Calla Davin
(Cal-luh DAH-vin)
(Cal-luh DAH-vin)
Race
Human
Gender
Female
Date of Birth
18th of Spring, 500 AV (19 years)
Languages
Common - Fluent
Physical Appearance
Calla optimistically tells herself that she'll grow with age, but deep inside she knows that 5 foot 1 is as tall as she'll ever be. Which sucks. In her head, she took up a lot of space. It fits her attitude. But in reality...she was just a lean, sorta short, sorta average girl. That's probably why she got all of her tattoos: to make herself larger than life.
Her left arm is tattooed from shoulder to her finger tips. The palm is left plain, and so is the majority of the inside of her upper arm. The rest of this sleeve consists of geometric star-shaped flowers. Her throat has a similar nature motif wrapped around it: the front of her throat is covered in outlines of butterflies while the rest is darkened by the repetitions of a geometric flower; five triangles form pentagons with a two pistils emerging from the center, and this pattern is repeated to cover Calla's entire throat. Across her knuckles reads the word "Optimist." On her back, both her shoulder blades display the same design: concentric circles decorated with spikes and varying line weights.
Calla has almond-shaped eyes sheltered by thick, dark brows. Her hair matches her brows, though it is significantly thinner. During the warmer seasons, her hair grows lighter from sun bleaching. Her hands are calloused, often peeling.
Stats:
Height: 5 foot 1
Weight: Roughly 100 lbs
Hair color: Black
Eye color: Brown
Personality
Calla is ambitious without having any ambitions. At the end of the day, she doesn't dream about the future or what could be. Instead, she dreams about the things she can have, the next tattoo, the good times to be had. Like any other in Mizahar, she's a hard worker--because she has to be. She'll work til her fingers bleed, but only because there's nothing else to do. If there's one thing Calla can't stand, it's boredom. Her hands need to be on something at all times, her feet in motion constantly.
Calla wouldn't consider herself a bad person per se, but she definitely has a few . . . bad habits. Lying would probably top the list. Whether it be fabricating a story for some laughs or inventing a new backstory when talking to strangers, lying is an addiction Calla can't kick.
ESTP-A
Traits
Yays
- Hard-working
- Healthy sense of humor
- Easy-going
- Chatty Cathy
- Bold
Nays
- Insensitive
- Impatient
- Defiant
- Not big on planning
- Prickly personality
History
Calla grew up in Zeltiva with both of her parents. Her father was a shipbuilder and a sailor while her mother was a University professor's assistant. Between the two professions, her father's was definitely one that drew her attention the most. But a rocky relationship prevented her from ever shadowing her father or learning from him. Instead, she was stuck tailing her mother as she ran errands. More often than not, this meant that Calla was just doing the errands on her own.
The teen didn't mind that much, though. It kept her out of the house--and Calla would have killed to get out of that house. Although it was just the three of them, the Davin family generated enough drama and stress for four families combined. She didn't know it at the time, but her mother used Calla's growing typical teen aggravation with her father to drive a wedge between the two. It didn't make her and her mother that much closer, just alienated Calla from her father.
Calla spent most of her time hating her father for what she thought was abuse--not of her, but of her mother. He never allowed her to carry her own money, and he was constantly yelling at her. It wasn't until after her father left that Calla found out that her mother had an intense gambling problem.
The young woman set out into Zeltiva on her own, moving into an apartment in East Street as soon as she could afford it. Now, she's still running errands all around Zeltiva--just this time they weren't for her mother.