The Crook is one of the oldest buildings in Alvadas, though no one seems entirely sure how it came to be there. Ancient and unfathomable, it is like the city itself. There is a mystique to this place that not even the most jaded of citizens can shake, and draws visitors from outside the city like iron to a lodestone. It remains, in its own curious way, one of the holiest places in Alvadas, and one of the easiest places to stumble across by accident. One always enters the Crook the same way; through a great stone arch into a tunnel leading beneath the earth. The Playhouse itself is an amphitheater, pieced together out of both wood and stone irregularly. There is a half-circle stage above the pit—where people stand from below to watch—and with five layers of galleys—seats with benches and seats for those who can afford it—above, all around. Everything seems to be all wrong. There are no right angles, where there should be curves there are only crooked series of straight lines and the whole place is built five sizes too large. There are streamers of deep red and purple everywhere, blowing in a wind that is not while a sky of artificial stars or a sickly sun looms overhead. There is a macabre beauty to the asymmetry of the place, like a scene cut from an Akvatari dream. . . . Except for the stage; perfect and beautiful in its proportions, an island of deceptive sanity within the madness. If the Crook is a business, then it is a very odd one, made possible only by the devotion and respect of the people of Alvadas. One copper will get anyone admitted to the pits, while silver or gold will get the viewer a seat in the high, lonely galleys. Most of the actors are brought to the Crook as small children by those who revere Ionu or simply cannot care for them on their own, and there trained to excel on stage. There is a play put on every eighth, tenth, fourteenth and eighteenth bell, the tenth always tribute to Ionu, free for all attendees. There are no sermons in Alvadas; what they know of their God comes from cryptic dialogues in the Temple of Ionu and the plays of the Crook. The attitude of the place is fervent, both on stage and in the audience. The plays themselves are saturated with illusions, a hauntingly perfect seeming of reality in a place where everything is unreal. NPCs :
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