- A Gang offers a number of Tiered benefits related to its purpose. These benefits involve discounts on more underworld/taboo/crime-based goods/services as well as territorial boons. The bonuses do not stack in that as a Gang increases its Tier, it leaves behind the old bonuses and gains the new ones.
Tier 1 - %25 discount on the purchase of drugs, poisons, larceny and underworld items for use by the gang as a whole. This represents stores of such items that can be accessed by gang members. Buy each item once and it becomes a permanent addition to available gang stock at discount to members equal to 10%). %25 discount on items purchased for the outfitting of gang members (for the sake of customizing items for gang members; custom uniforms, weapons, armor, etc.). Offer the Gang Member occupation (5 gm/day modified by a skill relatable to more underworldly functions; poisons, subterfuge, larceny, intimidation, etc.). Offers Members a bonus to intimidation based on the gangs overall influence within the area (+10 to Intimidation). All offered by Completing 2 Organization Threads per Season.
Tier 2 - %35 discount on the purchase of drugs, poisons, larceny and underworld items for use by the gang as a whole. This represents stores of such items that can be accessed by gang members. Buy each item once and it becomes a permanent addition to available gang stock at discount to members equal to 20%). %35 discount on items purchased for the outfitting of gang members (for the sake of customizing items for gang members; custom uniforms, weapons, armor, etc.). Offer the Gang Member occupation (5 gm/day modified by a skill relatable to more underworldly functions; poisons, subterfuge, larceny, intimidation, etc.). Offers Members a bonus to intimidation based on the gangs overall influence within the area (+15 to Intimidation). All offered by Completing 2 Organization Threads per Season.
Tier 3 - %50 discount on the purchase of drugs, poisons, larceny and underworld items for use by the gang as a whole. This represents stores of such items that can be accessed by gang members. Buy each item once and it becomes a permanent addition to available gang stock at discount to members equal to 30%). %45 discount on items purchased for the outfitting of gang members (for the sake of customizing items for gang members; custom uniforms, weapons, armor, etc.). Offer the Gang Member occupation (5 gm/day modified by a skill relatable to more underworldly functions; poisons, subterfuge, larceny, intimidation, etc.). Offers Members a bonus to intimidation based on the gangs overall influence within the area (+20 to Intimidation or Larceny; choose one or the other, not both). All offered by Completing 2 Organization Threads per Season.
Tier 4 - %50 discount on the purchase of drugs, poisons, larceny and underworld items for use by the gang as a whole. This represents stores of such items that can be accessed by gang members. Buy each item once and it becomes a permanent addition to available gang stock at discount to members equal to 30%). %50 discount on items purchased for the outfitting of gang members (for the sake of customizing items for gang members; custom uniforms, weapons, armor, etc.). Offer the Gang Member occupation (5 gm/day modified by a skill relatable to more underworldly functions; poisons, subterfuge, larceny, intimidation, etc.). Offers Members a bonus to intimidation based on the gangs overall influence within the area (+30 to Intimidation or Larceny; choose one or the other not both ). All offered by Completing 2 Organization Threads per Season.