Khamina Frostfawn (The beast bane) Basic Information Race: Human, Vantha Birthday & Age : 23 Gender: Female Physical Description Khamina stands a good 5'7" and weighs roughly 135 pounds. Her figure is lean yet her body is toned with muscle, more of an athletic physique as opposed to a bulky build such as a wrestler. Her skin is that of a beautiful, fair olive though she is covered in head to toe with scars from growing up in the frozen wilderness. Her hair is long, dark and untreated. Unlike most Vantha women who tend to braid their hair either to protect themselves from the cold or simply for self-satisfaction, Khamina prefers her lock loose and wild. As with all Vantha Khamina has no real eye colour as it tends to flicker frequently depending on her mood. As for clothing Khamina will usually be found wearing thick leather lined with animal fur to keep out the constant icy chill of Taldera. Half way up her feet and legs she wears thick leather boots that are also rimmed with animal fur for treading through thick ice and snow. The knees all the way up to the upper part of her thighs are kept bare so that she is able to move freely without any worry of extra clothing dragging in the snow. Khamina can usually be found wielding a shabby looking axe, not small enough to be called a hand axe yet not quite large enough to be classed as a battle axe either. Character Concept Due to her rough background Khamina tends to have a boyish if not slightly barbaric personality. Her long nights alone in the wilderness of Taldera taught her but one very important thing, "Kill or be killed..." Even after being brought back to Avanthal three years ago she still prefers the old, more feral ways of life. This is not to say she doesn't enjoy the long, cold nights of drinking with the lads within the frostfawn hold yet its obvious that her heart truly belongs in the wild. With this in mind Khamina usually gets on well with the Kelvic race as she to understands the frustrations of living between the two worlds of civilization and nature. Khamina loves to hunt and can usually be found participating in most if not all of Avanthal's hunting games, if she just so happens to be in a foul mood then more than likely she will go and hunt a wild animal nearby, the satisfaction of a well earned kill overpowers any other emotions. Character History {Still working on it} Training (Skills, Arcana, Gnosis, Lore) Wilderness Survival 25/100 - (25 pts Starting Package) Axe Mastery 15/100 - (15 pts Starting Package) Hunting 10/100 - (10 pts Starting Package) Story Telling 10/100 - (10 pts Racial Bonus) Rhetoric 2/100 Negotiation 1/100 Lore of Taldera Bestiary (Starting Package) Lore of Taldera Wilderness (Starting Package) Lore of anticipation of Hunts to Come Languages Fluent - Vani Basic - Common Poor - {Not yet decided} Equipment and Possessions 1 Set of Clothing (cloak/coat & footwear included) 1 Waterskin 1 Backpack which contains: -1 Set of Toiletries (comb, brush, razor, soap) -Food for a week -1 eating knife -Flint & Steel 1 large tent (4 person) large tarp, 100 ft of rope, flint & steel, lantern, 2 torches, bedroll, blanket, fishing tackle & hooks, a riding horse, a full set of tack, and a large set of saddlebags. Transportation: -Frostmarch Ledger 100 gold rimmed mizas Thread List The Red Diamond Tavern |