Timestamp: 68th of Spring, 511
Location: Sanctuary
Purpose: Gyphing Training
Status: Closed
Kavala opened the book. There was anticipation and satisfaction knowing with Raiha babysitting, there was finally time for her to study glyphing. First and foremost she wanted to read the text, learning the key concepts and understanding what was needed to actually learn the skill. The Konti healer had some idea of what glyphing was – she wasn’t in a turnip field or found under a rock. But the details were sketchy. All she really cared about was that rumor had it gnosis could be stored in glyphs and that meant her healing ability could be stretched out, taken with others while she wasn’t present, and utilized when the need arose.
Kavala flipped past the credits, the elaborate illustrations and got right into the heart of the reading. Her eyes scanned the page and read the introduction digesting what she read and in turn flipping open her blank journal and dipping her quill into a pot of ink.
She carefully wrote out her notes, wanting to refer back to them later in case she struggled too much.
Interesting. Kavala looked thoughtfully at the paper and wondered at the ramifications. Could dreamwalking be captured in a scroll? Did it work on all gnosis’ or just some? She could see lots of experimentation in her future for certain when it came to the discipline.
But why wasn’t Glyphing more common? Kavala turned back to the book and began reading anew. The answers were there, not very far into the text it seemed.
So this was no light endeavor. But then what was, Kavala wondered. Everything had its limits and Kavala was starting to think that a glyph was perhaps only as strong as its artist and only could contain what that arcanist themselves could produce. She liked this idea, this concept, and the inherent built in checks and balances.
The Konti shifted, getting more comfortable and re-dipped her quill, ready to launch into the next section, which indeed was more of an overview. Azure eyes skimmed the page, noting the book talked a great deal about the past and what glyphing meant to wizards of old. That fact in itself was fascinating. Kavala always wondered what the differences in magic from before the Valterrian and afterwards truly meant to the wizards of the world. Had the world changed so much then? Or was it just that the easy living of before the cataclysm softened the wizards compared to the wizards after the Valterrian who’d been forced to fight for survival like everyone else.
Location: Sanctuary
Purpose: Gyphing Training
Status: Closed
Kavala opened the book. There was anticipation and satisfaction knowing with Raiha babysitting, there was finally time for her to study glyphing. First and foremost she wanted to read the text, learning the key concepts and understanding what was needed to actually learn the skill. The Konti healer had some idea of what glyphing was – she wasn’t in a turnip field or found under a rock. But the details were sketchy. All she really cared about was that rumor had it gnosis could be stored in glyphs and that meant her healing ability could be stretched out, taken with others while she wasn’t present, and utilized when the need arose.
Kavala flipped past the credits, the elaborate illustrations and got right into the heart of the reading. Her eyes scanned the page and read the introduction digesting what she read and in turn flipping open her blank journal and dipping her quill into a pot of ink.
She carefully wrote out her notes, wanting to refer back to them later in case she struggled too much.
Glyphing falls under world magic and is considered one of the oldest forms of arcane in Mizahar. Common in the pre-valterrian times, glyphing is far more rare in the post-Valterrian world. This magic consists of a user being able to draw or inscribe meaningful symbols and signs – runes even – on objects to form complex sigils and pictures. The artwork itself has no magic but can act as a storage and manipulation mechanism for other forms of magic and gnosis.
These sigils can do the following with other forms of magic or gnosis:
• Store
• Release
• Tame Wild Djed
• Channel
• Deflect
• Confine
Many famous scrolls and cryptographed lore sprang from glyphing and although once common is far more rare these days.
Interesting. Kavala looked thoughtfully at the paper and wondered at the ramifications. Could dreamwalking be captured in a scroll? Did it work on all gnosis’ or just some? She could see lots of experimentation in her future for certain when it came to the discipline.
But why wasn’t Glyphing more common? Kavala turned back to the book and began reading anew. The answers were there, not very far into the text it seemed.
Sources claim glyphing, for obvious reasons, should never be considered a primary magical discipline. Glyphing itself is a supportive system of djed storage and spell manipulation. It does NOTHING on its own, but when paired with another sort of magic can become a strong personal tool. One needs to learn something, anything, first before they get into the complex use of this discipline. Glyphing cannot AFFECT or transmute the magic it houses or works with. The magic used with glyphing must be manipulated first and foremost outside of the glyph. All the glyph actually does is hold the magic frozen until such a time as its needed.
So why is glyphing so powerful? Simply put Glyphing is almost universally practiced by serious mages because it allows glyphers to direct towards others powers that are normally confined to the self. This fact completely and utterly broadens the scope of many disciplines enormously.
So this was no light endeavor. But then what was, Kavala wondered. Everything had its limits and Kavala was starting to think that a glyph was perhaps only as strong as its artist and only could contain what that arcanist themselves could produce. She liked this idea, this concept, and the inherent built in checks and balances.
The Konti shifted, getting more comfortable and re-dipped her quill, ready to launch into the next section, which indeed was more of an overview. Azure eyes skimmed the page, noting the book talked a great deal about the past and what glyphing meant to wizards of old. That fact in itself was fascinating. Kavala always wondered what the differences in magic from before the Valterrian and afterwards truly meant to the wizards of the world. Had the world changed so much then? Or was it just that the easy living of before the cataclysm softened the wizards compared to the wizards after the Valterrian who’d been forced to fight for survival like everyone else.