- My partner let go of me after we did a dip for Tango. My skirt lifted, I fell down. Insane flexibility despite my *ehem* chubby body frame made me do a break dance move. (Actually I think I fell backwards and my skirt lifted then I did the break dance move... yeah.)
- Everybody did better during the practice.
- The floor was shiny. Very shiny, my heels kept on skidding.
- I miss my old partner in Tango. My Etoile-sama. *sigh*
- I went to the Senate
- I met Senators
- I interviewed a Senator!
- I have insane loads of work to do at school.
- I have insane loads of projects to do at school.
- I have insane... bah.
- I have so little time for Jilitse
Anyway, still on World Development, I am very happy that despite what had happened, people are actually supportive. Like, instead of getting harsh reprimands that everybody seem to accuse Goss of, I think I got a good pat-in-the-back-don't-do-it-again. I don't mean to like, wow, talk about Goss in my scrapbook cause that doesn't sound right, instead I'm trying to objectively talk about World Development in general. I even got a PM, whisper or two, egging me to "Keep Moving Forward!"
WD is a very unique system. I would have to say that there is a certain kind of freedom with how you can actually contribute in developing Mizahar. As opposed to fan-fiction where you are basically chained to the canon world, here you actually collaborate, contribute.
It sounds easy, but I shit you not, it's so goddamn hard.
Now I don't mean this in the wrong way. I have heard of countless people who have this idea and that idea and boasts of their numerous ideas, and they fade away together with their ideas. Ideas mean nothing unless you put them into action.
"Embalming doesn't have a wiki, it should"
"There are not enough worlds in summoning, I have an idea for one"
"Isn't anybody working on Skill X. It should have a write-up"
These are things that shot in my head at one point or another, and I have to say I took a bet at actually doing something about it; this is called being pro-active. What happened? It's actually fun and exhilarating. Until of course, you get pricked too much from all the opinions coming from all sides - you didn't expect your idea to be nitpicked upon.
You ragequit. (No, I didn't, but a lot of people who have been in the same position as I am right now felt like they were being oppressed by tyrants and left Miz.)
I won't say I'm high and mighty just because I stood my ground, bent my head in apology and decided to move on. What I'm saying is that participating in World Development is actually - I only came up about this right now - a measure of your character. Like, you know, in real life it's much much worse. And people will criticize you for all insane reasons like why you are Team Jacob when Team Edward is moar awesome. Do you go to your room, sulk, and cry yourself to sleep? Or do you eat it up and move on?
My point is, - and I should learn from this, too - there is no real need to be worked up emotionally more than you have to.
I remember crushing flat somebody's idea of a "reanimated jewel bug of sorts". I was really up and front about "this is impossible you nit!" Now having seen both sides of being a Reviewer and a Developer, I believe I have enough experience on my belt to actually talk about these things:
1. There should be a credo for World Developers. Like, I know we already have guidelines, but I think everybody should have some sort of Zen Mantra, that may or may not go along the lines of "I will not get angry."
2. Lore Authors should prepare themselves for emotional, mental, and so on bashing. It takes certain maturity to actually withstand these things.
3.
Peer Reviewers and Lore Authors should talk in the positive. This. This is the best idea I've got that made actual sense. Actually, I think everybody should talk in the positive. "It will be great if you add X" sounds far better than "This is not good, You should have..." The kinder the words are, and the less subjective they are - no "this is stupid, idiotic, dimwitted." or any related words - and the better euphemisms you add like "you're on to something here" instead of "this is crap" might grease comments and reactions to pass through the channels of communications. Of course, #3 will be insubstantial without #2, and #2 without #1.
I'm not sure I'm making any sense. I'm very tired atm.
I think I can sum up what I want to say in these paragraphs:
"I want to show you, yes you, and everybody out there, that there are people who may not be so bright but are willing to learn how to properly write a Lore Article. I may not have a lot of brains, but I know (and I pride myself) that I have enough heart to make things work out.
There will be others who will try with all their might and fail miserably, just like the booboo I made, but as I was able to - for the lack of a better term - overcome this human weakness, I believe that there are others out there with as much (or less) brains as I do but with enough (or even greater) heart to make things happen.
That trial is always followed by error, but we must never lose hope (alert, motherhood statement, alert) that we will overcome our tribulations."