Thuma's Plotnotes

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Thuma's Plotnotes

Postby Thuma on June 22nd, 2015, 1:09 am

Wind Reach

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Last edited by Thuma on September 14th, 2019, 9:27 pm, edited 7 times in total.
User avatar
Thuma
Calm skies do not make a skillful eagle
 
Posts: 50
Words: 65635
Joined roleplay: November 12th, 2014, 6:37 am
Race: Human, Inarta
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Plotnotes

Thuma's Plotnotes

Postby Thuma on July 13th, 2015, 4:10 am

Summer 519 AV
Wind Reach Calendar of Events Summer 519

Weather and Wildlife
As the heat rises throughout the land of Wind Reach, much of the larger wildlife migrates to the cooler forests and lowlands. Despite their relocation, prey is plentiful. Occasional wild fires break out through the season due to the heat, but with the periodic storms and rainfall, the fires never get too out of control.

1st- 36th - The heat rises, and the wildlife migrate to the lowlands. Most of the larger wildlife can only be found in the thick of trees, and it's difficult to hunt by air. There is plenty of sea life around Thunder Bay however, as several pods of whales are migrating nearby. The weather is mostly hot and dry, with a few occasional storms blowing up to snuff out the wildfires that flare up.

37th- 70th - The heat remains strong, but the storms kick up in ferocity and drive the animals even further into hiding. The bird life, in particular, is observed to be acting very strangely. The migrational patterns seem confused, and birds that are normally not around during this season can be found, while the ones that are usually around are absent.

70th- 91st - The fires pick up in intensity, and with the lessening storms this period means that they spread further and harsher. In some ways this is a good thing; the wildfires clear out the overgrown vegetation, and the flooding from the previous season has saturated a lot of the lower land vegetation, ensuring the whole mountain doesn't go up in smoke. However, the smoke from the wildfires makes navigation by air tricky, and those on foot are encouraged to keep nose and ears out for smoke.

??? - The beast continues to lurk...somewhere.


Events


1: Market Day - The beginning of Summer is celebrated with a shipment of brightly colored cloth in golds reds and pinks. Although sold as they are the cloth is used to create an array of bright and beautiful costumes that the Endal and the Avora fawn over. The clothing is complemented with stained glass jewelry, and the entire market glows.
4: An Endal and three Avora go missing during a hunting trip in the mountains. The Endal's eagle begins frantically searching for him, but turns up empty clawed.
8: Although the body of the Endal is not found, the Wind Eagles are all whipped into a rage as the knowledge of the Endals death becomes known to them. The Eagles begin frantically searching, both with and without their riders, for the killer. The Beast from the previous season is assumed the culprit.
10: Market Day - The Wind Eagles anger have colored this Market Day. Combat is the theme of the day, and all manner of weapons can be found. Most specialize in long range combat, but even talon swords and other melee weapons can be found. Special weapons are sold on this market day and for the rest of the season. (If you are interested in acquiring a unique weapon, contact the ST for details)
16: The Endals begin organizing patrols for the Beast, trying to pin down its location. However, unlike the previous season. It remains elusive.
20: Market Day
15: The Valintar puts out a bounty for anyone who can bring information about the Beast. This bounty will be granted to any caste.
30: Market Day - A fight breaks out this season between two Endals during the Market Day. It's believed that the rising tension and anger of the Wind Eagles are to blame.
34: Three more hunter Avora go missing. This sends the residents of Wind Reach into a fever pitch of anger.
40: Market Day
49: Using the locations of the disappearances, several Avora begin triangulating where the Beast might reside or hunt. Several Chiet and Dek join them in the footwork to map the area in the hope of a reward.
50: Market Day - Jewelry resembling wind chimes go on sale by the glassworkers
57: In an attempt to cool tempers and relieve tension, a community cliff diving event takes place at The Myraiik Cliffs near Thunder Bay.
60: Market Day
70: Market Day - A Chiet, broken and bloodied, interrupts Market Day. She claims to have knowledge on the Nest of the Beast. After giving her testimony to the Valintar, she collapses and dies.
72: The Hunt for the Beast is organized and takes place. The first of the big fires begin. (Moderated Thread)
77: Fires begin peppering the landscape, making air travel difficult and travel on foot dangerous.
80: Market Day - A relaxing rainfall heralds this Makret Day. Rather than retreat to the Stained Glass Gallery, the Inarta enjoy the cooling rain.
90: Market Day - Depending on the outcome of the Hunt for the Beast, this Market Day is either a celebration...or a requiem.


Seasonal Challenges

-Discover a clue about the Beast
-Help suppress a wildfire
-Grieve a loss from the Beast/Show your anger towards the Beast
-Find a way to relieve tension
-Prepare (or help someone to prepare) to hunt or defend against the Beast
-Obseve (or hunt) the wildlife
-Train with a weapon
-Make an ally (or an enemy)
Last edited by Thuma on July 20th, 2019, 6:09 pm, edited 3 times in total.
User avatar
Thuma
Calm skies do not make a skillful eagle
 
Posts: 50
Words: 65635
Joined roleplay: November 12th, 2014, 6:37 am
Race: Human, Inarta
Character sheet
Storyteller secrets
Plotnotes

Thuma's Plotnotes

Postby Thuma on July 13th, 2015, 5:00 am

Summer 519 Calendar

1 - Lookout (Job thread) 2 - Lookout 3 - Lookout 4 - Lookout 5 - Lookout 6 - Hunting 7 - Hunting
8 - Lookout 9 - Lookout 10 - Lookout 11 - Lookout 12 - Lookout 13 - Hunting 14 - Open
15 - Open 16 - Hunting (Job thread) 17 - Hunting 18 - Hunting 19 - Hunting 20 - Hunting 21 - Beast Patrol (Solo)
22 - Hunting 23 - Hunting 24 - Hunting 25 - Hunting 26 - Open 27 - Open 28 - Hunting
29 - Open 30 - Open 31 - Lookout 32 - Lookout 33 - Lookout 34 - Lookout 35 - Lookout
36 - Hunting 37 - Lookout 38 - Lookout 39 - Lookout 40 - Lookout 41 - Lookout 42 - Solo
43 - Hunting 44 - Open 45 - Open 46 - Hunting 47 - Hunting 48 - Hunting 49 - Hunting
50 - Hunting (Job Thread) 51 - Hunting 52 - Hunting 53 - Hunting 54 - Hunting 55 - Hunting 56 - Open
57 - Open thread 58 - Hunting 59 - Open 60 - Open 61 - Lookout 62 - Lookout 63 - Lookout
64 - Lookout 65 - Lookout 66 - Hunting 67 - Hunting 68 - Solo 69 - Open 70 - Open
71 - Open 72 - Quest 73 - Hunting 74 - Open 75 - Open 76 - Hunting 77 - Hunting
78 - On Duty (Solo) 79 - Hunting 80 - Hunting 81 - Hunting 82 - Hunting 83 - Hunting 84 - Hunting
85 - Hunting (Job Thread) 86 - Open 87 - Open 88 - Open 89 - Open 90 - Collaborative 91 - Open


Goals

- Discover a clue about the Beast
- Help suppress a wildfire
- Grieve a loss from the Beast/Show your anger towards the Beast
- Find a way to relieve tension
- Prepare (or help someone to prepare) to hunt or defend against the Beast
- Observe (or hunt) the wildlife
- Train with a weapon
- Make an ally (or an enemy)


Last edited by Thuma on September 14th, 2019, 9:45 pm, edited 6 times in total.
User avatar
Thuma
Calm skies do not make a skillful eagle
 
Posts: 50
Words: 65635
Joined roleplay: November 12th, 2014, 6:37 am
Race: Human, Inarta
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Thuma's Plotnotes

Postby Thuma on July 28th, 2019, 6:25 pm

Calendar of Events Fall 519 AV


The Wind Tower flashes red, and slowly the intense heat from the previous season begins to abate. Fall is a time for transitions. The threat of Winter is growing to be a distant memory, but the men and women of the city still haven't forgotten the fearsome winters that once required seasons worth of preparation. Even without worrying over Winter it is still unknown what side effects the city will face in the event of yet another Winter's absence. Therefore, as Fall moves forward, the people of the city set to their work. The Inarta are nothing if not resilient, and their confidence is infectious even in the midst of uncertainty. This lends to a cheerful and festive atmosphere, as worries about the trials of the Beast the past season gradually become no more than memory.

Weather and Wildlife

Normally at this time of year, birds would begin their yearly migrations towards the warmer lands to the south. However, this year they linger. The normally empty lakes are filled with geese, and the migratory Hawks begin picking territorial disputes in the overfull trees where they normally nest. The animals around Wind Reach also begin showing signs of aggressive behavior, typical for the rutting season among ungulates but this year found in both males and females. Hunting for deer and elk this season is a perilous affair, and the animals will even attack Wind Eagles without hesitation. The Infirmary is full of animal injuries this season.

The fires from the previous season can be tended to easily now that concern for the Beast had ended, and by the middle of the season the Endals have all but quenched them. This is helped with the frequent storms rolling off the coast of Thunder Bay, soaking the dry lands in periodic rain and making it hard for fires to catch. The lands cool and most of the season is a pleasant temperature.

1st- 32nd - Periodic fires are still breaking out during this time, but the Endals are able to focus on quenching the fires. Almost immediately at season change it begins raining daily. The rain becomes heavier and has a longer duration the further into the season. It's around this time that the hunters begin to notice that the birds aren't migrating as they usually do. The temperature starts out warm but gradually cools.

33rd- 67th - The air cools and the temperature is very pleasant. There are storms here and there, but nothing major or particularly dangerous. By now, all of the wildfires are gone and the Endals can focus on increasing the food stores before the uncertainty of Winter arrives. It's during this time that the hunters notice the increased aggressiveness of the animals.

67th-91st -
Storms become more prevalent, and heavy winds are an everyday occurance. The more experienced and stronger fliers out of the Wind Eagles are expected to hunt and fish further from the city, while younger and less experienced ones range nearer to their nests or focus on watch duty. The temperature drops dramatically towards the end of the season, but never grows cold enough for snow. As expected, there is no snowfall at the expected time of year, and the Inarta stoically prepare for yet another season without Winter.

Events

1: Market Day - This season's market day is celebrated with the colors of autumn: reds, oranges, yellows, and golds. The glassblowers have gone all out this market day: glass jewelry is sold in the shapes of autumn leaves, and there are several finely crafted animal figures. Cedar and his musicians put on a musical show. The mood is festive.
3: A large pod of whales is spotted off the coast of Thunder Bay. A group of Endals are organized to hunt what might be the biggest catch of the season.
9: A small fire sweeps through the area just outside the Sanikas Gate. A group of Endals, Avora, and Chiets are called on to put it out.
10: Market Day - A Wind Eagle chick has fledged! The Inarta use the occasion as a chance for celebration. This Market Day, every market stall is decorated in brightly painted feathers and all sorts of feathered trinkets have gone on sale. The young bird is the center of attention during the festivities.
14: A Dek falls into the Twin Lakes and drowns. There's some speculation that he might have been pushed, but no one in a position of power seems to care to investigate further.
16: A crafting day is held for the Yasi in the Craft Gallery. Avora craftsmen of all sorts ply their wares and abilities to the Yasi in the hope of drawing curiosity or interest
20: Market Day -
30: Market Day - For this market day, long range weapons are being flaunted. This ranges from various types of bows, to throwing spears and Javelins, to slings.
32: A gigantic field of blackberries is discovered growing not far from Thunder Bay. The blackberries are gathered and taken to the kitchens, and desserts are made for those of sufficient caste rank
40: Market Day -
46: A pack of wolves attack some Hunter Avora and Endals out hunting. They manage to injure several Inarta and an eagle before being brought down.
50: Market Day -
53: A Kougra ranges too close to the stables, and some horses who are improperly stabled bolt. A group of Chiet are sent to retrieve them, and are attacked by the Kougra.
60: Market Day - A large storm blows through, and Market Day is held in the Stained Glass Gallery.
70: Market Day -
76: A young, unbonded Wind Eagle is grounded during a storm far from the citt. A group is gathered to help protect him from the elements and wildlife until the winds subside.
79: A huge group of owls, a normally solitary species, is found gathered in a tree. Whispers spread of ill omens and impending doom.
80: Market Day -
90: Market Day - Market day is held at the Stained Glass Gallery on account of the rain. Soft, warm blankets in beautiful fabrics and patterns are being sold to help combat against the cold and prepare for whatever this year's winter may bring


Seasonal Challenges


    -Hunt an animal or gather a plant to lend to the food stores
    -Share worries with a PC about the coming Winter...or lack of it
    -Release some stress! Dance, sing, party or drink!
    -Be attacked by an animal, or observe someone attacked
    -Share some city gossip
    -Create something
    -Get caught in the rain
    -Be pressured to do something your PC normally would never do





Last edited by Thuma on September 11th, 2019, 6:15 pm, edited 1 time in total.
User avatar
Thuma
Calm skies do not make a skillful eagle
 
Posts: 50
Words: 65635
Joined roleplay: November 12th, 2014, 6:37 am
Race: Human, Inarta
Character sheet
Storyteller secrets
Plotnotes

Thuma's Plotnotes

Postby Thuma on July 28th, 2019, 6:27 pm

Thuma's Calendar Fall 519 AV




1 - Hunting 2 - Hunting 3 - Hunting (Thread) 4 - Hunting 5 - Hunting 6 - Hunting 7 - Hunting
8 - Open 9 - Open 10 - Open 11 - Open 12 - Watch 13 - Watch 14 - Watch
15 - Watch 16 - Watch 17 - Open 18 - Open 19 - Open 20 - Hunting 21 - Hunting
22 - Hunting 23 - Hunting 24 - Hunting 25 - Hunting 26 - Hunting 27 - Open 28 - Open
29 - Open 30 - Open 31 - Open 32 - Cooking (Thread) 33 - Watch 34 - Watch 35 - Watch
36 - Watch 37 - Watch 38 - Open 39 - Open 40 - Hunting 41 - Hunting 42 - Hunting
43 - Hunting 44 - Hunting 45 - Hunting 46 - Hunting (Thread) 47 - Open 48 - Open 49 - Watch
50 - Watch 51 - Watch 52 - Watch 53 - Watch 54 - Open 55 - Open 56 - Hunting
57 - Hunting 58 - Hunting 59 - Hunting 60 - Hunting 61 - Hunting 62 - Hunting 63 - Hunting
64 - Hunting 65 - Open 66 - Open 67 - Watch 68 - Watch 69 - Watch 70 - Watch
71 - Watch 72 - Open 73 - Open 74 - Hunting 75 - Hunting 76 - Event (Thread) 77 - Hunting
78 - Hunting 79 - Hunting 80 - Hunting 81 - Hunting 82 - Hunting 83 - Hunting 84 - Open
85 - Open 86 - Watch 87 - Watch 88 - Watch 89 - Watch 90 - Watch



Last edited by Thuma on September 11th, 2019, 6:16 pm, edited 1 time in total.
User avatar
Thuma
Calm skies do not make a skillful eagle
 
Posts: 50
Words: 65635
Joined roleplay: November 12th, 2014, 6:37 am
Race: Human, Inarta
Character sheet
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Thuma's Plotnotes

Postby Thuma on July 28th, 2019, 6:28 pm

2019 NaNoWriMo Tracker


Day Word Goal Daily Total Total Words
1 - - -
2 - - -
3 - - -
4 - - -
5 - - -
6 1500 - -


Last edited by Thuma on November 6th, 2019, 1:21 am, edited 2 times in total.
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Thuma
Calm skies do not make a skillful eagle
 
Posts: 50
Words: 65635
Joined roleplay: November 12th, 2014, 6:37 am
Race: Human, Inarta
Character sheet
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Plotnotes

Thuma's Plotnotes

Postby Thuma on July 28th, 2019, 6:29 pm

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Last edited by Thuma on September 11th, 2019, 6:17 pm, edited 1 time in total.
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Thuma
Calm skies do not make a skillful eagle
 
Posts: 50
Words: 65635
Joined roleplay: November 12th, 2014, 6:37 am
Race: Human, Inarta
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Thuma's Plotnotes

Postby Thuma on July 28th, 2019, 6:31 pm

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Thuma
Calm skies do not make a skillful eagle
 
Posts: 50
Words: 65635
Joined roleplay: November 12th, 2014, 6:37 am
Race: Human, Inarta
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Thuma's Plotnotes

Postby Thuma on July 28th, 2019, 6:33 pm

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Thuma
Calm skies do not make a skillful eagle
 
Posts: 50
Words: 65635
Joined roleplay: November 12th, 2014, 6:37 am
Race: Human, Inarta
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Thuma's Plotnotes

Postby Thuma on August 6th, 2019, 10:56 pm

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Thuma
Calm skies do not make a skillful eagle
 
Posts: 50
Words: 65635
Joined roleplay: November 12th, 2014, 6:37 am
Race: Human, Inarta
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