Jaeden Kincade

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Jaeden Kincade

Postby Jaeden Kincade on January 29th, 2010, 3:26 am

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Theme Song



PC Name’s: Jaeden Kincade
Physical Information
Race: Human
Birthday & Age: Day 20 Summer 484 / Apparent age: 28, Real Age: 26
Gender: Male


Physical Description:
Jaeden stands a little above average height for humans at 6' 4" tall. He has an athletic medium to large build depending on who or which race you ask to compare such a build to. While he normally keeps his gaze lowered, many see strong facial features to a round, yet sturdy jaw, a strait rounded nose, to
Image piercing dark brown eyes. His hair is short and black in color save for a small streak of white along the back right side of his hair. Jaeden can usually be found wearing a dark colors in terms of clothing, from black and dark brown leathers and cloths, to his black leather boots. Whether this is a reflection upon his personality or just simple tactical preferences, no one has gotten an answer as yet.

Character Concept:
Personality- Jaeden seems somewhat reserved when one first meets him, keeping his comments or answers somewhat short. This stems from a simple "cautious by nature" attitude that seemed to be imprinted upon him at a young age. After he feels comfortable enough that he can trust you, most then see a total reverse in personality as he could talk for hours on end about nothing if his conversation partner doesn't stop him. For those that really know him, which is very few indeed, Jaeden is a good natured, very light hearted flirt, despite his initial reserved demeanor. He tends not to take hardly anything seriously and will often quip jests mid battle, though he dislikes conflict outside of just casual sparing or practice. Jaeden is fiercely protective of those he considers close.

Ethics- Jaeden has no serious concept of good or evil in the grand scheme of things, but generally what will affect him directly. He generally dislikes conflict with others, but won't shy away or back down if his hand is forced. While he can shrug off the assault of perfect stranger in the plain sight, he will go to great lengths to help someone he considers close, even if it involves killing several people. To him, life is more about the bonds one establishes with another than some idealistic cause or ambition of power.


ImageLikes- Relaxing settings, camping, exploration, flirting(even if he's bad at it sometimes), the splendor that is the nude female form(doesn't matter what race), cherry flavored liquor, time spent with close friends.

Dislikes- Jaeden has no serious dislikes and is considerably tolerable towards most things save a few. Those that hurt(emotionally or physically) someone he considers close whether a friend or lover is the first, and Jaeden will do anything in his power to shelter that individual. The second is witnessing a families home being torched by aggressors. It is one of the few things that will set Jaeden off into a blind rage. It will not matter to him who the aggressors are of the reason why they are setting the home on fire, he will attack them unless someone is there to stop him. He has also, in less distant past, discovered a disliking of slavers.
Last edited by Jaeden Kincade on October 26th, 2011, 7:33 am, edited 17 times in total.
Image

"If I were to stop and take in the gravity of any serious situation I'm in, I'd likely fall to my knees from being overwhelmed by it. Things become much easier to deal with if you simply make jokes."
User avatar
Jaeden Kincade
Disco Jae
 
Posts: 785
Words: 824662
Joined roleplay: January 29th, 2010, 2:10 am
Location: Out on the Dance Floor under the Disco Ball
Race: Human
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Re: Jaeden Kincade

Postby Jaeden Kincade on February 3rd, 2010, 8:37 am

Character History
Jaeden Kincade wasn't one who was destined for greatness, but like many others in the lands, he was a victim of tragedy. When he was only six years old, Jaeden's family had built a home far from any settlement, his parents not wanting to be in any major settlement in the event war broke out and they would be swept into the middle of it.

Perhaps it was the naivete of thinking that any group looking to raid a settlement for food and goods would overlook a small quaint home, that brought about the killing of Jaeden's Mother, Father and older sister. Jaeden himself, at that time, had been hidden away behind a large hill over two hundred yards away. As such, he caught no real glimpse of his family's killers, only black silhouettes in the foreground of the large fire that consumed his home and bodies of his dead family.

After lying on that hill for what seemed like forever, silently crying to himself over his loss, Jaeden finally stood, and made his way back to the ashes that used to be him home and family. Sifting through the ashes, the only thing he found to still be remotely intact a small necklace that had a gold pendant that his sister wore. Jaeden slipped the necklace over his head and then just began aimlessly wandering as the base instinct of hunger forced him to seek out sustenance. Of those that he encountered in his travel over the week, several turned him away, few offered him barely scraps, and one tried to capture him as means of selling him.

A week had passed, a week of walking, barely any food or water, and no shelter. It had, like many before him, taken it's tole on Jaeden as he finally collapsed at the edge of a small forest. He was scared, hungry, and alone, and it seemed to him as though reaching out for help was futile in the long run. With only energy enough to breath, Jaeden simply closed his eyes, and fell asleep, scared but accepting that it may have been the last time he closed his eyes.

To his surprise, however, Jaeden's eyes opened and he found himself surrounded by woods. He looked down to see he had been cleaned, and that any scrapes, cuts and wounds he had picked up in his travels had been bandaged. Looking to his right, he then saw a campfire, and a large man sitting in front of it, eating. The size of the man startled Jaeden, he was at twice the size his father was, and he jumped back from where he sat, creating more distance between them.

"Yer gonna spill yer food pup," the man said in a deep, gruff voice as he looked over at Jaeden. It was then that Jaeden first noticed the large scar over the area where the man's left eye would have been. The initial sight of it caused Jaeden to cringe. "What? Overwhelmed by how pretty I am," the large man said with a wide smile, "Anyhow, eat up. Unless you want the bugs to get it."

Jaeden finally looked down near the fire to see a plate of meat of some bird, some bread and a few plants that looked as though they had been gathered very recently. It was more food in one setting than he had seen in close to a week, and the hunger that drove him finally kicked in as he greedily began to eat it. It didn't take him long to finish, and soon after fatigue took over him again as he fell asleep.

The next morning, when he woke, Jaeden saw the large man gathering his things and getting ready to set out. Looking down on him, the large man grinned once again. "Pup, you were eating last night like yer belly was rubbing a blister along yer backbone. Best learn how to hunt or trap if ya want to survive," the large man said before throwing his pack over his shoulder. "Anyhow, good luck to ya."

Without another word, the large man then began walking away. Jaeden was in a small amount of disbelief. Of all the people that he had encountered, those that seemed the least imposing had either offered him no help or just enough to make him go away and worse. Yet, the man who initially frightened him the most turned out to be the most generous.

Jaeden immediately picked himself up off the ground and chased after the large man and simply began following him. The large man seemed to pay no attention to this initially, but only continued to walk. Jaeden found it difficult to keep up with him as the large man's step gained over four times the distance than Jaeden's did, but Jaeden managed. A half hour had passed before the large man finally stopped, releasing a sigh. "Pup seems to be the right nickname for ya," the large man said before turning around and looking down to Jaeden. "Feed a stray and it'll start following you."

Jaeden didn't say anything in return, but simply looked up at the man with a certain curiosity in his eyes. "You a runaway boy? Where's yer family?" the large man then inquired.

Jaeden then simply looked down to the ground, the reminder the question brought causing sorrow to appear on his face. "Ah, I see," the large man then said as he folded those massive arms of his. "Well then, what to do? I don't mind charity work, but it's a pain to pick up a stray. What to do?"

Jaeden looked up to the large man, dragging his forearm over his eyes to wipe clean the tears that he had shed, but he remained silent and a look of determination then crossed his face. The large man then flashed a wide smile at that look before crouching down, his large hand resting atop Jaeden's head. "Careful what you wish for," the large man said. "What's yer name?"

"Jaeden," Jaeden answered simply.

"Wrong," the large man said, "yer name is Pup from here on out. Until I deem you've earned the name yer parent's gave you back, that is who you are. I am Gin Olevar, but you will call me Master Olevar. Now say it."

"Yes, Master Olevar," Jaeden replied.

"Louder," Gin replied.

"Yes, Master Olevar," Jaeden replied in a louder tone.

"Louder!" Gin then said, a sternness in his voice.

"Yes Master Olevar!" Jaeden said, raising his voice.

"LOUDER!" Gin now yelled.

"MASTER OLEVAR!!!" Jaeden finally yelled, his voice echoing.

Then there was silence as Gin stared at the child for a long time. He then began patting Jaeden's head as a smile crossed his features. "Jeeze, it's embarrassing to hear you call me Master so many times," Gin said causing Jaeden to get the feeling he was now being made fun of.

"Let's go Pup," Gin the said, tossing a large sack into Jaeden's arms, the weight slowing him down. "Eat the food inside until you can't eat no more, and keep up with me while doing so. Gotta put some meat on yer bones if you're going to live through my training."
Last edited by Jaeden Kincade on April 6th, 2010, 1:33 am, edited 2 times in total.
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"If I were to stop and take in the gravity of any serious situation I'm in, I'd likely fall to my knees from being overwhelmed by it. Things become much easier to deal with if you simply make jokes."
User avatar
Jaeden Kincade
Disco Jae
 
Posts: 785
Words: 824662
Joined roleplay: January 29th, 2010, 2:10 am
Location: Out on the Dance Floor under the Disco Ball
Race: Human
Character sheet
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Medals: 7
Featured Character (1) Featured Thread (1)
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Power Fork (1)

Re: Jaeden Kincade

Postby Jaeden Kincade on February 3rd, 2010, 9:02 am

 
Combat
Longsword: 71/100 (10 SP/61 Thread XP)
Dual Wield: 4/100 (4 Thread XP)
Composite Longbow: 43/100 (43 Thread XP)
Knife: 1/100 (1 Thread XP)
Unarmed Combat: 19/100 (19 Thread XP)
Throwing(Knife): 1/100 (1 Thread XP)
Throwing(Dead Duck): 1/100 (1 Thread XP)
 
Wilderness
Wilderness Survival: 50/100 (15 RB/5 SP/30 Thread XP)/Woodland Forest, Jungle
Hunting: 38/100 (10 SP/28 Thread XP)
Trapping: 31/100 (10 SP/21 Thread XP)
Tracking: 46/100 (5 SP/41 Thread XP)
Fishing: 6/100 (6 Thread XP)
Land Navigation: 2/100 (2 Thread XP)
Climbing: 1/100 (1 Thread XP)
Food Preservation: 6/100 (6 Thread XP)
Swimming: 1/100 (1 Thread XP)
Field Dressing: 7/100 (7 Thread XP)
 
Tactical
Stealth: 7/100 (7 Thread XP)
Battle Tactics: 9/100 (9 Thread XP)
Fleeing: 3/100 (3 Thread XP)
Camouflage: 3/100 (3 Thread XP)
Leadership: 23/100 (23 Thread XP)
 
Movement and Physical
Riding: 6/100 (6 Thread XP)
Running: 15/100 (15 Thread XP)
Body Building: 13/100 (5 SP/8 Thread XP)
Acrobatics: 4/100 (4 Thread XP)
 
Knowledge
Seduction: 50/100 (50 Thread XP)
Cooking: 20/100 (5 SP/15 Thread XP)
Storytelling: 9/100 (9 Thread XP)
Persuasion: 11/100 (11 Thread XP)
Teaching: 14/100 (14 Thread XP)
Philosophy: 7/100 (7 Thread XP)
Interrogation: 18/100 (18 Thread XP)
Massage: 16/100 (16 Thread XP)
Negotiation: 5/100 (5 Thread XP)
Rhetoric: 38/100 (38 Thread XP)
Botany: 2/100 (2 Thread XP)
Mathematics: 1/100 (1Thread XP)
Intelligence: 1/100 (1 Thread XP)
Observation: 24/100 (24 Thread XP)
Subterfuge: 3/100 (3 Thread XP)
Reading: 2/100 (2 Thread XP)
Listening: 2/100 (2 Thread XP)
Medicine: 1/100 (1 Thread XP)
Animal Husbandry: 1/100 (1 Thread XP)
Medicine: 1/100 (1 Thread XP)
Intimidation: 5/100 (5 Thread XP)
Acting: 4/100 (4 Thread XP)
Investigation: 8/100 (8 Thread XP)


Lore: :
Woodland Edible Plants (SP Lore) Animal Tracks (SP Lore) Kelvic Shapeshifting
Syliran Slave Trade Building Pit Traps Kelvic Bonds Rejection
Cyphrus Flora Sea of Grass Geography Intimate Knowledge of the Female Form
Flora of Syliras Physical Conditioning Regimens Pornography
Male Rivalry Surviving Winter in the Wild Woodland Wrath
Finding a Family Being Clumsy Identifying Clay(poor)
Ranuri's Call Chivalry Nikali
Ranuri Soothing Waters Bathing Women
The Consequences of Judging books by their covers How to Please a Horse The Approximate Weight of a Hogmonster
Nevaur's Traveling Brothel Olevar's Training Techniques The Threat of Magicians
Konti Sensitivity How Divination Works Mother Figures
Age of Konti Crafting Makeshift Bows and Arrows Setting up Camp
Surviving Through a Storm Dealing With Slavers... Again Helping the Lost
Dealing with Crazy Married Women Showing Politeness Spices
Investigating a Crime Scene Trailing Murderers Strategizing
Confronting Body Snatchers Mentioning New Hires at Soothing Waters Being Open to Questioning
Knowing the Layout of Soothing Waters Soothing Nervous Females Explaining Complex or Intimate Life Details
Sensing Inner Desires Use of a Shower Stealing Kisses
Using Massage Oils Being Humble and Modest in the Presence of a Woman Making Love to a Konti
Greeting Customers Putting Nervous People at Ease Sensing People's Needs
Providing Good Customer Service Art Modeling Knowing When to Speak and When to Listen
Comforting the Grieving Being Slapped Almost Killing Someone by Strangling Them
Showing Compassion Networking Likeminded People Kinship With Coworkers
The Horrors of Mankind Careful Aim Knowing When to Keep Your Hands to Yourself
Analyzing a Situation How to Keep Your Cool in the Face of the Loud and Obnoxious Kelvic Bonding
Red Shipwrecking Recovery in Opal Clinic
Hh'elsa's Psyche Pearl Divers Triplets (Rumor) Konti Culture
Mura Being Kind Giving Encouragement
Geography of Bronze Woods(Competant) Geography of Cobalt Mountains(Competant) Geography of Syliras(Competant)
Taking Down an Elk How to Deal With Bandit Bitches Modesty
Egoism When in doubt, drop trou Swordplay 101: Showing Off is Bad
Anywhere but the face! Murder Victory Against all Odds
Sensing the desire to overgive Swords are for stabbing, not grabbing Some women can't be wooed
What's in a name? The price of Kamalia's Kiss Shrugging off an arrow's bite The ups and downs of a bondmate
Loathe to meet new people Challenging someones motives Aella's Past (basic)
Inappropriate Topics at Dinner Disarming a swordsman Fightin' makes me horny
Losing Your Mentor Caiyha Journeyman
Woodland Wrath The Gifts and Curses of the Gods Fast Aging
Surviving Despite Being Greatly Outmatched The Thin Line Between Justice and Revenge Resisting Instincts
Tasha's Naked Body Kelvic Girl-on-Girl action...So close Second Bondmate
Lore of the Game Lore of Sagallius' Heart Lore of the True Way
Lore of Unity Lore of "Ashak's Wedding" Lore of Confronting one's Doppleganger
Lore of Feeling the Effects of a Charon Curse Lore of Understanding Nuits(basic) Duifferences Between Kelvics and Familiars
Knowledge Doesn't Equal Experience Home Never Dies Interrupted Mid-Coitus
Hunting in the Snow Acquaintance: Kiou Negotiating With Lions
Constructing a Body Sled Guiding the Lost and Blind The Kabrin Road
Attack in the Night A Year Passes in a Day Heckling Captors
Emotionless Against the Beast Elruthae - Partial
The Kelvic Brigade Depending on Red's Senses A Pit for Fires
The Talents of Chaon Identifying Blueberries Cervid Anatomy
Preparing a Defense Preempting Trackers Practical Uses of Body Heat
An Aurist's Overgiving Fooling an Aurist Suddenly, Sparrows
Bryson's Wrath


Languages: Common(Native), Kontinese(Very Fluent), Pavi[Drykas](Basic)

Gnosis :
Ranuri: lvl 1 Gnosis Mark
A person marked by Nikali is granted the first level of Ranuri. This gnosis gives them a unique appeal or allure that people (of either sex) are drawn to inexplicably. They tend to be trusted more easily than others would be. People find them good listeners, while they have the ability to pick out the actual ‘trouble’ when someone confides a problem to them. Their gift, Ranuri, allows them to have a sense what the other person needs are regardless of what sort of need it is. This can be something as simple as a few hours of helping an elderly woman plant her spring flowers to knowing exactly what a partner’s preference is in a physical relationship. Above that, they can augment the pleasure a person feels in preforming a needed task, be it the same planting or mutual physical contact. Ranuri have a knack for being excellent salesmen because they tend to know immediately upon a handshake what a customer is looking for (whether the customer knows it or not). And they have a knack for making mutually profitable trades and arrangements of all kinds. At this level, Ranuri only works when the mark bearer is in direct contact (as in touching skin to skin) with the person who’s needs they seek to know. Casual contact, such as being brushed accidentally in a crowded market can be agony to a Ranuri because they are hit with wave upon wave of needs they feel compelled to preform. A Ranuri can resist these urges, but it takes a strong mental capacity. A Ranuri who is marked is restricted to providing for the needs of one individual at a time.

Happenchance
7 Charges Left:
At least one half of the pair will bestow the mark in person. The mark is given in times of crisis, prefaced by an inquiry as to the mortal’s willingness to take a chance or gamble. In the moment of the mark’s bestowal, a random change occurs. This miraculous event is accompanied by a colorful rain of light.

The mark can be activated at any time by the wielder using only his will, but with each use the mark dissipates. When the mark vanishes physically, the power leaves as well. A single mark will generally allow for six to eight uses.

Changes the activation can incur are temporary if mental and permanent if physical. For example, if you activate the mark and your captor is suddenly overcome with love for you, this effect is temporary and best be capitalized on quickly. But if the mark suddenly turns every weapon in the room, including yours, into fresh plums, your father’s sword is forever a snack.


Special Items :
Woodland Wrath: A divine bow gifted to him by the Goddess of Nature, Caiyha. At first glance, the bow simply looks like a gnarled piece of wood, a branch broken off of a tree. Beyond it's appearance lies a special power. Woodland Wrath fires arrows faster than most mundane bows, but it's true gift lies in it's ability to damage most any summoned/alien creature in one or two shots. With this power comes a price, however, as each shot fired drains at Jaeden's life, take a year of his life for each shot fired. As well, any damage done to Woodland Wrath uses Jaeden's life to repair itself.


Experience Point Record :
Initial Bonds: Tracking +3, Sword + 5 , Cooking +1, Hunting + 2, Stealth + 2, Battle Tactics + 2, Lore: Kelvic Shapeshifting, Lore: Syliran Slave Trade
Affairs of the Hart(Kell/Jaeden): Trapping + 1, Tracking + 2, Cooking + 2
That's the Danger End of the Bow: Hunting +4, Tracking +2, Composite Longbow +4, Fishing +2, Swimming +1, Trapping (snares) +3, Fleeing +1, Field Dressing +1, Sword +1, Knife +1
Growth by Necessity:Composite Longbow +2, Body Building +1, Longsword +1
[Windmount Stables] A Drykas by any other name (Open): Longsword +3, Tracking +1, Riding +2
Even Pups Bite[Miharu]: 4XP Wilderness survival, 3XP cooking, 2 XP persuasion, 1 XP storytelling, 1 XP Seduction, 3 XP Tracking, 2 XP Trapping, 1 XP Hunting, 1 XP Fishing, lore: building pittraps, hunting with wolves, kelvic bonds rejection
You're -WHO'S- Sister?: Composite Longbow +1, Longsword +2
Wontcha Be My Neighbor?: +1 in Wilderness Survival, +1 in Trapping, +1 in Tracking, +1 in Teaching, +2 in Seduction, +2 in Composite Longbow, +2 in Longsword, +2 in Hunting
Lore: Cyphrus Flora, Sea of Grass Geography, Intimate Knowledge of the Female Form
[Flashback]At First I Was a Boy... : Running 4 xp, Body Building 1 xp, Tracking 2 xp, Wilderness Survival 3 xp, Reading 1 xp, Trapping 1 xp, Fleeing 1 xp, Long Sword 1 xp, Fishing 1 xp, Unarmed Combat 1 xp
Lore: Flora of Syliras, Physical Conditioning Regimens, Pornography, Woodland Wrath, Surviving Winter in the Wild, Male Rivalry, Finding a Family
Timid Earth[Hana]: Bodybuilding +1 xp, Wilderness Survival +2 xp, Seduction +2 xp, Storytelling +1 xp, Philosophy +1 xp
Lore: Being Clumsy, Chivalry, Ranuri's Call, Identifying Clay(poor)
[Soothing Waters]A Bit of Summer in the Spring: +5 XP Seduction, +2 Massage, +2 Interrogation, +4 Storytelling, +400 Mizas
Lore: Nikali, Ranuri, Soothing waters, Bathing Women
Field Trip[Jaeden & Sam]: Riding +1, Tracking +2, Teaching +1, Field Dressing +2, Food Preservation +1, Cooking +1, Tracking +1
Finding my Ride: Riding +2, Negotiation, +1
Lore: Not Judging book by it's cover
[Flashback]Then I Was a Teen... : 4xp Longsword, 4xp Bodybuilding, 3xp Running, 2xp Hunting, 2xp Tracking, 2xp Unarmed Combat, 2xp Wilderness Survival, 1xp Composite Longbow, 1xp Stealth
Lore: How To Please A Horse, The Approximate Weight Of A Hogmonster, Nevaur's Traveling Brothel, Olevar's Training Techniques, The Threat Of Magicians
Indelible Ink: +3 Seduction, +2 Long Sword, +2 Massage, +1 Storytelling
Lore: Learning One's Life Purpose
[Flashback]It Hurts Right Here(Satu): 3 pts Seduction, 1 pt Philosophy Lore: Lore of Konti Sensitivity, How Divination Works, Mother Figures
Soothing Waters Seasonal XP: + 3 Seduction Link
[b]The Hunter, The Sword, The Sister, The Awesome[Marishka]:
+1 Seduction, +2 Rhetoric, +1 Interrogation, +1 Cooking, +1 Botany, +1 Trapping, +1 Hunting, Lore: Age of Konti
[Flashback]Now I'm a Man... : +4 Tracking, +4 Wilderness Survival, +1 Trapping, +1 Camouflage, +2 Hunting, +2 Unarmed Combat, +3 Long Sword, +2 Rhetoric, +1 Food Preservation, Lore: Crafting Makeshift Bows and Arrows, Setting up Camp, Surviving Through a Storm, Dealing with Slavers... Again, Helping the Lost, Dealing With Crazy Married Women
[Flashback]Veterans and Hunters: +1 Food Preservation, +1 Wilderness Survival, +5 Tracking, +5 Rhetoric, + 1 Cooking, +2 Persuasion, +2 Investigation, +1 Climbing, +2 Camouflage, +2 Leadership, +1 Land Navigation, +3 Trapping, +3 Longsword, +2 Unarmed Combat, Lore: Showing Politeness, Spices, Investigating a Crime Scene, Trailing Murderers, Strategizing, Confronting Body Snatchers
[b]Bath Buddies
: 5 XP Teaching, 5 XP Interrogation, 5 XP Leadership, 3 XP Seduction, 2 XP Storytelling, 2 XP Massage
Lore: Mentoring New Hires at Soothing Waters, Being Open to Questioning, Knowing the Layout of Soothing Waters, Soothing nervous females, Explaining complex or intimate life details, Sensing Inner Desires, Use of a Shower, Stealing Kisses, Using Massage Oils, Being Humble and Modest In the Presence of Women, Making Love to a Konti
[Soothing Waters] A Relaxing Evening: 5 XP Seduction, 5 XP Massage, 2 XP Interrogation, 2 XP Leadership
Lore: Greeting Customers, Putting Nervous People at Ease, Sensing People’s Needs, Providing Good Customer Service
An Unromantic Exercise: +3 Seduction, Lore: Art Modeling
Driven by Desire: 1 XP Mathematics, 4 XP Seduction, 4 XP Interrogation, 4 XP Persuasion, 4 XP Rhetoric, 1 XP Investigation, 1 XP Tracking, 1 XP Intelligence, 3 XP Observation, 1 XP Bow (type of your choice), 2 XP Longsword, 1 XP Massage, 2 XP Subterfuge, Lore: Knowing When To Speak And When To Listen, Comforting the Grieving, Being Slapped, Almost Killing Someone by Strangling Them, Showing Compassion, Networking Likeminded People, Kinship with Coworkers
Where Things Fly and Crawl: +5 Longsword, +5 Archery, +5 Unarmed Combat, +5 Leadership, +4 Tracking, Lore: The Horrors of Mankind, Careful Aim, Knowing When to Keep Your Hands to Yourself, Analyzing a Situation, How to Keep Your Cool in the Face of the Loud and Obnoxious, Kelvic Bonding, Red
[Flashback]The Healing Hands of the Island: +2 Observation, +2 Seduction, +2 Reading, +3 Rhetoric, +2 Listening, Lore: Shipwrecking, Recovery in Opal Clinic, Hh’elea’s Psyche, Pearl Divers Triplets (rumors), Konti Culture, Mura, Being Kind, Giving Encouragement
Summer Seasonal XP: +1 Hunting, +2 Seduction
Picnic Crashers[Sama'el, Hyacinth]: +1 Riding, + 2 Tracking, +2 Bow, +1 Seduction, +4 Longsword, +3 Unarmed Combat, +1 Medicine, Lore: Taking Down an Elk, How to Deal with Bandit Bitches
Like Two Ships, Or Perhaps Not: Fishing +3, Rhetoric +5, Seduction +4, Observation +3, Lore: Modesty, Egoism
Slaves to the Wind(Kamalia): Running + 2, Throwing: Knife + 1, Longsword + 5, Brawling + 1, Composite Longbow + 3, Land Navigation +1, Rhetoric + 3, Cooking + 1, Wilderness Survival +1, Lore: When in doubt drop trou, Swordplay 101: Showing off is Bad, Anywhere But the Face!, Murder, Victory Against All Odds, Sensing the Desire to Overgive, Swords are For Stabbing Not Grabbing, Some Women Can't be Wooed, What's in a Name?, The Price of Kamalia's Kiss
Bumps in the Forest(Aella): Composite Longbow + 2, Longsword + 3, Animal Husbandry + 1, Tracking + 1, Wilderness Survival + 3, Rhetoric + 3, Field Dressing + 1, Cooking + 1, Food Preservation + 2, Throwing (Dead Duck) + 1, Unarmed Combat + 1, Duel Wield + 3, Lore: Shrugging off an arrow's bite, The ups and downs of a bondmate, Loathe to meet new people, Challenging someones motives, Aella's Past (basic), Inappropriate Topics at Dinner, Disarming a swordsman, Fightin' makes me horny
Tragedy Repeated: +5 Hunting, +4 Composite Longbow, +2 Tracking, +2 Observation, +2 Trapping, +2 Stealth, +1 Interrogation, +1 Tactics, +1 Running, Lore: Losing your mentor, Caiyha, Journeymen, Woodland Wrath, The gifts and curses of the gods, Fast aging, Surviving despite being greatly outmatched, The thin line between justice and revenge
Jaeden now possesses Woodland's Wrath and has aged 2 years from its use
Feathers and Wit:Cooking 1 – Rhetoric 1 – Observation 2 – Medicine 1 – Hunting 1 Lore: Resisting Instincts. – Tasha’s Naked Body – Kelvic girl on girl action… So close – Second Bondmate
The Game: +5 Intimidation, +4 Acting, +4 Investigation, +3 Interrogation, +1 Brawling, +1 Negotiation, +1 Observation, +1 Longsword, Lore: Lore of the Game, Lore of Saggallius' Heart, Lore of the True Way, Lore of Unity, Lore of "Ashak's Wedding", Lore Confronting One's Doppleganger, Lore of Feeling the Effects of a Charon Curse
Talking to the Dead: +4 Teaching, +3 Longsword, +3 Composite Longbow, +3 Tracking, +3 Rhetoric, +2 Hunting, +2 Field Dressing, +1 Food Preservation, +1 Cooking, +1 Dual Wield, Lore: Understanding Nuits (Basic), Differences between Kelvics and Familiars, Knowledge doesn't equal experience
I Don't Know You: +1 Seduction, +1 Persuation, +1 Cooking, +1 Wilderness Survival, Lore: Interrupted Mid-Coitus, Home Never Dies
Target Practice: +5 Composite Longbow, +3 Observation, +2 Longsword, +3 Battle Tactices, +1 Unarmed Combat, +4 Seduction, +4 Running, Lore: Shooting on the Run, Quicker Draw Leads to Lesser Accuracy, The Feeling of Impending Doom?, Making the First Move, For the Sake of Intimacy Never Give Up!
Food in the Vally: Hunting 5, Tracking 3, Observation 3, Bow 2, Rhetoric 2, Running 1, Lore: Hunting in the Snow, Acquaintance: Kiou, Negotiating with Lions, Constructing a Body Sled
[Kabrin Road] The Long Journey: +5 Leadership, +4 Wilderness Survival, +1 Longsword, Lore: Guiding the Lost and Blind, The Kabrin Road, Attack in the Night
Mandatory Participation: +5 Composite Longbow, +5 Longsword, +5 Rhetoric, +4 Philosophy, +4 Acrobatics, +3 Massage, +2 Trapping, Lore: A Year Passes in a Day, Heckling Captors, Against the Beast, Elruthae - Partial, The Kelvic Brigade
Just Wait: +5 Observation, +4 Wilderness Survival, +4 Leadership, +3 Trapping, +3 Teaching, +3 Negotiation, +2 Persuasion, +2 Hunting, +2 Stealth, +2 Longsword, +1 Philosophy, +1 Seduction, +1 Massage, +1 Longbow, +1 Cooking, +1 Investigation, +1 Field Dressing, +1 Body Building, +1 Subterfuge, Lore: Depending on Red’s Senses, A Pit for Fires, The Talents of Chaon, Identifying Blueberries, Cervid Anatomy, Preparing a Defense, Preempting Trackers, Practical Uses of Body Heat, An Aurist’s Overgiving, Fooling an Aurist, Suddenly, Sparrows, Bryson’s Wrath, Special Note: One charge of Jaeden’s Hapchance mark has used.


Mod Skill Reference :
Longsword: 71/100 (10 SP/61 Thread XP)
Composite Longbow: 43/100 (43 Thread XP)
Dual Wield: 4/100 (4 Thread XP)
Knife: 1/100 (1 Thread XP)
Throwing(Knife): 1/100 (1 Thread XP)
Throwing(Dead Duck): 1/100 (1 Thread XP)
Unarmed Combat: 19/100 (19 Thread XP)
Wilderness Survival: 50/100 (15 RB/5 SP/30 Thread XP)/Woodland Forest, Jungle
Hunting: 38/100 (10 SP/28 Thread XP)
Trapping: 31/100 (10 SP/21 Thread XP)
Tracking: 46/100 (5 SP/41 Thread XP)
Fishing: 6/100 (6 Thread XP)
Land Navigation: 2/100 (2 Thread XP)
Climbing: 1/100 (1 Thread XP)
Food Preservation: 6/100 (6 Thread XP)
Swimming: 1/100 (1 Thread XP)
Field Dressing: 6/100 (6 Thread XP)
Stealth: 7/100 (7 Thread XP)
Battle Tactics: 9/100 (9 Thread XP)
Fleeing: 3/100 (3 Thread XP)
Camouflage: 3/100 (3 Thread XP)
Leadership: 23/100 (23 Thread XP)
Riding: 6/100 (6 Thread XP)
Running: 15/100 (15 Thread XP)
Body Building: 13/100 (5 SP/8 Thread XP)
Seduction: 50/100 (50 Thread XP)
Cooking: 20/100 (5 SP/15 Thread XP)
Storytelling: 9/100 (9 Thread XP)
Persuasion: 11/100 (11 Thread XP)
Teaching: 14/100 (14 Thread XP)
Philosophy: 7/100 (7 Thread XP)
Interrogation: 18/100 (18 Thread XP)
Massage: 16/100 (16 Thread XP)
Negotiation: 5/100 (5 Thread XP)
Rhetoric: 38/100 (38 Thread XP)
Botany: 2/100 (2 Thread XP)
Mathematics: 1/100 (1Thread XP)
Intelligence: 1/100 (1 Thread XP)
Observation: 24/100 (24 Thread XP)
Subterfuge: 3/100 (3 Thread XP)
Reading: 2/100 (2 Thread XP)
Listening: 2/100 (2 Thread XP)
Medicine: 1/100 (1 Thread XP)
Animal Husbandry: 1/100(1 Thread XP)
Medicine: 1/100(1 Thread XP)
Intimidation: 5/100 (5 Thread XP)
Acting: 4/100 (4 Thread XP)
Investigation: 8/100 (8 Thread XP)
Acrobatics 4/100 (4 Thread XP)
Last edited by Jaeden Kincade on March 26th, 2012, 10:45 pm, edited 61 times in total.
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"If I were to stop and take in the gravity of any serious situation I'm in, I'd likely fall to my knees from being overwhelmed by it. Things become much easier to deal with if you simply make jokes."
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Jaeden Kincade
Disco Jae
 
Posts: 785
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Joined roleplay: January 29th, 2010, 2:10 am
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Re: Jaeden Kincade

Postby Jaeden Kincade on March 8th, 2010, 6:42 pm

Equipment/Possessions: :
Family Heirloom: Silver necklace with gold pendant formally worn by sister
1 Set of Clothing (cloak/coat & footwear included/ SP)
1 Backpack which contains: 1 Set of Toiletries (comb, brush, razor, soap), Food for a week, 1 eating knife (SP), 1 large tent (4 person)
Camouflage Tarp(10 Sq Feet)
Flint & steel
Hooded Lantern
Bedroll
Winter Blanket
Cooking pots/pans
Dishes
Animal Snare (Bird, Tiny and Small)
Water Additive
Rune Sack
Woodman's Axe
150 ft Hemp Rope
Body Sled
Leather Armor
Longsword
Composite Longbow
Longbow Arrows (20)
Fishing Arrows (20)
Knife
Fishing Kit
High Quality Preservation Kit
Archer's Target
Nightwalker(Fortunado) (Bit & Bridal, Saddle, Saddle Bags, Hood & Blanket, Halter & Lead, 10 lbs bag of Feed)
Spade
3 Torches
3 Flasks of Oil(3 pints)
Jouneyman Ashes(Magical Regent)
Winter Wear (for Jaeden and Red)
Low Boots x2
Wool Pants x2
Fur Cloaks x2
Leather Gloves x2
Fur Hood x2
Cotton Shirt x2
Winter Gear (for Red)
Winter Blanket
Bedroll
Waterskin
Survival Supplies -
Fishing Kit
Fishing Pole
High Quality Preservation Kit
Water Pack
Healer's Kit
Rock Crusher
Longspear
Spyglass


Ledger: 2140 gm, 2 sm :
'Cash In' (+500 GM)
Leather Armor (-10 gm)
Longsword (-15 gm)
Composite Longbow (-100 gm)
Longbow Arrows (-1 gm)
4 Man Tent (-10 gm)
Camouflage Tarp (-12 gm)
Flint & Steel (-2 gm)
Hooded Lantern (-7 gm)
Bedroll (-1 sm)
Winter Blanket (- 5 sm)
Pots/Pans/Dishes (-20 sm)
Animal Snare, Bird (-2 gm)
Animal Snare, Tiny (-1 gm)
Animal Snare, Small (-5 gm)
Water Additive (-3 gm)
Rune Sack (-1 gm)
Woodman's Axe (-4 gm)
150 ft Hemp Rope (-3 gm)
Body Sled (-45 gm)
Spring Living Expenses (-45 gm)
Happy Fun Times at Soothing Waters Bath and Massage (-40 gm)
Longbow Arrows/20 (1 gm)
Fishing Arrows/20 (1 gm)
Knife (4 sm)
Animal Snare/tiny (1gm)
Fishing Kit (10 gm)
Preservation Kit, High Quality
Varmint on a Stick food Purchase for Nel (-3 gm)
Selling of goods from Hunting thread: That's The Dangerous End of the Bow, Bazaar Sale Post (+85 gm)
Archer's Target (-18 gm)
Winter Season Income (+455 gm)
Nightwalker Horse (-550 gm)
Bit & Bridal (-2 gm)
Blanket & Hood (-8 gm)
Saddle (-10 gm)
Saddle Bags (-5 gm)
Halter & Lead (-1 sm)
Feed(10 lbs bag) (-1 cm)
20 lbs of Jerky Meat sold (+140 gm, source: Wontcha Be My Neighbor?)
+400 Mizas Source: [Soothing Waters] A Bit of Summer in the Spring
+400 Mizas, 100 lbs smoked Elk Beef selling: Field Trip(Jaeden & Sam)
+300 Mizas, Hunter Seasonal Wages
-135 Mizas, Seasonal Living Expenses
+30 Mizas (Thread Award)
-2 Mizas Spade purchase
+380 Mizas(Reward for Modded thread, 100 mizas plus the sale of 2 Zavian Horses[100 mizas each], 1 Shortbow[30 mizas], Daggers and Jewelery[50 mizas], link )
+500 Mizas Seasonal Wages(Soothing Waters)
+225 Mizas Seasonal Wages(Hunter)
-135 Mizas Seasonal Living Expenses
-3 Silver Mizas (3 1-pint Flasks of Oil)
-1 Silver Mizas (3 Torches)
Journeyman Ashes(Magical Regent) Acquired In: Tragedy Repeated(Tarot)

Winter Stock: -199 gm total
Winter Wear (for Jaeden and Red)
Low Boots x2 - 6 sm
Wool Pants x2 - 6 sm
Fur Cloaks x2 - 40 gm
Leather Gloves x2 - 10 sm
Fur Hood x2 - 2 gm
Cotton Shirt x2 - 2 sm
Winter Gear (for Red)
Winter Blanket - 5 sm
Bedroll - 1 sm
Waterskin - 1 gm
Survival Supplies -
Fishing Kit - 10 gm
Fishing Pole - 1 gm
High Quality Preservation Kit - 55 gm
Water Pack - 10 gm

Healer's Kit - 50 gm
Rock Crusher - 50 gm
Longspear - 5 gm
+250 gm - ThreadReward
+46 gm - Thread Reward for the sale of a longsword, spear, 2 crossbows and 40 crossbow bolts(all sold as used items at half of market price)
-100 gm - Spyglass
Last edited by Jaeden Kincade on April 18th, 2012, 7:28 am, edited 16 times in total.
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"If I were to stop and take in the gravity of any serious situation I'm in, I'd likely fall to my knees from being overwhelmed by it. Things become much easier to deal with if you simply make jokes."
User avatar
Jaeden Kincade
Disco Jae
 
Posts: 785
Words: 824662
Joined roleplay: January 29th, 2010, 2:10 am
Location: Out on the Dance Floor under the Disco Ball
Race: Human
Character sheet
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Medals: 7
Featured Character (1) Featured Thread (1)
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Jaeden Kincade

Postby Jaeden Kincade on August 28th, 2010, 3:42 am

Thread List:

Flashbacks
50th Day of Spring, 490 A.V. - 79th Day of Summer, 495 A.V.: [Flashback]At First I Was A Boy....
8th Day of Summer, 496 A.V. - 89th Day of Spring, 500 A.V.: [Flashback] Then I was a Teen...
20th Day of Summer - 33rd Day of Summer, 501 A.V.: [Flashback]Now I'm a Man...
70th Day of of Spring, 502 A.V.:[Ruins of Nial] Treasures Lost
30th Day of Summer, 504 A.V.: [Flashback]Veterans and Hunters
35th Day of Spring, 505 A.V.: [Flashback]That's So Hot
41st Day of Spring, 507 A.V.: [Flashback]The Healing Hands of the Island(Open)
3rd Day of Sumer, 507 A.V.: [Flashback]It Hurts Right Here [Satu]
40th Day of Spring, 508 A.V.: [Flashback]Initial Bonds
58th Day of Summer, 509 A.V.: [Flashback]Even Pups Bite(Miharu)

Winter Season, 509 A.V.
67th Day of Winter, 509 A.V.: Affairs of the Hart (Kell/Jaeden)
75th Day of Winter, 509 A.V.: Growth by Necessity
82nd Day of Winter, 509 A.V.: The Game - Gathering the players [Team Dawn]
82nd Day of Winter, 509 A.V.: The Game-Acting it Out[Team Dawn & Dusk]

Spring Season, 510 A.V.
1st Day of Spring, 510 A.V.: [Soothing Waters] A Bit of Summer in the Spring
1st Day of Spring, 510 A.V.: Bath Buddies[Aselia]
3rd Day of Spring, 510 A.V.: An Unromantic Exercise(Self Mod Training, Jaeden)
8th Day of Spring, 510 A.V.: You're -WHO'S- Sister?
10th Day of Spring, 510 A.V.: Slaves to the Wind[Kamalia]
14th Day of Spring, 510 A.V.: That's The Dangerous Part of the Bow
16th Day of Spring, 510 A.V.: [Windmount Stables] A Drykas by any other name (Open)
17th Day of Spring, 510 A.V.: Field Trip(Jaeden & Sam)
19th Day of Spring, 510 A.V.: The Hunter, The Sword, The Sister, The Awesome[Marishka]
23rd Day of Spring, 510 A.V.: Timid Earth[Hana]
24th Day of Spring, 510 A.V.: Chowin' Down[Nel,Murdoch]
60th Day of Spring, 510 A.V.: Wontcha Be My Neighbor?
75th Day of Spring, 510 A.V.: Indelible Ink(Jaeden)

Summer Season, 510 A.V.
20th Day of Summer, 510 A.V.: The Day of His Birth
22nd Day of Summer, 510 A.V.: [Soothing Waters]A Relaxing Evening
25th Day of Summer, 510 A.V.: Driven by Desire
30th Day of Summer, 510 A.V.: Where Things Fly and Crawl (Hyacinth)
35th Day of Summer, 510 A.V.: Picnic Crashers(Samael, Hyacinth)
57th Day of Summer, 510 A.V.: Spelunking is not a Spectator's Sport
82nd Day of Summer, 510 A.V.: Talking to the Dead(Jilitse)
84th Day of Summer, 510 A.V.: Like Two Ships, Or Perhaps Not(Jaeden0
85th Day of Summer, 510 A. V.: Tragedy Repeated(Tarot)

Fall Season, 510 A.V.
20th Day of Fall, 510 A.V.: Bumps in the Forest(Aella)
27th Day of Fall, 510 A.V.: Target Practice(Jaeden)
45th Day of Fall, 510 A.V.: No Place For Me...?
45th Day of Fall, 510 A.V.: Feathers and Wit(Tasha)
70th Day of Fall, 510 A.V.: [Sunset Falls] Suffering the Undertow
80th Day of Fall, 510 A.V.: I Don't Know You

Winter Season, 510 A.V.
2nd Day of Winter, 510 A.V.: [Windmount Stables] Special Needs
3rd Day of Winter, 510 A.V.: [Kabrin Road] The Long Road
85th Day of Winter, 510 A.V.: Another Fox in the Hunt

Fall Season, 511 A.V.
3rd Day of Fall, 511 A.V.: Mandatory Participation
59th Day of Fall, 511 A.V.: Just Wait

Winter Season, 511 A.V.
40th Day of Winter, 511 A.V.: More Than Rocks and Valleys
60th Day of Winter, 511 A. V.: Food in the Vally
Last edited by Jaeden Kincade on February 5th, 2012, 5:08 am, edited 7 times in total.
Image

"If I were to stop and take in the gravity of any serious situation I'm in, I'd likely fall to my knees from being overwhelmed by it. Things become much easier to deal with if you simply make jokes."
User avatar
Jaeden Kincade
Disco Jae
 
Posts: 785
Words: 824662
Joined roleplay: January 29th, 2010, 2:10 am
Location: Out on the Dance Floor under the Disco Ball
Race: Human
Character sheet
Storyteller secrets
Scrapbook
Medals: 7
Featured Character (1) Featured Thread (1)
Lore Author (1) Trailblazer (1)
Overlored (1) Advocate (1)
Power Fork (1)

Jaeden Kincade

Postby Jaeden Kincade on September 24th, 2010, 10:34 pm

The Family Before:

Marcus Kincade Image
Strong, calm and disciplined in his work ethic, Marcus Kincade never seemed to have a complaint in the world, even when things seemed to be at their worst. In Marcus’ eyes, he had everything a man could ask for. A loving wife, two children and a home away from the noises of a city. As long as he had those, he was content in life. He was the type of man who would show his wife affection at any chance, even while working the small farm they had built, to always dote on his daughter and be strict with his son. It wasn’t so much that he favored Andrea over Jaeden, it’s that he raised Jaeden with the intention of him being so much more in his adult life that Marcus was in his. In the end, expected great things for Jaeden.

Some might speculate that it was, in the end, Marcus’ fault that he, his wife and his daughter ultimately died in their small home, eventually burned to death. That he should have never moved his family so far away from the safety of Syliras. Jaeden himself never truly saw it that way and to this day, keeps the vague memories of his father being a man who deserved great respect and admiration. A man who always stood by his word, and never gave in, even up to his death.








Emma Kincade Image
Where Marcus was disciplined, Emma was soft. Marcus’ wife was always the balance in their family’s life that Marcus felt he could never do without. Always soft spoken, and quick with a kind word, Emma was the one who often taught Andrea to form a strong bond with her younger brother and was the one who kept Jaeden from fearing his father’s strict ways for him, teaching him to respect and love his father for them.

Every night, without fail, Emma would be at the bedside of her children, no matter how tired she may have been after a long days work. Jaeden fondly remembers his mother as the one to always nurture him, to help him grow emotionally when his father handled the physical and mental. There she would read them a story or sing them a song, lulling them both to sleep. For Emma, her family always came first, no exception. To Jaeden’s horror, it was Emma’s screams he first heard that night that his family was killed, pleading to whomever was responsible to take her and leave the rest alive, showing that, despite her soft spoken nature, she had courage that would do even the mightiest warrior proud, and a selflessness that would stir the emotion of Sylir, had he been around to feel it.





Andrea Kincade Image
Possibly the best friend that Jaeden can still remember having. Quick with the wit and humor, always playing pranks and constantly playing games with her younger brother, Jaeden remember Andrea vividly the most. While his mother and father’s image are always there and never fade, his day to day life with his sister is something he remembers with crystal clear detail. While she was almost eight years Jaeden’s elder, Andrea was still a kid at heart, and would constantly be dragging Jaeden off into the forest to find some form of fun.

As well, she was fiercely protective of Jaeden, having protected him once from a Bobcat that Jaeden had stumbled upon in the forest near their home. When her end came, the screams he heard from her hit him the hardest, not because of the screams themselves, but due to the fact that she continuously yelled to stay down until she could scream no more. She hadn’t used his name, but in the end, he knew they were directed at him, likely confused by the family’s aggressor as the deluded yells of someone taken beyond their threshold of pain. In the end though, her words were meant for Jaeden, telling him to remain hidden, knowing where he was. And to Jaeden’s everlasting regret, he did.








Gin Olevar Image
While Jaeden will always fondly remember his family, and feel that no one can, nor will ever replace them, Olevar was the man Jaeden saw responsible for ultimately raising him to be the man he is today. Stern and disciplined like his Father, caring a nurturing like his mother, playful and quick witted like his sister, Jaeden saw Olevar being almost all of his family pushed into one body. Perhaps Jaeden had been projecting emotionally in that aspect, but in the end, he could see Olevar in no other light, even if he could never fully replace what he had lost.

Olevar, a master woodsman, hunter and survivalist, discovered Jaeden when he was next to death. While most others would have ignored or forced Jaeden into slavery upon their discovery, Olevar was the one who sheltered him and nursed him back to health. Inevitably, after Jaeden began following Olevar like a stray dog who had been fed scraps, Olevar decided to take Jaeden under his wing, teaching him the trait of a Wilderness Survivalist. For twelve years, Jaeden trained hard under Olevar’s guidance, and in all those years he only learned of one thing concerning Olevar’s past. The tale of Olevar’s bow, Woodland Wrath, and how he came about it was one that Jaeden himself found intriguing to hear. In the end, however, everything else about the man remained a mystery.






The Family Now:

Red Image
Curious, strong willed and showing a strong determination, Red was the exception to the rule Jaeden placed on himself to never let a Kelvic bond with him. In the overall picture, Jaeden found the bond that forces all Kelvics to seek out and couple with another for companionship a blurry line of slavery. Jaeden first met Red through a traveling game caravan. For a small fee, these hunters set loose animals locked up in crates, and challenged other hunters to kill the most in a set amount of time. Jaeden ultimately declined participation himself, finding hunting as a sport deplorable, and an affront to Caiyha herself in the long run.

Caiyha’s will for balance and punishing those who would spit on it eventually was acted out by Jaeden himself when he encountered Red. Running scared from one of the participants, and taking shelter behind Jaeden’s leg, it quickly dawned on Jaeden what these “hunters” and their leader, Brok, were allowing the contestants to hunt. The first contestant eventually forced Jaeden’s hand as he killed him before fleeing with red and removing the collar that bound her to animal form.

His suspicions had eventually been confirmed through Red’s own words, and with her, Jaeden eventually killed Brok and his crew, acquiring several injuries in the process. With Red, still at his side as he rode back to Syliras, Jaeden found between his injuries, Ranuri’s influence, and his own growing need, that he completely and totally allowed the bond to happen, without resistance. And so to this day, both Red and Jaeden still travel together. Even if Jaeden told her to stay behind at any time, Red’s strong will and determination inevitably brings her to his side.

ImageJaeden's Pimp Ride: Fortunado
Image

"If I were to stop and take in the gravity of any serious situation I'm in, I'd likely fall to my knees from being overwhelmed by it. Things become much easier to deal with if you simply make jokes."
User avatar
Jaeden Kincade
Disco Jae
 
Posts: 785
Words: 824662
Joined roleplay: January 29th, 2010, 2:10 am
Location: Out on the Dance Floor under the Disco Ball
Race: Human
Character sheet
Storyteller secrets
Scrapbook
Medals: 7
Featured Character (1) Featured Thread (1)
Lore Author (1) Trailblazer (1)
Overlored (1) Advocate (1)
Power Fork (1)


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