Eorar Nevenon Charoda Male Born in summer of 490 AV, 21 years of age
To those without magical aid, it can be difficult to see Eorar as anything other than the human he first appears to be. As seasons pass he settles more and more into this form, and becomes less and less attached to his true one.
His skin is pale, far paler than one would expect from a denizen of the port city, and is unusually smooth. He is bald, not as if his hair has been shaved but as if his hair was never there at all. His eyes are steely gray, and though the crow’s feet at their corners betray his gentleness they bear the haunted sadness of one who is alone. He usually wears clothing that is unembellished, but well-cut and elegant.
It is extremely rare to see Eorar in his natural form. Standing taller than his Charoda brethren at 5’ 9”, Eorar is, by his people’s standards, vertically gifted. Though his race is not known for their strength, his travels have given him muscle that defines his frame rather well. He does not have the excessive growths that are typical to his kind, with the usual tentacles, spines, crests, and their ilk absent. On that front he is simple: his hands are webbed, his feet are webbed, and his arms are webbed from his elbow to his ribs.
Even so, Eorar is not forgettable by any sense of the word. His skin, instead of a dull, matte gray, is blue. Bright blue. Most of his body is a rich shade, even if it is a bit pale, his chest, neck and stomach are off-white, while deep aqua stripes stretch from his head to his feet. Yet his prettiest feature is, without doubt, his eyes. A mosaic of black, blue, and cyan, they are rather difficult to miss, even on first glance, and have a habit of glittering when he turns his head. |
Eorar is a Charoda desperately trying to hold onto his peaceful ways in a violent world. He is naturally pacifistic, but understands the need to defend himself from danger when threatened. This has left him at a moral impasse; he abhors harming life in any way, and past circumstances that have required him to do so plague him with guilt. Because of this he is overly kind to those around him, as if constantly trying to erase his deed from the world. It would take much, indeed, for Eorar to injure someone of his own free will. If cornered, he will fight back, however difficult it is for him, but he fights merely to spare himself. He will never drive someone beyond unconscious, and if circumstances make him do even that then he will drag his attacker to a healer, or if none is near, take care of them himself.
In everyday conversation it is almost impossible to sense Eorar’s conflicted nature. His voice isn’t unpleasant though it is slightly garbled, as if he’s still underwater while he’s talking. He is not exactly soft-spoken, and is in fact quite chatty once someone pushes past his nervous and tentative exterior. He loves to joke and is rather good at it, loving nothing more than making people laugh. And if someone compliments him, well, that doesn’t hurt either. He finds it very difficult to say no unless saying yes would cause harm to someone else, in which case he will adamantly refuse. He keeps a clear line between good and bad and will not cross it under any circumstances. Eorar also is cursed with insatiable curiosity, and usually tries to mimic anything and everything he finds interesting.
Aside from friends, Eorar’s heritage is very important to him. Even though he voluntarily left Charbosi, he knows that in the tumultuous world that he has found himself in he must never forget who he is or where he comes from. He does this by singing, though underwater there is usually no one to hear him. He has a set of stone and coral tablets etched with great Charoda songs and ballads that he treats like sick children, and has the habit of reading and performing one every night before bed. He treasures everything he has from Charbosi and rarely uses them, seeing them more like relics than functioning items. |
Pre-creation History
Eorar came from a particularly scant clutch of eggs, having only four others hatch with him. He was the last to emerge, and when he did he seemed weaker than his siblings. He was silent and slow—but not for long. Three days after his hatching he suddenly leaped into activity, and his eyes got a spark in them that would remain there for the rest of his life. His father, who had been watching them that day, was shocked as the sickly tadpole shot off into the open ocean, and it took three friends and two hours to catch him again.
He grew into a perilously curious child, sticking his nose where he shouldn’t have and often paying for it with a good scolding. His parents were at their wits’ ends with exasperation, until Eorar’s grandfather stepped in. Every day he would take the boy and fascinate him with historical songs and stories, which kept him out of trouble and allowed his grateful parents to relax. His grandfather told him great legends, amusing recounts, and personal stories of both himself and the ones told by the few visitors that Charbosi hosted, and Eorar swallowed them like candy.
When the time came for him to go to school, he was thrilled. He learned everything they taught him and a bit more, often pestering his teachers after hours for more. It was there that he had his first taste of hypnotism, which an annoyed instructor used to send him away, then found and taught him because she felt so bad. He loved the novelty, and amused himself for hours on end by hypnotizing fish to do his bidding. As he grew older, however, he fell out of practice and eventually turned his head to other things.
He had always grown up as the smallest and weakest of his clutch, making up for it with his quick mind. When he hit twelve, however, he shot up like a geyser. For a year and a half he simply would not stop growing, slowly coming to a halt at the towering height he is at now. With his size also grew his inherent grace and voice, which inevitably led him back to history. Taking up his sessions with his grandfather once more, he began to seriously learn the historical songs and the Dance of the Sea. They too, however, soon lost their novelty as he began to think of far off lands that he had heard of in school. Though he kept up his studies, he began to secretly plan to run away. He accumulated numerous little ‘runaway kits’ and stashed them in various caves in the reefs surrounding Charbosi, growing coral over them to keep them away from prying eyes. Yet, again, the idea of running away wore off as well. By the time he was fifteen and his school years looked to be coming to an end, he had decided to settle into the city and do as his predecessors had done for ages back. He wanted nothing more than to find a partner, start a family, and live in peace.
He graduated school with flying colors, such that his mother, father, and grandfather decided to go on a picnic with him to celebrate and talk about his future. They swam and talked, they laughed and joked, losing track of time. They hadn’t meant to go very far, but eventually wandered into a cove along the coast. Uneasiness raised its head, and, realizing where they were, they decided to head back. But they were underwater, not able to see the air and the three Myrians and two tigers within. The attack descended quickly and Eorar and his family swam furiously away, but only three of them managed to escape. His grandfather never left the cove. For what seemed like an age they waited off the coast for him to emerge, but they waited in vain. Eventually his father touched him on the shoulder to gesture that they return home. Eorar shook his head. He knew that he would not return home. His father understood and gave him a small satchel containing a set of tablets inscribed with the Charodae’s greatest songs and poems. His father had been planning to give it to him at the end of the day, but knew that now was the only time. Eorar embraced his mother and father briefly, mounted his seahorse, and headed east, stopping only to unearth one of his runaway kits.
He decided that he would make for Zeltiva, a city that he had heard much about. Though most was rumor, he knew for sure that it was a large port city, which seemed like a good place to go anyway. Shellshocked by the death of his grandfather, Eorar took no chances and kept away from the mainland. As he traveled his ability to manipulate coral grew with necessity, and he became skilled at making quick shelters from predators. He could not stave off the inevitable for eternity, though, and it was on the southern side of Rockward Island that he had his first dangerous encounter. His seahorse spooked at a particularly vibrant fish and Eorar was thrown directly into a rock face. He took no major damage, but his blood leaked into the water and attracted the attention of a nearby shark. It came at him at a speed that only a bloodfrenzied predator could muster, and Eorar almost didn’t avoid it. While he managed to dodge its mouth, it did slam into him in a particularly uncomfortable manner, sending him back into the rock face and giving him a new set of scrapes. Eorar fled, the shark at his heels. He eventually spotted a coral bed and shot towards it, slipping into it with his pursuer following from above. Eorar knew full well that the shark would not allow him to escape, and slipped into a large cave. The shark followed, and he managed to maneuver around it the closer quarters and embed his shortsword into its skull. It thrashed about for two minutes before dying. Eorar quickly vacated the area, knowing that other sharks and scavengers would smell the corpse and show up.
He killed two more sharks in a similar manner, one in Zindal Bay and one near Lisnar, both causing him much grief. When he finally came in sight of the port city Zeltiva, he was struck with awe at its size. It was ten times as big as he’d imagined it, which completely destroyed all of his confidence. He stayed a mile away from shore, venturing only close enough to see the docked ships from underwater. He remained like that for a month, just watching and fearing, until finally giving himself a good talking to, mustering up his courage, and heading into the docks. |
Skills Skills
Skill | Total | SP | RB | XP | Coral Manipulation | 21 | 10 | 10 | 1 | Singing | 12 | 10 | 0 | 2 | Observation | 8 | 5 | 0 | 3 | Dancing | 5 | 5 | 0 | 0 | Medicine | 5 | 5 | 0 | 0 | Comedy | 5 | 5 | 0 | 0 | Socialization | 5 | 0 | 0 | 5 | Swimming | 3 | 0 | 0 | 3 | Investigation | 3 | 0 | 0 | 3 | Stealth | 2 | 0 | 0 | 2 | Intimidation | 1 | 0 | 0 | 1 | Negotiation | 1 | 0 | 0 | 1 | Rhetoric | 1 | 0 | 0 | 1 | Acting | 1 | 0 | 0 | 1 | Walking | 1 | 0 | 0 | 1 |
Arcana
Magic | SP | RB | XP | Hypnotism | 5 | 5 | 0 | 0 | Morphing | 7 | 5 | 0 | 2 |
Lores
The Uses of Edible and Medicinal Plants of the Aquatic Pursuasion Charoda Historical Dances, Songs, Poems, and Ballads First Face to Face Encounter - Human Practicing Common Learning to Shake Hands Making a Friend Learning to Walk Arriving in Zeltiva Not All Humans are Violent Falling Up Siarak(Acquaintance) Winter Ball 511 Attendee On Darker Tides The Stolen Artifact The Masked Man's Note: 40, 52, 61
Languages
- Char, Fluent Common, Basic Kontinese, Poor |
Possessionsooc noteI cashed housing in for 500 mizas and made another starting package for Eorar to better suit his lifestyle.
Equipment
2 notebooks 1 raven feather quill 1 oz. of ink 3 pairs of cotton breeches Cotton shirt Cotton dress shirt Cotton dress jacket Leather shoes 3 glass flasks 2 glass jars Herbalist/Botanist’s Toolkit Riding saddle Large saddlebags Shortsword Companions
![Image](http://cdnimg.visualizeus.com/thumbs/71/85/beautiful,seahorse-7185529bdfb2503eccdadfc840abf15a_m.jpg) Tenten had served as Eorar's mount on and off for years before he abandoned Charbosi, and does not like his new schedule at all. He's not a particularly bright animal, but is gentle and accommodating for his master. He is definately not the fastest seahorse, but his particular line was bred for resiliency and he upholds his breeding's standards. Though he's easily frightened he shares Eorar's gentle streak and pines for attention when he feels he's been neglected. Ledger
Item | Price | Balance | 2 pairs of cotton breeches | -2sm | 599.8 | Cotton shirt | -1sm | 599.7 | 3 glass flasks | -9cm | 599.7.1 | 2 glass jars | -2gm | 597.7.1 | Herbalist’s toolkit | -20gm | 577.6.1 | Seahorse | -100gm | 477.6.1 | Riding saddle | -10gm | 467.6.1 | Large saddlebags | -8gm | 459.6.1 | Shortsword | -10gm | 449.6.1 | 1 Season of Morphing | -20gm | 429.6.1 | 1 Season of Medicine | -20gm | 409.6.1 | 1 cotton dress shirt | -2sm | 409.4.1 | 1 pair of cotton pants | -1sm | 409.3.1 | 1 pair of shoes | -3sm | 409.0.1 | 1 cotton dress jacket | -8sm | 408.2.1 | 2 blank books | -6gm | 402.2.1 | 1 ravenfeather quill | -5cm | 402.1.6 | 1 vial of ink | -2gm | 400.1.6 | Winter living expenses | -40gm | 360.1.6 | Spring living expenses | -40gm | 320.1.6 | Total: 320 gold mizas, 1 silver miza and 6 copper mizas |
Thread List
Fall 511
Winter 511
3rd, Settling (Solo)8th, Hoarding (Solo)39th, Don't Complain (Avari)76th, Winter's Bars (Solo)79th, When in Rome (Astrolabe)85th, [Seasonal Quest] The Winter Ball86th, You're a What? (Ndale)87th, The Strong and the Weak (Siarak)88th, Clinging to the Past (Paragon)90th, What Marvels the Sea Begets (Avaltri) Spring 512
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