And in the Aftermath . . . ![]() The Rewards are Revealed. Antar :
Acrobatics 1 (Vaulting is an acrobatic maneuver)
Running 2 Throwing (Kukuri) 1 Observation 2 Larceny 2 Intimidation 2 Weapon (Galidus) 3 Tactics 1 Rhetoric 1 Stealth 1 Weapon (Gauntlets) 1 Weapon (Gauntlets Stilleto) 1 Lore: Mercy of A Quick Death Working With a Professional 'Craeven' (Basic) Loot: Go by the prices in the table if you wish to sell the items.
1 money pouch containing 10gm 20gm from chest Total: 30 gm gain Darian :
Swimming 2
Running 3 Stealth 3 Observation 3 Tactics 2 Weapon (Longsword) 4 Mathematics 1 Brawling 1 (For using the table in combat) Intimidation 2 Lore: Running in Sand Working With a Professional Loot:
20 gm from the chest Total: 20 gm Written in the ink :
If there are any concerns or problems with my grading please feel free to toss me a PM. I am more than happy to explain my reasons or reevaluate them if you feel I've been unfair.
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