Atyvn (ah-t-veN) Physical Information
-Birth: Season of Winter, Day 39, 490 Age: 20 -Gender: Male Physical Description
Character Concept Atyvn is as much an extrovert as he is an introvert, more than willing to spin tales of adventure and excitement but also often found lagging behind the group quietly with inner thoughts and turmoil. He only trusts people he feels he can truly trust and he isn't afraid to tell you how much he trusts you, unless of course, he feels you shouldn't know. He sometimes comes off a bit harsh when put under pressure, whether externally or internally, but tries to keep a calm and open mind to most. Though not easily tempered, he easily annoyied which normally leads to biting wit and sarcasim now and again. The annoyance is usually caused by someone whom he thinks to be an idiot or someone who has done something idiotic. Though, his teasing can come to those he knows that can take it. The reoccuring memories of his father's death seem to always surface themselves whenever there is a period of silence or whenever a reference to his necklace is made. He still reflects on his part in his father's death and normally blames himself for his father's demise. Killing another being disturbs his thoughts relentlessly, but he is comfortable with protecting himself and others he cares for or a companion if absolutely necessary. He can pass people in trouble with little problem, but passing a child in danger is something he would have great difficulty doing and sometimes someone who he thinks deserves saving. Above all, he is concern with his and his companions' (if any) survival. He has always wanted to leave Avathal, not because he dislikes his hometown, but because of his desire to travel. Once he heard of Ionu and the god/godess' followers, he decided to make Alvadas his first stop when he would be able to travel and dreams of Ioni bestowing the gift of Illusionism upon him so he could spin his tales with more excitement. And also to have good fun annoying people. Even as he dreams of traveling, he doesn't think that he would be able to travel the world. Character History
Now: Atyvn resides in Avanthal with his family, waiting for his chance to leave the city. He trains alone every now and again just outside the city with his bow and scimitar using a crude dummy as a target. Skills
-Bowing and Fletching: 7/100 (7pts from SP) -Swordsmanship(Scimitar): 11/100 (10pts from SP) (+1) -Wilderness Survival: 10/100 (10pts from SP) -Hunting: 10/100 (10pts from SP) -Storytelling: 10/100 (10pts from RB) -Observation: 3/100 (+2) (+1) -Interrogation: 4/100 (+2) (+2) -Carving: 1/100 (+1) -Jewlery Making: 1/100 (+1) -Rhetoric: 1/100 (+1) -Seduction: 1/100 (+1) Gnosis
Languages
-Basic: Common -Poor: Jamourian Lores
Telling A Story: How to Keep Them Interested (Starting Package) Sneaking Out Fighting a Wolf Watching Your Father Fight Watching Your Father Fall Identifying a Kelvic Taking a Chance Holds of Avanthal (Basic) Dreaming of Her Being Nervous Around a Girl Hiding Your Emotions Feeling Attraction for Another Accepting Renaria's Bond Equipment/Possessions
-Shortbow -30 Shortbow Arrows (All the following is from Starting Package) -One necklace with a carved ivory pendant of a holwing wolf's head, stained from years of wear, which was made by and given to Atyvn from his father, Bretn. (Heirloom) -Thick dark leather coat with hood -Thick dark leather pants -Thick leather boots -Leather gloves -White cotton shirt -Backpack -Comb -Soap -Razor -Eating knife -Flint and steel -Waterskin -Tent, one person -50ft of rope -Latern -Bed roll Ledger -100 gm (Starting Package) -85 gm (Steel Scimitar) -55 gm (Shortbow) -53 gm, 50 sm (30 Shortbow Arrows) |