Thank you so much for the challenge Gossamer! I had a lot of fun over the course of it, and it really helped me get into my characters. For my participation prize I will be choosing the tobacco tin. I'm sure Cleon is going to get some good use out of it.
Thank you so much for the challenge Gossamer! I had a lot of fun over the course of it, and it really helped me get into my characters. For my participation prize I will be choosing the tobacco tin. I'm sure Cleon is going to get some good use out of it.
For my sword, I will be modifying a bastard sword that Cleon already owns:
Orenmir: Ghost's Bane
1. You, Are Not Worthy – The weapon cannot be picked up by anyone other than the owner. For anyone else, it feels as though the weapon weighs as much as the world itself. The owner can use the weapon as normal without fear of it ever being stolen. Effect only makes the weapon seem impossibly heavy to others; it still weighs the same as any other weapon of its type. Constant effect, works only if someone tries to take or hold weapon without owner’s permission.
15. It's Alive! - Weapon is sentient and has an average-above average intellect and personality (Telepathy).
17. Geeper's Creepers - Can wound ghosts and other undead creatures as if they were normal creatures.
22. You can't break it or otherwise destroy it.
23. Made of extraordinarily rare materials from another world. Enhanced durability and greater capacity for further enchantment - plus you get to pick what the material looks like. (Otherworldly Metal)