an easy one, this memory one of him sleeping, when she had looked over into his relaxed face. Isolde sculpted the sharpness of the nose with a series of quick, feather-light touches, then dragged her thumbs over and to the side at the top of the bridge, creating the rough outline of his brow. Lines were added to his forehead, calling into existence the creases there and those under and around his eyes. The eyes themselves were blank orbs, matching the top of the head and the bareness of the jawline; he didn't look quite right as it was, she had no prior skill at this, and she didn't know if she could do the intricacies of his eyes and his hair.
For a moment longer, Isolde stared into the incomplete face, hesitant to do anything that might accidentally ruin it. It didn't matter, somehow, that it would not be too difficult to draw this up again, exactly as it was. In fact, it would probably be easier to do again, with some practice, and it would look closer to how he actually had been, as she realized how to create more detail with increasing accuracy. And still. It was ridiculous, she knew. But she didn't want to hurt him. To change him.
Eventually, she forced up her hand and scratched her nails gently against the jawline, dragging out lines that would flesh into fine hair, thickening to a light beard, then, with some more hesitation, a bit of a thicker one. She darkened his eyebrows again, giving them more definition, and played with his ears until they were approximately the right shape, though they didn't sit exactly the same on his head. The actual hair was next, and she chose the mid-range look, swept over messily to the side, because he had grown his hair into many styles throughout the years. This had been one of her favorites. She had to add more res to the top to do the hair, curling her fingers to comb the globs of it into thin strands before laying them in place. It didn't look right, she couldn't capture the natural flair of it, the look of softness as it lay across one eye. The eyes...
The Nuit spent a long time trying to get them right, almost forgetting about the rest. She altered the shape over and over, added thin lashes then thickening them slightly, and again. The eyelids were difficult to sculpt without making them look bulbous or swollen. And then the irises... they were the most difficult of all. The most frustrating thing about the entire process was the fact that she couldn't get the res to change color, no matter how she willed it. She wanted the eyes to be Vantha, to flicker to life. She wanted the whole thing to come to life, as if recreating his image might bring him back to her in reality. But of course it didn't. Of course it didn't.
Eventually she was finished, that or she couldn't bear to go on. The imperfect face stared back at her and she thought about destroying it as she had the other shapes she had created before. But she couldn't stand to. Instead, Isolde lashed out a flicker of will, and transmuted the res. Immediately, the color of glazed ice turned to that of stone, much like the grayish rock that composed the walls of Syliras. She had her hands out beneath the small statue, and it fell from the air, smacking harshly against her palms. It was heavy, and Isolde strained to lower it gently to the ground, irrationally nervous that if she dropped it the bust might break.
Once it was safely on the grass, Isolde heaved the sculpted hunk of rock into an upright position so that it sat up on its own. She leaned back once more against the tree, panting slightly, and watched it, her arms folded over her chest as if she was cold. Sternly, she told herself that she would only stay for a few chimes, until she caught her breath and was ready to leave. In the meantime, she studied the product of her work with a discerning eye, staring unhappily into the malformed, oddly provocative, just-almost-familiar face.
It was bells later that she came to, realizing with a start that the light had shifted, and that Syna was already starting her slow descent down. The Nuit scrambled to her feet, turned on her heel, and left the Hollow without looking back. She thought if she did she might not be able to tear her eyes away again. She walked quickly, almost in a trot despite her protesting bones, so that she might get to the city before nightfall.