[Verified by Astator] Baran

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Baran

Postby Baran on March 4th, 2016, 12:54 pm

Hello, inquisitive person! Baran is retired. I now play Allassanachassanya and Meriann. Bye, and sorry for dropped threads!

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Baran


Navigation:
Possessions, Housing and Ledger.
Skills and Lores.
Heirloom, Music and Accessories.
History and Thread List.
NPCs
~~~

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Scars
None so far.

 
Markings
  • Twin 'f' hole tattoos, as pictured below.

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Useful Information


Race/Gender: Human/Male
Age/Birthday:29 yrs/29th Summer, 486 AV.
Birthplace: Kenash
Current location: Ravok
Job and workplace: Slave
Public likes: The fine things in life, fights, music...
Public dislikes: A weak man, the ordinary, women who hide their beauty (inc. slaves)
Small timeline: Kenash 486-496 AV, Alvadas 496-513 AV, Travelling from Alvadas to Sunberth 513-516 AV, SB to Ravok 516-517AV.
Fluent Language: Common
Basic Language: Fratava, learnt whilst observing trade deals as a child.
Faceclaim: Jon Kortajarena


Appearance


Baran is a tall man, nearing his 30th birthday but retaining a youthful appearance, the product of good genes and a healthy diet. He cares for his appearance- not overly, but he maintains cleanness. He shaves as often as possible, keeps his dark hair tidy, and washes as regularly as is needed. His face expresses itself, with large smiles and even larger frowns. The man tends to dress in practical, neutral clothes.

Character Concept


Baran: A thrill-seeker, lover of women and playing his beloved gamba. He is a man with a playful but sometimes seeming disregard for his own life. He loves adventure, and despises boringness, refusing to stay in one place too long. The man's heritage in Kenash has left him with fond memories of the place, and a slightly depraved core.

He's a lover: of parties, socialising, fighting, and of petching foreign women. Due to his fragmented upbringing, he lacks the desire to maintain friendships, but enjoys a quick laugh and has a large personality. He lives for the moment, and therefore once that moment is passed, so also pass acquaintances, friends, lovers, family...

He has a strong desire to never settle down, and is an adventurer to the core, longing to find the most dangerous places in Mizahar.
Baran has a healthy respect for those gods that grace Mizahar with their presence more than those who don't. Although he doesn't choose to worship any particular god, he involves
Rhaus in his thoughts and activities as a musician, and has twin 'f'-hole tattoos on the inside of his forearms as a mark of respect for the god, and as a dedication to his instrument and his craft.
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Last edited by Baran on January 23rd, 2018, 10:18 pm, edited 30 times in total.
User avatar
Baran
"If you steal my gamba, I will gut you."
 
Posts: 94
Words: 64397
Joined roleplay: March 4th, 2016, 12:27 pm
Location: Ravok
Race: Human
Character sheet
Storyteller secrets
Plotnotes

Possessions, Housing and Ledger.

Postby Baran on March 7th, 2016, 4:17 pm

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Possessions and Ledger


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Housing
Baran does not currently own a house, but is equipped as a wanderer. When in the wild he lives in his tent, and when in a city he usually stays at an inn.
Current: Baran is staying at Tarsin's Boarding House.
Rent: 55 GM/season

 
Expenses
Baran pays Common Seasonal Expenses (135 GM/season)


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Possessions


Clothing, inc.
-Simple light brown shirt
-Simple dark brown pants
-Simple undergarments
-Simple brown ramie cloak
-Simple brown leather boots
Waterskin
Backpack containing balanced rations (1 Week's worth)
Toiletries, inc.
-Wooden comb
-Wooden brush
-Soap
-Razor
Carried on person (in pockets):
-One eating knife
-Flint & steel
-Cutlass (Starting Purchase)
-Dagger {*}
-Loose change amounting to about 20 GM.
100 GM (Starting package, please see ledger for up to date money).


Travel Equipment


-1 large tent (4 person),
-1 large tarp,
-100 ft of rope,
-Lantern,
-2 torches,
-Bedroll,
-Blanket,
-Fishing tackle & hooks,
-Compass,
-Tidal pony nicknamed Meredith,
-Full set of tack,
-Large set of saddlebags.



(Heirloom and instrument accessories are logged in the 'Heirloom, Music and Accessories' section further down).


Ledger


516 AV
 
Summer
Purchase Cost Total
Starting +100 GM 100 GM
Cutlass (Starting purchase) -12 GM 88 GM
Stolen money -1 GM 8 SM 86 GM 2 SM
Simple gamba case {*} -15 GM 71 GM 2 SM
2x tin 8oz bowls {*} -4 CM 71 GM 1 SM 6 CM
1 sq yrd plain cotton {*} -6 SM 3 CM 70 GM 5 SM 3 CM
Dagger {*} -2 GM 68 GM 5 SM 3 CM
Beeswax block, 3 oz {*} -5 GM 63 GM 5 SM 3 CM
Wages (Half- {*}) +((4+2)x91)/2=)273 GM 336 GM 5 SM 3 CM
Seasonal Expenses (PoorLiving in a tent in Sunberth) -45 GM 291 GM 5 SM 3 CM
 
Autumn
Inactive
 
Winter
Inactive


517 AV
 
Spring
Purchase Cost Total
Travel (Migration) 0 GM 291 GM 5 SM 3 CM
Living Expenses (Common) -135 GM 156 GM 5 SM 3 CM
Tarsin's Rent -55 GM 101 GM 5 SM 3 CM
 
Summer
Purchase Cost Total
 
Autumn
Purchase Cost Total
 
Winter
Purchase Cost Total
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Last edited by Baran on April 30th, 2017, 2:37 pm, edited 20 times in total.
User avatar
Baran
"If you steal my gamba, I will gut you."
 
Posts: 94
Words: 64397
Joined roleplay: March 4th, 2016, 12:27 pm
Location: Ravok
Race: Human
Character sheet
Storyteller secrets
Plotnotes

Skills and Lores

Postby Baran on March 7th, 2016, 4:21 pm

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Skills and Lores


Skills

 
A to E
Skill EXP Total Proficiency
Cooking +1 1/100 Novice
 
F to J
Skill EXP Total Proficiency
Hunting 5 SP 5/100 Novice
 
K to O
Skill EXP Total Proficiency
Musical Instrument: Gamba 15SP, 15 RB 30/100 Competent
Observation +3 EXP 3/100 Novice

 
P to T
Skill EXP Total Proficiency
Riding (Horse) 10 SP 10/100 Novice

 
U to Z
Skill EXP Total Proficiency
Unarmed Combat 10 SP 10/100 Novice
Wilderness Survival 10 SP (Mountains), +2 EXP 12/100 Novice


Lores

Lores: 6
  • Skill (Lores that accompany skills)
  • Mizahar Knowledge, including:
    • Location and Geography (Cities)
    • Place and City Information
    • Races and Animals
    • Religion and Gnosis
    • Language
  • Person and History (Meeting a person for the first time, lores about that person)
  • Arcane (Magic-related lores and thoughts)
  • Personal Knowledge/Misc. (Things my PC knows/feels/remembers)).

 
Skill
-Cooking: Potatoes don't roast well ~**~
-Wilderness Survival: Building a fire (SP)
-Wilderness Survival: Sharpening a stick ~**~
 
Mizahar Knowledge
-Lore of Alvadas Location-Changing (SP)
-Sunberth: Doesn't like outsiders ~**~
-No help in Sunberth ~**~
 
Person
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Arcane
-
-
[tab=Personal Knowledge,#E2D2B1,black]-
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Last edited by Baran on March 23rd, 2017, 9:47 pm, edited 9 times in total.
User avatar
Baran
"If you steal my gamba, I will gut you."
 
Posts: 94
Words: 64397
Joined roleplay: March 4th, 2016, 12:27 pm
Location: Ravok
Race: Human
Character sheet
Storyteller secrets
Plotnotes

Heirloom, Music and Accessories.

Postby Baran on March 7th, 2016, 4:22 pm

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A Musician's Life


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Reference
For those that aren't familiar with a gamba, here is a reference picture to help you visualise.
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Usage
To keep track of Baran's instrument maintenance.
  • Buy new strings in Summer 517
  • Make new rosin Autumn 517
  • Get bow rehaired Autumn 517(?)


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Heirloom


A bass gamba, which he has affectionately nicknamed Quentin, or simply Quent. The instrument has 6 strings, occasionally 7 depending on his mood. Given to his by his mother, the instrument is his dearest possession. It produces a sweet sound, and covers a surprising range of tones (similar to a modern day 'cello). Notoriously difficult to keep in tune, Baran regularly spends bells cleaning, adjusting, and refining both his instrument and his playing.

Instrument Accessories


-Simple wooden gamba case, secured with leather straps with additional back straps {*}
-2 x tin 8oz bowls, one with holes in, used to make rosin {*}
-1 sq yrd plain cotton, cut up to make small squares of cloth used as filters {*}
-Beeswax block, 3 oz, used for rosin making {*}


Repertoire


 
Fast
Ionu's Face: First mentioned in Light Fingers. The song is a fast jig in a major key, but other than that, mysterious! Much like the deity in question...

Drunk's Chalice: First mentioned in Making Bridges

Evatia and the Swan: First mentioned in Making Bridges. A wonderfully fast jig, designed to get faster and faster. Difficult to play but worth it in terms of, 'Oh my gods how can you play that fast?!' kind of way. Raunchy and learnt in Alvadas.
 
Slow
The Song for Summers: First mentioned in Making Bridges. A wedding tune that Baran doesn't know very well.
 
Happy
Duskies Lament: First mentioned in Light Fingers, this is a core piece of Baran's repertoire and he often uses it to start a set of music. Sheet music forthcoming.

 
Sad
Hamraiser: First mentioned in Light Fingers. Lyrics are as follows:
"Fine young boy was he, Hamraiser, Hamraiser, Caught in a life so dull, He who raises ham.
Black-hearted man was he, Hamraiser x2, Heart was blackened as ash, He who raises ham.
Wed a fine young girl, Hamraiser x2, Pretty as eyes could see, He who raises ham.
Fought and killed and spoiled, Hamraiser x2, She ain't so pretty no more, He who raises ham.
She kissed a boy so sweet, Hamraiser x2, Caught by her old man Ham, He who raises ham.
Killed her on the first of Spring, Hamraiser x2, She's buried so deep in the soil, He who raises ham.
Now so bitter and old, Hamraiser x2, Sleeps in the dirt with the pigs, He who raises ham.
And so late one night, Hamraiser x2, Choking on a hand so cold, He who raises ham.
His body chopped so small, Hamraiser x2, Trampled in the earth so cold, He who raises ham.
Those pigs seem very well-fed, Hamraiser x2, I'll have it with a loaf of bread, He who raises ham."
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Last edited by Baran on March 23rd, 2017, 10:06 pm, edited 18 times in total.
User avatar
Baran
"If you steal my gamba, I will gut you."
 
Posts: 94
Words: 64397
Joined roleplay: March 4th, 2016, 12:27 pm
Location: Ravok
Race: Human
Character sheet
Storyteller secrets
Plotnotes

History and Thread List.

Postby Baran on March 7th, 2016, 4:26 pm

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History and Thread List


Character History (Pre-creation)


History :
0yrs to 9yrs old, 486 AV - 495 AV

The years of Baran's birth and his childhood in the Veredith family household tell a tale of luxury and the extravagances of youth. The man can no longer remember much of his early youth, save for the trips with his father whilst he worked. However, by the time Baran was nine, the tensions between his father and his grandfather were becoming clearer and clearer...

10yrs to 14yrs old, 496 AV - 500 AV

A few days after Baran's 10th birthday, and the tensions boiled over in a fight louder than the young lad had heard before. A few days after, and the family were packed up and on a boat to Alvadas.
Baran learnt a lot in Alvadas. His mother sent him to music lessons at the Acumen Asylum, and he acquired his first gamba. This is where his love for music, which was already strong, finally crystallised into the strength and depth he feels to this day. Alvadas gave Baran a freedom which he'd never felt in Kenash. Not a freedom of the body, but a freedom of the mind.

15yrs to 20yrs old, 501 AV - 506 AV

During the final season of 501 AV, Baran's father, Caiynen, developed an illness. His health gradually deteriorated and his father died on 79th Autumn, 502 AV. The family reeled from it, Aailuce especially. Times were hard, but the family recovered. Aailuce started to grow bored of Alvadas, missing her old friends and the luxuries of Kenash. Baran on the other hand, wanted to learn more of the city.

21yrs to 27yrs old, 507 AV - 513 AV

The two parted ways, Aailuce sailing back to Kenash, whilst Baran stayed behind on Alvadas, learning its ways. However, the man soon itched to explore, and started preparing himself for a life on the road.

27yrs to 30yrs old, 513 AV - 516 AV

Baran travelled, without truly knowing where he went. As he possessed little knowledge of survival techniques, he usually travelled with others- although faced near-death experiences on multiple occasions due to the hazardous nature of Mizahar. Besides, it was nice to be able to talk to others rather than himself. His wanderings lead him across Mizahar, and eventually he heard of the riotous city of Sunberth. His curious nature drew him there, and after many days of travel, he pitched his tent in the Tent City. Sunberth awaited...


Post-Creation


Baran arrived in Sunberth just before Summer 516 AV, dusty, tired but excited to explore the city. He soon discovered the Tent City, and set up his own tent there. Life wasn't particularly luxurious, but he managed to get by busking in taverns and on the street. Despite the tales he had heard of the city, the reality soon set in and he found himself growing ever more disillusioned with Sunberth. As Autumn passed through into Winter, Baran found himself growing more and more entranced with a red-headed beauty he had met in the Summer. The young woman was stealing money to buy passage to Ravok, and finally he was convinced he should join her. The two left early Winter and travelled through the somewhat more dangerous waters produced by a Winter without Morwen's touch. As such, the journey took a lot longer than previously thought, and Baran arrived in Ravok at the beginning of Spring.*Migration after Sunberth closed

Flashbacks



Summer 516 AV


Autumn 516 AV-Winter 516 AV

Inactive- Migration.

Spring 517 AV



Summer 517 AV



Autumn 517 AV


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Last edited by Baran on September 10th, 2017, 12:12 pm, edited 22 times in total.
User avatar
Baran
"If you steal my gamba, I will gut you."
 
Posts: 94
Words: 64397
Joined roleplay: March 4th, 2016, 12:27 pm
Location: Ravok
Race: Human
Character sheet
Storyteller secrets
Plotnotes

Relationships

Postby Baran on June 15th, 2016, 4:26 pm

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Relationships


NPCs


Family & Friends
 
Father
Caiynen Veredith
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Race/Gender: Human/Male
Birth/Death: Born 3rd Winter 455 AV/Dead as of 79th Autumn 502 AV
Birthplace: Kenash
Skills: Persuasion 30, Unarmed Combat 10, Teaching 10

History: Caiynen, or Cai to his wife and son, was born the eldest son of a well-off merchant family. As the first son, a lot was expected of him, but he never fully lived up to these expectations. Caiynen grew increasingly bitter towards his parents as he grew older. More and more arguments broke out between him and his father, over his way of life and the way he conducted his business, so Caiynen, his wife and young child left for Alvadas. Unfortunately for him, the trip to Alvadas would prove the death of him. He contracted an unknown illness, and slowly faded from life in Autumn of 502 AV.
Caiynen in life was a man who tended to spoil people he loved. He'd give his son and wife anything they asked. In business, the man ruled kindly and gave his employees a fair wage. He treated slaves with respect and despite his occasional anger issues, Caiynen was a doting husband and a kind father.

He ran a wine distilling business from 455 AV until 496 AV when he left Kenash.

 
Mother
Aailuce Veredith
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Race/Gender: Human/Female
Birth/Age: Born 58th Spring 462 AV/54 yrs old.
Birthplace: Kenash
Skills: Persuasion 30, Rhetoric 10, Seduction 5, Politics 5
Current Residence: Kenash

History: Born thriving in Kenash, the woman had always been beautiful. Marked as Freeborn, the woman lived a successful life before catching the attention of Caiynen. Considered 'a good catch' by her interfering but much-loved mother, the couple were soon together.

Much to her pride and happiness, she soon bore a son, whom she loved dearly. She got on well with the Veredith family, despite her husband's arguments. There was always a sense that she was more loved than her husband to them, a fact that didn't pass over Caiynen's head.

She is a woman who lives for the moment, and so was happy to go with her husband to Alvadas. When he died, she suffered for the first time in her life, feeling old and miserable. However, she soon recovered from her husband's death, and Kenash once again beckoned its creeping finger.
She returned and has been building her life, both social and otherwise, back up to the standards she thinks she deserves.

 
Tarra
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Name: Tarra Riversong
Race: Human
DoB: 20th Spring, 492 AV
PoB: Ravok
Skills: Larceny: 35XP, Escape Artist: 15XP, Subterfuge: 10XP, Weapon (Dagger): 50XP, Seduction: 20XP, Busking: 10XP, Acrobatics: 20XP.
Gnosis: N/A
Additional Info: Tarra is the younger sister of Seron Riversong, the proprietor of Black Waters. She left Ravok at 16, filled with a rebellious nature, and found herself in Sunberth. There, she fought and stole her way into various situations, and made a good amount of money for herself through sheer willpower and good luck. But everyone has their ups and downs. Tarra lost all of her money to a particularly nasty thug, and lived a miserable life for a time. Then she decided to finally return to the place of her birth, Ravok, the city that seemed so appealing now that she'd experienced the world outside it.

She stole enough money to buy her passage back to the city, and has since been trying to find her place. Most often, Tarra can be seen performing acrobatics along the waterfronts, or arguing with her sister in Black Waters. Secretly, she hopes to gain favour with the Black Sun, although there's not many that know that.
[Pending approval from Prophet]

Colleagues
 
Cherie
Owner of Chromatic Strings

This will be developed further IC.
 
Edward
Owner of Chromatic Strings

This will be developed further IC.

PCs


Friends
 
Name
For future use.

Enemies
 
Name
For future use.
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User avatar
Baran
"If you steal my gamba, I will gut you."
 
Posts: 94
Words: 64397
Joined roleplay: March 4th, 2016, 12:27 pm
Location: Ravok
Race: Human
Character sheet
Storyteller secrets
Plotnotes


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