Sahova had seen worse days. Years ago, a ruckus caused by a number of rebels left the Citadel's residents in friction and turmoil. That day, had things went according to a particular someone's plan, the great towers of the monolithic castle would have fallen, and the structure would have collapsed upon itself, leaving nothing but ruins. But that wasn't the first war that Sahova laid witness to. Nor would it be the last. As the world continued its own repair and survival, out here in this sad little abandoned island, the Citadel sat in between the mountains like a majestic fort - worn and weathered, a bored king sitting on his throne. Perhaps it was with great curiosity how the rest of them had managed to stay alive after all these centuries: rivalries, (un)death threats, ennui, and all. Most of the original Sahovans had long left the lost cause of Alahea, boxing it into compacted memories, prisoners to their own magic. The newer residents were just as beleaguered, though many possess the addiction and madness of a true Sahovan wizard. Someday, we will rule the world, they all thought. There wasn't really a lot to do but continue and wait. Leave the work to the golems, them living mechanical slaves. Those who have been in Sahova rarely speak about golems. For most travelers, most of them merchants, the highlight of being in Sahova was meeting a Sahovan Nuit. After all, there wasn't a lot of hype in conversing with a talking piece of log. The golems were often ignored, neglected pieces of living furniture. There was something unassuming and innocent about an automaton at first glance. They looked like they're just walking and prattling around, almost as if they were on an aimless path. But they weren't as mindless as some people assume them to be, although their physical appearances - usually made from wood, sometimes assembled with metal - belittled their true capabilities. Almost all functioning golems in Sahova were as old as the original Sahovans. They've gone through the worst of the Valterrian, endured endless pain and repairs and calibration. They had been exposed to djed storms, changing climates; They have been to numerous wars. Bereft of unnecessary emotion, cold and logical, focused and driven. One would not call their existence mundane, if they could learn to appreciate what the golems do for Sahova. But golems were not without their faults. Copied from life, artificial intelligence - they were imperfect creatures. Their shortcomings depended on the ability of the wizard who created them, and their durability in the materials that they are made of. They cannot escape malfunction, and were defenseless against destruction. The Goddess Caiyha frowned upon the craft of animation, and Dira was sure to bring back any overstaying soul back into the ring of life and death. It was a great mystery how they have never laid heated eyes on Sahova's undead and golems. Some historians say that their influences do not hold sway over Zarik Mashaen's Grand Oath. Occassionally they would look at Sahova from the Ukalas, shake their heads in disappointment, and leave the future to the fanciful Lhex. Maybe, Caiyha and Dira were both in the opinion that Sahova's destruction lies within its own self. And the Nuits continue and wait, expecting something like this to fall unto them sooner or later. It had been centuries since the earth rocked the island. The first explosion rippled a tremor through the mountains, a warning signal. The Citadel swayed ever so slightly, and in some hidden laboratory a can tipped, a flask broke. Most of the wizards were unperturbed. It would be such a bother to check what was happening outside. They had survived the Valterrian by staying underground. No harm in staying underground for a little bit more. If there was going to be another attack on Sahova, there were golems to take care of it. Ha! All but the last sentence was true. Quest players: kindly wait for a PM regarding the rules of the game before posting. |