Dash
Appearance
Race: Kelvic
Caste: Avora
Gender: Male
Age: 4 (looks 22)
Birthday: 1st of Spring, 515 AV
Birthplace: Wind Reach
Appearance: In human form: Red hair, gold eyes, 5'8, 140 lbs. remaining lean with a compact musculature.
Because it's easier to change form and he runs a bit hot naturally, he prefers to go shirtless in all but the most extreme cold. His clothing is rusty reddish brown colored in a very close match to his fur color in wolf form.
Kelvic Appearance is a Red Wolf with light markings around the lips and eyes. Dash is 63 inches (160 cm) in length, stands 26 inches at the shoulder and weighs 85 lbs (39 kg.) Just think medium to large sized dog height.
Dash wears a sling for his quiver that always contains a change of clothes for in between Kelvic form. The only thing he can't fit in there is his boots.
He doesn't smile. As a Kelvic, which equates to outsider in Wind Reach, he doesn't see a need to smile. Even when he's sleeping, his appearance is always alert. Dash's gold eyes are keenly watching for movement or threats of any kind while keeping his hearing and scenting sense fully on watch. He's very cautious and on the look out for anything he considers abnormal or unusual. The key to his emotions are in how his pupils react and abrupt changes in his posture. Because Dash's nature in both Kelvic and human forms is open, he can't hide his emotions at all. If he's upset about something, he will lick lips and chew or bite them without even knowing.
Character Concept He's harsh without even knowing it. He's very defensive and one day he's gonna hurt himself jumping to (false) conclusions.
**I'd wet myself if I met him. Dash doesn't know people see him as a scary wolf even in human form. He's my lesson on how we rarely see ourselves the way others do. Dash is clueless why and how they avoid his scariness, glowing yellow eyes, growling and turning into a toothy wolf. He has no idea that it's normal to be scared of a wolf. "it's confusing why people are more scared of him sometimes because don't they know he's the exact same" personality in both forms. On his side, he only sees that he's different and ASSUMES they're rejecting his Kelvic nature. For someone with such good sight, he's blind to social cues and how he comes across. Maybe some day, someone will help him understand.
As is the case with all Kelvics, he has no regard for modesty and doesn't care in the least about nudity. Unless it reveals that he's injured in any way. Then Dash would quickly cover up with clothing.
Because his vision is based on movement, he's utterly fascinated with glass and it will often catch his attention more than someone speaking to him directly.
He's a Red Wolf Kelvic that loves hunting and tracking with a deep appreciation for nature. Dash avoids most Inarta after 4 years of being bullied and it shows in his silent hostility and reserved, lone wolf behavior. He walks with a smooth economy of movement, portraying his Kelvic nature, though he doesn't care about his looks regarding human vanity. The young Kelvic doesn't like to show any sign of physical weakness and will hide it as best he can if anything happens. Perhaps stoic is the best word.
Because wolves are digitigrade, he retains the ability to put most of his weight on his toes and the balls of his feet as he walks. Dash's sense of smell and hearing are preternaturally acute, lending a paw to his growing hunting skills. Dash is a wolf at heart and as such, he doesn't lie. He knows body language would show it so he's honest to a fault.
He tilts his head to the side when keenly interested in what someone is saying so it's innate that this wolf trait carries over into his human side. When he's nervous about something, he licks his lips in a subconscious gesture.
Dash is essentially a feral human in behavior and attitude. The young Kelvic strives to prove he is a great hunter. Although he's not the best hunter yet, it's something that holds great value to him. He has acute hearing so he's unusually quiet and reserved.
Character History
As an only child, he latched on to learning from his hunting mentor instead of focusing on being alone.
Dash is serious, very self-aware, intense and solitary, spending his free time wandering the endless-seeming Warrens in wolf form. At 4 Kelvic years old, unbonded, he stopped looking for a Bondmate altogether, turning even more introspective. He trusts no one and has a shy, reserved personality, like any other solitary wolf that never knew a dam or sire.
When not wandering the endless Warrens, you'll usually find Dash at the Stained Glass Gallery by the Avora's columns staring up at the beautiful ceiling.
Language
Fluent Language: Nari
Basic Language: Common
Poor Language:
Skills
Lores
Lore of Wind Reach Geography
Lore of Importance of Castes
Possessions
1 Set of Clothing
Clothing is rusty reddish brown
-Bryda
-Sontav
-Katinu
-Leather ankle boots
-Short Bow 30 gm
-20 arrows 1gm
1 Waterskin
1 Backpack which contains:
-Comb (Glass)
-Brush (Glass)
-Soap
-Razor
-Balanced Rations (1 Week's worth)
-1 eating knife
-Flint & Steel
-Quiver(Heirloom item)
Heirloom:
Quiver given to him by his hunting mentor
Housing
Location: Wind Reach born and living
House:
Darniva Common rooms
Ledger
Thread List
Below are current & past threads
Race: Kelvic
Caste: Avora
Gender: Male
Age: 4 (looks 22)
Birthday: 1st of Spring, 515 AV
Birthplace: Wind Reach
Appearance: In human form: Red hair, gold eyes, 5'8, 140 lbs. remaining lean with a compact musculature.
Because it's easier to change form and he runs a bit hot naturally, he prefers to go shirtless in all but the most extreme cold. His clothing is rusty reddish brown colored in a very close match to his fur color in wolf form.
Kelvic Appearance is a Red Wolf with light markings around the lips and eyes. Dash is 63 inches (160 cm) in length, stands 26 inches at the shoulder and weighs 85 lbs (39 kg.) Just think medium to large sized dog height.
Dash wears a sling for his quiver that always contains a change of clothes for in between Kelvic form. The only thing he can't fit in there is his boots.
He doesn't smile. As a Kelvic, which equates to outsider in Wind Reach, he doesn't see a need to smile. Even when he's sleeping, his appearance is always alert. Dash's gold eyes are keenly watching for movement or threats of any kind while keeping his hearing and scenting sense fully on watch. He's very cautious and on the look out for anything he considers abnormal or unusual. The key to his emotions are in how his pupils react and abrupt changes in his posture. Because Dash's nature in both Kelvic and human forms is open, he can't hide his emotions at all. If he's upset about something, he will lick lips and chew or bite them without even knowing.
Character Concept He's harsh without even knowing it. He's very defensive and one day he's gonna hurt himself jumping to (false) conclusions.
**I'd wet myself if I met him. Dash doesn't know people see him as a scary wolf even in human form. He's my lesson on how we rarely see ourselves the way others do. Dash is clueless why and how they avoid his scariness, glowing yellow eyes, growling and turning into a toothy wolf. He has no idea that it's normal to be scared of a wolf. "it's confusing why people are more scared of him sometimes because don't they know he's the exact same" personality in both forms. On his side, he only sees that he's different and ASSUMES they're rejecting his Kelvic nature. For someone with such good sight, he's blind to social cues and how he comes across. Maybe some day, someone will help him understand.
As is the case with all Kelvics, he has no regard for modesty and doesn't care in the least about nudity. Unless it reveals that he's injured in any way. Then Dash would quickly cover up with clothing.
Because his vision is based on movement, he's utterly fascinated with glass and it will often catch his attention more than someone speaking to him directly.
He's a Red Wolf Kelvic that loves hunting and tracking with a deep appreciation for nature. Dash avoids most Inarta after 4 years of being bullied and it shows in his silent hostility and reserved, lone wolf behavior. He walks with a smooth economy of movement, portraying his Kelvic nature, though he doesn't care about his looks regarding human vanity. The young Kelvic doesn't like to show any sign of physical weakness and will hide it as best he can if anything happens. Perhaps stoic is the best word.
Because wolves are digitigrade, he retains the ability to put most of his weight on his toes and the balls of his feet as he walks. Dash's sense of smell and hearing are preternaturally acute, lending a paw to his growing hunting skills. Dash is a wolf at heart and as such, he doesn't lie. He knows body language would show it so he's honest to a fault.
He tilts his head to the side when keenly interested in what someone is saying so it's innate that this wolf trait carries over into his human side. When he's nervous about something, he licks his lips in a subconscious gesture.
Dash is essentially a feral human in behavior and attitude. The young Kelvic strives to prove he is a great hunter. Although he's not the best hunter yet, it's something that holds great value to him. He has acute hearing so he's unusually quiet and reserved.
Character History
As an only child, he latched on to learning from his hunting mentor instead of focusing on being alone.
Dash is serious, very self-aware, intense and solitary, spending his free time wandering the endless-seeming Warrens in wolf form. At 4 Kelvic years old, unbonded, he stopped looking for a Bondmate altogether, turning even more introspective. He trusts no one and has a shy, reserved personality, like any other solitary wolf that never knew a dam or sire.
When not wandering the endless Warrens, you'll usually find Dash at the Stained Glass Gallery by the Avora's columns staring up at the beautiful ceiling.
Language
Fluent Language: Nari
Basic Language: Common
Poor Language:
Skills
Skill | EXP | Total | Proficiency |
Hunting | RB 10, SP 16, XP | 26 | Competent |
Weapon: Shortbow | SP 18, XP | 18 | Novice |
Wilderness Survival: Forest | SP 16, XP | 16 | Novice |
Lores
Lore of Wind Reach Geography
Lore of Importance of Castes
Possessions
1 Set of Clothing
Clothing is rusty reddish brown
-Bryda
-Sontav
-Katinu
-Leather ankle boots
-Short Bow 30 gm
-20 arrows 1gm
1 Waterskin
1 Backpack which contains:
-Comb (Glass)
-Brush (Glass)
-Soap
-Razor
-Balanced Rations (1 Week's worth)
-1 eating knife
-Flint & Steel
-Quiver(Heirloom item)
Heirloom:
Quiver given to him by his hunting mentor
Housing
Location: Wind Reach born and living
House:
Darniva Common rooms
Ledger
Purchase | Cost | Total |
Starting package | +100 pinions | 100 pinions |
Shortbow | -30 pinions | 70 pinions |
Arrows (20) | -1 pinion | 69 pinions |
Thread List
Below are current & past threads