[Verified by Pentacle] Nya Winters

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Nya Winters

Postby Nya Winters on June 7th, 2009, 7:39 am

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Vital Stats

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Name: Nya Winters
Pronunciation: Nnn-Eye-Ah (two syllables)
Race: Kelvic ~ Talderian Forest Cat
Gender: Female
Date of Birth: 10 ~ 15th of Spring, 508 AV
Height: 5'8"
Weight: 128 lbs
Eyecolor: Mossy Green
Haircolor: Brindled in brown, cream, black, and green
Skintone: Pale bronze

_________________________

Profession: Stormwarden, Leatherworker, Mage
Housing: Tent/Bungalow In Syka
Languages: Common (Competent), Fratava (Competent), Shiber (Conversational)

_________________________

Religion: Zulrav, Semele, and Zintila
Sexual Orientation: Straight
Alignment: Chaotic Good
Temperament: Aggressive
Mannerism: Alpha
Humor: Very Subtle
Laugh: Soft & Chuffy

_________________________

Positive Traits: Artistic, altruistic, disciplined, serious about her work, dedicated, fierce, protective, passionate, poetic, quick-thinking, affectionate, sensitive, sincere and very self reliant.

Negative Traits: Close-guarded, secretive, introverted, intolerant of imperfections, perfectionist, sometimes cruel/uncaring, unrestrained, sometimes insensitive, callous, and often unsympathetic.

_________________________

Gnosis: 2 Marks of Zulrav

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Nya Winters

Physical Appearance:

Nya is far stronger in body and spirit than she looks. To those that know her true racial identity, the cat-like movements and grace she displays is clearly evident. Nya likes to be higher than the surrounding terrain. Her moss green eyes miss very little that goes on around her, and like her base creature the Talderian Forest Cat, Nya is a good at moving through crowds and blending in - either in a large city like Syliras or the forests surrounding Mizahar. She has a long sleek fall of brindled hair. Nya tends to hide behind her hair to conceal her otherwise penetrating stare.

In her Forest Cat guise, Nya is a monstrous dire-sized molted black great cat that has patterning or rosettes of brown and moss green. Her fur shimmers as she moves, often playing tricks on the eyes and blending her neatly into the forest around her. In the city or grasslands, she is obviously out of her element and can be very vulnerable.

Forest cats have a naturally hypnotic gaze and often capture their prey by locking gazes with them before pouncing. Her eyes, however, are a soft green that blends into the colors of the forest. In her Kelvic Form, she has a huge almost luminous gaze. As a human, her pupils are slightly more cat-like diamond shaped than rounded, giving the keen observer a clue she might be kelvic.

Upon cursory inspection, some will think her hair is black or dark brown. But the truth is its mottled through with greens, browns and golds. It is the same dark (almost black) coat her forest cat coat has (complete with nearly invisible spotting called rosettes) which give her kelvic form perfect camouflage in the wilds. Nya has long slender fingers, a love of intricately woven fabrics, and enjoys her meat raw. She often relies heavily on her sense of smell to tell her who is who, and can often figure out other kelvics and creatures like Dhani.



Character Concept:

When Nya was younger, the Forest Cat had a noted lack of understanding as to what is right and what is wrong. This was not uncommon for her age and race. Kelvic take the 'terrible twos' to an all new extreme when they are out 'finding themselves' as Nya was doing. Her parents tried to guide her, but in the end they decided it would be best to have her strike out into the world and find someone to bond with and take up the mantle of their ethics. They tried to 'foster' her out to people but no one seemed suitable, so they simply packed her bags and sent her on her way. It was either that or their own union was going to suffer under their very precocious daughter's antics.

The true problem, Nya felt, was that every single person her parents thought she might bond to ended up being more afraid of her Kelvic form than they let on. Having a Dire creature, especially a fierce cat, tends to invoke caution and concern which then in turn ruins the potential for bonding. The whole situation was fine with Nya, as she had a great relationship with both her parents and periodically wandered back to Lormar Tower see them.

Nya takes 'not worried about it' to a new extreme. She simply isn't ever worried. Perhaps having no concept of whats 'the law' and what isn't helps tremendously. When she gets hungry, she eats. She has no qualms about what it is she does eat and could easily be considered a cannibal since she has no qualms about eating someone who threatens her. This is probably another factor in her failure to bond early on. Her mother tried to break her of the habit but failed completely when Nya refused to believe rotting as a corpse in the ground was preferable to filling someone's belly. But for all of her eating habits, Nya has a very normal not overtly out spoken personality. As a human she is gentle, often kind, and somewhat wary of humans. Because her kelvic form is so strong, it makes her human form feel unbalanced and vulnerable to her - so crowds are not easy for her to deal with. Often, this can cause trouble. Much of it she's excused for (in her youth) because of her race, since Kelvics are commonplace within Sylira and people understand inherently they don't play by the same rules - not out of necessity, but out of their very nature.

In other places, its not so understandable. And, of course, as she's aged, her personality has changed a great deal due to her life experiences and the relationships shes formed with others.

Having been touched by Zulrav since before birth, Nya spends a great deal of time pondering the weather and playing with the winds. Sometimes, to her it seems her only true friends are the breezes that play among the trees. She speaks to them as if they are companions, and listens for the voice of their Lord with eager watchfulness because Zulrav broadens her narrow bestial world considerably with his influence. She likes the winds, is drawn to the power of storms, and feels at home among them.



Character History:

Nya was born to Zilvia Winters a prominent mage in the bronze woods. Zilvia's constant companion, mount, and protector is Ulvic. She bought Ulvic at a horse fair in Syliras not realizing the stallion was anything but a mere nicely put together red dun horse trained enough to be a sturdy mount. The stallion, while himself being a great deal more trouble than he was worth, eventually took his human form and charmed Silvia's heart. They've lived together ever since, with Ziliva working hard to find a way to lengthen Ulvic's life. She has somewhat succeeded, being something of a prominent mage herself.

When Nya was born, her parents were both startled at her nature for it is rare that a Kelvic breeds true Kelvics. Ziliva taught Nya what she could to protect her, which equated to a great deal of Personal Magics in the realm of hypnotism. Nya was a natural, having that unique Talderian Forest Cat stare already. Most Kelvics do not have a good childhood because they are oftentimes met with horror or misunderstanding when what should be a normal babe eats ten times its usual body weight and grows to adulthood in a single year. Nya was lucky she had Ulvic to guide her and show Ziliva there is nothing to fear.

When Nya was two, her parents escorted her out the front door and hard released her out into the world. She wandered a while, most of that year, and then met Abashai on a fluke in the Wilderness. The bonding was almost instantaneous and strong, something that both Nya and Abashai were unprepared for. Later that year, after more wandering, the two were married. Close, in love, almost inseparable, there was a reason for this.

Nya and Abashai were the reincarnation of Aressa Tallshade and Jefrek a Witness Mage companion of hers. They discovered this answering a call from Zulrav and battling the creatures of the bloodsink, a famous hiding place of one of Aressa's artifacts.

Areesa Tallshade was a famous Alahean wizard who lived before the Valterrian. She was known as the White Enchantress because of her white robes and her ability to craft magical items of great value and significance, most notably the lost Anvil of Souls. She is one of the only pre-Valterrian wizards to still be remembered by more than a few scholars in modern Mizahar. Her items are highly sought after, and every now and then one appears on the market, though they often turn out to be fakes, either nonmagical or crafted by one of her apprentices. It is estimated that a high-level Tallshade original could be worth millions of gold Miza, hence the constant treasure hunt for her items.


Nya and Abashai defeated an incredibly powerful enemy there and eventually recovered the Powercube and its Outling sentient guardian Lukas. Having stashed the Powercube successfully in the Wildlands, later the following year after facing death by Abashai's hand and loosing a child, both the duo were captured by the Ebonstryfe in the process of destroying a Rhysol Temple that had manifested outside of Syliras.

They spent a year in prison in Ravok. This was their personal hell. As the time passed Nya and Abashai were broken down, and their bonds broken - both marriage and that of their kelvic bond. Abashai became an agent of the Ebonstryfe and was marked with a singular mark of Rhysol. Nya was eventually experimented on then sold into slavery to a noble house as a pet.

Eventually they escaped. Abashai escaped with his young son - from an Blacksun Priestess - and Nya with her life. Abashai returned south to his homeland of Eyktol to deliver Micah to family to raise. Nya returned to her parents home - Lormar Tower - and found it in ruin and her family gone. This was well past the Djed Storm of 512 so she assumed the storm was the ravisher of the tower. She is unaware if her family is still alive.

Nya remained at Lormar for some time. It wasn't until the Spring of 516 when Abashai reappeared that she got herself together enough - recovering enough from the abuse at Ravok - to take some interest in life. By that time they'd heard of Syka. Still unbonded, still unmarried and recovering, the two of them traveled together to Syka to see if they couldn't start fresh again.

It also happens that Syka is the closest location to the next artifact Nya wishes to find that she feels was once hers... The Najim Pearl: an item rumored to allow a wizard to keep as many Familiars as he wanted, as opposed to only one. Time has been hard on both of them and the pathway forward is not set.

Once settled in Syka, Abashai did not stay. The pair did not renew their bond or marriage. Instead, The Benshira vanished and Nya assumed Abashai returned to Eyktol for his son, perhaps to raise him, leaving Nya alone and broken in Syka. Nya is getting better, however. She's found a purpose in the new Settlement and has a job that suits her well - a Syka Ranger. She likes protecting the Settlement and exploring new areas, cutting trail, and escorting people in the jungle. Syka is small and there's nothing there yet to overwhelm her.




Special Attributes:

Because Nya is a kelvic, she has several special abilities. She's also received a curse in thread that needs to be resolved eventually.

  • Shapeshifting: Talderian Forest Cat (Dire)
  • Heightened Senses:Emphasis on Sense of Smell, Nightvision
  • Kelvic Features:Her brindled hair is unusual.
  • Special Requirements: Large quantities of food preferably raw meat
  • The Curse: "The curse is such that whenever Nya looks into a reflective surface; mirror, pool of water, etc., she sees a darker, twisted reflection looking back. The reflection in human form looks almost normal save for her eyes. Her eyes are hateful, hungry and devoid of intelligence; they are the eyes of a ravenous monster. The reflection in feline form is also monstrous to behold; jagged, broken teeth stained with blood, wild, un-thinking eyes with matted and mangy fur.

    Nya is the only one who can see the reflections and from time to time, when she sees them, she hears the barely audible words of Calinthar telling her how much of a monster she is and how he is the only one that can save her."

Last edited by Nya Winters on May 13th, 2018, 6:32 pm, edited 31 times in total.
User avatar
Nya Winters
Let the winds in my heart blow...
 
Posts: 750
Words: 784686
Joined roleplay: June 7th, 2009, 6:53 am
Location: Syka
Race: Kelvic
Character sheet
Storyteller secrets
Plotnotes
Medals: 5
Trailblazer (1) Never Say Die (1)
Donor (1) 2017 Mizahar NaNo Winner (1)
2017 Top NaNo Word Count (1)

Home

Postby Nya Winters on August 2nd, 2009, 6:52 pm

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"Like all of us in this storm between birth and death, I can wreak no great changes on the world, only small changes for the better, I hope, in the lives of those I love."


Home Sweet Home


Syka

Within the settlement of Syka, Nya has been allotted five acres of land with one acre along the beach and the other four stretching up into the jungle. So far the development of structures on the piece of land has been minimal with just a bungalow style open aired home in the trees above the beach. Nya's land is just north of Treasure Point with a bit of the overlook included so she can meet storms and harvest their energy with her Gnosis gift.

When Nya was selecting land, she was careful to select a piece with fruit trees, flowing water, and fertile soil.

Nya's Refuge


Syliras

In range of Syliras, Nya has taken up residence in a cave she's discovered on the flanks of the Cobalt Mountains. She doesn't mind living rough, it suits her more than finding someplace in the city to purchase or living in a tent. The interior is spacious, and though she has to share it with a few bats and insects, it is clean, dry and has a natural vent for allowing for a fire if she wants to be human. Slowly, over time, she will populate the cave with her things and some creature comforts of her own. Within the cave, she's gathered a desk, chair, writing materials, a chest, tall candles, and a bed of fur.

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Last edited by Nya Winters on November 26th, 2017, 7:02 am, edited 16 times in total.
User avatar
Nya Winters
Let the winds in my heart blow...
 
Posts: 750
Words: 784686
Joined roleplay: June 7th, 2009, 6:53 am
Location: Syka
Race: Kelvic
Character sheet
Storyteller secrets
Plotnotes
Medals: 5
Trailblazer (1) Never Say Die (1)
Donor (1) 2017 Mizahar NaNo Winner (1)
2017 Top NaNo Word Count (1)

Possessions

Postby Nya Winters on August 20th, 2009, 9:27 am

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"They sicken of the calm, those who love the storm.”


Nya's Gear


Clothing

  • 1 moss green cloak (starting package)
  • 1 black tank top (starting package)
  • 1 black leather pants (starting package)
  • 1 pr tall black boots (starting package)
  • 1 set undergarments (starting package)
  • 1 black leather belt with a silver forest cat head on it (family heirloom)
  • 1 pr short boots (Link)
  • 1 pr sandals (Link)
  • 2 pr leather pants in green and brown (Link)
  • 2 blouses in white and pale green (Link)
  • 1 dress in a swirled earthtone color print (Link)
  • 1 oversized man's tunic in deep crimson for sleeping (Link)
  • 7 Sets of Inexpensive Clothing (Link)
  • 1 Silk Robe (Link)


Special Awards

  • 1 Black Cloak That Flows With The Wind (Link) - Sentient and self aware - the creature that is a cloak provides warmth to the wearer no matter how cold it is outside and often seems to be lonely.
  • 1 Jeweled Dagger (Link) - Purpose Unknown
  • 1 Volcanic rock - turns into a dancing figure when the word 'dance' is spoken to it.
  • Aressa Tallshade's PowerCube (See SS Thread)


Possessions

  • 1 Waterskin (starting package)
  • 1 backpack containing: 1 Set of Toiletries (comb, brush, razor, soap), Food for a week, 1 eating knife (starting package)
  • 1 Cat Saddle + Barding ((Link))
  • 1 Large Set Saddle Bags (Link)
  • 1 Belt Pouch (Link)
  • 1 Sheath for Axe & Dagger (Link)
  • 1 Wooden Native Flute (G-Minor) (Link)
  • 1 Skin Drum (Link)
  • 1 Sharp Dagger (Link)
  • 1 Hand Axe (Link)
  • 1 Set of Dice (Link)
  • 1 Deck of Cards (Link)
  • 1 4 Man Tent (Link)
  • 1 Dagger (Link)
  • 1 Bedroll (Link)
  • 5 Waterskins (Link)
  • 1 flint & steel (Link)
  • 2 5gal Barrels of Mead (Link)
  • 4 5gal Barrels of Water (Link)
  • Quill, Ink, Parchment (Link)
  • 1 Journal of Kelvic and Marcus Kelvic Lore (Link)
  • 1 Medium Stormgem (Link)
  • Deer Hide, average quality (Link)
  • Leatherworking Book (Link)
  • Leatherworking Kit (Link)
  • 100lbs Loose Leather (Link)
  • Leather Dye (Link)
  • Suture Kit (Link)
  • Book On Medicine (Link)
Last edited by Nya Winters on January 21st, 2018, 4:42 am, edited 19 times in total.
User avatar
Nya Winters
Let the winds in my heart blow...
 
Posts: 750
Words: 784686
Joined roleplay: June 7th, 2009, 6:53 am
Location: Syka
Race: Kelvic
Character sheet
Storyteller secrets
Plotnotes
Medals: 5
Trailblazer (1) Never Say Die (1)
Donor (1) 2017 Mizahar NaNo Winner (1)
2017 Top NaNo Word Count (1)

Skills & Lore

Postby Nya Winters on August 20th, 2009, 10:34 am

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"There are some things you learn best in calm, and some in storm."


Skills


Master (76-100 Skill Points)

  • None So Far



Expert (51-75 Skill Points)


Skill Image Skill Name Skill Points Skill Notes
Image Observation 69/100 N/A
Image Wilderness Survival 69/100 10@SP




Competent (26-50 Skill Points)



Skill Image Skill Name Skill Points Skill Notes
Image Hypnotism 40/100 30@SP
Image Interrogation 30/100 N/A
Image Leatherworking 29/100 N/A
Image Planning 30/100 N/A
Image Socialization 50/100 N/A


Novice (1-25 Skill Points)


Skill Image Skill Name Skill Points Skill Notes
Image Acrobatics 1/100 N/A
Image Astronomy 2/100 N/A
Image Animal Husbandry 10/100 N/A
Image Anthropology 2/100 N/A
Image Body Building 11/100 N/A
Image Botany 3/100 N/A
Image Childcare 1/100 N/A
Image Cleaning 2/100 N/A
Image Climbing 2/100 N/A
Image Construction 8/100 N/A
Image Cooking 12/100 N/A
Image Dagger 1/100 N/A
Image Dancing 3/100 N/A
Image Deduction 10/100 N/A
Image Drawing 4/100 N/A
Image Endurance 5/100 N/A
Image Escape Artist 2/100 N/A
Image Foraging 9/100 N/A
Image Persuasion 2/100 N/A
Image Philosophy 3/100 N/A
Image Philtering 1/100 N/A
Image Psychology 9/100 N/A
Image Hand Axe 7/100 N/A
Image Hostessing 7/100 N/A
Image Hunting 19/100 10@RB
Image Intelligence 1/100 N/A
Image Intimidation 4/100 N/A
Image Interrogation 8/100 N/A
Image Investigation 2/100 N/A
Image Kukri 3/100 N/A
Image Leadership 1/100 N/A
Image Medicine 9/100 N/A
Image Meteorology 10/100 N/A
Image Mathematics 1/100 N/A
Image Navigation 8/100 Land
Image Negotiation 1/100 Land
Image Organization 3/100 N/A
Image Reimancy 10/100 Air
Image Research 16/100 N/A
Image Rhetoric 9/100 N/A
Image Running 9/100 N/A
Image Seduction 3/100 N/A
Image Sewing 14/100 N/A
Image Singing 2/100 N/A
Image Storytelling 6/100 N/A
Image Swimming 6/100 N/A
Image Tactics 1/100 N/A
ImageTeaching 10/100 N/A
ImageTracking 5/100 N/A
ImageTrapping 1/100 N/A
Image Unarmed Combat 22/100 10@SP
Image Writing 6/100 N/A


Lores

  • See Thread List For Details
Last edited by Nya Winters on January 21st, 2018, 5:57 am, edited 53 times in total.
User avatar
Nya Winters
Let the winds in my heart blow...
 
Posts: 750
Words: 784686
Joined roleplay: June 7th, 2009, 6:53 am
Location: Syka
Race: Kelvic
Character sheet
Storyteller secrets
Plotnotes
Medals: 5
Trailblazer (1) Never Say Die (1)
Donor (1) 2017 Mizahar NaNo Winner (1)
2017 Top NaNo Word Count (1)

Faith

Postby Nya Winters on August 24th, 2009, 1:31 am

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"Faith is an oasis in the heart which will never be reached by the caravan of thinking.”


Faith & Gnosis


Gnosis Marks

  • Zulrav: 2 Marks (Stormwarden)


Nya's soul, first and foremost, belongs to the Storm Lord. Marked from birth, Nya, the forest cat traveled at the tender age of two in order to find a bondmate. During those travels, she came across an evil so deep, so bent on destroying humanity, that even Zulrav himself wanted the evil stopped. Searching for six priceless artifacts from Tallshade, one of the original Seven Robes, a new group of Seven Robes have arose. This group, bent on power and destruction, want to acquire that which Tallshade hid eons ago. Zulrav, having an interest in humanity, has charged Nya (and undoubtedly others) with retrieving these items before the Seven Robes can. Saving a high ranking priest of Zulrav, a Stormwarden, Nya received her second mark - one of Aurin's own - after allowing him to die with dignity and in peace.


Faith

There are those that go on faith alone. They believe in the intangible and are far better for it, comforted in knowing they are watched by invisible eyes and judged by the thoughts they have in their hearts and minds. Nya is not one of those people though. She believes in things she can feel, touch, taste and smell. She believes in the voices that whisper to her, guiding her on her way, because her strength is a different sort of strength. It is the faith that the wind will always blow, that blood will always flow, and that at the end of the day, it wasn't your intention, but rather, it was what you actually did that really counts. For her, there is only the moment. Be it the heart of a storm or the fierceness of a fight, time stretches neither forwards or backwards for her. If it did, certain things would be unbearable. Since becoming bonded to Abashai, Nya has also developed a fierce sense of right and wrong. She calculates her actions far more carefully than she did prior to being bonded, and has learned a great deal about not only societies laws, but about the law of honor.
Last edited by Nya Winters on February 6th, 2010, 9:56 am, edited 6 times in total.
User avatar
Nya Winters
Let the winds in my heart blow...
 
Posts: 750
Words: 784686
Joined roleplay: June 7th, 2009, 6:53 am
Location: Syka
Race: Kelvic
Character sheet
Storyteller secrets
Plotnotes
Medals: 5
Trailblazer (1) Never Say Die (1)
Donor (1) 2017 Mizahar NaNo Winner (1)
2017 Top NaNo Word Count (1)

Nya's Pride

Postby Nya Winters on August 24th, 2009, 1:46 am

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“I've never met a person I haven't felt some sort of passion for - love, friendship, loyalty, respect or hatred.”


Nya's Pride


Introduction

This list used to be a great deal longer, but Nya has been through a lot in the past few years and has been in isolation. She considers her pride made up currently of only three people. That is to say, only three people she can fully trust.

Nya hopes a new life in Syka will bring more friends and open her circle of trust further.


Abashai

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Name: Abashai
Relationship: Ex-Bondmate & Ex-Husband
Birthdate: Season of Spring, 20th Day, 479 AV
Age: 30
Race: Benshira
Status: PC


Abstract: Abashai is strength incarnate. By saying that, I do not mean he is physically the strongest. What I mean is that Shai has taught me so much about faith, loyalty, and honor. This is inner strength. I have known wisdom in my life, but with extreme intelligence often comes other burdens. Abashai's gift is a deep and forgiving love that makes both of us so much stronger together. I thought when I finally bonded that my bondmate would be my whole life. That is true in a sense, but it is more that he makes my life whole. I could not love a man more than I love my Shai.

Since our unbonding, things have been strained between us. We are working on rebuilding a relationship and regaining a friendship that was somehow lost.



Zilvia Winters

ImageName: Zilvia Seanavari Winters
Relationship: Mother
Birthdate: Season of Summer, 85th Day, 481 AV
Age: 28
Race: Human
Status: NPC

Abstract: Sometimes considered a legacy mage, Zilva was born to along time family of powerful mages that have traditionally occupied Lormar Tower. Her original name was Lormar, but having been married to a mage when she was young, her surname changed to Winters. Zilvia bore a set of twins and a son that all were taken from her in a twist of fate and an ironic surge of family jealousy. Disease took her first husband and the remains of her family, leaving her alone in Lormar.

Zilvia is an accomplished mage, wise in the ways of reimancy and a great many of the world magics. She is a scholar and has dedicated herself to finding lost knowledge.

Nya is unsure if Zilvia survived the Spring 512 Djed Storm that ruined Lormar Tower.


Ulvik Winters

ImageName: Ulvik Winters
Relationship: Father
Birthdate: Season of Winter, 72nd Day, 504 AV
Age: 5
Race: Kelvic - Bloodbane Horse
Status: NPC

Abstract: Nya is unsure if Ulvic survived the Spring 512 Djed Storm or not. When she last visted her home at Lormar Tower, there was signs of the tower and stables being completely abandoned.

Regardless, Ulvic was a surprise in Zilvia's life. Unruly and cheap, he was purchased at a horse fair to provide the mage transportation through the wildlands to get her home. Unknown to her, the mount turned out to be a kelvic and one that she indeed fell madly in love with. Ulvic bonded deeply with Zilvia and lived contentedly at her side, wise in his own right.
Last edited by Nya Winters on February 6th, 2010, 7:14 pm, edited 13 times in total.
User avatar
Nya Winters
Let the winds in my heart blow...
 
Posts: 750
Words: 784686
Joined roleplay: June 7th, 2009, 6:53 am
Location: Syka
Race: Kelvic
Character sheet
Storyteller secrets
Plotnotes
Medals: 5
Trailblazer (1) Never Say Die (1)
Donor (1) 2017 Mizahar NaNo Winner (1)
2017 Top NaNo Word Count (1)

Ledger

Postby Nya Winters on August 24th, 2009, 3:10 am

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“Health is the greatest gift, contentment the greatest wealth, faithfulness the best relationship.”


Ledger


Total Coin: 428.8 GM

Date Change Link Total Coin
Starting Coin NA NA 100 GM
Cashed in House + 500 GM NA 600 GM
Leather Stuff Summer 509 AV- 50.2 GM Link 549.8 GM
Weapons Summer 509 AV - 8 GM Link 541.8 GM
Clothing Summer 509 AV - 60 GM Link 481.8 GM
Flute and Drum Fall 509 AV -10 GM Link 471.8 GM
Cost of Living Fall 509 AV - 45 GM Link 426.8 GM
Marbles Winter 509 AV -5 SM Link 421.8 GM
Quilt Winter 509 AV -70 GM Link 351.8 GM
Cost of Living Winter 509 AV - 45 GM Link 346.8 GM
Earned Via Quest + 550 GM Link 896.8 GM
Cost of Living Spring 510 AV - 45 GM Link 851.8 GM
Cost of Living Summer 510 AV - 45 GM Link 806.8 GM
Cost of Living Summer 511 AV - 0 GM (slavery) Link 806.8 GM
Cost of Living Summer 512 AV - 45 GM Link 761.8 GM
Cost of Living Fall 513 AV - 45 GM Link 716.8 GM
Cost of Living Summer 516 AV - 45 GM Link 671.8 GM
Cost of Living Fall 516 AV - 135 GM Link 536.8 GM
Job Pay Fall 516 AV 455 GM Link 991.8 GM
Leatherworking Gear Fall 516 AV -160 GM Link 831.8 GM
Cost of Living Winter 516 AV - 135 GM Link 696.8 GM
Cost of Living Spring 517 AV - 135 GM Link 561.8 GM
Cost of Living Summer 517 AV - 135 GM Link 426.8 GM
Cost of Living Fall 517 AV - 135 GM Link 291.8 GM
Job Pay Fall 517 AV637 GM Link 928.8 GM
Various Toolkits -95 GM Link 838.8 GM
Cost of Living Winter 517 AV - 135 GM Link 698.8 GM
Cost of Living Spring 518 AV - 135 GM Link 563.8 GM

Cost of Living Summer 517 AV | - 138 GM | Link |428.8 GM

*Please note Cost of Living on Miz (aka Living Expenses), wasn't implemented until Fall of 509AV. Also, this PC has been inactive multiple times since 509AV. Living expenses don't have to be paid on non-posting seasons.
Last edited by Nya Winters on June 2nd, 2018, 10:29 pm, edited 27 times in total.
User avatar
Nya Winters
Let the winds in my heart blow...
 
Posts: 750
Words: 784686
Joined roleplay: June 7th, 2009, 6:53 am
Location: Syka
Race: Kelvic
Character sheet
Storyteller secrets
Plotnotes
Medals: 5
Trailblazer (1) Never Say Die (1)
Donor (1) 2017 Mizahar NaNo Winner (1)
2017 Top NaNo Word Count (1)

Thread List

Postby Nya Winters on August 31st, 2009, 5:22 am

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“Beauty so often hides The Beast.”


Thread List!

Spring 518 AV


  • To Be Announced


Winter 517 AV

  • 10th - The All Mother (WS Survival Training) - Running +1, Observation +4, Socialization +2, Lore: Issie Asure: Syka Resident, Issie Asure: Protective of his horse, Issie Asure: Makes Threats
  • 27th - An Unexpected Visitor -
  • 40th - Digging In The Crystalline Sand -Experience: Foraging +5, Observation +5, Cooking +4, Interrogation +4, Lores: Foraging: How to find/harvest Razor Clams, Aladon: Resident of Syka, Aladon: Blacksmith, Foraging: How to find/harvest Butter Clams, Foraging/Cooking: Identification of various types and what they are used for and how they are eaten, Foraging: How to find/harvest Geoduck, Aladon: Hails from Sultros, Aladon: Unusual Arm – Great For Digging clams, Foraging: How to find/harvest Oysters, Aladon: Very open, honest, and forthright speaker, Aladon: Good humor and funny, Cooking: How to clean all types of clams and oysters, Cooking: How to fillet out Geoduck, Cooking: How to set up a professional kitchen campfire, WS: Lighting a Fire, Cooking: peeling/chopping vegetables, Cooking: How to make clam chowder, Vegetables: Where to locate them in Syka, Note: Clam diggers Kit 15 GM (traded for bracers)
  • 50th - Questions In The Snow -
  • 66th - (Re) Discovery -



Fall 517 AV

  • 15th - Business Or Pleasure? (Jade) - XP: Observation 4xp, Foraging 1xp, Planning 3xp, Bodybuilding 1xp, Interrogation 3xp, Deduction 2xp, Negotiation 2xp, Persuasion 1xp, Lores: Where Mango’s Grow, Where Bananas Grow, Jade: Appearance and Demeanor, Jade: Looking to Learn About The Jungle, Dina: Jades Child, Jade: From Endrykas, Jade: Renting A Bungalow, Jade: Pottery, Rapier, Dancing, Singing, Hunting, and Tracking.
  • 15th - Can You Keep Up? (Jade) - Experience: Running +2, Planning +1, Teaching +5, Observation +5, Climbing +1 Lore: Syka: Syka-Time, Jade: Wherever she’s from she’s not considered beautiful, Jade: Clothing is optional among her people, Jade: Very polite, Jade: Adopted Dina, Jade: Not Much Fun, Jade: Not interactive.
  • 26th - Landfall (Pulren) - Experience: Hunting +1, Cooking + 1, Leatherworking +1, Interrogation +1, Observation +5, Socialization +5, Hostessing +5, Teaching +5
  • 26th - Preserving Snakeskin - Experiences: Organization +1, Planning +2, Leatherworking +5, Tanning +3, Philtering +1, Sewing +4, Hunting +1, Cooking +1XP, Lore: Cork Oak, Tanning: Recipe for Vegetable Tanning Solution, Cooking: Boiling Crabs, Sewing: Making A Bikini, Leatherworking: Piecing two types of leather together, Hunting: Sexing crabs, Cooking: Cleaning Crabs
  • 27th -The Sea Is More Complicated Than It Looks (Pulren) - Experience: Running +1, Endurance +4, Socialization +5, Tracking +1, Observation +5, Swimming +5, Lore: Running: Beach Terrain, Pulren Marsh: Where Pulren Lives, Swimming: Pay attention to your breathing. Swimming: Treading Water, Pulren: Feeling A Pull To A Kelvic Bond, Pulren: Excellent Swimmer, Swimming: Steering In Water, Swimming: How To Float
  • 28th - Troubled Minds Troubled Waters (Jade) - Tracking 1xp, Planning 1xp, Observation 2xp, Running 2xp, Lore: Jade: Overly polite
  • 28th - Battling The Stormwinds-
  • 85th - Its Time To Protect Memories - Experience: Leatherworking +5, Singing +1, Planning +2, Lore: Leatherworking: How To Make A Pattern, Leatherworking: How To Copy A Finished Piece, Leatherworking: Making And Using Pen Loops, Notes: 6 Journal Covers To Sell, One For Yourself.



Summer 517 AV


  • 5th - Commonalities In The Commons - Observation +2, Socialization +2
  • 10th - Preventing Ashes to Ashes and Dust To Dust - Medicine +5, Socialization + 1, Writing + 5, Medicine: How To Check Vitals, Medicine: Normal Body Functions Verses Abnormal, Medicine: What Races Normally Have What Temperatures, Medicine: Types of Bleeding And How To Stop It, Medicine: Types Of Wounds And How To Treat Them, Medicine: Sutures, Medicine: Tourniquets, Medicine: Pulse Rates, Medicine: Arteries and Veins, Medicine: Respiration Rates, Medicine: Disloding Food From Airways, Medicine: Signs of Choking, Trevor: Who He Is, Medicine: Laceration, Abrasion, Contusion, and Avulusion… and how to treat them, Medicine: Steps To Treating A Patient, Medicine: Wound Preparation, Medicine: Debridement, Medicine: Wound Dressing, Medicine: Herbalism Treatments, Medicine: What is Shock and How To Treat It, Medicine: Resuscitation Via Chest Compression & Breathing For Patient, Medicine: What’s In A Suture Kit, How To Use Tools In A Suture Kit, Medicine: Suturing – Square Knots/Granny Knots, Medicine: Notes: 1 Suture Kit, Book On Medicine
  • 10th - [Heat Is On] Bonfire Memories - WS: +1, Observation +4, Socialization +4, Psychology +2, Singing +1, Rhetoric +1, Hostessing +1, Lore: WS: Building a Bonfire On The Beach, Trevor: Wisest Person Nya’s Met In A While
  • 11th - Preventing Ashes To Ashes Dust To Dust II - Medicine +1, Socialization + 1, Psychology +1, Medicine: Multiple Wounds & Their Treatment, Medicine: Snakebites & Their Treatment, Medicine: Remain Calm To Treat Wounds, Medicine: How To Sort Wounds, Medicine: Worst Wounds bleed openly and actively, Medicine: Lessor Wounds don’t bleed, are dried, or crusty, Medicine: Signs OF Bloodloss, Medicine: Bloodloss requires Fluids, Medicine: Dehydration
  • 40th - [Heat Is On] Guests On Moon's Fall - Experience: Observation +1, Tracking +1, Hunting +1, Foraging +1, Lore: Hunting: Bats are Good Eating, Hunting: Hunting Bats
  • ? - Job Thread 1 -
  • ? - Job Thread 2 -
  • ? - Misc Thead 1 -
  • ? - Misc Thread 2 -


Spring 517 AV

  • 2nd - That Place I Want To Know Again - Hostessing +1, Socialization +1
  • 21st - Pig, Get Into My Belly - Observation +2, Socialization +3, Hunting +2, Wilderness Survival + 1, Cooking +2, Kukri +1, Planning +1, WS: Marking Territory
  • 80th - Paradise and the Thief
  • ? - Spring Job Thread 1
  • ? - Spring Job Thread 2
  • 45th - Surviving The Weather I - Wilderness Survival +5, Meteorology +5, Research +3, Socialization +3, WS: Sayings Make Sense To Predict Weather, Meteorology: Types of Clouds, WS: What Type Of Weather Certain Types Of Clouds Indicate, WS: How To Tell What The Air Pressure Is, Meteorology: What Air Pressure Is, WS: What Type Of Weather Air Pressure Indicates, Meteorology: How Air Pressure Determines Weather, WS: Sky Patterns of Mackerel and Mare’s Tale Clouds, Meteorology: Hybrid Clouds
  • ? - Surviving The Weather II - Wilderness Survival +5, Meteorology +5, Research +3, Socialization +3, Medicine +1, Meteorology: Telling The Weather By How The Moon Looks, WS: The Moon Gives Clues To How To Prepair, Meteorology: Phases Of The Moon, WS: Moon Phases Effect Tides & Weather, WS: Tree Cones Give Sign Of Weather, Insects: Coat Thickness On Caterpillars Predict Seasonal Weather, WS: Animal Behavior Predicts Weather, WS: Fish Feeding Predicts Weather & Frequency OF Storms, WS: Animals Heading To High Ground Predicts Storms Coming, WS: Heat Negatively Affecting A Body, Medicine: Heatstroke & Care, Medicine: Signs Of Dehydration, Medicine: Heat Exhaustion, Medicine: Heat Stroke, Medicine: Treatments of Dehydration, Heat Exhaustion, and Heat Stroke.
  • 25th- Snaking Is A Jungle Contact Sport - Experience : Wilderness Survival +5, Animal Husbandry +5, Drawing +4, Deduction +1, Observation +5, Interrogation +2, Lore: Snakes: Differences Between Venomous & Nonvenomous Snakes, Drawing: Making realistic snake images with details on shape, eyes, head and scales, Snakes: Parts of a Snake, Snakes: Safe to eat, Observation: What a Tell Is, Snakes: What Colors Mean, Animal Husbandry: What Animal Mimicry Is, Snakes: If They Have Rattles They Are Venomous, Snakes: Traits Of Venomous Snakes, Snakes: Can Swim, Snakes: Difference Between Venomous and Non-Venomous Snakes, Snakes: Why They Are Useful, Snakes: Bite Patterns Of Venomous Verses Nonvenomous Snakes, Wilderness Survival: How To Act Around Snakes/Handle Them
  • 25th - Snaking Is A Jungle Contact Sport II - Experience : Wilderness Survival +5, Animal Husbandry +5, Hunting +1, Observation +5, Interrogation +2, Medicine +1, Lores: Medicine: How Snakebites Feel, Medicine: Venomous vs Nonvenomous Bites, Medicine: Treating A Snakebite, Snakes: The Five Main Types In Falyndar, Snakes: Traits of Boas, Snakes: Traits of Tree Snakes, Snakes: Traits of Pythons, Snakes: Traits of Vipers, Snakes: Traits of Elapids, Snakes: Lay Eggs and Live Birth, Hunting: How To Make A Snake Trap



Winter 516 AV



Fall 516 AV

  • 1st - Welcome To The Jungle
  • 2nd - We Never Failed To Fail. It Was The Easiest Thing To Do
  • 20th - Surviving The Jungle = • Wilderness Survival +5, Observation +1, Land Navigation +1, Psychology +3, Medicine +1, Botany +1, Randal Zor: An expert of the jungle, Wilderness Survival (Jungle): Proper clothes, Wilderness Survival (Jungle): Moving through the jungle, Wilderness Survival (Jungle): Using eyes and ears, Wilderness Survival (Jungle): Storms and rain, Land Navigation: Following game trails, Wilderness Survival: The importance of attitude, Psychology: The will to survive, Psychology: Cognitive restructuring, Psychology: Stress, fear and anxiety, Psychology: Anger and frustration, Medicine: Symptoms and effects of dehydration, Wilderness Survival (Jungle): Water sources, Psychology: Depression, loneliness and guilt, Psychology: Fighting negative feelings with creativity, Nya: Rejects guilt, Botany: Water Collectors
  • 20th - Surviving The Jungle II - Wildness Survival 5, Endurance 1, Bodybuilding 2, Hand Axe , Interrogation 5, Psychology 1, Observation 3, Socialization 5, Construction 1, Cleaning 1, Planning 3, WS: How to gather water from dew, WS: Ants often have routes to water, WS: Which Trees hold water, WS: Stumps and how they provide water, WS: Bamboo grows over water, WS: How to Get water from Bamboo, WS: How to get water on a beach, WS: How to harvest and get into a coconut., Coconuts: What parts are used for what, Coconuts: Milk will dehydrate you, Psychology: Awareness of ones emotions, WS: What vines give water, WS: Don’t drink from stagnant pools of water, Psychology: Doing things, planning, acting preserves mental health, WS: When/Where/How To Build a Shelter, Construction: How to make a broom, WS: waterways are natural highways for predators, condense insects, house snakes, and hold crocodiles.
  • 20th - Surviving The Jungle III - Observation 5, Planning 3,Wilderness Survival 5, Cleaning 1, Hand Axe 3, Kukri 1, Body Building 3, Socialization 3, Construction 5, Interrogation 5, Deduction 2, WS: Game trails pose a threat, WS: Snake proofing shelters and bodies, WS: How to protect against insect bites, WS: BLISS acronym when building shelters, WS: KISS Acronym, WS: Building a Permanent Shelter, WS: The importance of building, Knot: Timber Hitch, Knot: Half Hitch, Construction: Building Roofs, WS: Using vines for ropes, WS: Making Rope, WS: Thunder Storm Safety, WS: What to do to avoid being hit by lightening
  • 30th - Firecraft - Wilderness Survival 5, Interrogation 5, Deduction 2, Socialization 2 ,Body building 2,WS: What Fire Gives You, WS: The Dangers of Fire, WS: The Fire Triangle; fuel, air, heat, WS: Fire – Best Fuels in the Jungle,Fire: Keeps Wildlands Healthy, WS: How to build a fire, WS: Fuel-Tinder, Kindling, Fuelwood, WS: How to safely break up wood,WS: The different types of fire lays
  • 30th - Firecraft II & Orientation -Wilderness Survival 5, Logic 1, Botany 1, Body Building 1, Psychology 1, Land Navigation 2, WS: Creating a Fire Plow, WS: Creating a Bow And Drill, WS: Parts of a Bow and Drill, WS: What Orientation Is, WS: What Woods Repel Insects, WS: Importance of Maps, WS: How To Bank A Fire, WS: How To Put A Fire Out Completely, WS: How To Make, Use, And Carry a Lighted Punk, WS: How To Collect Wood, WS: How to use a bow and drill, Botany: What Softwood Is, Botany: What Hardwood Is
  • 30th - Wilderness Survival : Orientation & Finding Ones Way Around - Experience: Wilderness Survival +5, Land Navigation +5, Observation +3, Mathematics +1, Astronomy +2, Lore: WS: Syna is your friend, WS: Stick and Shadow Method, WS: Using A Compass, Astronomy: The Sun Travels From East To West, WS: Shadows travel from West To East, Falyndar: Filled with Myrians & Dhani, WS: Parts of a Compass, WS: Making A Makeshift Compass, WS: N, S, E, W Points Of The Compass, Mathematics: 360 Degrees In A Circle, Astronomy: 360 days in a year thus 360 degrees in a circle
  • 35th - Leatherworking I - Experience: Leatherworking +5 XP, Researching +4XP, Planning +5XP, Construction +2XP, Organization +2XP, Observation +1XP, Bodybuilding +2XPn Lores: Types of Tanning, Types of Leather & What Each Type Is Used Best For, Waxing Leather, Vegetable Tanning, How Leather Ages, Determining Types OF Leather By Scent, Types Of Leather Cuts, Types Of Leatherworking Tools, Grains Of Leather, Location Of Cuts Of Leather, Leather Durability, How To Cut Hides, Which Hide Parts Made Which Types Of Leather, Types Of Grains Of Leather, Types Of Grades Of Leather, The Contents Of A Leatherworking Kit, How To Cut Leather, Types Of Leatherworking Dyes, Types Of Leather Conditioners, Types Of Leather Gloss, Use Of A Strap Cutter.
  • 54th - Leatherworking II - Leatherworking +5, Planning +5, Researching +4, Sewing+5, Lore: Leatherworking: Types of Stitches (Running Stitch, Cobbler Stitch, Faux Cobbler Stitch, Ball Stitch), Leatherworking: Types of Lacing, Leatherworking: When to Stitch and when to Lace, Leatherworking: Perforating Before Stitching, Leatherworking: Which Needles To Use, Leatherworking: Which Thread To Use & Why, Leatherworking: How to make gloves, Leatherworking: How to make a bamboo leather covered map case, Leatherworking: String Envelope Closure, Leatherworking: Simple Carrying Strap, Leatherworking: Burnishing Edges. Garments Made: Leather Gloves (x13), Leather Covered Map Case, Flexible Carry Staps (x10)
  • 55th - Leatherworking III - Experience: Leatherworking +5, Sewing +5, Planning +3, Researching +4 , Lore: Leatherworking: Saddle Stitch, Leatherworking: Saddle stitch will hold even if stitches get cut, Leatherworking: Why Laces, Leatherworking: Overcast Stitching, Leatherworking: Cross stitching, Leatherworking: Buttonhole Stitching, Leatherworking: Lacing Should Be Finished By Flattening, Leatherworking: Box Stitching, Leatherworking: Finishing Leather Prolongs Its Life, Leatherworking: More aesthetically pleasing = higher price, Leatherworking: Staining Can Hide Flaws, Leatherworking: Staining/Dying/Painting Often Produced Different Colors On Different Pieces Of Hide = Use All The Same Hide For The Same Projects, Leatherworking: Two Types of Dying (alcohol or water), Payoff: Simple leather bracers (+ couple pair to sell), Leather Holder For Tools
  • 33rd - Whispers In The Jungle


Summer 516 AV

  • 20th -Loosing Fate In The Wind = Observation +3, Socialization +4, Interrogation +1, Investigation +1, Philosophy +1, Rhetoric +2, Nya: Marks the stages of her life like the rings of a tree, Sometimes people do things out of love & not greed, Nya: Older, less enthusiastic, cautious, recluse, Talderian Forest Cat Habits: Patrolling territory, Talderian Forest Cat Habits: Marking territory to warn off other cats, Abashai’s scent, Interrogation: Asking a direct question to cut to the heart of a matter, Nya’s parents: May have perished in the Djed Storm, Philosophy: What is real and what is the mirage of a broken mind?, Abashai: Strong, determined, stoic, deep-thinker, unbroken, Nya: There is no peace without Abashai, Nya: Prefers pacing to tears, Abashai: Is real, Observation: ‘Seeing’ with all the senses, Nya & Abashai: Reunited
  • 21st - [The Wildlands] Capturing Normal Or Trying To (Abashai) = Trapping +1, Hunting +1, Tracking +2, Observation +3, Rhetoric +4, Running +1, Acrobatics +1, Weapon: Dagger +1, Seduction +2, Interrogation +, Philosophy +1, Tactics +1, Planning +1, Butchery +2, Cooking +1, Abashai: Not the man he once was, Nya: Suffering flashbacks of her torture in Ravok, Trapping: Setting ground snares, Trapping: Set snares along rabbit trails, Tracking: Deer by scat, prints, broken brush & trail of blood, The scent of porcupine, The scent of black bear
    Acrobatics: Rolling with a fall, Nya: Pleasure of the hunt, the kill, Abashai: Marked by Rhysol, Philosophy: Some cages are gilded & some freedoms not as they seem, Butchery: Skinning a deer, Cooking: Boiling down brains. Loot: 1 Average Deer Hide


Spring 516 AV - Winter 513 AV

  • Inactive


Fall 513 AV



Summer 513 AV - Fall 513 AV

  • Inactive


Summer 512 AV


Spring 512 AV - Fall 512 AV

  • Inactive


Summer 511 AV
  • All Season - Welcoming The Evil Within - +3 Unarmed Combat, +1 Persuasion, +1 Intimidation, Lores: Life in Prison, What it feels like to be Drugged, The Pains of Withdrawal, Separated from her Bondmate, Dominated by Alamaras, The Pain of the Lash, Bred as Punishment, Fighting for Dominance and Losing, Mating with Alamaras, Nya is Infertile, The Pain of a Broken Bond, Special: Nya's Cheva mark was replaced with a Lacun on her sternum.


Spring 511 AV

  • 21st - Hope the Greatest Evil - +1 Swimming, +1 Seduction, +1 Intimidation, +2 Running
    Lores: Natures Call to Mate, Fooled by an Illusion, Knowing when to Submit


Winter 510 AV - Spring 510 AV

  • Inactive


Summer 510 AV



Winter 509 AV

  • 46th - [Stormhold Beach]The Midwinter Fire Festival (Hunting 2, Dancing 3, Hypnotism 4, Leadership 1)
  • 48th - [The Welcome Home] A Midnight Prowl (Childcare 1, Detection 1, Interrogation 1)
  • 48th - Let Me Love The Wind (Abashai/Terminus) (+5 Reimancy - Air)
  • 50th - Letting The Cat Into The Bag (Abashai) (Nya and Abashai get married) - Foraging: 1, Socialization: 3, Rhetoric: 1, Writing: 1, Abashai: Fears the consequences of the unspoken being spoken, Abashai: Raised by his uncle's family, Abashai: A criminal in Yahebah for bedding another man's wife, Language: 'seduce' and 'to lay with' mean similar to 'mate with', Jealousy can surprise those that despise jealousy, Abashai: Spent 12 years celibate as repentance, Following Yahal does not mean following Benshiran tradition, Most peaceful, warm memory: Abashai proposing marriage, My first tears were ones of joy, Abashai: A promise to join in her quest, Marriage is an exchange of vows, Exchanging vows with a bondmate is the most awe inspiring of moments, Miscellaneous Cheva Mark shared with Abashai
  • 70th - Sand Castles and Silk Kites (Abashai) (Reimancy: 4, Storytelling: 4, Lore: Yahebah, Lore: Kite Flying), Lore: Architecture and Construction of Sand Castles
  • 75th - A Glimmer of the Future (Abashai) (+1 Investigation, Lore of the Areesa Tallshade Memorial Keep, Lore of Kiphos Shaik)


Grandfathered Threads :
Fall 509 AV



Summer 509 AV

Last edited by Nya Winters on January 21st, 2018, 5:54 am, edited 64 times in total.
User avatar
Nya Winters
Let the winds in my heart blow...
 
Posts: 750
Words: 784686
Joined roleplay: June 7th, 2009, 6:53 am
Location: Syka
Race: Kelvic
Character sheet
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Medals: 5
Trailblazer (1) Never Say Die (1)
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Forest Cats

Postby Nya Winters on November 14th, 2016, 1:47 am

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Image
“A day is never wasted if you spend it with a cat.”


Talderian Forest Cats

A Brief Overview

Talderian Forest Cats are a unique species to Taldera around the area of Karjin. Home of monstrous dire animals, the Talderian Forest Cat is roughly the equivalent to a heavily muscled horse. Ranging from 14hh at the shoulders to more than 18hh, Nya fits right into the middle of that rage at a tall 15.2hh. While young Talderian Forest Cats can weigh in at five to eight hundred pounds, mature cats can weigh in to over a thousand with the bigger males weighing in near the fifteen hundred pound mark.

Talderian Forest Cats have all the grace and balance of a normal cat, though their weight limits their ability to climb. They do enjoy higher ground and a natural love of water much like any other breed of big cat.

Their coat colors are often brindled (black, brown, green, orange, and white) with some transition during the seasons. In the winter Talderian Forest Cats are paler, brighter, as if the white that occasionally molting their fur wants to camouflage them in the snow. Their fur gets extremely thick and nearly waterproof. In the summer they are richer hued, more vibrant, and often more golden and green in their brindling. During this seasonal transition, their coat is smoother and more sleek. Within individuals, Talderian Forest Cats can be on the paler or darker side with some leaning more towards black or even more towards white with just the most subtle hint of brindling. True Albinism or Melanistism have never been seen among these animals. Some pattern variations in the Talderian Forest Cat's brindled coat include spotting, dotting, including the nearly invisible spotting called rosettes. These individuals do fluctuate coat colors with season but not as drastically as their middle ground kin.

Forest Cat fur seems to shimmers as they move, often playing tricks on the eyes and blending them neatly into the terrain around them. Talderian Forest Cats do much better in dense forest than they do out in plains or desert regions. Their smaller Syliran kin - the forest cat - fairs better in open woodland and grassland than the Talderian variety does.

Forest cats have a naturally hypnotic gaze and often capture their prey by locking gazes with them before pouncing. The eyes of a Talderian Forest Cat can be golden, green, or blue. Sometimes heterochromia iridium (two different-colored eyes within a single individual) and heterochromia iridis (a variety of color within a single iris) has been seen among them, though the colors always remain among the three known hues. Talderian Forest Cats have large expressive eyes which tend to be their most notable feature other than their size.

Enjoying a lifespan from thirty to forty years, Talderian Forest Cats rarely breed. Mating for life, Talderian Forest Cats often stake out territory in pairs and remain together until one dies. They will sometimes re-mate if this happens. The females go into heat once a year and then gestate up to two hundred days giving birth to only one or two kittens. Because of this long gestational period, Talderian Forest Cats usually only successfully give birth between age two and twenty and then if successfully reproduce don't impregnate again for a year or two after the birth of their kittens. They will nurse for the first six months of the kitten's life and will not go into heat again until the kitten is weaned. The kitten or kittens will stay with the parents from one to five years, often overlapping territories with them once they leave their parent's side. It is not uncommon for a Talderian Forest Cats to have one or two generations of offspring under their care in a pride situation.

Talderian Forest Cats are however fairly uncommon. An area must be rife with wildlife of sufficient size to support such prides. As a result, often Talderian Forest Cats are scroungers. They will eat anything from larger rodents to livestock. They will even attempt dangerous prey such as Talderian Bull Elk if they have sufficient numbers to hunt with. One Talderian Elk will feed a whole host of Talderian Cats for a significant amount of time. The cats will bury their excess food or otherwise camouflage it and eat off the corpse repeatedly until the meat begins to sour.


User avatar
Nya Winters
Let the winds in my heart blow...
 
Posts: 750
Words: 784686
Joined roleplay: June 7th, 2009, 6:53 am
Location: Syka
Race: Kelvic
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Medals: 5
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