Auldwin Basic Information Race: Ghost Birthday & Age: Summer, 477 AV (34 years old) Deathday: Fall, 507 AV Gender: Male Physical Description Auldwin was an unremarkable fellow during his living days, and even as a ghostly wanderer he still appears much in the same way. Originally a Human, Auldwin stood five feet ten inches tall and had a medium build. While not herculean in size his constant work in unskilled labor kept him reasonably trim. Dark brown hair held a consistent length coming down to his shoulders, with matching dark brown eyes, bushy eyebrows, and a scruffy mustache and beard upon his lip and chin. The clothes he wore in death are the same he wears today. A dark jacket, breeches, and scarf atop a olive green shift with worn brown boots. His visage is moderately distorted and blurred however, due to his low abilities in materialization. Character Concept Auldwin was, by all standards, a common and unremarkable man. He was average in every way, with no defining qualities. He stood at an average height, held an average weight, and even married an average woman. His days were spent working so they could afford the various niceties of life, such as food and shelter. As a Human, Auldwin had very little drive and no true desire to define himself outside of simply existing. Though the method of his death is consistent with the typical Ghost (filled with plenty of horror and agony) he ironically is better at being a Ghost than he was at being a man. Though he would have never admit it, it is very possible that with his death he finally began to understand just how rare and precious life is. He looks back at the things he never did, and the various treasured memories he never got to have, and this regret gives him impressive willpower and conviction as a Ghost. His goals and purposes may not always be easily defined, honorable, or noble by any means, but he plans on making things right. That said, he is faced with quite an obstacle as since he never made any important life decisions, he never truly made things wrong. Because it was a Ghost that ended everything for him, he has a certain hatred toward them, and because it was a 'Spiritist' that failed in curing him, he dislikes those as well. All of the passion he never had in life is flooded in his Soulmist now, making him mercurial and dangerous. Not truly good or evil, Auldwin struggles to find his place as a Ghost. Character History Secret :
Training (Skills, Arcana, Gnosis, Lore) Skills
Soulmist Projection 44/100 - (27pts - starting package, +17xp) Possession 37/100 - (26pts - starting package, +11xp) Materialization 29/100 - (10pts - racial starting bonus, +19xp) Rhetoric 8/100 (+8xp) Observation 7/100 (+7xp) Interrogation 1/100 (+1xp) Lore
Lore: Sea of Grass Lore: The Wild is Dangerous Berend Marris (Basic) The Little Dead Schoolhouse (Basic) Basics of Being a Ghost Ghostly Skills 101 The oddity of having the reflexes of the living Mind over lack of matter The sensations of being possessed and possessing yourself The advantages of being partnered with a Spiritist A Game of Marbles Going Back to a Childlike State Fish Body VS. Human Body The Anatomy of a Fish Where you hid your stash- Beside gnarled tree Memories of Married Life Thinking About How You Once Appeared Possessing a spiritist, easy in, painful to stay if unwelcome The Pros and Cons of Time as a Ghost Practicing the Traits of a Ghost Plans for Training New Marks Making the Ghostly Intruduction Inquiring About Passage The Need for Travel and Barings Not Overstretching Interaction Concluding Business Move You Petching Rock! Is She Making Fun of Me? Learning From Another Taking over a intelligent horse is rather difficult The gait of a horse (basic) Manipulating four legs The Process of Blinking Meeting a Svefra Svefra Religion [Basic] Don't Slight a God in His Domain Fading In and Out Zatar [Basic] Working a blade with soulmist (Basic) Working soulmist out of your line of sight (Poor) Gnosis
None Languages
Common: Fluent Pavi: Basic Fratava: Poor Equipment and Possessions • 20x20 living space in Syliras, possibly still occupied by his wife Ledger 100 gold mizas, possibly still at home with his wife Thread List Fall, 507 AV [Flashback] At Square Number One (Auldwin) - +3 Rhetoric, +1 Interrogation, +2 Materialization, +1 Soulmist Projection Winter, 507 AV Things That Go Bump [Auldwin] - +1 Materialization, +4 Possession, +3 Soulmist Projection Spring, 508 AV [FlashBack] Moving Mountains. Or Marbles. (Solo) +3 Soulmist Projection Summer, 509 AV [Flashback] What Lurks in the Mist (Auldwin) Winter, 509 AV Edit postReport this postReply with quote[Flashback] Attention Divided - +3 Soulmist Projection, +1 Materialization Summer, 510 AV [Flashback] Existing Upon, and Below the Surface +3 Possession Winter, 510 AV [Flashback] What Lives in the Shadows (Zeal) +3 Soulmist Projection, +1 Materialization, +1 Possession Fall, 511 AV Dead Men Tell The Best Tales (Zatar) - +4 Materialization The Restless Dead Await (Zeal, Auldwin) Buisness before Leisure (Auldwin, Erik, Open) +5 Observation, +5 Materialization, +5 Rhetoric [Job Thread: Solo] Do What You've Got To +3 Soulmist Projection, +1 Possession [Flashback] Material Things (Solo) +3 Materialization [Seasonal Quest] Hunt of the Season (Open) Learn to Fly?! [Open] [Job Thread: Auldwin] This Horse is Possessed Possession: 2 xp, Materialization: 2 xp, Soulmist Projection: 1 xp [Job Thread: Solo] Would I? Could I? - Soulmist Projection 3, Observation 2 |