“I didn’t know you have another sister. You’ve never said anything to me about her… though I don’t know you well. We’ve just have since the first day of Spring to get to know each other. I see how you are with Faye. If you ever want to talk about Farren… I’ll listen. I have a sister too… I didn’t know I had one. I’ve always thought I was an only child. Turns out I was wrong. We rescued her and brought her here last season. She’s a really good healer.” Taz said thoughtfully. “It’s never to late, you know… for any of them. No matter what they’ve been though. Bring her here if you can, Cleon. Say that to yourself so you don’t forget it coming from me. And talk her into making the trip as well. I’ve seen people heal from many things here… here in the jungle.” She added.
Then she said something else, something carefully, knowing he probably wouldn’t believe her, but it needed to be said. “We don’t let things happen, Cleon. They just happen. Sometimes all you can do is be reactive to life. I’ve been trying for a long time now to be proactive, to anticipate, and plan. That doesn’t always work out. But you try… you deal… you aren’t your sister’s keepers - either one of them. You just deal with life as it happens.” She added, shaking her head softly.
Then she nodded her approval at his job making his walking staff. It would curtail their above canopy travel a bit, but Taz didn’t mind. Being on the ground was equally exciting. That was proven true by the steps and the dais they soon were walking across. It was smooth, flat, and huge… the expansiveness of it struck her and she couldn’t quite wrap her head around it. “I imagine it was built by the Pavena folks, but I can’t imagine why. I can tell you what it isn’t.” She said thoughtfully.
“It’s not for sports. It would have some sort of seating on either side raised so people could see down. It’s not for an event type thing…. Its far too big. It’s almost like… it deliberately opens the jungle up to the sky for some reason.” Then she turned a circle and stared up. She breathed, drawing in a tight breath. “I need to come back at night.” She said thoughtfully. “Maybe even camp here. It would be a wonderful day trip with an overnight camping situation.” She said, knowing there was water close by. Tazrae could hear a stream of running water somewhere close.
“Maybe you and Faye would like to come?” She asked, offering to bring them back.
They walked out across the dais and Tazrae smiled. “You were the first to see it… you should by all rights name it. I like Dais of the Forgotten.” Tazrae said, thinking it fitting. “We’ve certainly, as a people, forgotten what this was for. I wonder if the Verusk know?” She asked, then glanced at him. A serious look crossed her face. “There’s no trace of magic anywhere. The place must be something more mundane, but I still can’t imagine what it would be.” She said, crossing the length and breadth of it with Cleon.
When they finally reached the other side, Taz bounded down the steps incautiously, even though they were covered with moss and lichens and a million living things. “I know Laviku is the God of the Sea. James talked about him and made an offering on my first crossing. I’d heard about him in Riverfall, but only in passing and talk from the guests of our small Inn there. Why?” She asked, tilting her head curiously.
“I know most of the Svefra wear his marks. They can do crazy things like drink seawater without it making them sick. They really love him, like a father or grandfather, I think. And one sailor told me quite scandalously that Laviku likes to sire children on beautiful women and they grow to be inhuman creatures – Alvina – like giant octopi or massive sharks.” She said with a grin. “I don’t think I’d knowingly sign up for that kind of thing… being a mother to an ocean behemoth. “ She added, picking up her pace subtly. “Do you look to any Gods or Goddesses?” Taz asked casually.
Then she lifted up the sleeve of her arm and showed him the lovely embossed gnosis mark of the First Tree – obviously of jungle origin – etched up her arm with its vine and various animals encircling it. “Caiyha marked me. And I have two marks on the back of my neck from the bard Rhaus. I blend in here well… the moment I set foot in Syka I loved the wildness. And Rhaus gives me the ability to hear things and manipulate sound. Kihala has promised me a mark too, but she’s yet to present me with the task to earn it. I was the one that got her shrine started in Syka though I had a lot of help with it.” She added, then inverted her left wrist to show another mark on her skin. It was a rainbow-hued mark much like gnosis, but subtly different.
“Marks like this… you can earn in Syka. They grant you control over the guardian statues of Kihala. There are five of them and when the settlement is in danger, they turn into living creatures, grow to huge proportions, and can defend the settlement. There used to be five of us. Now there is only me. But I know the Goddess is looking for other defenders.” Tazrae said softly, tilting her head at Cleon. “You’d make a good one. I think you’ve proven that with your sister.” She said softly, then kept moving. She was taking them west now, almost a straight shot towards Reclaimed Knowledge, though it was still a bit out.
Tazrae wasn’t going to skip another lesson to Cleon though. So as she walked, she began to speak more about survival. She let him walk, calmly forgoing the fast travel now that he had his walking stick and was slowly using it. “Uta taught me about Orientation when I first got here. It’s a huge part of wilderness survival. It’s the ability to determine your position in reference to a known point… like a tree, a mountain, a river, etc. To do it properly, to orientate, you’ll nee dot know where you want to go and where you are at. If you don’t know either of these two things, you are officially lost and you will need to figure out where you are in order to figure out where you want to go…. If that makes sense.” She added, then looked thoughtful.
“Out here… if you stay still, something will find you and eat you. If you don’t move, you’ll likely die. And that’s even true of you’re hurt or being hunted. So the ability to move is a requirement, not just a desire, and you want to make your odds of survival the best they can be by hedging your bets. You never want to randomly guess something. Go left, go right… that kind of thing. You want to make better choices and eliminate potentially bad decisions by orientating. The best way to do this is by a compass. I didn’t bring one and sometimes you won’t have one out here… they are expensive and easily lost or broken… so you’ll want to know other ways to orientate. The second best way and the way you will always have is by celestial bodies… astronomy.” Taz said, jumping a log and dodging around some very thorny-looking bushes. She paused to push back a huge fern-looking plant to show him a line of leaf-cutter ants marching across the trail they were on – if you could actually call it a trail – and Taz neatly jumped them to not disturb their march.
“Syna is your best friend out here if you can spot her through the canopy. It’s actually not hard once you get used to seeing how the leaves and vegetation to diffuse the sunlight. She travels east to west through the sky… rising in the east and setting in the west. Once you know where west and east is from her progress, you can know north to south.” Taz said, then stopped to brush leaf litter and small plants away from the forest floor to provide a blank patch of dirt. There she sketched the points of the compass and pointed out that west to east spelled the word WE so he would remember.
“You might have to climb. The upper emergent layer of trees often blocks her view so its only up there that you can tell at times. But you can also look around after you’ve climbed to see if there are any orientation points you can recognize… Treasure Point, Stairstep Falls, various other features. You can even look for the huge blank space of trees from the Dais of the Forgotten….” Taz said, encouraging him to remember places he’s been too. “There are also clearings where the emergents fall at times. Use them. And you can find clearings above lakes, streams, rock outcroppings…. That sort of thing. Check the sky there.” She added, then thought back to see what else she could say about this.
“The vegetation will give you clues too. Moss and Lichens grow on the shady side of the tree. And if there are no other factors, that would be the north side of the trees.” Taz said, then seemed to recall another method. She quickly drew her hatchet, cut a three-foot-long stick, and drove it hard into the ground with the back of the hatchet, using it as a hammer. The stick actually cast a shadow, much like a sundial. “Remember, Syna travels from east to west so the shadows will actually travel from west to east…. opposite of the way Syna travels the sky. So plant the stick, mark the shadow with another smaller stick, and do something for thirty chimes… even if it is to rest, and see how the shadow has moved…. even napping for a bell would work… and then you know what direction west and east is accordingly.” She said. Taz searched around until she found a small rock which she used to mark the shadow… then said…
“Pretend it's been an hour and the shadow is nowhere…” She said, tapping a point a few inches away from where the rock was marking the shadow was at now. She dropped a second rock there that she picked up a few feet away. She drew an arrow between the current market and where the pretend new shadow was supposed to be in their imagination. The arrow was etched in the jungle dirt, displacing little plants and leaf litter. “There’s our west to east coarse.” She added, grinning at him.
“Nature will provide you with your own compass out here if you forget yours at home.” She added, pausing to let the lesson sink in. She’d continue the lesson the moment Cleon showed he understood.
“There’s only two directions I ever want you to walk out here. Walk east. Or walk south. Both will get you to the coast from any place in the maw. If you walk north or west, you are walking deeper into the jungle, Cleon. Don’t ever do that… promise me. It’s like inviting Dira to come to join you. At least hitting the coast you have half a chance to survive.” She said, then waited for that to sink in. “If you’ve never seen a map of Falyndar and where we are, there’s a big one on the wall at the Mercantile. I suggest you go study it. You’ll see what I mean when you do.. and you’ll understand why north and west are so dangerous.” She added, then started off at a brisk walk once more. They were getting close to Reclaimed Knowledge and she wanted to show him the place before it threatened to get dark.
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Then she said something else, something carefully, knowing he probably wouldn’t believe her, but it needed to be said. “We don’t let things happen, Cleon. They just happen. Sometimes all you can do is be reactive to life. I’ve been trying for a long time now to be proactive, to anticipate, and plan. That doesn’t always work out. But you try… you deal… you aren’t your sister’s keepers - either one of them. You just deal with life as it happens.” She added, shaking her head softly.
Then she nodded her approval at his job making his walking staff. It would curtail their above canopy travel a bit, but Taz didn’t mind. Being on the ground was equally exciting. That was proven true by the steps and the dais they soon were walking across. It was smooth, flat, and huge… the expansiveness of it struck her and she couldn’t quite wrap her head around it. “I imagine it was built by the Pavena folks, but I can’t imagine why. I can tell you what it isn’t.” She said thoughtfully.
“It’s not for sports. It would have some sort of seating on either side raised so people could see down. It’s not for an event type thing…. Its far too big. It’s almost like… it deliberately opens the jungle up to the sky for some reason.” Then she turned a circle and stared up. She breathed, drawing in a tight breath. “I need to come back at night.” She said thoughtfully. “Maybe even camp here. It would be a wonderful day trip with an overnight camping situation.” She said, knowing there was water close by. Tazrae could hear a stream of running water somewhere close.
“Maybe you and Faye would like to come?” She asked, offering to bring them back.
They walked out across the dais and Tazrae smiled. “You were the first to see it… you should by all rights name it. I like Dais of the Forgotten.” Tazrae said, thinking it fitting. “We’ve certainly, as a people, forgotten what this was for. I wonder if the Verusk know?” She asked, then glanced at him. A serious look crossed her face. “There’s no trace of magic anywhere. The place must be something more mundane, but I still can’t imagine what it would be.” She said, crossing the length and breadth of it with Cleon.
When they finally reached the other side, Taz bounded down the steps incautiously, even though they were covered with moss and lichens and a million living things. “I know Laviku is the God of the Sea. James talked about him and made an offering on my first crossing. I’d heard about him in Riverfall, but only in passing and talk from the guests of our small Inn there. Why?” She asked, tilting her head curiously.
“I know most of the Svefra wear his marks. They can do crazy things like drink seawater without it making them sick. They really love him, like a father or grandfather, I think. And one sailor told me quite scandalously that Laviku likes to sire children on beautiful women and they grow to be inhuman creatures – Alvina – like giant octopi or massive sharks.” She said with a grin. “I don’t think I’d knowingly sign up for that kind of thing… being a mother to an ocean behemoth. “ She added, picking up her pace subtly. “Do you look to any Gods or Goddesses?” Taz asked casually.
Then she lifted up the sleeve of her arm and showed him the lovely embossed gnosis mark of the First Tree – obviously of jungle origin – etched up her arm with its vine and various animals encircling it. “Caiyha marked me. And I have two marks on the back of my neck from the bard Rhaus. I blend in here well… the moment I set foot in Syka I loved the wildness. And Rhaus gives me the ability to hear things and manipulate sound. Kihala has promised me a mark too, but she’s yet to present me with the task to earn it. I was the one that got her shrine started in Syka though I had a lot of help with it.” She added, then inverted her left wrist to show another mark on her skin. It was a rainbow-hued mark much like gnosis, but subtly different.
“Marks like this… you can earn in Syka. They grant you control over the guardian statues of Kihala. There are five of them and when the settlement is in danger, they turn into living creatures, grow to huge proportions, and can defend the settlement. There used to be five of us. Now there is only me. But I know the Goddess is looking for other defenders.” Tazrae said softly, tilting her head at Cleon. “You’d make a good one. I think you’ve proven that with your sister.” She said softly, then kept moving. She was taking them west now, almost a straight shot towards Reclaimed Knowledge, though it was still a bit out.
Tazrae wasn’t going to skip another lesson to Cleon though. So as she walked, she began to speak more about survival. She let him walk, calmly forgoing the fast travel now that he had his walking stick and was slowly using it. “Uta taught me about Orientation when I first got here. It’s a huge part of wilderness survival. It’s the ability to determine your position in reference to a known point… like a tree, a mountain, a river, etc. To do it properly, to orientate, you’ll nee dot know where you want to go and where you are at. If you don’t know either of these two things, you are officially lost and you will need to figure out where you are in order to figure out where you want to go…. If that makes sense.” She added, then looked thoughtful.
“Out here… if you stay still, something will find you and eat you. If you don’t move, you’ll likely die. And that’s even true of you’re hurt or being hunted. So the ability to move is a requirement, not just a desire, and you want to make your odds of survival the best they can be by hedging your bets. You never want to randomly guess something. Go left, go right… that kind of thing. You want to make better choices and eliminate potentially bad decisions by orientating. The best way to do this is by a compass. I didn’t bring one and sometimes you won’t have one out here… they are expensive and easily lost or broken… so you’ll want to know other ways to orientate. The second best way and the way you will always have is by celestial bodies… astronomy.” Taz said, jumping a log and dodging around some very thorny-looking bushes. She paused to push back a huge fern-looking plant to show him a line of leaf-cutter ants marching across the trail they were on – if you could actually call it a trail – and Taz neatly jumped them to not disturb their march.
“Syna is your best friend out here if you can spot her through the canopy. It’s actually not hard once you get used to seeing how the leaves and vegetation to diffuse the sunlight. She travels east to west through the sky… rising in the east and setting in the west. Once you know where west and east is from her progress, you can know north to south.” Taz said, then stopped to brush leaf litter and small plants away from the forest floor to provide a blank patch of dirt. There she sketched the points of the compass and pointed out that west to east spelled the word WE so he would remember.
“You might have to climb. The upper emergent layer of trees often blocks her view so its only up there that you can tell at times. But you can also look around after you’ve climbed to see if there are any orientation points you can recognize… Treasure Point, Stairstep Falls, various other features. You can even look for the huge blank space of trees from the Dais of the Forgotten….” Taz said, encouraging him to remember places he’s been too. “There are also clearings where the emergents fall at times. Use them. And you can find clearings above lakes, streams, rock outcroppings…. That sort of thing. Check the sky there.” She added, then thought back to see what else she could say about this.
“The vegetation will give you clues too. Moss and Lichens grow on the shady side of the tree. And if there are no other factors, that would be the north side of the trees.” Taz said, then seemed to recall another method. She quickly drew her hatchet, cut a three-foot-long stick, and drove it hard into the ground with the back of the hatchet, using it as a hammer. The stick actually cast a shadow, much like a sundial. “Remember, Syna travels from east to west so the shadows will actually travel from west to east…. opposite of the way Syna travels the sky. So plant the stick, mark the shadow with another smaller stick, and do something for thirty chimes… even if it is to rest, and see how the shadow has moved…. even napping for a bell would work… and then you know what direction west and east is accordingly.” She said. Taz searched around until she found a small rock which she used to mark the shadow… then said…
“Pretend it's been an hour and the shadow is nowhere…” She said, tapping a point a few inches away from where the rock was marking the shadow was at now. She dropped a second rock there that she picked up a few feet away. She drew an arrow between the current market and where the pretend new shadow was supposed to be in their imagination. The arrow was etched in the jungle dirt, displacing little plants and leaf litter. “There’s our west to east coarse.” She added, grinning at him.
“Nature will provide you with your own compass out here if you forget yours at home.” She added, pausing to let the lesson sink in. She’d continue the lesson the moment Cleon showed he understood.
“There’s only two directions I ever want you to walk out here. Walk east. Or walk south. Both will get you to the coast from any place in the maw. If you walk north or west, you are walking deeper into the jungle, Cleon. Don’t ever do that… promise me. It’s like inviting Dira to come to join you. At least hitting the coast you have half a chance to survive.” She said, then waited for that to sink in. “If you’ve never seen a map of Falyndar and where we are, there’s a big one on the wall at the Mercantile. I suggest you go study it. You’ll see what I mean when you do.. and you’ll understand why north and west are so dangerous.” She added, then started off at a brisk walk once more. They were getting close to Reclaimed Knowledge and she wanted to show him the place before it threatened to get dark.
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