[Verified by Luminescence] Adal Karelyn

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Adal Karelyn

Postby Adal Karelyn on March 24th, 2022, 4:32 am

Adal Karelyn


Appearance

Race: Human
Gender: Female
Age: 24
Birthday: 72nd of Fall, 497 A.V.
Birthplace: Lhavit

Appearance:Special Note: Adal developed cataracts in her early twenties and since this point her eyes have taken a milky blue color that generally obscures the pupil beneath.


Adal stands at five foot four inches, and weighs approximately one hundred and twenty pounds. She is fair-skinned, with a heart shaped face, big round eyes, full lips and a long nose. Her teeth are straight and white as she generally takes good care of them. Adal tends to wear her long dark brown hair combed to one side where it hangs loose although it is sometimes held together at the top by a small silver comb. Fair skinned and lithe, she generally follows standard Lhatvian fashion and has collected a few outfits that she likes to switch between depending on her mood.

Character Concept

Adal Karelyn is a young blind woman with a passion for sculpting and a deep yearning to explore everything the world has to offer. What she lacks in experience she makes up for with a certain intensity and thoroughness that she brings to everything she does. She believes that deep down everyone has a kind person within them who only wants to be loved, and to love in return. She approaches life with a mixture of compassion and unbridled curiosity.

Character History

Adal was born to a small family of modest means on the peak of Zintila. Unfortunately due to a autosomal recessive gene Adal was born blind, and had a difficult start because of it. She fell behind when it came to schooling, requiring special instruction in order to catch up with her peers. With that being the case, she didn’t make many friends growing up, and those that she did were distinctly outside of her age group. Friends like Nilen whom never treated her like she was any different from the other children which was all she really wanted. Nilen would often stop by their small abode on Lhavit's central peak to go exploring where she got to experience the area in a way she never had before. It was through this experience that she came to love a place known as Tain's studio where Nilen showed her how to do something that would become very meaningful for her. Namely sculpting which she found to be a fantastic creative outlet, and a great way to get to know people.

With the discovery came friends with similar passions and she started to make regular trips from her house to Talin’s studio which was the one journey her mother would allow her on unsupervised. Ever since her father had died when she was young, her mother had kept a close eye on her, and kept a mostly rigid schedule up until she fell ill in the Winter of 521 A.V. before eventually passing away on the 10th day of Spring, 522A.V.

Language

Fluent Language: Common

Skills

Skill EXP Total Proficiency
Animal Husbandry 15 RB, 11 SP 26 Competent
Arcanology 5 Novice
Auristics 1 Novice
Carving 9 SP 9 Novice
Intimidation 1 Novice
Logic 2 Novice
Meditation 2 Novice
Observation 13 Novice
Research 2 Novice
Sculpting 30 SP 36 Competent
Spiritism 2 Novice
Socialization 9 Novice


Lores

Sculpting: Modeling a face through touch *
Sculpting: Using soapstone as a medium *

Associates:

Nilen: A friend of her mothers
Nilen: A childhood role model
Nilen: Was there for the spreading Irene’s ashes
The shape and structure of Irene’s face
Irene was beloved by her friends
Irene had a wild streak
Drooly whines to warn about ledges
The shape and structure of Nilen’s face
What Nilen’s eyelashes feel like
What Nilen’s skin feels like
What Nilen’s hair feels like
Sandra: Childhood rival
Sandra: Likes to pick on Adal
Talin: Smells like oil paints
Talin: Owner of the studio
Chiona Dusk: Teacher at the Dusk tower
Chiona: Knows about Adal’s Bracelet
Chiona: Knows Nadar Canoch
Dusk Family: Specializes in Auristics
Dawn Family: Specializes in Reimancy and Shielding
Twilight Family: Specializes in morphing
Shinya: Practice Projection and flux
Dusk Tower: Is careful about whom can study there
Dusk Tower: Need a recommendation to study there


Art:

Molding clay with just fingers
Making a general impression in clay
Pinching clay to make a V shape
Using a thumb nail to mold a clay nose
Subtracting clay using a thumb nail
Using pieces of clay to make nostrils
Using the base of a thumb to flare the nostrils
Blending the clay skin around the nose until smooth
Using a thumbnail to make subtle divots for the eyes
Adding a curve to the clay eyes with the edge of a nail
Using fingertip placement to determine proportions
Pulling out the clay to form lips
Using a thumb nail to create detail
How to hold a chisel
How to break with a chisel
How to chip with a chisel
How to find the edge with a chisel
How a chisel exerts force
What a hard hammer tap does to a chisel
What a soft hammer tap does to a chisel
Introducing a groove with a chisel
Using shapes to sculpt an object from memory
Sculpting: Making a flat plane with a chisel
Sculpting: Guiding proportions along with touch
Sculpting: Creating empty space in a sculpture
Sculpting: Shaping a rounded edge

Customs:

Lhatvian Funeral Custom: A celebration for the life they lead

Languages:

Listening to Nadar Canoch for the first time
Speaking Nadar Canoch for the first time
Nadar Canoch: Ancient tongue used by mages

Plants:

Keokina: Flower with an intensely sweet aroma
Keokina: Irene’s favorite flower

Places:

Psychology:

Compartmentalizing trauma

Food:

Pears: Soft, sweet, and with a grainy texture

Magic:

A gift from Nilen: Charm bracelet
Dog Charm: Helps with befriending canines
Silver lips charm: Helps fully understand a language
Silver Lips Charm Ability: Understanding Nadar Canoch
Arcanology: The scientific study of magic
Djed: Means Backbone in Nadar Canoch
Djed: Is the backbone of everything
Djed: Is the source of identity
Djed: Is the source of universal nature
Djed: Cannot be created or destroyed, only transformed
Djed: What makes some forms purer than others
Djed: Some transformations are permanent
Arcanology: Everyone has a personal djed pool
Arcanology: Personal magic draws upon individual djed pools
Arcanology: World magic draws djed out of the enviornment
Arcanology: Divine magic draws upon the djed of a diety through a gnosis mark
Auristics: Using magic to to perceive auras
Auristics: All djed has an aura
Reimancy: The ability to convert djed into air, water, fire or earth
Shielding: Uses djed to create a magical barrier
Morphing: Allows a mage to transform their body with djed
Projection: Uses djed to manipulate their astral body
Flux: Uses djed to enhance physical abilities to increase strength and speed
Familiarly: Is the process of magically bonding with a familiar
Summoning: Uses special diagrams to open portals to other worlds
Hypnotism: Uses djed to influence and manipulate others
Animation: Used to make inanimate objects lifelike
Alchemy: Transforms the djed of multiple sources into a single source
Magecraft: Uses djed to give magical properties to items
Divine Magic: Gnosis marks are specific to the gods/goddesses that gave that mark
Arcanology: To manipulate magic one must sense it in their bodies
Arcanology: How to recognize djed inside the body
Auristics: Overgiving symptoms
Auristics: Auras can tell about if an object has been moved recently
Auristics: Auras can tell about an objects physical properties
Auristics: Sentient beings have large, complex auras
Spiritism: Uses djed to interact with ghosts
Spirtism: Soulmist helps bolster a ghost’s powers
Spiritism: Soulmist helps a spirits defend against ghosts
Spritism: Soulmist can be used to garner favor with ghosts
Spiritism: A soulmist coated weapon can harm ghosts
Spiritism: Soulmist is created by mixing flour, egg, cheese and blood
Spiritism: Making Soulmist requires concentrating on what is being accomplished
Soulmist: Feels cold to the touch
Arcanology: Magic requires constant effort and practice to learn
Auristics: Touching her first aura
Auristics: Feeling physical properties as vibrations

Misc:

The feel of dead flesh
Observing with her left hand
Meditation: How to make a sensory deprivation bath
Meditation: Immersing oneself in water to focus

Possessions

-Simple sleeveless white dress
-Simple sleeveless light green dress (16 topaz kina)
-A light blue scarf embroidered with a white flower design (5 topaz kina)
-Simple Undergarments
-A long white wool jaket with a fur trim, and half cape sewn across the top (13.5 topaz kina for the jacket, 1 kina for the linen half cape alteration)
-A pair of sturdy sandals
-A pair of low cut leather boots with a fur trim (4.5 topaz kina)
-A set of copper earrings (2 topaz kina)
-A copper ring (3 topaz kina)
-A silver headband (4 kina)
-A simple chain copper necklace (5 topaz kina)
-Three simple copper bracelets (3 topaz kina)
1 Waterskin
An Imperial Watcher named Drooly
1 Backpack which contains:
-Stonecarvers kit (70 Kina)
-Woodcarvers kit (50 Kina)
-5 lbs of Soapstone (1 Kina)
-1 lbs of Clay (1 Jade Kina)
-Comb (Wood)
-Brush (Wood)
-Soap
-Razor
-Balanced Rations (1 Week’s Worth)
-1 eating knife
-Flint & Steel
393 K, 7 TK, 3 JK

Heirloom: A gold ring she got from her mother. It is of a simple design, with an etching of a daisy across the inside.

Housing

Location: A simple four hundred square foot room she rents at the solar apartments for five topaz kina a day.

Ledger

Purchase Cost Total
Starting +100 Kina 100 Kina
Cashed in Housing +500 Kina 600 Kina
Sleeveless light green dress - 16 TK 598 K, 4 TK
Light blue embroidered scarf - 5 TK 597 K, 9 TK
Long wool jacket with half cape - 1 K, 13.5 TK 595 K, 4 TK, 9 JK
Low cut fur trimmed leather boots - 4.5 TK 595 K, 4 JK
Copper earrings - 2 TK 594 K, 8 TK, 4 JK
Copper ring - 3 TK 594 K, 5 TK, 4 JK
Silver headband - 4 K 590 K, 5 TK, 4 JK
Copper necklace - 5 TK 590 K, 4 JK
Three Copper Bracelets - 3 TK 589 K, 7 TK, 4 JK
Stone Carver’s Kit - 70 K 519 K, 7 TK, 4 JK
Wood Carver’s Kit - 50 K 469 K, 7 TK, 4 JK
5 lbs of Soapstone - 1 K 468 K, 7 TK, 4 JK
1 lbs of Clay - 1 JK 468 K, 7 TK, 3 JK
1 Imperial Watcher with guard training - 75 K 393 K, 7 TK, 3 JK
Spring 522 AV Wages + 637 K 1,030 K, 7 TK, 3 JK
Spring 522 AV Season Expenses (Common) - 135 GM 895 K , 7 TK, 3 JK
Spring 522 AV Season Rent - 45.5 K 849 K, 7 TK, 3 JK
Dusk Tower Classes - 15 K 834 K, 7 TK, 3 JK


Thread List

Summer, 522 AV:

Spring 522 AV:

- 10th of Spring, Once upon a mountaintop Skills: Observation: 5 Sculpting: 2 Socialization: 5 Lore: The feel of dead flesh The shape and structure of Irene’s face Compartmentalizing trauma Lhatvian Funeral Custom: A celebration for the life they lead Irene was beloved by her friends Irene had a wild streak Pears: Soft, sweet, and with a grainy texture Nilen: A friend of her mothers Nilen: A childhood role model Keokina: Flower with an intensely sweet aroma Keokina: Irene’s favorite flower Drooly whines to warn about ledges Nilen: Was there for the spreading Irene’s ashes The shape and structure of Nilen’s face Observing with her left hand Molding clay with just fingers Making a general impression in clay Pinching clay to make a V shape Using a thumb nail to mold a clay nose Subtracting clay using a thumb nail Using pieces of clay to make nostrils Using the base of a thumb to flare the nostrils Blending the clay skin around the nose until smooth What Nilen’s eyelashes feel like What Nilen’s skin feels like Using a thumbnail to make subtle divots for the eyes Adding a curve to the clay eyes with the edge of a nail Using fingertip placement to determine proportions Pulling out the clay to form lips Using a thumb nail to create detail What Nilen’s hair feels like A gift from Nilen: Charm bracelet Dog Charm: Helps with befriending canines Silver lips charm: Helps fully understand a language

- 40th of Spring, Rainy day blues (Part 1)

Rainy day blues (Part 2)

- 62nd of Spring, Lessons in LibertyArcanology: 3 Intimidation: 1 Logic: 2 Meditation: 1 Observation: 5 Research: 2 Sculpting: 1 Spiritisim: 2 Socialization: 3 Lores: How to hold a chisel How to break with a chisel How to chip with a chisel How to find the edge with a chisel How a chisel exerts force What a hard hammer tap does to a chisel What a soft hammer tap does to a chisel Introducing a groove with a chisel Using shapes to sculpt an object from memory Sandra: Childhood rival Sandra: Likes to pick on Adal Talin: Smells like oil paints Talin: Owner of the studio Chiona Dusk: Teacher at the Dusk tower Chiona: Knows about Adal’s Bracelet Chiona: Knows Nadar Canoch Silver Lips Charm Ability: Understanding Nadar Canoch Listening to Nadar Canoch for the first time Speaking Nadar Canoch for the first time Nadar Canoch: Ancient tongue used by mages Arcanology: The scientific study of magic Djed: Means Backbone in Nadar Canoch Djed: Is the backbone of everything Djed: Is the source of identity Djed: Is the source of universal nature Djed: Cannot be created or destroyed, only transformed Djed: What makes some forms purer than others Djed: Some transformations are permanent Arcanology: Everyone has a personal djed pool Arcanology: Personal magic draws upon individual djed pools Arcanology: World magic draws djed out of the enviornment Arcanology: Divine magic draws upon the djed of a diety through a gnosis mark Dusk Family: Specializes in Auristics Auristics: Using magic to to perceive auras Auristics: All djed has an aura Dawn Family: Specializes in Reimancy and Shielding Reimancy: The ability to convert djed into air, water, fire or earth Shielding: Uses djed to create a magical barrier Twilight Family: Specializes in morphing Morphing: Allows a mage to transform their body with djed Shinya: Practice Projection and flux Projection: Uses djed to manipulate their astral body Flux: Uses djed to enhance physical abilities to increase strength and speed Familiarly: Is the process of magically bonding with a familiar Summoning: Uses special diagrams to open portals to other worlds Hypnotism: Uses djed to influence and manipulate others Animation: Used to make inanimate objects lifelike Alchemy: Transforms the djed of multiple sources into a single source Magecraft: Uses djed to give magical properties to items Divine Magic: Gnosis marks are specific to the gods/goddesses that gave that mark Meditation: How to make a sensory deprivation bath Arcanology: To manipulate magic one must sense it in their bodies Arcanology: How to recognize djed inside the body Auristics: Overgiving symptoms Auristics: Auras can tell about if an object has been moved recently Auristics: Auras can tell about an objects physical properties Auristics: Sentient beings have large, complex auras Dusk Tower: Is careful about whom can study there Dusk Tower: Need a recommendation to study there Spiritism: Uses djed to interact with ghosts Spirtism: Soulmist helps bolster a ghost’s powers Spiritism: Soulmist helps a spirits defend against ghosts Spritism: Soulmist can be used to garner favor with ghosts Spiritism: A soulmist coated weapon can harm ghosts Spiritism: Soulmist is created by mixing flour, egg, cheese and blood Spiritism: Making Soulmist requires concentrating on what is being accomplished Soulmist: Feels cold to the touch Arcanology: Magic requires constant effort and practice to learn

- 67th of Spring, Once forgotten, twice rememberedSkills: Auristics: 1 Observation: 3 Meditation: 1 Sculpting: 3 Socialization: 1 Lore: Meditation: Immersing oneself in water to focus Sculpting: Making a flat plane with a chisel Sculpting: Guiding proportions along with touch Sculpting: Creating empty space in a sculpture Sculpting: Shaping a rounded edge Auristics: Touching her first aura Auristics: Feeling physical properties as vibrations

Once forgotten, twice remembered II
Last edited by Adal Karelyn on July 14th, 2022, 12:30 am, edited 4 times in total.
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Adal Karelyn
Player
 
Posts: 45
Words: 53090
Joined roleplay: March 22nd, 2022, 7:16 pm
Race: Human
Character sheet
Storyteller secrets

Adal Karelyn

Postby Adal Karelyn on July 13th, 2022, 3:05 pm

Adal Karelyn


Magical Acquisitions:

Image

Charm bracelet:

- Dog Charm: This charm takes the shape of its representative animal and allows you to appear as a friend or ally to any animal you come across big or small. If you have a good working relationship with an animal you are in close contact with day to day, you will be able to understand this animal's feelings in an empathic sort of way. If the animal is happy, sad, etc... you will know that immediately. You might not understand the cause of it, but you will know the feeling. This is not telepathy. You pick the animal...ie dog cat snake. One type of animal per charm. (Aquired on the 10th of Spring, 522 AV)

- Brain Charm - This charm will allow your PC to immediately judge someone's sanity. You can determine if someone you are focused on or nearby is completely sane and just acting crazy or is completely batshit crazy and pretending to be normal. It can also give you a feeling or sense if someone is losing it but retains some sanity... so you'll understand the degree to which they are sane. It works on sentient creatures and judges them of sound mind. You can have this ability manifest however it makes sense to you in your roleplay. A sense of just knowing is fine if that's what you want it to convey. (Aquired on the 67th of Spring, 522 AV.)

- X-Shaped Charm: This charm, when fondled, brings memories into clarity as if you are reliving them at that very moment. The world you are in fades away replaced by the world of the time you were trying to remember. Events will play out exactly as your PC experienced them for the length of time you grasp the charm. When you release the charm, things will go back to normal though you will retain the memory relived vividly much like you just woke from a realistic dream where you remembered every aspect.(Aquired on the 62nd of Spring, 522 AV.)

- Silver Lips (Ancient tongue): This charm allows you to know and speak one additional language fluently. This charm may be purchased multiple times, each time one additional language is added to the charm. The charm can hold up to ten languages.(Aquired on the 10th of Spring, 522 AV)

- Heart: This heart allows you to know what the ten most loved people, places, activities or things of one other person. It can be used once per day.(Aquired on the 67th of Spring, 522 AV.)
User avatar
Adal Karelyn
Player
 
Posts: 45
Words: 53090
Joined roleplay: March 22nd, 2022, 7:16 pm
Race: Human
Character sheet
Storyteller secrets


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