oocContinued from first thread... ATTENTION: TEAM SURVIVORS: Participants: Shai, Tikon, Lyth, and Zandelia The rooftops were soon a very dangerous place for shai and the rest, a series of grey ghosts were whirling about them, pushing them slightly, taunting them as they sought to bring them down off the roofs. Yes, the rooftops were a dangerous place, not only for their usually shoddy construction in the boroughs of the ‘Berth but also in their affinity for high places. To the Craven, Fleshlings did not belong on the rooftops, or in the sky. They belonged deep within the earth, dead and buried and slaughtered and maimed for all their juices to feed the plants, and their fleshy organs to feed the animals. To the Craven’s views: that was where the Fleshlings belonged. Dead, Deader than dead, and something that even Time forgot. But soon enough as the four were pressed back to back, waving their claws, and weapons blindly into the dark shrouds that threatened to bear them down another ghost made its presence known. A presence that came with all the swiftness of a hammer of Izurdin to side of a mortal’s face!(okay not really ). Through great swings the hammer began to pierce the clouds, bowling the Craven far and wide like golf balls towards distant parts of the city and the four would soon find themselves alone save for the image of one ghostly woman, seemingly out of breath as the hammer dissipated into nothing as she stood there breathing deeply a moment as her ghostly words came out in gasps that were a mile a minute. " River Island. Key. Need Help. Fleshlings. Go. Get Key. Take to Temple. You four help , please? Danger, great danger. City. Destroyed. People Killed, Unless. Find. Must get. You go. Rewarded. You shall be. Beware Dangers though. Craven. Craven not good! Bad craven. They’d Hurt you all if they could. Go. You .Must. I Beg You. Find Key take to Temple.” Straightening up to take a deep breathe Lucerne would squeeze her eyes shut and smack her ghostly cheeks a little to compose herself before floating serenely once more, ”I’m sorry that was uncharacteristically rude of me, Fleshlings to not speak so you could understand me. There’s great dangers about. Big danger. Danger I can’t even explain to you all yet but it could wipe out the entire town! We need help from you fleshlings! There’s a Key by the river Islet, Take it to the Temple Quick. We have to stop this… We’ll make sure you’re rewarded, I promise you that. Beware the greys, they’re Craven. Dangerous They’ll stop at nothing to help this town be obliterated!” A look of concern flashed across the young woman’s face as her eyes looked through the heavy mist towards a point in the far off distance… “Ohhh!! There’s another group of you fleshlings in trouble. Just help! Please! I beg you all! Just get the Key to the Temple. You’ve already been targeted by the Craven, they’ll find you all even if you’re hiding. Just please help!” A plaintive whine came to her voice a little as she pouted out the last of her words.“Ohh, If I knew this was going to be so much work I would have stayed home today!” Without another word the ghost of Lucerne turned from the party and ran to vault off the roof before she flashed out of existence. A short time later she appeared above the roof of another house nearby, and then another, and then another before she receded from sight. The party was left with her words, an enigma, and a warning of further dangers brewing. But would they heed her words to face the perils of their task? Only time would tell… By the riverside... River Isle Ruins/(location is still being worked on, you’ll be the first here. AKA=-= I’m making this up on the spot XD. ) Down by the riverside, south of Robern’s rotting mansion, a small island in the midst of the river, covered in thickets and brush lay dormant and unwelcoming towards any foot slogging trespassers though fisherman and beggars sometimes feasted on the blueberries gained from bushes on its shores. It was a small isle, barely three hundred feet across and six hundred feet in length and at its highest point on a fifty foot hill an old stone monument of a circle of stones lay covered in moss choked scrawlings and sigils. Most of the city would not dare to trespass upon the soil around it, thinking it to be the grave of some abomination held over from the ancient era. Others merely thought it was a way to mark a passing of the seasons, or a calendar from the time before the watchtowers flared. Some still merely viewed it as some ancient artist’s work, trying to make a name for himself. Whatever the case may be; it’s presence was a sight to traveling river boaters bringing crops from the fields to the market and then to the docks for shipping elsewhere. But in the mists, grey ghosts passed, and some of the vegetation began to wilt and blacken to dust. If they looked close enough would see a small stone bridge make its way out towards the island as the waters inextricably were forced away as the bridge rose out of the river’s surface. Amidst the stone ring the ground moved as a gauntleted hand thrust itself up into the night as the earth began to move. Slowly a golem, in green armor unearthed itself from the mire and the muck which held it to stand amidst the night. From the waters surrounding the island a hissing of reptiles and snakes could be heard as they began to slither upwards towards the bridge… their eyes glowing faintly as they spat venom at each other, and hissed their unpleasantness as the largest ones hissed them forwards to take guard around the statue upon the top hill. Together, the mighty slithering forms began to rise together and the largest of them wriggled, it’s eyes blank as it began to take a dhani’s form. The grey ghost inside it beginning to force its newly possessed body to mutate and change as the head of its dhani began to elongate to include the hood of a snake. |
Player Notes: Whew ^-^ That was a long haul to read all that, but I’m caught up to here on grading this thread in progress . Anyways. OBJECTIVE TIME: It’s really pretty simple: Take your respective groups and get to the respective locations while encountering any troubling ghosts, or possessed people or craven. Remember: the Lodestar ghosts won’t actually hurt you, just try to keep you away from the temple before the keys are delivered there ^-^. The real problem will be all the nasty little grey ones that just want you all dead . Have fun, and remember: also you should have fun |