Initial Bonds: Tracking +3, Sword + 5 , Cooking +1, Hunting + 2, Stealth + 2, Battle Tactics + 2, Lore: Kelvic Shapeshifting, Lore: Syliran Slave Trade
Affairs of the Hart(Kell/Jaeden): Trapping + 1, Tracking + 2, Cooking + 2
That's the Danger End of the Bow: Hunting +4, Tracking +2, Composite Longbow +4, Fishing +2, Swimming +1, Trapping (snares) +3, Fleeing +1, Field Dressing +1, Sword +1, Knife +1
Growth by Necessity:Composite Longbow +2, Body Building +1, Longsword +1
[Windmount Stables] A Drykas by any other name (Open): Longsword +3, Tracking +1, Riding +2
Even Pups Bite[Miharu]: 4XP Wilderness survival, 3XP cooking, 2 XP persuasion, 1 XP storytelling, 1 XP Seduction, 3 XP Tracking, 2 XP Trapping, 1 XP Hunting, 1 XP Fishing, lore: building pittraps, hunting with wolves, kelvic bonds rejection
You're -WHO'S- Sister?: Composite Longbow +1, Longsword +2
Wontcha Be My Neighbor?: +1 in Wilderness Survival, +1 in Trapping, +1 in Tracking, +1 in Teaching, +2 in Seduction, +2 in Composite Longbow, +2 in Longsword, +2 in Hunting
Lore: Cyphrus Flora, Sea of Grass Geography, Intimate Knowledge of the Female Form
[Flashback]At First I Was a Boy... : Running 4 xp, Body Building 1 xp, Tracking 2 xp, Wilderness Survival 3 xp, Reading 1 xp, Trapping 1 xp, Fleeing 1 xp, Long Sword 1 xp, Fishing 1 xp, Unarmed Combat 1 xp
Lore: Flora of Syliras, Physical Conditioning Regimens, Pornography, Woodland Wrath, Surviving Winter in the Wild, Male Rivalry, Finding a Family
Timid Earth[Hana]: Bodybuilding +1 xp, Wilderness Survival +2 xp, Seduction +2 xp, Storytelling +1 xp, Philosophy +1 xp
Lore: Being Clumsy, Chivalry, Ranuri's Call, Identifying Clay(poor)
[Soothing Waters]A Bit of Summer in the Spring: +5 XP Seduction, +2 Massage, +2 Interrogation, +4 Storytelling, +400 Mizas
Lore: Nikali, Ranuri, Soothing waters, Bathing Women
Field Trip[Jaeden & Sam]: Riding +1, Tracking +2, Teaching +1, Field Dressing +2, Food Preservation +1, Cooking +1, Tracking +1
Finding my Ride: Riding +2, Negotiation, +1
Lore: Not Judging book by it's cover
[Flashback]Then I Was a Teen... : 4xp Longsword, 4xp Bodybuilding, 3xp Running, 2xp Hunting, 2xp Tracking, 2xp Unarmed Combat, 2xp Wilderness Survival, 1xp Composite Longbow, 1xp Stealth
Lore: How To Please A Horse, The Approximate Weight Of A Hogmonster, Nevaur's Traveling Brothel, Olevar's Training Techniques, The Threat Of Magicians
Indelible Ink: +3 Seduction, +2 Long Sword, +2 Massage, +1 Storytelling
Lore: Learning One's Life Purpose
[Flashback]It Hurts Right Here(Satu): 3 pts Seduction, 1 pt Philosophy Lore: Lore of Konti Sensitivity, How Divination Works, Mother Figures
Soothing Waters Seasonal XP: + 3 Seduction Link
[b]The Hunter, The Sword, The Sister, The Awesome[Marishka]: +1 Seduction, +2 Rhetoric, +1 Interrogation, +1 Cooking, +1 Botany, +1 Trapping, +1 Hunting, Lore: Age of Konti
[Flashback]Now I'm a Man... : +4 Tracking, +4 Wilderness Survival, +1 Trapping, +1 Camouflage, +2 Hunting, +2 Unarmed Combat, +3 Long Sword, +2 Rhetoric, +1 Food Preservation, Lore: Crafting Makeshift Bows and Arrows, Setting up Camp, Surviving Through a Storm, Dealing with Slavers... Again, Helping the Lost, Dealing With Crazy Married Women
[Flashback]Veterans and Hunters: +1 Food Preservation, +1 Wilderness Survival, +5 Tracking, +5 Rhetoric, + 1 Cooking, +2 Persuasion, +2 Investigation, +1 Climbing, +2 Camouflage, +2 Leadership, +1 Land Navigation, +3 Trapping, +3 Longsword, +2 Unarmed Combat, Lore: Showing Politeness, Spices, Investigating a Crime Scene, Trailing Murderers, Strategizing, Confronting Body Snatchers
[b]Bath Buddies: 5 XP Teaching, 5 XP Interrogation, 5 XP Leadership, 3 XP Seduction, 2 XP Storytelling, 2 XP Massage
Lore: Mentoring New Hires at Soothing Waters, Being Open to Questioning, Knowing the Layout of Soothing Waters, Soothing nervous females, Explaining complex or intimate life details, Sensing Inner Desires, Use of a Shower, Stealing Kisses, Using Massage Oils, Being Humble and Modest In the Presence of Women, Making Love to a Konti
[Soothing Waters] A Relaxing Evening: 5 XP Seduction, 5 XP Massage, 2 XP Interrogation, 2 XP Leadership
Lore: Greeting Customers, Putting Nervous People at Ease, Sensing People’s Needs, Providing Good Customer Service
An Unromantic Exercise: +3 Seduction, Lore: Art Modeling
Driven by Desire: 1 XP Mathematics, 4 XP Seduction, 4 XP Interrogation, 4 XP Persuasion, 4 XP Rhetoric, 1 XP Investigation, 1 XP Tracking, 1 XP Intelligence, 3 XP Observation, 1 XP Bow (type of your choice), 2 XP Longsword, 1 XP Massage, 2 XP Subterfuge, Lore: Knowing When To Speak And When To Listen, Comforting the Grieving, Being Slapped, Almost Killing Someone by Strangling Them, Showing Compassion, Networking Likeminded People, Kinship with Coworkers
Where Things Fly and Crawl: +5 Longsword, +5 Archery, +5 Unarmed Combat, +5 Leadership, +4 Tracking, Lore: The Horrors of Mankind, Careful Aim, Knowing When to Keep Your Hands to Yourself, Analyzing a Situation, How to Keep Your Cool in the Face of the Loud and Obnoxious, Kelvic Bonding, Red
[Flashback]The Healing Hands of the Island: +2 Observation, +2 Seduction, +2 Reading, +3 Rhetoric, +2 Listening, Lore: Shipwrecking, Recovery in Opal Clinic, Hh’elea’s Psyche, Pearl Divers Triplets (rumors), Konti Culture, Mura, Being Kind, Giving Encouragement
Summer Seasonal XP: +1 Hunting, +2 Seduction
Picnic Crashers[Sama'el, Hyacinth]: +1 Riding, + 2 Tracking, +2 Bow, +1 Seduction, +4 Longsword, +3 Unarmed Combat, +1 Medicine, Lore: Taking Down an Elk, How to Deal with Bandit Bitches
Like Two Ships, Or Perhaps Not: Fishing +3, Rhetoric +5, Seduction +4, Observation +3, Lore: Modesty, Egoism
Slaves to the Wind(Kamalia): Running + 2, Throwing: Knife + 1, Longsword + 5, Brawling + 1, Composite Longbow + 3, Land Navigation +1, Rhetoric + 3, Cooking + 1, Wilderness Survival +1, Lore: When in doubt drop trou, Swordplay 101: Showing off is Bad, Anywhere But the Face!, Murder, Victory Against All Odds, Sensing the Desire to Overgive, Swords are For Stabbing Not Grabbing, Some Women Can't be Wooed, What's in a Name?, The Price of Kamalia's Kiss
Bumps in the Forest(Aella): Composite Longbow + 2, Longsword + 3, Animal Husbandry + 1, Tracking + 1, Wilderness Survival + 3, Rhetoric + 3, Field Dressing + 1, Cooking + 1, Food Preservation + 2, Throwing (Dead Duck) + 1, Unarmed Combat + 1, Duel Wield + 3, Lore: Shrugging off an arrow's bite, The ups and downs of a bondmate, Loathe to meet new people, Challenging someones motives, Aella's Past (basic), Inappropriate Topics at Dinner, Disarming a swordsman, Fightin' makes me horny
Tragedy Repeated: +5 Hunting, +4 Composite Longbow, +2 Tracking, +2 Observation, +2 Trapping, +2 Stealth, +1 Interrogation, +1 Tactics, +1 Running, Lore: Losing your mentor, Caiyha, Journeymen, Woodland Wrath, The gifts and curses of the gods, Fast aging, Surviving despite being greatly outmatched, The thin line between justice and revenge
Jaeden now possesses Woodland's Wrath and has aged 2 years from its use
Feathers and Wit:Cooking 1 – Rhetoric 1 – Observation 2 – Medicine 1 – Hunting 1 Lore: Resisting Instincts. – Tasha’s Naked Body – Kelvic girl on girl action… So close – Second Bondmate
The Game: +5 Intimidation, +4 Acting, +4 Investigation, +3 Interrogation, +1 Brawling, +1 Negotiation, +1 Observation, +1 Longsword, Lore: Lore of the Game, Lore of Saggallius' Heart, Lore of the True Way, Lore of Unity, Lore of "Ashak's Wedding", Lore Confronting One's Doppleganger, Lore of Feeling the Effects of a Charon Curse
Talking to the Dead: +4 Teaching, +3 Longsword, +3 Composite Longbow, +3 Tracking, +3 Rhetoric, +2 Hunting, +2 Field Dressing, +1 Food Preservation, +1 Cooking, +1 Dual Wield, Lore: Understanding Nuits (Basic), Differences between Kelvics and Familiars, Knowledge doesn't equal experience
I Don't Know You: +1 Seduction, +1 Persuation, +1 Cooking, +1 Wilderness Survival, Lore: Interrupted Mid-Coitus, Home Never Dies
Target Practice: +5 Composite Longbow, +3 Observation, +2 Longsword, +3 Battle Tactices, +1 Unarmed Combat, +4 Seduction, +4 Running, Lore: Shooting on the Run, Quicker Draw Leads to Lesser Accuracy, The Feeling of Impending Doom?, Making the First Move, For the Sake of Intimacy Never Give Up!
Food in the Vally: Hunting 5, Tracking 3, Observation 3, Bow 2, Rhetoric 2, Running 1, Lore: Hunting in the Snow, Acquaintance: Kiou, Negotiating with Lions, Constructing a Body Sled
[Kabrin Road] The Long Journey: +5 Leadership, +4 Wilderness Survival, +1 Longsword, Lore: Guiding the Lost and Blind, The Kabrin Road, Attack in the Night
Mandatory Participation: +5 Composite Longbow, +5 Longsword, +5 Rhetoric, +4 Philosophy, +4 Acrobatics, +3 Massage, +2 Trapping, Lore: A Year Passes in a Day, Heckling Captors, Against the Beast, Elruthae - Partial, The Kelvic Brigade
Just Wait: +5 Observation, +4 Wilderness Survival, +4 Leadership, +3 Trapping, +3 Teaching, +3 Negotiation, +2 Persuasion, +2 Hunting, +2 Stealth, +2 Longsword, +1 Philosophy, +1 Seduction, +1 Massage, +1 Longbow, +1 Cooking, +1 Investigation, +1 Field Dressing, +1 Body Building, +1 Subterfuge, Lore: Depending on Red’s Senses, A Pit for Fires, The Talents of Chaon, Identifying Blueberries, Cervid Anatomy, Preparing a Defense, Preempting Trackers, Practical Uses of Body Heat, An Aurist’s Overgiving, Fooling an Aurist, Suddenly, Sparrows, Bryson’s Wrath, Special Note: One charge of Jaeden’s Hapchance mark has used.