Article: Animal Husbandry
Author(s): Sisas
Other development: Not at the moment
Additional Info:
Peer Review Thread: Here
Founder Review Thread: -
Synopsis: Animal husbandry is the interaction between sentient races and the animals they care for; animal husbandry is not generally applicable to wild or undomesticated animals. The animal husbandry skill covers such activities as breeding, raising, training, healing, and caring for animals.
Outline:
Author(s): Sisas
Other development: Not at the moment
Additional Info:
Peer Review Thread: Here
Founder Review Thread: -
Synopsis: Animal husbandry is the interaction between sentient races and the animals they care for; animal husbandry is not generally applicable to wild or undomesticated animals. The animal husbandry skill covers such activities as breeding, raising, training, healing, and caring for animals.
Outline:
- Overview
- It is rare for most people in Mizahar to go more than a day without coming into contact with some kind of animal. Whether it’s an animal a farmer keeps for fur, milk, or meat, or a cart pony a marketplace vendor uses to cart his goods around, animals are a vital part of life in Mizahar. Some races, such as the Drykas, depend more heavily on animals than others; for these, Animal Husbandry is almost a required skill. Others don’t acquire this skill until they become the owner of an animal themselves, be it a companion, a protector, or a hunting partner.
- Prerequisites/Related Skills
- While there are no prerequisites required for the Animal Husbandry skill, there are a few related skills: Beekeeping, Birdkeeping, Falconry, Horsemanship, and Medicine.
- Application
- Animal Husbandry is an important skill to have if your character has any kind of animal they regularly interact with; this skill will allow characters to better understand animals’ general body language and behavior, as well as allow them to become better trainers and caretakers of said animals. The higher the skill in Animal Husbandry, the more a trainer can teach, and the more loyalty they can inspire in those animals under their care. Animal Husbandry is not specific to one species of animal, allowing characters to be able to interact with and understand animals of all kinds. See Related Skills for specialized skills.
- Care
Animal Husbandry can also dictate the level of care that a character can give to the animals in their possession; a novice can give basic care(brushing, feeding, knowing when something is wrong with the animal that requires specialized care), and a master would only need to consult specialists for those cases they do not already have personal experience with.
General care requires feed, an animal brush(suited to the owned animal’s species), shelter, and water. As more specialized care is able to be given, those with the Animal Husbandry skill will find themselves possibly needing the same equipment that those who work in specialized animal careers utilize.- Feed
The amount of feed required for each species varies, and the price for feed can be found here. This can be a useful guideline for the amount of feed to be given to a dog over twenty-four hours(image source); Here is a guideline for the feed per day for a cat(Source). These are guidelines; individual animal’s activity and lifestyle will affect how much feed to be given. For example, a dog who works all day with his Drykas owner herding zibri will need more food. A dog who is a lap pet in Lhavit will need less. Cats who exceed the listed weight on the second image should refer to the first, adjusting accordingly to find the proper feed amount.
- Water
Water is essential to all life; it should be made readily available, though intake should be monitored. Excessive water intake may indicate a health problem.
- Shelter
All animals must be provided shelter to get away from the elements. The shelter should be large enough for them to move around in comfortably; a horse’s stall should have enough room that they can take two or three comfortable steps from the center in any direction, or be able to walk an easy circle. Dogs and cats usually share shelter with their masters, making their shelter requirements much easier to meet.
- Care
Care most often means the usual grooming, feeding, and medical attention, though can be expanded to include more agricultural-related tasks, such as monitoring and adjusting feed to fatten an animal for slaughter, or adding to the feed to help encourage better production of milk, or better coat condition for an animal that is kept for its fur.
- Feed
- Breeding
Those with Animal Husbandry can also - once the skill is high enough - begin breeding animals. Masters in the skill can attempt to create new breeds of those animals they are most familiar with, though most focus on enhancing already existing breeds, purifying the family lines and attempting to breed even better animals. Breeding requires a male and a female of the same species - dog, cat, raptor, etc - as well as knowledge of the mating habits of the species(including mating rituals as well as heat and estrus cycles). Research into the animals’ family lines to determine risk of undesirable or unhealthy traits is recommended in order to produce the best and healthiest animals possible.
Creating and perfecting a new breed is a lifelong commitment, and is not recommended for anyone below the level of Master both in Animal Husbandry and the skill related to the species the new breed will belong to(Horsemanship, Falconry, etc). Such an endeavor will require extensive roleplay and research.- Training
Training methods will vary from species to species. When training is done properly, the animal should be as calm or calmer than it was when the session started; this indicates that you have managed to communicate efficiently to the animal in a way that it understands. Consistency is key; there is no way to communicate to an animal that it must do this behavior in all situations - except this one or that one. Your job as the trainer is to guide the animal into the behavior that you wish to train to be repeated upon command. You must reward for the same behavior every time, and keep any reprimands or corrections mild and to the point; once the correction is done, it is done. Timing is key in both rewarding and punishing; the animal will have no way of knowing that you punished them for the wrong behavior they displayed five minutes ago. When training, the trainer must keep in mind that they must learn to speak and act as the other animal’s species would, to the best of their ability; the trainer becomes part of the herd/flock/pack, and should act as such.
- Training
- Care
- Jobs/Specializations
- Veterinarian: From the Price List: Animals are an essential part of life and living in Mizahar. Horses, livestock, pets, all require health maintenance and it is the local veterinarian who helps. Although medicine and herbalism skills are extremely helpful, the primary skill of any vet is Animal Husbandry. It is this skill that is required above all others in order to gain access to this occupation.
- Required Skills: There are no other required skills for this occupation; specialized skills, such as Horsemanship or Falconry, may prove useful.
- Beekeeper: From the Price List: Beekeepers are somewhat rare outside of larger cities where demand for honey is greater. They tend to a number of hives and help maintain the health of their hives while harvesting as much sweet honey as they can.
- Required Skills: Beekeeping
- Falconer: From the Price List: Those who train hawks, falcons and other large raptors are known as falconers. Such individuals train these birds to hunt, entertain and even protect. These individuals are often found employed by those with a specific taste for the unique.
- Required Skills: Falconry
- Animal Handler: From the Price List: Those who make a living handling animals (both wild and domestic) are found throughout Mizahar. Most individuals who operate businesses that deal in the sale of various types of animals require those involved to have some ability to handle said animals. This occupation covers the care and/or sale of animals otherwise not listed in other occupations.
- May also assist those working as a veterinarian, so long as they are not actively using a healing skill.
- Required Skills: No other required skills
- Groom: From the Price List: Not to be confused with a Groomer, the Groom is one who tends a stable and cares for horses. While there isn't a skill requirement for this occupation, Animal Husbandry is needed to advance in wages.
- Required Skills: No other required skills, though Horsemanship may prove helpful.
- Veterinarian: From the Price List: Animals are an essential part of life and living in Mizahar. Horses, livestock, pets, all require health maintenance and it is the local veterinarian who helps. Although medicine and herbalism skills are extremely helpful, the primary skill of any vet is Animal Husbandry. It is this skill that is required above all others in order to gain access to this occupation.
- Learning Animal Husbandry
- Animal Husbandry is relatively easy to learn; all one must do is interact with animals in a detailed way, observing things about the animals. Caution is advised at lower levels unless interacting with a fully-trained and well-behaved animal. More detailed interactions will, of course, earn more experience points. As the skill progresses, characters are able to teach more complex commands, and can reasonably expect more obedience from animals that they work frequently with.
- Skill Progression
- Novice(1-25)
- At the novice level, one may attempt to teach an animal the three basic commands(sit, stay, heel), as well as one command specialized to the breed’s purpose, such as teaching a hunting partner to retrieve a downed prey animal. Success is not guaranteed, and the animal will only become proficient at one trained command, unless purchased already knowing the commands. One must keep in mind, at this level, that commands are around 40-60 in terms of success; chance of success at performing a requested command may be increased with bribes in the form of an animal’s favored treat, though it is not guaranteed. In general, felines and birds will be more reluctant to perform commands, while canines are usually more eager to impress their handlers.
Purchased fully-trained animals will obey commands 75% of the time. - Only basic care can be given to any animal, unless the specialized skill related to the animal in question is higher than Novice. Basic care covers feeding, watering, and simple grooming. Novices may also be able to recognize unusual behavior in an animal they are extremely familiar with that could be an indicator of an underlying medical issue.
- Breeding is not recommended at this level; if attempted, will most likely result in average offspring, with a high possibility of at least one of the offspring carrying an undesirable trait or possessing at least one health issue.
- At the novice level, one may attempt to teach an animal the three basic commands(sit, stay, heel), as well as one command specialized to the breed’s purpose, such as teaching a hunting partner to retrieve a downed prey animal. Success is not guaranteed, and the animal will only become proficient at one trained command, unless purchased already knowing the commands. One must keep in mind, at this level, that commands are around 40-60 in terms of success; chance of success at performing a requested command may be increased with bribes in the form of an animal’s favored treat, though it is not guaranteed. In general, felines and birds will be more reluctant to perform commands, while canines are usually more eager to impress their handlers.
- Competent(26-50)
- At the competent level, one may teach three more commands to an animal; the three basic commands now have 75-25 odds of being obeyed without question. One more specialized command may be taught, and the first taught command follows the same odds as the basic commands. At this level, encounters with wild animals(mainly omnivores and predators, as prey will generally run at the first sign of danger) may be successfully walked away from approximately 35% of the time.
Purchased fully-trained animals will obey known commands 85% of the time. - At this level, one may begin to administer basic first aid to an animal(salve or poultice to a wound with minimal bandaging), as well as knowing more reliably when there is a medical issue behind any unusual behavior.
- Breeding, if attempted at the Competent level, will result in purely average offspring, with a lower chance of undesirable traits or hidden health issues than if breeding were attempted at the Novice level. This risk can be reduced further by IC research of the prospective dam and sire’s bloodlines.
- At the competent level, one may teach three more commands to an animal; the three basic commands now have 75-25 odds of being obeyed without question. One more specialized command may be taught, and the first taught command follows the same odds as the basic commands. At this level, encounters with wild animals(mainly omnivores and predators, as prey will generally run at the first sign of danger) may be successfully walked away from approximately 35% of the time.
- Expert(51-75)
- Once the level of ‘Expert’ has been obtained, an animal may learn a further three commands; the basic commands and the first specialized command will be obeyed 85% of the time. The second specialized command will be obeyed 75% of the time, and if possible depending on breed, one more specialized command may be taught. Wild animal encounters may be successfully walked away from 50% of the time.
Purchased fully-trained animals will obey known commands 95% of the time. - Care now expands to include more advanced first aid; the owner of the animal may now bandage wounds and administer common medicines, such as general pain relief or fever reducers. Specialist care is recommended for anything requiring more specific treatment.
- Breeding will now begin to result in the occasional above-average offspring; the risk of undesirable traits and hidden health issues is minimized further, and with proper research and precautions, only around one in six offspring will have an undesirable trait, and one in eight will have a health issue.
- Once the level of ‘Expert’ has been obtained, an animal may learn a further three commands; the basic commands and the first specialized command will be obeyed 85% of the time. The second specialized command will be obeyed 75% of the time, and if possible depending on breed, one more specialized command may be taught. Wild animal encounters may be successfully walked away from 50% of the time.
- Master(76-100)
- A true master of the Animal Husbandry skill is a friend to all domesticated animals, and rarely - unless attacking - seen as a threat by wild animals. Masters may teach as many commands as the animal is capable of learning, although specialized commands will only be learned by the breed that is capable of performing the specified action, with the expectation of full obedience if the handler frequently interacts with and/or personally trained the animal. Animals personally unfamiliar with the handler will obey commands they know almost 80% of the time, and will respond instantly to a handler who carries themselves with confidence.
Masters in Animal Husbandry will successfully walk away from wild animal encounters 75% of the time.
Purchased fully-trained animals will always obey known commands. - Masters can administer care of any level short of specialized; their first aid is always successful in stabilizing any injury or illness that is not immediately fatal, allowing for more time for a veterinarian to arrive and provide the needed medical care. A master in Animal Husbandry can identify unusual behavior in any animal, familiar to them or not, and if the animal is familiar, will often be able to pinpoint the exact cause.
- Masters can now attempt to create new breeds of animals from already-existing breeds, and the risk of undesirable traits and/or health problems has been fully minimized. Only one in ten animals will show an undesirable trait, and one in twenty will have a health issue.
- A true master of the Animal Husbandry skill is a friend to all domesticated animals, and rarely - unless attacking - seen as a threat by wild animals. Masters may teach as many commands as the animal is capable of learning, although specialized commands will only be learned by the breed that is capable of performing the specified action, with the expectation of full obedience if the handler frequently interacts with and/or personally trained the animal. Animals personally unfamiliar with the handler will obey commands they know almost 80% of the time, and will respond instantly to a handler who carries themselves with confidence.
- Animal Husbandry is an important skill to have if your character has any kind of animal they regularly interact with; this skill will allow characters to better understand animals’ general body language and behavior, as well as allow them to become better trainers and caretakers of said animals. The higher the skill in Animal Husbandry, the more a trainer can teach, and the more loyalty they can inspire in those animals under their care. Animal Husbandry is not specific to one species of animal, allowing characters to be able to interact with and understand animals of all kinds. See Related Skills for specialized skills.