Basic InformationRace: Kelvic - Feline
Birthday & Age: 509 AV (2 years old)
Gender: Male
Physical Description(Human)
Tall and slender, Macka is a fair haired and sun darkened man who appears to be in his early twenties. As the only clothing he will consent to wearing is a loosely tied robe, even a casual observer see the lean muscle covering his deply tanned chest. His features are rogueish, with his hair falling to the base of his neck and his jawline lightly dusted with a days growth of stubble. The only feature to give away his Kelvic nature are his brilliantly green, gently slanted eyes, which have slightly slitted pupils and are reflective in areas of low-light.
(Cat)
In his feline form, Macka is a long, lean "housecat" with tawny fur that lightens to a pale tan on his stomach and the insides of his legs. His head is slightly wedge shaped with a wide fanning of whiskers.
Character Concept
After surviving the majority of his life in and around Riverfall, Macka has finally begun to feel the call of his blood to find a Master. Of course, as deeply ingrained as the instinct is, he has no conscious idea of what it is he is truly needing.
Character History
Macka's mother's Master died shortly before he was born. One of a surprisingly rare number of Kelvics who appeared to follow the rules of genetic inheretance, he was born as a feline-Kelvic just as his mother before him.
With no Kelvic-Master bond to mirror his own behavior on, Macka grew up content, learning from his Mother how to hunt mice and birds in the streets of Riverfall and small rodents or lizards on the plains surrounding the city. His mother tried to explain the concept to him, but other than an easily resolved sense of what he thought of as simple boredom, he felt no need for a Master.
By the end of his first year, he set off as his own Kelvic and established his own lair on the rooftops of the city, where he stored the few meager possessions he needed to get by. All in all, life was good. But, that abiding sense of boredom continued to grow...
Training & Skill Points
Hunting 15/100 (Starting Package + Racial Bonus)
Acrobatics 20/100 (Starting Package)
Stealth 15/100 (Starting Package)
Wilderness Survival: Plains 10/100 (Starting Package)
Stalking Small Prey (Starting Package)
Sunning Spots in Riverfall (Starting Package)
Equipment/Possessions
o 1 Loose Robe
o 1 Waterskin
o 1 Backpack which contains:
o 1 Set of Toiletries (comb, brush, razor, soap)
o Food for a week
o 1 eating knife
o Flint & Steel
Ledger
600 gold mizas (Starting coin)
Thread List
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