Port Tranquil rests at the foot of the Zintia Peak, on the coast of the Ahger Ocean. A steep, winding path leads up from the Port to Lhavit's gates; it is a long trek, and not an easy one.
The Port itself is not very big, as Lhavit does not have much need for one; a few docks jut out into the ocean, ready to receive trade vessels. Vessels must be careful if they stray too far from the docks, as the surrounding coast is rocky, and it is not uncommon for sharp, jagged stones to protrude up out of the water. Near the north of the Port are the warehouses of the Shipyard. The docks themselves are usually empty, save for a small green casinor called 'The Glass Ocean' that is almost always docked; one can find a Svefra named Sabel there, and purchase fish from her if they wish.
The coast is rocky, more filled with pebbles than sand, and the crashing ocean spray is cold even during the summer, with a sharp and biting salty wind that constantly comes in from the sea. It is not a coast that is often used for recreation, save for those that occasionally like to come collect pebbles and interesting shells or bits of seaglass. It is not uncommon for there to be a thick and heavy mist that rolls in off the ocean at all times of year, but this is especially prevalent in the cooler seasons.
If one were to walk far enough along the coast, away from the Port, they would eventually stumble across the opening to the Quartz Cave.
The Port itself is not very big, as Lhavit does not have much need for one; a few docks jut out into the ocean, ready to receive trade vessels. Vessels must be careful if they stray too far from the docks, as the surrounding coast is rocky, and it is not uncommon for sharp, jagged stones to protrude up out of the water. Near the north of the Port are the warehouses of the Shipyard. The docks themselves are usually empty, save for a small green casinor called 'The Glass Ocean' that is almost always docked; one can find a Svefra named Sabel there, and purchase fish from her if they wish.
The coast is rocky, more filled with pebbles than sand, and the crashing ocean spray is cold even during the summer, with a sharp and biting salty wind that constantly comes in from the sea. It is not a coast that is often used for recreation, save for those that occasionally like to come collect pebbles and interesting shells or bits of seaglass. It is not uncommon for there to be a thick and heavy mist that rolls in off the ocean at all times of year, but this is especially prevalent in the cooler seasons.
If one were to walk far enough along the coast, away from the Port, they would eventually stumble across the opening to the Quartz Cave.
Sabel Wavecrasher
Name: Sabel Wavecrasher
Race: Svefra
Birthdate: 491 AV
Birthplace: The Suvan Sea
Occupation: Fishmonger at Port Tranquil
Gnosis: 1 mark of Laviku (Oceanus level 1)
Skills: Carving - 26, Fishing - 40, Food Preservation - 32, Sailing - 62, Shipbuilding - 30, Swimming - 85, Weapon (Crossbow) - 35
Languages: Common (Fluent), Fratava (Fluent)
Sabel is the only remaining member of the Wavecrasher pod; her entire family was killed during the djed storm several years ago, leaving her the sole survivor. Grieving and anguished, and severely injured herself, Sabel barely managed to make her way to Lhavit, where she has remained since.
She has, on occasion, considered going to find another pod to join, or starting one of her own; but she never does, instead preferring to stay alone. She lives in a small casinor called 'The Glass Ocean' that stays docked at the port, except for when she goes sailing, though she rarely ventures far.
Sabel mostly makes her living selling fish, though on occasion she can also be found helping out at the shipyard. She is a quiet and serious woman, and keeps herself politely distanced from everyone she meets.
Race: Svefra
Birthdate: 491 AV
Birthplace: The Suvan Sea
Occupation: Fishmonger at Port Tranquil
Gnosis: 1 mark of Laviku (Oceanus level 1)
Skills: Carving - 26, Fishing - 40, Food Preservation - 32, Sailing - 62, Shipbuilding - 30, Swimming - 85, Weapon (Crossbow) - 35
Languages: Common (Fluent), Fratava (Fluent)
Sabel is the only remaining member of the Wavecrasher pod; her entire family was killed during the djed storm several years ago, leaving her the sole survivor. Grieving and anguished, and severely injured herself, Sabel barely managed to make her way to Lhavit, where she has remained since.
She has, on occasion, considered going to find another pod to join, or starting one of her own; but she never does, instead preferring to stay alone. She lives in a small casinor called 'The Glass Ocean' that stays docked at the port, except for when she goes sailing, though she rarely ventures far.
Sabel mostly makes her living selling fish, though on occasion she can also be found helping out at the shipyard. She is a quiet and serious woman, and keeps herself politely distanced from everyone she meets.
Prices
Fresh Fish
Anchovy: 5 jade kina/lb
Eel: 6 jade kina/lb
Halibut: 5 jade kina/lb
Herring: 6 jade kina/lb
Mackerel: 6 jade kina/lb
Sardine: 1 jade kina/lb
Seabass: 7 topaz kina/lb
Sturgeon: 4 kina/lb
Swordfish: 1 kina/lb
Tuna: 1 kina/lb
Preserved Fish
Pickled: Modifier of x2
Salted: Modifier of x2
Smoked: Modifier of x2.5
Anchovy: 5 jade kina/lb
Eel: 6 jade kina/lb
Halibut: 5 jade kina/lb
Herring: 6 jade kina/lb
Mackerel: 6 jade kina/lb
Sardine: 1 jade kina/lb
Seabass: 7 topaz kina/lb
Sturgeon: 4 kina/lb
Swordfish: 1 kina/lb
Tuna: 1 kina/lb
Preserved Fish
Pickled: Modifier of x2
Salted: Modifier of x2
Smoked: Modifier of x2.5